Play a classic Shoot 'Em Up... in reverse!
ユーザーレビュー:
総合:
非常に好評 (295 件のレビュー) - このゲームのユーザーレビュー 295 件中 86% が好評です
リリース日: 2013年3月20日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Retro/Grade を購入する

 

レビュー

“Developer 24 Caret Games has created a frame tale for a rhythm game, and it's clever and creative. Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack.”
4/5 – Joystiq

“The game has the feel of something that was much-loved and fussed over. There is no aspect of the game that isn’t fun to look it or read, and that level of dedication goes a long way to helping the game stand out in a crowded marketplace.”
Penny Arcade

“Until now, Amplitude has been without a doubt my favorite music game, ever. Retro/Grade scratches that very same itch, but its unique marriage of high-concept premise and classic rhythm gameplay make it an all-around more satisfying experience”
10/10 – Thunderbolt Games

このゲームについて

Play a classic Shoot 'Em Up... in reverse! Navigate deadly enemy waves and un-fire attacks in Retro/Grade, a mind-bending rhythm game by 24 Caret Games. Pick up a gamepad or a guitar controller and help Rick Rocket restore the continuity of space-time, before a temporal anomaly rips the universe a new time-hole!

Key Features


  • Play with a gamepad, keyboard, or a guitar controller, and control the flow of time with the Retro/Rocket to undo your mistakes.
  • 10 dazzling worlds with unique enemies, epic boss fights, and amazing effects.
  • A campaign with 6 difficulties, 130 different challenges, over 50 minutes of original music, and dozens of unlockable ships and rewards.

システム要件

    • OS:Windows XP SP2, Vista, Windows 7, or Windows 8
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    • Sound:Windows compatible
カスタマーレビュー
カスタマーレビューシステムがアップデートされました! 詳細を見る
総合:
非常に好評 (295 件のレビュー)
最近の投稿
DarkNetFan
( 記録時間: 1.9 時間 )
投稿日: 6月4日
Pretty cool rhythm game where you dodge stuff while collecting stuff to a beat.
参考になりましたか? はい いいえ 面白い
FlooberFleeper
( 記録時間: 5.8 時間 )
投稿日: 6月2日
This game is the best combination ever. The music is great, the unlockables are neat, and the game is just fun. It demands an update/sequel.
参考になりましたか? はい いいえ 面白い
Mivexil
( 記録時間: 1.1 時間 )
投稿日: 5月24日
*not actually a shoot-em-up.

But quite a cleverly designed thythm game nonetheless.
参考になりましたか? はい いいえ 面白い
Rumfoy
( 記録時間: 9.8 時間 )
投稿日: 5月22日
Pros:
+ Great style and gameplay.
+ Awesome soundtrack.
+ Challenge mode and unlockables.

Cons:
- Very distracting levels.
- Slightly repetetive.
- Harder difficulties are more intuitive.
参考になりましたか? はい いいえ 面白い
weirdo gamer 99
( 記録時間: 0.2 時間 )
投稿日: 4月27日
I think this is a very solid title it has everything a good game needs fun gameplay awesome soundtrack great visuals it is overall very much worth trying i was expecting just another shmup and got a nice surprise when i started it up its like guitar hero mixed with r type in a way is the best way i can say it rythum and timing mixed with shooting and avoiding very unique and extremely fun
参考になりましたか? はい いいえ 面白い
The™ Baron
( 記録時間: 1.0 時間 )
投稿日: 3月27日
Retro/Grade is a fun rhythm game that suffers from its own art style making the on-screen action hard to read at times.
参考になりましたか? はい いいえ 面白い
Naoisan
( 記録時間: 24.2 時間 )
投稿日: 3月18日
This is a "Thumbs in the middle" review:
This is quite an underrated game imo. I've been a fan ever since the 2008 IGF demo and still keep coming back to the game every now and then. There are certainly better rhythm games, some of which are free, but there's plenty worse and few are as unique or as visually stunning as this one is.

The basic principle of the game is that not only are you playing a rhythm game, but you are also playing a shoot em up (in reverse!) which means you have to dodge enemy bullets coming from behind you at the same time as trying to hit the beats in front of you. This forces you to play different as you can't always line up in advance to hit the next beat; you may have to swerve around an incoming bullet. Sometimes there are sections of the song entirely based around avoiding enemy bullets giving you a slight break from all the chaos whilst still keeping you on your toes. It's a simple addition which adds a lot of depth and challenge to the game.

For me the difficulty felt just fine. It starts easy enough and steadily progresses harder. You are afforded plenty of mistakes and you can even rewind so it's very forgiving. There's two modes: Story mode and challenge mode. Story mode is just a straight progression through the game's 10 levels whilst challenge mode offers over 100 challenges with various stipulations such as playing at a faster speed or playing the track mirrored. The problem is that progress in one does not affect the other; story progress does not unlock challenges. If you complete the story, you'll have to start from the very beginning with very easy challenges for a long while before you can unlock challenging ones on par with the last mission.

And while it looks beautiful, the visuals are sometimes a bit too much especially with songs that use all 5 lanes. Even with beat lines enabled it is sometimes hard to tell what's going on. However I find using the mono cheat which changes all the beats to one color and enemy bullets another significantly improves visibility and I would highly recommend it if you have issues. And the music is well composed but it's not very exciting and there are only 10 tracks.

But it's still a lot of fun. It's very mechanically solid and well polished. It supports pretty much any controller including a Guitar Hero or Rock Band guitar. An awful lot of work was put into this game and for the most part it shows. For what it is and considering all the free rythm games out there, $10 may seem a bit steep for what you get, especially if you're not into the music. I'd love to see a sequel but sadly due to how poorly this sold I doubt we'll be seeing any.
参考になりましたか? はい いいえ 面白い
[*_*]
( 記録時間: 4.4 時間 )
投稿日: 3月11日
Great gameplay with great music.
参考になりましたか? はい いいえ 面白い
Allen
( 記録時間: 1.8 時間 )
投稿日: 2月13日
Great idea and well implemented. Had a lot of fun with this, definitely worth checking out!
参考になりましたか? はい いいえ 面白い
Mongoloid Mike
( 記録時間: 2.1 時間 )
投稿日: 2月11日
Pretty terrible
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  全て
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.4 時間
投稿日: 2014年5月13日
シューティングの皮を被った音ゲー
自機がとっていた行動が逆再生されているので、自機が撃った弾(右から流れてくる)を発射したタイミングでボタンを押したり、自分がよけたはずの敵の弾(左から流れてくる)を避けたりする
やってることは普通のリズムゲーと大差はないが、工夫して面白く見せてるのは良いアイデアだと思う
スコアもいかに0に近づけるかだったり、メッセージも逆再生を意識したものだったり、凝った出来になっている

タイミングよくボタンを押す以外に、シューティングの要素として敵の攻撃を避ける必要がある
自機弾を全てキャッチ出来るよう作られているため大体は右側に気をつけていればいいのだが、軸を合わせるタイミングや回避方向に気をつけないと敵の攻撃に当たってしまう

個人的にマイナスだったのは、敵の攻撃でいくつかわかりにくいものがあった点
強制的に軸をずらされるブラックホール?は、引き寄せ方向と逆に入力し続けないといけないのだが、エフェクトが若干地味目でわかりにくい
また、上下挟まれたときどちらに入力すればいいのか分からなかった、それが原因でチェインが途切れてしまうのはちょっと萎える原因だった
背景の色と被っていたり、敵の弾と自機の弾が重なって見にくい場面などもある
とはいえそこまでガチなリズムゲーではないので、気楽にプレイする分にはさほど重要ではないだろう

興味があったら値段相応に感じられる面白さはあると思う
アイデアと表現方法は凝っているし、ゲームとしても押さえるところはきちんと押さえられている
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 10.6 時間
投稿日: 2013年6月4日
シューティングを逆再生して自分が発射したと思われる弾にあわせてスペースを押すゲーム
敵の弾は後ろから飛んでくる
難度によって増減するレーンを移動して攻撃を回避しつつ、やってくるオブジェクトを回収しないといけない

悪くはない試みだけど曲が少ない上に発光がとてもつよい。
良くも悪くもbittripあたりが出しそうなゲーム
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 28.4 時間
投稿日: 2014年10月31日
逆再生
横スクロールシューティング
リズムアクションゲーム

慣れと記憶ですべてOK
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 18.6 時間
投稿日: 2014年6月24日
弾幕ゲーだと思った?
残念!音ゲーでした!!(ネタが風化した後にどう見えるかのテスト)
南米ローライダー系というか、デコトラとも違う日本にはなかなかない電飾センス。
痛い!目が!目が痛いよ!!
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.8 時間
投稿日: 2014年1月4日
面白くて、かなり独特なゲームです。リズムに合わせてる逆再生してるシューティングゲームです。プロの難易度まではあまりチャレンジにならないですけど、タッフともっと高い難易度の設定があるので、全設定を挑戦するといいですね。自分はタッフまでクリアしました。大体2時間ぐらいですべてのレベルを一週クリアできるので、例え上の三つの難易度をすべてクリアしても6時間ぐらいしかないですが、1000円だけですし、その値段だとこのゲームを一同経験する価値は十分あると思います。

チャレンジモードもあるようですので、もしかしてもっと長く遊び続けることもできるかもしれません。自分はまだチャレンジモードを試してないですけど。

日本語はなさそうですが、すごく簡単な英語しか出てこないので、英語が苦手な方でも大丈夫かもしれません。

独特な雰囲気とリラクスできる音楽で、なかなか気持ちいいです。このゲームを遊びながら、なんとなくいい気分になります。
是非試してみてください^^
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 3 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.1 時間
投稿日: 2014年6月28日
アーケードシューティングと音ゲーの華麗なる融合。
シューターなら買って損なし。
未体験の演出に驚愕せよ。
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 2 人 (33%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.7 時間
投稿日: 2013年8月30日
横スクロール弾幕シューティングゲムーを逆再生したら音ゲーになったゲムーだよ、開始30秒でエンディングおもしろいNE
このレビューは参考になりましたか? はい いいえ 面白い
37 人中 35 人 (95%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 1.5 時間
投稿日: 2014年6月17日
Retro/Grade is an original sidescrolling shooter as you complete your mission; in reverse.

While Retro/Grade may at first appear to be a generic sidescrolling shooter, the reverse aspect of the game leads it to be a very different kind of game indeed.

I completed the Beginner campaign, and while playing, actually found it to feel a lot more like a Rock Band/Guitar Hero game than a sidescrolling shooter. The reason for this is that you need to "take the place" of your ship before it shoots, which, in a lateral kind of way, feels like hitting notes on a Guitar Hero guitar. Which was great fun!

A fun, original concept, and a very enjoyable experience!

Nilesy
このレビューは参考になりましたか? はい いいえ 面白い
32 人中 27 人 (84%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 1.7 時間
投稿日: 2013年12月15日
A rhythm game disguised as a side-scrolling shooter, or a side-scrolling shooter that plays like a rhythm game, Retro/Grade brings a refreshing twist to the Guitar Hero note catching gameplay that has long since worn thin for most people. As the cheeky Rick Rocket you begin the game at the end as you fire the last bullet into a formidable robot and save the galaxy from certain doom, only to plunge into a time vortex mere seconds later. Now you have to move backwards in time undoing your past deeds in order to keep the time continuum in tack (and more importantly Rick's reputation).

Lucky for you it seems Rick and the enemies he fought have a musical mind about them and have timed every shot and movement to the notes of songs, which is where you come in. For anyone who's played a Guitar Hero, Rock Band, or Dance Dance Revolution game this is going to feel right at home. Color coded bullets and obstacles come at you from the side of the screen, and you need to hit them in time with the beat and melody of the song to clear them. Where Retro/Grade differentiates itself is that while you are clearing your own notes (read: bullets) you also need to be dodging the enemies attacks as well, which range from lasers to giant robot legs to maze like bullet patterns and more. It's hard to truly understand just how it works until you've played it yourself, but it's the sort of idea that is so inherently brilliant that it makes you wonder how no one came up with it before.

Retro/Grade's soundtrack is atypical of the games it emulates,. A collection of electro tracks with a serious groove to them, full of catchy riffs and fantastic breakdowns, it's impossible not to bob your head to the beat along with Rick. And what music game is complete without flashy epilepsy inducing visuals? The presentation on the whole is top notch, and the little details like the way enemies reconstruct themselves as you fly backwards and bullets suck themselves back into the barrels they came from add a lot of character.

I do have one major problem, and that is there is both too much and too little here. There are only ten tracks to play, which while I wouldn't say any are bad, even the best songs become tiresome after you have heard it twenty times over a few hours. I also felt that the actual tracks dragged on longer than I would have liked, which is made worse by the repeating backgrounds going on behind you.

Going through story mode will likely take you under an hour to complete, but what is irritating is that you can't raise your difficulty without starting over from the first stage. There are challenge levels which unlock after you have completed the campaign, but here the repetition of the soundtrack becomes hard to ignore as there are dozens of challenges to complete all utilizing the same pool of songs. Had the existing tracks been cut short and a few more added I would have likely completed a lot more of them, but after a while I began to resent the game for making me replay what felt like the same stage again and again.

Because of the short tracklist it is a bit hard to recommend Retro/Grade at full price, but at a discount it is definitely something worth checking out. The basic ideas are very clever and I found it a lot of fun despite lacking much staying power. Although my preferred way to play was with an old guitar controller, you can certainly manage with either a controller or keyboard (albeit on lower difficulty settings), and each provides an interesting dynamic. If you were among the many who lamented the decreased innovation and change in the Guitar Hero games but never quite got sick of basic gameplay you will likely find Retro/Grade to be a very pleasant surprise.
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 16 人 (94%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 74.3 時間
投稿日: 2014年2月11日
A 2.5D side-scrolling reverse rhythm game set in the familiar scene of the space shoot-em-up games of old, Retro/Grade revolves around the fights of Rick Rocket against his many adversaries. After the glorious victory on the self-destructing Exnorian flagship right at the start of the game, you will be presented with the message that you won, so congratulations! Then space/time goes haywire.

Retro/Grade is a short, but fun rhythm game that will keep you entertained and challenged for hours on end with decent music playing to the beat of your un-destruction. This is a must-have for anyone into rhythm games, though too few realise this.
このレビューは参考になりましたか? はい いいえ 面白い