Play a classic Shoot 'Em Up... in reverse!
Дата выхода: 20 марта 2013
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Рецензии

“Developer 24 Caret Games has created a frame tale for a rhythm game, and it's clever and creative. Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack.”
4/5 – Joystiq

“The game has the feel of something that was much-loved and fussed over. There is no aspect of the game that isn’t fun to look it or read, and that level of dedication goes a long way to helping the game stand out in a crowded marketplace.”
Penny Arcade

“Until now, Amplitude has been without a doubt my favorite music game, ever. Retro/Grade scratches that very same itch, but its unique marriage of high-concept premise and classic rhythm gameplay make it an all-around more satisfying experience”
10/10 – Thunderbolt Games

Об игре

Play a classic Shoot 'Em Up... in reverse! Navigate deadly enemy waves and un-fire attacks in Retro/Grade, a mind-bending rhythm game by 24 Caret Games. Pick up a gamepad or a guitar controller and help Rick Rocket restore the continuity of space-time, before a temporal anomaly rips the universe a new time-hole!

Key Features


  • Play with a gamepad, keyboard, or a guitar controller, and control the flow of time with the Retro/Rocket to undo your mistakes.
  • 10 dazzling worlds with unique enemies, epic boss fights, and amazing effects.
  • A campaign with 6 difficulties, 130 different challenges, over 50 minutes of original music, and dozens of unlockable ships and rewards.

Системные требования

    • Поддерживаемые ОС: Windows XP с пакетом обновления 2, Windows Vista, 7 и 8
    • Процессор: с тактовой частотой не ниже 2 ГГц (рекомендован двухъядерный)
    • Оперативная память: 2 ГБ
    • Видеокарта: NVIDIA 8000 серии
    • DirectX®: 9.0c
    • Жесткий диск: 300 МБ свободного места
    • Звуковая карта: совместимая с Windows
Полезные обзоры покупателей
1 из 2 пользователей (50%) посчитали этот обзор полезным
Товаров на аккаунте: 1,073
Обзоры: 166
4.3 ч. в игре
6/10
Пальцы сами отбивают ритм, ведь каждый выстрел синхронизирован с мелодией. Игрок в течение короткого промежутка времени чувствует подлинный драйв. Но как только сюжетная кампания подходит к концу — заканчивается и игра.
http://www.zoneofgames.ru/forum/index.php?s=aff6543cce90fb692a2c7a6b67303859&showtopic=28247
Опубликовано: 25 ноября 2013
Был ли этот обзор полезен? Да Нет
15 из 17 пользователей (88%) посчитали этот обзор полезным
Товаров на аккаунте: 663
Обзоры: 87
1.7 ч. в игре
A rhythm game disguised as a side-scrolling shooter, or a side-scrolling shooter that plays like a rhythm game, Retro/Grade brings a refreshing twist to the Guitar Hero note catching gameplay that has long since worn thin for most people. As the cheeky Rick Rocket you begin the game at the end as you fire the last bullet into a formidable robot and save the galaxy from certain doom, only to plunge into a time vortex mere seconds later. Now you have to move backwards in time undoing your past deeds in order to keep the time continuum in tack (and more importantly Rick's reputation).

Lucky for you it seems Rick and the enemies he fought have a musical mind about them and have timed every shot and movement to the notes of songs, which is where you come in. For anyone who's played a Guitar Hero, Rock Band, or Dance Dance Revolution game this is going to feel right at home. Color coded bullets and obstacles come at you from the side of the screen, and you need to hit them in time with the beat and melody of the song to clear them. Where Retro/Grade differentiates itself is that while you are clearing your own notes (read: bullets) you also need to be dodging the enemies attacks as well, which range from lasers to giant robot legs to maze like bullet patterns and more. It's hard to truly understand just how it works until you've played it yourself, but it's the sort of idea that is so inherently brilliant that it makes you wonder how no one came up with it before.

Retro/Grade's soundtrack is atypical of the games it emulates,. A collection of electro tracks with a serious groove to them, full of catchy riffs and fantastic breakdowns, it's impossible not to bob your head to the beat along with Rick. And what music game is complete without flashy epilepsy inducing visuals? The presentation on the whole is top notch, and the little details like the way enemies reconstruct themselves as you fly backwards and bullets suck themselves back into the barrels they came from add a lot of character.

I do have one major problem, and that is there is both too much and too little here. There are only ten tracks to play, which while I wouldn't say any are bad, even the best songs become tiresome after you have heard it twenty times over a few hours. I also felt that the actual tracks dragged on longer than I would have liked, which is made worse by the repeating backgrounds going on behind you.

Going through story mode will likely take you under an hour to complete, but what is irritating is that you can't raise your difficulty without starting over from the first stage. There are challenge levels which unlock after you have completed the campaign, but here the repetition of the soundtrack becomes hard to ignore as there are dozens of challenges to complete all utilizing the same pool of songs. Had the existing tracks been cut short and a few more added I would have likely completed a lot more of them, but after a while I began to resent the game for making me replay what felt like the same stage again and again.

Because of the short tracklist it is a bit hard to recommend Retro/Grade at full price, but at a discount it is definitely something worth checking out. The basic ideas are very clever and I found it a lot of fun despite lacking much staying power. Although my preferred way to play was with an old guitar controller, you can certainly manage with either a controller or keyboard (albeit on lower difficulty settings), and each provides an interesting dynamic. If you were among the many who lamented the decreased innovation and change in the Guitar Hero games but never quite got sick of basic gameplay you will likely find Retro/Grade to be a very pleasant surprise.
Опубликовано: 15 декабря 2013
Был ли этот обзор полезен? Да Нет
7 из 8 пользователей (88%) посчитали этот обзор полезным
Товаров на аккаунте: 375
Обзоры: 1
4.5 ч. в игре
It seems this excellent game has had some trouble finding its audience - if you were a fan of rhythm/music games (Guitar/DJ Hero, Rock Band, etc.) through their rise and seeming disappearance, and have a lonely plastic guitar in the closet waiting for some rekindled love, this should be a no-brainer pickup.

The developer was careful not to overemphasize guitar support, to avoid giving an impression that a guitar is required (which it's not), but it's a natural fit, and anyone who did some shredding with Slash in GH3 will feel right at home. A regular controller works very well up to about medium difficulty, but I had some trouble with the higher difficulties in having to sequentially switch multiple lines very quickly, where the guitar's instantaneous any-line switching made things a lot easier and enjoyable. Keyboard control is another option, and might actually be a better option than a regular controller, now that I think about it..

Really great music, dazzling graphics, intricate details, even more impressive that it came from a 2-person dev team. One of them has a really interesting GDC talk about the obsessive development process and the effects it had on his personal life, linked from the "Did this game really sell so poorly?" thread in the game's Steam forum, a recommended watch regardless of interest in this particular game.
Опубликовано: 3 декабря 2013
Был ли этот обзор полезен? Да Нет
7 из 10 пользователей (70%) посчитали этот обзор полезным
Товаров на аккаунте: 1,361
Обзоры: 31
1.7 ч. в игре
A fairly novel idea executed well. However—and I feel badly saying this as the game sold horribly few copies—it is short on content. Tackling higher difficulty levels and striving to improve your score may keep you playing, but I did not feel that impulse here like I have in some other games. It just isn't hard or interesting enough to make me want to play its stages over and over. I do recommend picking up Retro/Grade, but unfortunately not at even the low base price of $10; just remember it next time a Steam sale comes along.
Опубликовано: 16 ноября 2013
Был ли этот обзор полезен? Да Нет
3 из 3 пользователей (100%) посчитали этот обзор полезным
Товаров на аккаунте: 548
Обзоры: 5
10.3 ч. в игре
If you like rythm games and 2D side scrolling shooters get this game!
Опубликовано: 4 декабря 2013
Был ли этот обзор полезен? Да Нет

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