With this long-expected sequel to the critically highly acclaimed and lavishly praised Deponia, the player enters round two. Chaos on Deponia turns out to be even wackier than its predecessor and instantly puts the player under its spell.
User reviews: Very Positive (369 reviews)
Release Date: Nov 6, 2012

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Recommended By Curators

"Second in the Deponia series. Not much to say - play Deponia first, because the storyline is a direct continuation and is kinda involved!"
Read the full review here.


"Whoever loves adventures is bound to love Chaos on Deponia."
90% – Gamereactor

"Chaos on Deponia is the new benchmark challenging every adventure game which will be released in the future."
94% – http://www.gamers.de/artikel/1945/1/chaos-auf-deponia/ein-neuer-meilenstein-des-genres.html

"Compared to the equally brilliant predecessor, Chaos on Deponia is more complex, longer, more exciting, twisting and turning and a good chunk more hilarious - who would have expected that?!"
90% – GameStar

More games from the Deponia series!

About This Game

With this long-expected sequel to the critically highly acclaimed and lavishly praised Deponia, the player enters round two. Chaos on Deponia turns out to be even wackier than its predecessor and instantly puts the player under its spell.

After the events on Deponia, it seems that Rufus came to his senses. He's grown prudent, amicable, kind and caring, without any intention to cause major mayhem just to further his own selfish ends. It seems he is far from chaining himself to flaming saw blades, training torpedo-dolphins or foraging through platypus nests. Or is he?

Ultimately it's a flaming saw blade grounding Goal on Deponia again. By accident, her consciousness gets split into three parts and stored to three different discs.
Now it's on Rufus once again to convince all three parts of Goal, utilizing his remarkable charming wits, to become one again, venture to Eylsium with her and save Deponia from certain doom while he's at it.

The second adventure on Deponia tells a unique, self-contained story playable without further knowledge of the first installment. Fans of the first game discover new aspects of familiar characters' backgrounds and see open questions answered.

Key Features

  • Unique world honoring the tradition of Douglas Adams, Terry Pratchett and Matt Groening.
  • Hand-drawn art design in full HD glory and high-quality cartoon animation drawn in comic style.
  • Bizarre characters and wacky humor meet challenging puzzles.
  • Elaborate soundtrack with many atmospheric tracks.
  • From the creators of the award-winning adventures 'Edna & Harvey: The Breakout' , 'Edna & Harvey: Harvey's New Eyes' and 'The Whispered World'.

System Requirements

    • OS:Windows XP
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:4 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:5 GB HD space
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:5 GB HD space
Helpful customer reviews
1 of 1 people (100%) found this review helpful
10.7 hrs on record
Chaos on Deponia is the 2nd game of the Deponia Trilogy.

Pros: Same humor, great animation, beautiful background art, entertaining details hidden in many scenes, good voice acting, good soundtrack. You can skip the puzzles. You can double-click to fast travel through scenes.

Cons: Puzzles are still completely wacky. It sounds as if they changed voice actors for Rufus (english version). That really bugged me for the first couple of hours.

Summary: You should definitely play this game if you played the first one.
Posted: October 8
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0 of 6 people (0%) found this review helpful
0.9 hrs on record
This and the first game were fairly interesting. The puzzle were a little conveluted but it had a nice atmosphere and I wanted to know more about Deponia. Unfortunately, the character of Rufus became unbearably anoying. I understand that he is not bright but I drew the line at having my choice of action be negated for story purposes. The whole thing just wore thin.

character: Rufus you have to do this
Rufus: egotystical remark
Rufus screws thing up with ♥♥♥♥♥♥♥♥ invention or puzzle solving

I did not get invested with the characters and by the end I just wanted deponia to be blown up.
Posted: October 15
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12.4 hrs on record
The feel of old Lucasart in all its glory. Loved every one in rhe trilogy.
Posted: October 3
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40.0 hrs on record
Truly a masterpiece! No other game shall be better than deponia.
Posted: September 25
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12.3 hrs on record

- Storytelling and humourous writing is still on par first the first game.
- The artwork, this time featuring entirely different locales (plus being able to travel), is great.
- There's a nice little catching-up scene that's introduces that quackiness of the game and the mentality of the protagonist.
- There's a scene where you can actually die! That was funny.


- Rufus' personality became somewhat annoying this time around. I was hoping for some sort of character growth after the ending of the first game. Just really hard to imagine why Goal would take a liking to him.
- Overall, the puzzles are a bit more convoluted this time around - poorly-explained minigames, and some non-sensical puzzles. And a cringing one involving dolphins.
- Inventory was bugged (you have to scroll up to to bring down the inventory).
- A buggy achievement.
- Weird animation slowdown in Outside Doc's Workshop. Had to open the main menu then close or alt+tab to get rid of the slugginess.
- A lot more noticeable subtitling mismatch and delayed sound effects.
Posted: October 11
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4 of 4 people (100%) found this review helpful
15.3 hrs on record
Daedalic you've done it again. Chaos on Deponia is another sucessful installment of the Deponia series. What makes this game so good is the fact that they stay true to the style of the game, but are able to add enough layers to make it a great game on its own. It was another opening scene that grabbed my attention (getting the hammer). I was back on another crazy adventure with Ruuuuufus. The witty humor, amazing storyline, new great tunes, and the ever so amazing puzzles make for hours of enjoyment. To expound a bit more, the humor brought in funny stuff from the first game, but always had a fresh twist to it. The story was the same way. If you have watched the trailers you know that Rufus is trying to get off Deponia, but the way the story was written, you hardly remember that is the goal. I never felt like the game was trying to outdo the first one. So although this game is full of Chaos, it was actually planned out very well!

"Huzzah, one more game to buy!"

Check out my other point and click adventure reviews on my page!
Posted: August 25
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10 of 16 people (63%) found this review helpful
16.6 hrs on record
"His name is rufus and that's the trufus" (c) - Rufus

The great sequel to the first part of the game. If you already played Deponia and thinking about buying of this game - what the hell are you waiting for? :)
Posted: June 24
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5 of 7 people (71%) found this review helpful
9.3 hrs on record
Excellent and pretty easy Point&Click-Adventure. If you like good story telling and humour based on a slapstick AND sophisticated level, then play this trilogy. You'll not regret it. (Even if I only played Deponia and Chaos on Deponia so far).
Posted: June 28
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3 of 4 people (75%) found this review helpful
11.4 hrs on record
If you played the first one, http://store.steampowered.com/app/214340/ I only need say "Huzzah huzzah one more time" The sequel to carries on in the same vein.
If you're new to the series. This is the middle part of a trilogy, you should start at the start or you'll totally make a mess of things like time and space, you might even destroy a world! (actually, Rufus being Rufus, you're likely to do all of those things anyway.)
Posted: August 24
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6 of 11 people (55%) found this review helpful
10.1 hrs on record
Like Monkey Island if the protagonist was an idiot.

So like Monkey Island, it's still funny and more German than Monkey Island though.
Posted: April 29
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1 of 2 people (50%) found this review helpful
20.2 hrs on record
An outsanding sequel!

It takes everything great about the original and makes it even better.
The humor is funnier, the puzzles more interesting, the characters more vivid and plot is awesome.

Get this now.
Posted: June 30
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1 of 2 people (50%) found this review helpful
16.9 hrs on record
"Reckoning up the sum, the best was yet to come, for the end of part one seemed a little too coarse. To amend we'll send Rufus to attend a second chance for a decent happy-ending: a grand fling with dancing and booze and so forth..."

To put it simply, if you liked Deponia, you'll certainly like Chaos on Deponia. Part of that's because it has just as much quality in its art, characters, story, music, puzzles, etc. The other part is because it more or less follows the same motions. Rufus solves an enclosed introductory puzzle, then builds a contraption involving rockets to launch himself into the sky, winds up crashing into a vehicle which contains Goal, both plummet to Deponia, you solve a handful of major problems by solving a ton of smaller ones in a large town area, then a smaller transitional act, and finally the twisty confrontation.

And yet, despite featuring the same framework, the body is all-new. New faces, new locations, new puzzles. There's much to do and explore. So much of the world of Deponia to learn about, and a diverse and creative cast of characters to meet, all weird in their own ways.

And oh my god, the voices are so much better. I mean, the majority of Deponia's voices weren't a problem, but the Organon's certainly were. Luckily, though the voices still have the same electronic filter, the volume has been turned down from "standing beside a malfunctioning stage woofer" to "playing on a rusty seesaw". I never liked Goal or Toni's voices much in Deponia, either, but unless I'm less of a cranky old voice snob than I used to be (unlikely - I'll be a voice snob 'til the very end!), the actresses have gotten a better hang of their characters, this time around. Goal, in particular, I thought sounded very nice. And she'd have to, considering the actress now had to keep up with three or four variations of the character (each of which sounds distinct, but intentionally similar enough to be the same character). Rufus does sometimes have lines that are delivered in ways that don't seem to match the situation at hand, and I definitely caught a flubbed line here or there (which the subtitles at least got right), but even still, his V.A. does a fine job with the other 98% of his lines.

Weird translation problems do crop up from time to time, and they can have varying impacts. Chaos on Deponia was made by a German team, and it seems a little obvious here and there. For the mostpart it doesn't matter at all. On the whole, the English version of Chaos on Deponia shows an expansive understanding of the language. But there are some lines that just didn't make it through unscathed (at one point, a character asks, "What? I'm pardoned?" when he's supposed to say, "What? He's pardoned?"), and some jokes seem weird in ways that suggest that they worked a lot better in their original language.

On that note, I also want to mention that Poki's folky narrative songs are more... chaotic, this time around. Maybe that was a thematic choice, based on the title. But I'll be honest, those songs were one of my absolute favorite parts of Deponia. With maybe the exception of the third song, in this game they're much harder to follow. If it weren't for the subtitles, I wouldn't have a clue what he's saying half the time, with odd rhymes, lines with way too many words, and lines that end in the middles of words. I suppose this adds to the zaniness in a way, but I still preferred the old ones better.

The puzzles are more imaginative than I had expected, even having played the first game. Where Deponia featured a borderline obsessive number of puzzles centered around washing things, the devs have put forth a much stronger effort to keep you one your toes, this time. There are some dips into moon logic territory, but even those are more to do with the problem presented (such as as a head-sized human nose sticking out of a wall as a security device), or with how extravagant the means to solving them are (the lengths Rufus goes to in order to recognize a cat door are astounding, and perhaps a little unfortunate depending on your affinity for cartoon wildlife), and maybe one or two where I wasn't sure what I was accomplishing until I had already accomplished it (ding-dong ditch comes to mind), rather than just a straight-up complete and utter lack of logic. Several puzzles are downright ingenious, though. One puzzle involving a secret knock is about as weirdly outside-the-box as it gets, and I love it in all of its fourth wall-breaking splendor.

Daedalus has struck a good balance in the difficulty. It's not as though I never got stuck. I did. In fact, I got stuck on the follow-up to that knocking puzzle simply due to a confusing sound effect. You have multiple secrets knocks which, though they should all sound different, all use the same sound effect, which made it tough to figure out how I was meant to go about solving the problem. But the vast majority of them were a joy to solve, with the game giving you just the right amount of clues necessary to understand what you're doing, without being so simplistic as to make you feel like a toddler. And there are a number of segments which take chances and break out of the typical talk to people/use items mold. You'll play an interesting take on a fighting game, compete in the weirdest form of rock-paper-scissors that I have ever seen, and take advantage of a complicated loophole in fast food pricing, among other highlights.

The puzzles are good, I like the puzzles. They're not 100% perfect but they're like 80-90% perfect. Boom, could have saved you two paragraphs of your time if I'd just written that first.

I said it about Deponia, and I'll say it again about Chaos on Deponia: the game feels like a true evolution of the old SCUMM-based Lucasarts games. Not a copy, nor even an homage. But something which could have naturally formed from Lucasarts themselves in an alternate timeline. I mean this as a great compliment. If you can stand some translational oddities, you'll find that Chaos on Deponia is a beautiful - albeit junk-strewn - world filled with strange people and creative solutions for even more creative problems. I can easily recommend picking it up. Though I of course recommend picking up Deponia, first, if you haven't. Or the recently released Complete Journey which collects the whole trilogy. If you're a fan of silly, imaginative adventures like Day of the Tentacle or cartoony ones like Curse of Monkey Island, you're in for a treat with these.

Posted: July 28
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1 of 2 people (50%) found this review helpful
13.4 hrs on record
One of the best Point and Click games I've ever played.
Posted: August 22
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0 of 1 people (0%) found this review helpful
19.3 hrs on record
The sequel to Deponia.
much fun.
such epic.
Posted: July 3
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0 of 1 people (0%) found this review helpful
0.3 hrs on record
this game is absolute ♥♥♥♥
Posted: July 4
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0 of 1 people (0%) found this review helpful
11.5 hrs on record
Ah Chyea Deponia Rocks
Posted: July 30
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0 of 1 people (0%) found this review helpful
10.5 hrs on record
The whole series is great.
Posted: August 3
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0 of 1 people (0%) found this review helpful
18.2 hrs on record
Great game. I liked the story and the humor - just keep in mind that Rufus is a full-on ♥♥♥♥♥ic and selfish jerk (unlike Guybrush Threepwood who is simply a lovable fool) and is not meant to represent any sort of a roll model. Not as bad as Simon was in Simon the Sorceror 2 though :)

Anyway it was funny, with good voice acting and great art. Some of the jokes lost a lot in translation (I assume they were puns in German, but translated word for word, which is just...), and it seems like a scene or two were skipped in the story so a couple minor details didn't quite make sense - but overall still very good.

And the puzzles were far less obtuse than in the first game - I only had to use a walkthrough 2 or 3 times in Chaos on Deponia, compared to probably close to a dozen times in Deponia. That one puzzle with the 4th wall breaking solution though ... not cool.

Anyway, I'd recommend this one to anyone who played the first game and liked it :)
Posted: July 28
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0 of 1 people (0%) found this review helpful
12.3 hrs on record
Wow what an amazing game, this was my first adventure game and it was awesome! I love the characters (Cletus is my favorite lol) and the whole trilogy is a must buy!

A lot of people hate Rufus because he can be extremely obnoxious and egotistical and a bad planner and a terrible friend and his ideas always back fire....ok maybe he's not the best protagonist :p ...but he always comes trough at the end and the story is really fun and hilarious, it wouldn't work without him! People who hate him need to loosen up and have a sense of humor. I loved the ending but I won't say anymore, not to spoil it.

Posted: August 8
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1 of 5 people (20%) found this review helpful
21.7 hrs on record
The Deponia series continues with more ridiculous plots and puzzles and I'm evidently a fool for following them out of curiosity. Why am I still not recommending this series to anyone? Because it ain't for anyone and I hope that no one feels betrayed by the price of the whole series. Anyway, there is nothing more to add here after my review of Deponia. It still pays homage to the previous adventure games a decade ago. Move along.
Posted: September 13
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