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2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK! Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation! 1985.
发行日期: 2013年5月29日
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包含 3 件物品: Wargame: European Escalation, Wargame: Airland Battle, Wargame: Red Dragon

最近更新 查看所有(34)

New version (v1621)

7月1日

Patchlog:
  • Fix rare crash after loading a save game in campaign.
  • Fix OpenGL VRAM detection for GPU with more than 3GB of memory.

8 条评论 了解更多

评测

“AirLand Battle is a deep, rewarding endeavor worthy of any strategy nut's time”
8,4/10 – http://uk.ign.com/articles/2013/06/05/wargame-airland-battle-review

“One of the year's best”
9,0/10 – http://www.rtsguru.com/game/492/article/5969/WarGame-AirLand-Battle-One-of-the-Years-Best.html

关于游戏

2 SIDES, 12 NATIONS, 750 UNITS: THE STRATEGY GAME REFERENCE IS BACK!

Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation!

1985. After several months of tension between NATO and the Warsaw Pact, an incident in the North Sea suddenly sets the world on fire, starting an all-out war.
Command the entire military resources of the period, and plunge into the heart of a new dynamic campaign! With the arrival of air forces, select from a phenomenal array of 750 units (including tanks, planes, helicopters, and infantry) to build your army. Engage in spectacular battles with unmatched strategic depth, on huge battlefields as large as 150km², powered by a new graphics engine.

Impressive in solo play, Wargame AirLand Battle is even more engaging online. The game features ultra-complete multiplayer modes, where up to 20 players do battle simultaneously!

系统需求(PC)

    Minimum:
    • OS:WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor:AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory:2048 MB RAM
    • Graphics:256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • DirectX®:9.0
    • Hard Drive:15 GB HD space
    • Sound:DIRECTX 9 COMPATIBLE
    • Other Requirements:Broadband Internet connection
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
    Recommended:
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING

系统需求(MAC)

    Minimum:
    • OS:MAC OS X 10.6.8
    • Processor:INTEL CORE 2 DUO 2.4 GHZ
    • Memory:2048 MB
    • Graphics:256 MB ATI RADEON HD 4670/NVIDIA GEFORCE GT120/320M OR HIGHER
    • Hard Drive:15 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING

系统需求(Linux)

    Minimum:
    • OS:UBUNTU 12.04 LTS/UBUNTU 12.10
    • Processor:AMD/INTEL DUAL-CORE 2.5 GHZ
    • Memory:2048 MB
    • Graphics:256 MB SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT/INTEL HD 3000 OR HIGHER
    • Hard Drive:15 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:INTERNET CONNECTION REQUIRED FOR ACTIVATION AND ONLINE GAMING
有价值的用户评测
7 人中有 7 人(100%)觉得这篇评测有价值
4.9 小时(记录在案的)
还不错,就是每次进入都要输入一次账号密码比较麻烦,现在暴雪都出了平台可以直接登陆了。
玩人机会发现电脑的资源量远远超出玩家。比英雄连的比重大很多,基本上兵力是玩家的三倍以上这点有点郁闷,建造任何单位都有上线,即便在游戏中该单位被消灭也无法再次建造,所以每走一步都要深思熟路,前期需要囤积大量的超远程火力,清理敌方地面单位,之后利用直升机和战斗机速推比较有效,步兵单位适合固守已占领的区域,不能一味造马克2坦克去冲锋。。虽然马克2坦克很强。
超远程反坦克炮配合防空坦克步步为营,马克2坦克隐藏在树林内固守效果会非常好,冲锋很容易被超远程反坦克炮秒。
期间记得造补给车给补给,走一半路没油是常见现象。
发布于:4月18日
这篇评测是否有价值?
37 人中有 35 人(95%)觉得这篇评测有价值
12.1 小时(记录在案的)
Even if the the family look is there, Wargame: AirLand Battle isn't just Wargame: European Escalation with planes. The games are easier to handle and the campaign changes its format. All this without damaging the strategic content that made the studio's lust. The wannabe soldier will be happy to find hundreds of available units, and it will be time consuming before you can master everything during online games. The players really fond of change might regret the seriousness of the graphics and interface.Hard to learn and tough to play well, this game will attract only the hardest-core RTS player, the kind who cares about realistic combat and deep strategy. This is a game that will repay effort with success, but many will find it too much effort for not enough payoff.Wargame: AirLand Battle is a great game for those that enjoy realism in the planning and execution of skirmishes and battles. It will certainly present a challenge to those used to diving straight in and getting to grips with the nuances of the games with little effort. This is definitely a game that requires your full attention from the get-go and will provide lasting fun through the campaigns and into the multiplayer component.The RTS genre will be alive and kicking until the day they stop making games like this one.
发布于:6月24日
这篇评测是否有价值?
84 人中有 60 人(71%)觉得这篇评测有价值
13.3 小时(记录在案的)
One thing the developer did ruins this game for me...there is a 20 minute time limit to battles in single player campaign mode. This was not there in European Escalation so that game is better for single player as you can take your time and play your way and not be rushed by a timer.

Since we are paying money for this, the developers should make the time limit something players can control.
发布于:6月14日
这篇评测是否有价值?
23 人中有 23 人(100%)觉得这篇评测有价值
13.0 小时(记录在案的)
The most complicated game of rock, paper, scissors you will ever play and one of the prettiest too. Runs on any machine, and completely unique in the world of RTS games. Steer clear of the mess that is Red Dragon and start with the best game in the series.
发布于:5月8日
这篇评测是否有价值?
12 人中有 12 人(100%)觉得这篇评测有价值
37.7 小时(记录在案的)
Wargame: Airland Battle is easily the most detail-oriented, intricate RTS game I've played to date. The game excels in textures, dynamic effects,unit diversity, and multiplayer options. Where it struggles in, however, is the learning curve. While the game, once mastered becomes an absolute blast to play, it IS ruthless and unforgiving to new players. And expect to be a new player for a while.

But if you can oversee the learning curve, there is nothing else that hampers this game. It is smart enough to automatically assign the ideal graphic settings for your computer, intense enough to offer 10 vs. 10 player skirmishes on a variety of enormous maps, and open enough to make almost every action on the battlefield your call.

In short, this game is a must-have for any RTS fans, hands down. If you aren't one, though, I strongly urge you to consider the learning curve, as it the steepest in any game I've ever played.
发布于:8月31日
这篇评测是否有价值?
16 人中有 16 人(100%)觉得这篇评测有价值
33.4 小时(记录在案的)
应该算RTS里模拟程度很高的游戏了^_^
发布于:2013年12月24日
这篇评测是否有价值?