Play a classic Shoot 'Em Up... in reverse!
Gebruikersrecensies: Erg positief (214 recensies)
Releasedatum: 20 mrt 2013
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Door curatoren aanbevolen

"Showed at PAX East 2012 - Clever rhythm game that begins at its end credits and works backwards from there."

Recensies

“Developer 24 Caret Games has created a frame tale for a rhythm game, and it's clever and creative. Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack.”
4/5 – Joystiq

“The game has the feel of something that was much-loved and fussed over. There is no aspect of the game that isn’t fun to look it or read, and that level of dedication goes a long way to helping the game stand out in a crowded marketplace.”
Penny Arcade

“Until now, Amplitude has been without a doubt my favorite music game, ever. Retro/Grade scratches that very same itch, but its unique marriage of high-concept premise and classic rhythm gameplay make it an all-around more satisfying experience”
10/10 – Thunderbolt Games

Over dit spel

Play a classic Shoot 'Em Up... in reverse! Navigate deadly enemy waves and un-fire attacks in Retro/Grade, a mind-bending rhythm game by 24 Caret Games. Pick up a gamepad or a guitar controller and help Rick Rocket restore the continuity of space-time, before a temporal anomaly rips the universe a new time-hole!

Key Features


  • Play with a gamepad, keyboard, or a guitar controller, and control the flow of time with the Retro/Rocket to undo your mistakes.
  • 10 dazzling worlds with unique enemies, epic boss fights, and amazing effects.
  • A campaign with 6 difficulties, 130 different challenges, over 50 minutes of original music, and dozens of unlockable ships and rewards.

Systeemeisen

    • OS:Windows XP SP2, Vista, Windows 7, or Windows 8
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    • Sound:Windows compatible
Nuttige klantrecensies
5 van de 5 mensen (100%) vonden deze recensie nuttig
2.5 uur in totaal
Geplaatst: 30 december 2014
Guitar Hero in space, reverse shooting 'em up! Pretty cool, great visuals and nice soundtrack! Hit the sweet spot!
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
0.4 uur in totaal
Geplaatst: 31 december 2014
I bought this game for 99 cents. It's been hanging around in my wishlist for some time now because I always thought it looked like a pretty neat game. It looked fun. I got it finally and I very much enjoy it. The developers did a VERY good job on this game and, if you like rhythm games, you should definitely check this out. I promise you will like it. I should have bought it a long time ago when it wasn't on sale. The devs deserve so much more.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
0.4 uur in totaal
Geplaatst: 25 februari
Think Guitar Hero in space


Amazing soundtrack
Great visuals
Plenty of Content
Great value
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.6 uur in totaal
Geplaatst: 5 maart
I really like this one. The idea of time monipulation within a such gengre is awesome! This is not my genre, but this game did its job - I've got a lot of fun playing it.
Gamepad vibrates to the beat of the music - is so very awesome!
And credits were nice :D
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.3 uur in totaal
Geplaatst: 18 mei
Great gameplay with great music.
Was deze recensie nuttig? Ja Nee Grappig
30 van de 32 mensen (94%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 17 juni 2014
Retro/Grade is an original sidescrolling shooter as you complete your mission; in reverse.

While Retro/Grade may at first appear to be a generic sidescrolling shooter, the reverse aspect of the game leads it to be a very different kind of game indeed.

I completed the Beginner campaign, and while playing, actually found it to feel a lot more like a Rock Band/Guitar Hero game than a sidescrolling shooter. The reason for this is that you need to "take the place" of your ship before it shoots, which, in a lateral kind of way, feels like hitting notes on a Guitar Hero guitar. Which was great fun!

A fun, original concept, and a very enjoyable experience!

Nilesy
Was deze recensie nuttig? Ja Nee Grappig
22 van de 26 mensen (85%) vonden deze recensie nuttig
1.7 uur in totaal
Geplaatst: 15 december 2013
A rhythm game disguised as a side-scrolling shooter, or a side-scrolling shooter that plays like a rhythm game, Retro/Grade brings a refreshing twist to the Guitar Hero note catching gameplay that has long since worn thin for most people. As the cheeky Rick Rocket you begin the game at the end as you fire the last bullet into a formidable robot and save the galaxy from certain doom, only to plunge into a time vortex mere seconds later. Now you have to move backwards in time undoing your past deeds in order to keep the time continuum in tack (and more importantly Rick's reputation).

Lucky for you it seems Rick and the enemies he fought have a musical mind about them and have timed every shot and movement to the notes of songs, which is where you come in. For anyone who's played a Guitar Hero, Rock Band, or Dance Dance Revolution game this is going to feel right at home. Color coded bullets and obstacles come at you from the side of the screen, and you need to hit them in time with the beat and melody of the song to clear them. Where Retro/Grade differentiates itself is that while you are clearing your own notes (read: bullets) you also need to be dodging the enemies attacks as well, which range from lasers to giant robot legs to maze like bullet patterns and more. It's hard to truly understand just how it works until you've played it yourself, but it's the sort of idea that is so inherently brilliant that it makes you wonder how no one came up with it before.

Retro/Grade's soundtrack is atypical of the games it emulates,. A collection of electro tracks with a serious groove to them, full of catchy riffs and fantastic breakdowns, it's impossible not to bob your head to the beat along with Rick. And what music game is complete without flashy epilepsy inducing visuals? The presentation on the whole is top notch, and the little details like the way enemies reconstruct themselves as you fly backwards and bullets suck themselves back into the barrels they came from add a lot of character.

I do have one major problem, and that is there is both too much and too little here. There are only ten tracks to play, which while I wouldn't say any are bad, even the best songs become tiresome after you have heard it twenty times over a few hours. I also felt that the actual tracks dragged on longer than I would have liked, which is made worse by the repeating backgrounds going on behind you.

Going through story mode will likely take you under an hour to complete, but what is irritating is that you can't raise your difficulty without starting over from the first stage. There are challenge levels which unlock after you have completed the campaign, but here the repetition of the soundtrack becomes hard to ignore as there are dozens of challenges to complete all utilizing the same pool of songs. Had the existing tracks been cut short and a few more added I would have likely completed a lot more of them, but after a while I began to resent the game for making me replay what felt like the same stage again and again.

Because of the short tracklist it is a bit hard to recommend Retro/Grade at full price, but at a discount it is definitely something worth checking out. The basic ideas are very clever and I found it a lot of fun despite lacking much staying power. Although my preferred way to play was with an old guitar controller, you can certainly manage with either a controller or keyboard (albeit on lower difficulty settings), and each provides an interesting dynamic. If you were among the many who lamented the decreased innovation and change in the Guitar Hero games but never quite got sick of basic gameplay you will likely find Retro/Grade to be a very pleasant surprise.
Was deze recensie nuttig? Ja Nee Grappig
23 van de 31 mensen (74%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
9.1 uur in totaal
Geplaatst: 21 oktober 2014
The one game I would love to buy the soundtrack from, but it gives it to you for free :(
Was deze recensie nuttig? Ja Nee Grappig
14 van de 15 mensen (93%) vonden deze recensie nuttig
74.3 uur in totaal
Geplaatst: 11 februari 2014
A 2.5D side-scrolling reverse rhythm game set in the familiar scene of the space shoot-em-up games of old, Retro/Grade revolves around the fights of Rick Rocket against his many adversaries. After the glorious victory on the self-destructing Exnorian flagship right at the start of the game, you will be presented with the message that you won, so congratulations! Then space/time goes haywire.

Retro/Grade is a short, but fun rhythm game that will keep you entertained and challenged for hours on end with decent music playing to the beat of your un-destruction. This is a must-have for anyone into rhythm games, though too few realise this.
Was deze recensie nuttig? Ja Nee Grappig
28 van de 42 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
4.9 uur in totaal
Geplaatst: 17 juli 2014
don't play if you have eplipepsi
Was deze recensie nuttig? Ja Nee Grappig
12 van de 13 mensen (92%) vonden deze recensie nuttig
4.7 uur in totaal
Geplaatst: 3 december 2013
It seems this excellent game has had some trouble finding its audience - if you were a fan of rhythm/music games (Guitar/DJ Hero, Rock Band, etc.) through their rise and seeming disappearance, and have a lonely plastic guitar in the closet waiting for some rekindled love, this should be a no-brainer pickup.

The developer was careful not to overemphasize guitar support, to avoid giving an impression that a guitar is required (which it's not), but it's a natural fit, and anyone who did some shredding with Slash in GH3 will feel right at home. A regular controller works very well up to about medium difficulty, but I had some trouble with the higher difficulties in having to sequentially switch multiple lines very quickly, where the guitar's instantaneous any-line switching made things a lot easier and enjoyable. Keyboard control is another option, and might actually be a better option than a regular controller, now that I think about it..

Really great music, dazzling graphics, intricate details, even more impressive that it came from a 2-person dev team. One of them has a really interesting GDC talk about the obsessive development process and the effects it had on his personal life, linked from the "Did this game really sell so poorly?" thread in the game's Steam forum, a recommended watch regardless of interest in this particular game.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 10 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
12.9 uur in totaal
Geplaatst: 31 oktober 2014
I played retro/grade for a few days a few months ago but now since I haven't played it in that while I'm unable to play it anymore, which is why i'm writing this review. It's a good really fun rhythm game, with an amazing soundtrack. I don't think there was a song I disliked. The object of the game is to undue your projectiles, so that you can save time or something, It's really fun, not too difficult. There are 6 difficulty settings ranging from beginner to X-treme. The campaign on normal took me 2 hours, but the other 10 hours came from the challenge mode, which were boring at first because they were easy. But then the difficulty gets so high, 5 levels away from the goal you have to perfectly do X-treme tracks, which requires a lot of repetitive practice, and if you are playing the game daily you will get that. At first if you start up the game and look at the extreme level of tracks you'll be amazed at the difficulty level, but through challenge mode you'll be impressed at your ability to eventually be able to do what you thought was impossible, so very rewarding I say. For 10$ it's a great game just for the music alone, but the gameplay is also great. If you do not like rhythm games though it's not for you. I recommend this game easily.
Was deze recensie nuttig? Ja Nee Grappig
11 van de 12 mensen (92%) vonden deze recensie nuttig
99.9 uur in totaal
Geplaatst: 12 januari 2014
a music/space shoter that you play in reverse, staring at level 10 and going back to level 1. people may this game samiliar to games like, guitar hero, but here you have to control a ship up and down and unfire your shot's, not only that, but you must avoid the enemies shots, which are comeing from behind you. its realy fun and a good challenge, and with 6 difficulties, each with 10 levels, and 130 challenge levels, unlockable ships, artwork, music for the in-game music player and cheats, it shuld keep you busy for some time, you can even play with both keyboard, controler, and a guitar. However, a proplem which many may have is that its too colourful, so you may miss a shot you chuld not see, but after playing it for a while, you get use to it, atleast i did, i hope you well give it this game a try, if you are not sure if you want to buy it, just wait for a sale. I may have missed somethings about the game, but then you get some thing to discover yourself.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 11 mensen (91%) vonden deze recensie nuttig
7.5 uur in totaal
Geplaatst: 9 juni 2014
Retro/Grade is yet another clever, genre bending indie gem - that luckily for us, but unfortunately for the developer, will be much to good for mainstream gaming site reviewers to truly recommend. But this is a game that will surprise you, at regular intervals, when it comes to the format, the writing, as well as the slowly appearing underlying concept. And it will perform this feat in such a graceful way it is not necessary to skip past or ignore any rough edges. A quality game that doesn't share much in common with either mindless shooters or stressful rhytm games.

Really, why do you not own this game already?
Was deze recensie nuttig? Ja Nee Grappig
11 van de 13 mensen (85%) vonden deze recensie nuttig
23.7 uur in totaal
Geplaatst: 22 maart 2014
A refreshing spin on both the side scrolling shooter and the rhythm action genre, the game has a nice chilled soundtrack with a few 8-bit influences thrown in for good measure. Gameplay is fun, I caught myself smiling more than once at how clever the whole "playing the game in reverse" thing really is. I've read a few reviews on here stating the game is a bit lacking in content, which is probably the only real downside the game has. I'd say, if you like rhythm action or side scrolling shooters and see this on on sale or in a bundle, pick it up right away!
Was deze recensie nuttig? Ja Nee Grappig
8 van de 8 mensen (100%) vonden deze recensie nuttig
20.0 uur in totaal
Geplaatst: 22 juni 2014
I heard about this game during Summer Sale 2014 and I am so happy that I did. It has a great, original concept and the soundtrack is wonderful.

EDIT: The game seemed very difficult at first due to its unorthodox gameplay, but I grasped the controls quickly and the first three difficulty levels (there are six in total) were a breeze. I now have to beat the last two, and now I wish I had a guitar controller :)

The challenge mode is also very satisfying. Their difficulites vary greatly as well. There are only 10 tracks in the whole game, but the challenge mode does manage to spice up the game. The challenges are not necessarily "more difficult" than their corresponding campaign levels - sometimes they are easier, sometimes they make you wonder "...is that even possible??".

Also, if you have FPS problems you can just try listening to the music and keep the beats without concentrating too much on the screen instead of meddling with your settings.

Oh, and completing all of the Steam Achievements is very, very difficult (practically impossible for me, but I don't know about you, dear possibly-obsessive-shooter-loving-review-reading-person. There's still hope for you.)
Was deze recensie nuttig? Ja Nee Grappig
7 van de 7 mensen (100%) vonden deze recensie nuttig
0.5 uur in totaal
Geplaatst: 5 november 2014
Instead of shooting ships, time is running reverse in this beat based side scrolling shooter and you need to catch your old shots while dodging the shots from your enemies, coming from behind. It is a nifty new concept in an old genre.
Was deze recensie nuttig? Ja Nee Grappig
17 van de 26 mensen (65%) vonden deze recensie nuttig
3.3 uur in totaal
Geplaatst: 28 mei 2014
If on sale, DO NOT MISS THIS.
Immensely beautiful sprite-based indie music game with appealing shmup twist.
a k a The Polynomial, but sidescrolling instead of FPS.
Ranks with Beat Hazard and Amplitude.

Was deze recensie nuttig? Ja Nee Grappig
13 van de 19 mensen (68%) vonden deze recensie nuttig
1.7 uur in totaal
Geplaatst: 16 november 2013
A fairly novel idea executed well. However—and I feel badly saying this as the game sold horribly few copies—it is short on content. Tackling higher difficulty levels and striving to improve your score may keep you playing, but I did not feel that impulse here like I have in some other games. It just isn't hard or interesting enough to make me want to play its stages over and over. I do recommend picking up Retro/Grade, but unfortunately not at even the low base price of $10; just remember it next time a Steam sale comes along.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 6 mensen (100%) vonden deze recensie nuttig
1.2 uur in totaal
Geplaatst: 30 november 2013
Retro/Grade is clever and loads of fun. You'll really get into the music too.
Was deze recensie nuttig? Ja Nee Grappig