The Elder Scrolls III: Morrowind® Game of the Year Edition
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
User reviews:
Very Positive (178 reviews) - 93% of the 178 user reviews in the last 30 days are positive.
Overwhelmingly Positive (5,151 reviews) - 95% of the 5,151 user reviews for this game are positive.
Release Date: Apr 29, 2002

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About This Game

The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Key features:
  • Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
  • Adds up to 80 hours of new gameplay and quests for current Morrowind players
  • Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
  • Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
  • Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
  • Direct the construction of a mining colony and face the threat of savage werewolves
  • Become a werewolf and indulge your thirst for the hunt
  • New armor and weapons including Nordic Mail and Ice blades

System Requirements

    • OS: Windows ME/98/XP/2000
    • Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon
    • Memory: 256 MB
    • Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1
    • DirectX®: 8.1
    • Hard Drive: 1GB free hard disk space
    • Sound: DirectX 8.1 compatible sound card
Customer reviews
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Very Positive (178 reviews)
Overwhelmingly Positive (5,151 reviews)
Recently Posted
( 26.7 hrs on record )
Posted: July 1
They just killed Cash. Now, they want to kill him again. America is full of run down, broken rust-belt towns where nobody cares and anything goes. In Carcer City, nothing matters anymore and all that's left are cheap thrills. The ultimate rush is the power to grant life and take it away, for sport.
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( 22.6 hrs on record )
Posted: July 1
As a big fan of both Skyrim and Oblivion, I really tried to enjoy this game, but I couldn't.


-a decent rpg with a lot of quests to do.
-Elder Scrolls
-a great soundtrack
-spell making
-weapon variety


-Barely any voice acting
-The combat is pretty much reduced to *smack away at the enemy until it dies*
-Looking at your journal which tells you in full detail where to go every 5 seconds gets tedious instead of just having a quest marker *which I don't think takes away from depth in a significant way*
-Even when your crosshair is on your enemy, arrows will still go right through them because of a crappy combat system.
-Because of the (what I think to be) boring quest system and horrible combat, this game gets very boring fast and there is no sense of accomplishment.

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( 4.8 hrs on record )
Posted: July 1
There are no quest markers.

10/10 would get mobbed by Cliff Racers again
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( 196.4 hrs on record )
Posted: June 30
It may not be the best looking game, but it's still pretty damn awesome. I'm just about to hit the 200 hour mark, I'm still not bored of this game yet. Like the other Elder Scrolls games, it's open world, rpg, etc. I admit I haven't played the other games in the series (at all). Oblivion and Skyrim reason being that my computer is a pile of crap. Arena and Daggerfall, well, I just haven't gotten to them yet, but that's besides the point. I've spent 200 hours on one character alone, if i made multiple characters and beat the main questline and all the DLC, my time on this game would probably be quadroupled. In this character I have beaten the main questline, all the DLC, and still working on Guild and House quests (no life amirite). At this point I'll talk about some of this game's flaws and some of this game's good aspects.

The Combat System - If you have less than 10 hours you probably have complained about the game's combat system.
I'll admit it isn't perfect but it becomes pretty easy to land consecutive hits later on in the game. If you don't like having to progress to have this, it's totally understandable, it is pretty dated. It might be a turn off right from the start but the game has promise in other redeemable aspects.

The Story - [SPOILERS AHEAD] In Skyrim you know your the "Dragonborn" before even less than 10 hours of gameplay. In Morrowind, it's much different than that. You have to go through rituals and progress through the story to actually figure out who you are. Then when you actually MIGHT be the "Nerevarine", people have doubt if you actually are or not. It's gives you a sense of "Wait, am I actually this person or not?" They handled this very well in my opinion. You have to go through a struggle of "I might be this guy that everyone talks about, or maybe not" Everyone doubts you, but there's people that support you throghout the game too.

The Graphics - They aren't the best by todays standards, but if you can get past that then you'll see that it's a really good game. The vanilla version doesn't support 16:9 resolutions, and the graphics are muddy. But you can fix most of those problems with mods. You can't fix everything though, the game's engine is old, and the phisics are still clunky.

The AI - I dread when I am on a quest to escort somebody to somewhere (usually half-way across the map). I would wear the Boots of Blinding Speed. Since they don't have the same speed attribute as you they will go slower. It was very annoying to to escort people across the map. If you go to far ahead of him/her, they will run away from you and/or run in circles. This led to me modifying the escort to have the same speed as me with console commands. Even if you don't have 200 Speed, they will get caught of something and run in circles. I wouldn't suggest having a companion in this game.

The Appeal - I understand that this game isn't for some people, but you should give it a shot anyway. It might be boring to some, this game also might be a little too "hard-core" for people who play Skyrim and Oblivion. I admit I lost interest at the beginning, but I played more and more and I found that I liked it very well. One factor was the music, it initially pulled me in.

The Music - The games music in my opinion is very nice, mellow at times and exciting when it needs to be.

The Conclusion/TL:DR - Story is pretty good. Graphics aren't, but you can fix most of it with mods. Might be boring to some, but you should give it a shot anyways. Combat isn't for some.
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( 153.5 hrs on record )
Posted: June 30
this is a good
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Lesbians follow me on Twitch pls
( 19.9 hrs on record )
Posted: June 30
For anyone looking for a much more Dungeons & Dragons-esk Elder Scrolls, look no further. Morrowind is a lot more sophisticated and organic feeling of a game than the other games in the series. This game is organic in the sense that it does not treat you like a child incapable of figuring out stuff for yourself and does not hold your hand throughout the game; something other games in the series do quite often. This feeling of having to figure everything else on your own makes this game feel so much more real and natural.

There are no objective markers on your map and all that you rely on are the notes written in your journal. While Skyrim might give you the quest to talk to someone and then proceed to mark that someone on your map, Morrowind takes a much more realistic and challenging approach by giving directions of how to get to that someone, in your journal, written in complete sentences (i.e. north of vivec just beyond the bridge connecting the small village of farmers to a small island). It's little things like these that makes this game feel much more alive and real and less like a videogame.

Morrowind also forces you to get invested into the lore by reading books and talking to strangers about the history of the land. As the story progresses, you really start to feel as though you are making an impact on something much more important/bigger than you, thus making you feel like you have earned your power unlike how in skyrim, your main objective fails to feel like it has had a major impact on the world.

Another thing I find unappealing about Skyrim that Morrowind does different is that everyone treats you as though you're a god, even before they learn that you're the dragonborn. In Morrowind, you're shunned upon for being "an outsider" and you must earn the respect of others, therefore, making the feeling of gaining their trust much more satisfying.

In my opinion, the biggest setback of this game is the large learning curve. It took me hours upon hours (about 20+ hours) to fully understand all of the mechanics of the game (i.e. item stats, character stats, skill levels, combat, alchemy, etc.), but once I did, I had an absolute blast with the game.

I'd recommend this game to anyone willing to invest some serious time (50+ hours) and to someone who adores movies, books, or games with a fantasy/medieval atmoshere. And if you enjoyed any games in the Elderscrolls or Fallout series, chances are you'll be beyond satisfied with your purchase of Morrowind.
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( 2.6 hrs on record )
Posted: June 30
I'm one of those people who are blinded by nostalgia over this game. I love it, but I think its virtually unplayable on the PC....I still love you though xoxo
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( 10.7 hrs on record )
Posted: June 30
Spectacular game so far. I started out by playing Oblivion but have not played all the way through it yet. Skyrim was what started it for me and I have completed literally everything. Morrowind is immersive and complex. Some people prefer it but I wish that it would have better cataloguing for the quests. I also wish that they would remaster Morrowind or Arena instead of Skyrim.
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80's Sandvich
( 31.4 hrs on record )
Posted: June 30
I think that Skyrim, Oblivion and Morrowind are all great games in different ways. Morrowind is the best RPG in this case.
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Mr. President
( 0.3 hrs on record )
Posted: June 30
This game hasn't aged well at all. I have only ever played Oblivion and Skyrim before this, so can only assume the reason for all these positive reviews is because people are buying it out of nostagia.

For a first time player, it's absolutely awful.

There's no widescreen support, the game frequently crashes, when playing in full-screen there is Windows XP bar at the top that does not go away. I'm not forcing myself to look for all the mods required to make it half-playable.

It's ugly, old and if you are coming from Oblivion and Skyrim, don't waste your time buying this even if it's 99% off sale.
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Most Helpful Reviews  In the past 30 days
235 of 256 people (92%) found this review helpful
188 people found this review funny
43.9 hrs on record
Posted: June 2
Cliff Racers still haunt my dreams till this day.
Was this review helpful? Yes No Funny
147 of 151 people (97%) found this review helpful
2 people found this review funny
16.5 hrs on record
Posted: June 2
Alright, so first off, I didn't really think I'd like this game as much as I do now that I've played it. I didn't really care that the graphics sucked, since it is a pretty old game, but I did hear some new Elder Scrolls players say they didn't like how dramatically different it was compared to the newer games (I'm fairly new, since the first Elder Scrolls game I played was Oblivion). Even though this game is nothing like the newer ones mechanic wise, it's still an amazing game for multiple reasons.

- This game is pretty realistic in multiple ways. When you do quests, you have to ask around and find things out in order to complete it, since there are no quest markers. When you get a quest, the quest giver gives you the place/person, but might not go into specifics on where at that place they are (if they're in a town), or they might not even know the name of the person. Everything you know goes into your journal, and you're sent off to complete said quest. If the quest is set in a town far away that you have to get to, there are multiple ways you can do it, since there is no fast travel. You can pay someone to take you by silt strider or boat, or you can go the long way and walk there, depending on where it's at.

- The weapon variety is also realistic, along with the way armor is set up. Morrowind has all the basic weapons the newer Elder Scrolls do, along with some others. Staves have been in all the Elder Scrolls games I've played, but they haven't worked like they have in Morrowind, since you can actually attack people with the base weapon along with tossing magic at them with it. You also have some other weapons that haven't made an appearance in the newer games, like Tantos, Wakizashis, Spears, Halberds, and various throwing weapons, such as throwing knives, darts, and throwing stars. With the armor, you can basically have a layer under your armor for normal clothing, and you can put different armor pieces on at the same time.

- Many different types of spells and enchantments exist in Morrowind, more so than Oblivion and Skyrim by far, ranging from your usual elemental spells, healing spells, buffing and weakening spells to teleportation and levitation.

- There are a ton of guilds that have a bunch of nice quests that you can do, yet they have favored attributes that you need to have at a certain level to progress in the guild. Basically, they favor certain character builds, so if you aren't built for the guild at first, you need to work a ton in order to perform well in the guild, which is realistic.

- Morrowind features many intresting and unique creatures that vary in difficulty, but they do not level with the player like they do in the newer games, which can be frustrating to some, but pleasant to others, depending on who you are.

All in all, this is the best game of the series and the game that is truest to the Elder Scrolls universe. I completely recommend it to anyone who is willing to give this game a try.
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115 of 126 people (91%) found this review helpful
15 people found this review funny
243.8 hrs on record
Posted: June 6
This game literally ruined Oblivion and Skyrim for me. As the old saying goes, once you go Morrowind, you don't go back. Sure, the combat system is annoying- but usually only for the first hour or so on a new character. This game absolutely kills the other two in terms of immersion and roleplaying. Wanna be a redguard Harriet Tubman, freeing all the slaves with your mighty fists and Horny Bracers? Go right ahead. Wanna commit deicide and wipe out a culture's entire pantheon? More power to you. Wanna go on a quest to pick every flower in Vvardenfell? None of the NPCs will think any less of you. This game is- and rightly so- a classic. Every Elder Scrolls fan should give this game a shot.
11/10- Best Game Ever
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107 of 122 people (88%) found this review helpful
36 people found this review funny
3.3 hrs on record
Posted: June 10
It's like reading a book but you can see it
Was this review helpful? Yes No Funny
99 of 117 people (85%) found this review helpful
104 people found this review funny
76.0 hrs on record
Posted: June 10
Slaughtered a giant aerial jellyfish with a magical fork 10/10
Was this review helpful? Yes No Funny
75 of 84 people (89%) found this review helpful
59 people found this review funny
145.0 hrs on record
Posted: June 14
"You need to stop playing that game and go to bed"

Justice never sleeps
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43 of 50 people (86%) found this review helpful
3 people found this review funny
2.6 hrs on record
Posted: June 5
A great game. Still worth playing even today!
Was this review helpful? Yes No Funny
32 of 35 people (91%) found this review helpful
4 people found this review funny
102.3 hrs on record
Posted: June 14
Hmm What can i say about the Elder Scrolls 3 Morrowind well, After 100 online hours of gameplay and loads more offline i have to conclude the The Elder Scrolls 3 Morrowind is one of the best games ever made,Morrowind was the first every computer game i played and ever since i love it :D, there still heaps for me to discover and uncover and for me to learn especially on the lore which is alot to learn.

Elder Scrolls 3 Morrowind best game ever made.
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24 of 25 people (96%) found this review helpful
2 people found this review funny
47.2 hrs on record
Posted: June 10
With some graphic mods Morrowind has aged quite well.

Anyway. I treasure Morrowind as a dear memory of gaming (the fact aside it has been my first contact with TES) because of many reasons, but just to mention a few:
You can equip ...
- rings & an amulet
- shoes
- leg armor
- torso armor
- a robe
- right pauldron
- left pauldron
- right glove
- left glove
- belt
- shirt
- trousers
- helmet
... simultaneously as seperate items. (Kind of missed that in TESIV and V, especially the additional clothing for enchantments.)
Oh, and everything mentioned can be enchanted, too, in addition to weapons (daggers, longswords, katanas, shortswords, small axes, big axes, halberds, spears, bows, crossbows, maces, (small) throwing weapons and some others I just forget).
And nearly everything can be picked up and so many containers that actually contain things. Like pillows. Many pillows.
An environment ranging from lush woods and swamps to rocky paths alongside mountains, mushroom plains, ashen plains, collectives of islands and of course the snowy and icy Solstheim.
No quicktravel but a nice infrastructure of other transportations (boat, magic guild, silt strider, enchanted amulets/return spells).

For some starting equipment follow the road to the left (I think it leads to the north) from the starting settlement.
Alchemy can be used to brew some useless but high-grade potions with stolen equipment ... if you want.
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16 of 16 people (100%) found this review helpful
3 people found this review funny
256.9 hrs on record
Posted: June 14
There are no barriers in this game and you can do almost anything. See that levitating base up in the sky? Well, you can actually get up there using a ♥♥♥♥ING levitation spell. Also, if you buy this game make sure that you download the 8 FREE addons from Bethesda's website.
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