Play a classic Shoot 'Em Up... in reverse!
บทวิจารณ์จากผู้ใช้: แง่บวกอย่างมาก (256 บทวิจารณ์)
วันที่วางจำหน่าย: 20 มี.ค. 2013
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เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

 

แนะนำโดยผู้แนะนำ

"Showed at PAX East 2012 - Clever rhythm game that begins at its end credits and works backwards from there."

บทวิจารณ์

“Developer 24 Caret Games has created a frame tale for a rhythm game, and it's clever and creative. Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack.”
4/5 – Joystiq

“The game has the feel of something that was much-loved and fussed over. There is no aspect of the game that isn’t fun to look it or read, and that level of dedication goes a long way to helping the game stand out in a crowded marketplace.”
Penny Arcade

“Until now, Amplitude has been without a doubt my favorite music game, ever. Retro/Grade scratches that very same itch, but its unique marriage of high-concept premise and classic rhythm gameplay make it an all-around more satisfying experience”
10/10 – Thunderbolt Games

เกี่ยวกับเกมนี้

Play a classic Shoot 'Em Up... in reverse! Navigate deadly enemy waves and un-fire attacks in Retro/Grade, a mind-bending rhythm game by 24 Caret Games. Pick up a gamepad or a guitar controller and help Rick Rocket restore the continuity of space-time, before a temporal anomaly rips the universe a new time-hole!

Key Features


  • Play with a gamepad, keyboard, or a guitar controller, and control the flow of time with the Retro/Rocket to undo your mistakes.
  • 10 dazzling worlds with unique enemies, epic boss fights, and amazing effects.
  • A campaign with 6 difficulties, 130 different challenges, over 50 minutes of original music, and dozens of unlockable ships and rewards.

ความต้องการระบบ

    • OS:Windows XP SP2, Vista, Windows 7, or Windows 8
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series
    • DirectX®:9.0c
    • Hard Drive:300 MB HD space
    • Sound:Windows compatible
บทวิจารณ์จากผู้ใช้ที่เป็นประโยชน์
6 จาก 7 คน (86%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
2.3 ชม. ในบันทึก
โพสต์: 18 พฤษภาคม
Great gameplay with great music.
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3 จาก 3 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.0 ชม. ในบันทึก
โพสต์: 24 มิถุนายน
Synopsis- Interesting music rhythm matchup and side scroller shooter. You travel back in time and must select the proper lanes where you had "fired" your shots while avoiding the enemies shots coming from your back and front

Yea-
*Really nice mashup of rhythm and sidescroller shooter
*Lots of nice effects while not distracting you
*Boss fights are interesting mechanic wise

Meh-
*Music is not my cup of tea, but did fit the feel
*Rollercoaster difficulty, some early levels are hard, then you would get a real easy level
*Lots of difficulty levels to prepare your leaderboard creep for #1

Bleh-
*Wish there was more levels
*following the lines where to go is way to easy, as it tends to keep you out of the area of where you will be hit

Verdict- Worth a go if your into this genre of games
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3 จาก 3 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
10.6 ชม. ในบันทึก
โพสต์: 26 มิถุนายน
This is a really good rhythm game! It suffers from a number of issues, but it's still worth your time and money, if you're into this genre.

The graphics are very well done, but they're too obtrusive, often obscuring vital information. It's strange to see such a big focus on the graphics, when rhythm games function almost without any graphics. It's about timing and precision. The game has several little details on bosses and backgrounds that are lost, since you can't be appreciating how pretty a game looks when playing a game of this type that requires lots of concentration.

Oh well. It does have some options to disable effects and add guide-lines, so the problem can be diminished.


The game only has 10 songs, and thus, 10 levels on the campaign. While that may sound very little, take in mind that there are 6 difficulty settings, which creates different levels, effectively. It also have a very extensive challenge system. Too extensive, honestly. The challenges are the same levels as in the campaign, but they start in lower difficulties, and progressively introduce higher ones. They also change rules and unlock a ton of extras. They change color lanes, mirror things, some require perfect timing, etc. etc. Very cool!
However, having 130 challenges does get painfully slow.


The biggest problem, in my opinion, is how the game never explains itself very well. It's a big issue regarding controls and higher difficulties. While it supports Guitar, Controller and Keyboard, using Keyboard is almost impossible in the 2 highest difficulties.
I was playing with a controller. It was wonderful. The controls were perfectly timed with the songs, and it felt really good! Until I reached that difficulty wall. So, I tried to find my guitar hero controller and play with it. Well, at that point, it was very difficult to transition between the 2 controllers, with wildly different control methods.
I had to go back a few difficulty levels and relearn everything, with a less interesting game, as the levels were slower than what I was used it.

All of that could have been avoided if the game was more transparent. Unfortunately, since it didn't do well on Playstation, the developer decided to shift focus away from the guitar... which was a poor decision, in my opinion.


So yeah, it's not perfect. There's a song that has an awkward transition, but all of the rest are really fun to play! They all have different sections, connecting the songs with the levels very nicely.

It's not a genre that we see often on PC, so definitely give it a go, it's great!

P.S.: I played 10.6 hours without any issue of this sort, but the game just reset my progress after this whole time. I was only playing the challenges at this point, and was pretty far into it. I didn't feel like doing it all again, so I decided to just drop the game.
Still very much enjoyed my time with it!
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
38.3 ชม. ในบันทึก
โพสต์: 8 กรกฎาคม
I admit I was unsure about this game, but once I tried it I was hooked. The game really does feel like it is going in reverse. It's a bit like a shooter, a bit like guitar hero, and a whole lot of fun. The only drawback I've encountered is that sometimes the graphics are a little too flashy and distracting.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
0.8 ชม. ในบันทึก
โพสต์: 25 มิถุนายน
This game had a great premise and then did everything else wrong. You fly backwards and play a space battle in reverse, to music. Solid idea. Here's the problem: this game is the worst parts of Guitar Hero and Bit Trip Beat, without any of the redeeming qualities of either.

With a golden premise like "backwards space shooter rhythm game," all 24 Carat Games really needed to do, at worst, was make a simple shooter interface and some catchy stage music, then synchronize the action with the music and play the whole thing in reverse. I'm not convinced they did ANY of those things, since the shooter part is messy, the stage music is boring, the action barely registers as rhythmic, and to rub it in, THEY PLAY THE STAGE MUSIC FORWARDS. I mean, really. That twist was just handed to them and they dropped it.

I recommend this game only to people who liked Bit Trip Beat but thought it should have been less about the chiptunes and more about the visual headache. If you fit that description, enjoy. Everyone else, just play Guitar Hero again.
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