RPG Maker VX Ace is the latest and greatest engine in the RPG Maker series, improving on every aspect of creating your very own epic adventure. The most powerful editor yet, Ace supports multiple tilesets, offers full control over autoshadow and has a very flexible features system.
Análisis de usuarios: Muy positivos (2,168 análisis)
Fecha de lanzamiento: 10 de dic. 2012

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Comprar RPG Maker VX Ace

Comprar RPG Maker VX Ace 4-pack

Includes 4 copies of RPG Maker VX Ace. One copy for you and 3 to give to friends.

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Recomendado por mentores

"Make your personal world and story with robust tools. Even for the unambitious, exploring the engine and assets feels nostalgic to 16bit era RPG fans."

Actualizaciones recientes Ver todos (15)

1 de mayo

Brand new DLC!

We have just released 5 brand new DLC!

Samurai Classics Music pack is a great companion to any game set in the Sengoku era - including music themes, background sounds and sound effects. Mystic or epic, you'll find the perfect tune in this versatile pack.

Tyler Warren RTP Re-Design 1 is a fantastic pack of battlers in Tyler's signature whimsical style. Now you can make use of those RTP monster characters and match them up with adorable-yet-deadly battlers.

Valentine's Tiles includes a sweet little town that's ready for a celebration of love. Details include heart-shaped balloons, a love-boat just for two and a white coach to carry the lucky couple away to a secret romantic trip.

Wild Steam is the first in 2nd generation of fantasy resources. Created in the familiar style of High Fantasy and Mythos, this modular pack is filled with bits and pieces you can use to create amazing Steampunk settings.

To go along with Wild Steam, we've got Wild West Variety pack. This melodic music pack has all the songs you'll need for a perfect Western adventure. From saloons to duels, feel inspired to create something exceptional.

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11 de enero

Always Sometimes Monsters Asset Pack and Mac/Linux Build!

Hi Everyone,
Some very exciting news to share with you today!

We've been hard at work with the team over at Vagabond Dog on porting their RPG Maker game "Always Sometimes Monsters". To celebrate the launch of the Mac and Linux ports Steam is featuring ASM as their deal of the day!


We've also just released the Always Sometimes Monsters Asset Pack on Steam!

Always Sometimes Monsters Environments is a full RTP in a modern, gritty style. It includes many authentic details, and is perfect for any modern game.


We'll be talking more about the porting process (as well as our plans to open this up for more games) in the next week or two.

In the meantime, check out ASM and the asset pack and let us know what you think!


The RPG Maker Team

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Acerca de este software

Simple Enough for a Child. Powerful Enough for a Developer.

RPG Maker VX Ace is the latest and greatest engine in the RPG Maker series, improving on every aspect of creating your very own epic adventure. The most powerful editor yet, Ace supports multiple tilesets, offers full control over autoshadow and has a very flexible features system.

Ace gives you all the tools you need to make that game you’ve always dreamed of, including the following features:

• A powerful map editor to build your world.
• A database to track your characters, skill, equipment and more, all improved with the powerful new flexible Features system.
• New event options, including support for Ogg Theora video.
• An expansive set of default resources, including a built in character generator to create your own sprites and faces.

Key Features

Simple, Powerful Tools
RPG Maker VX Ace brings powerful new tools to the table to enhance your RPG-making potential. None of the previous engines can match Ace for flexibility, even for users with no coding knowledge. These features are powerful but also very easy to learn, with most accessed through a simple point and click interface.

Enhanced Default Graphics
RPG Maker VX Ace offers a large collection of new graphics, including 4 tilesets and the long-requested set of fallen character sprites. The engine is also compatible with all of the existing fan-made RPG Maker VX resources.

Export Your Game
Once you’re ready to show your project off, you can easily export your game into a portable EXE file that can be played on ANY Windows system. Share it with your friends, family or with the vibrant RPG Maker community on the internet.

Requisitos del sistema

    • OS:Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor:Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory:512 MB RAM
    • Graphics:1024 x 768 pixels or higher desktop resolution
    • Hard Drive:400 MB HD space
    • Processor:Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory:512 MB RAM
Análisis útiles de usuarios
A 406 de 413 personas (98%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
149.6 h registradas
Publicado: 7 de noviembre de 2014
This software is an excellent introduction to game-making. While many people don't like RPG Maker games, it's still a great way to start your game development journey - or just to sate your hobbyist tendencies!

I recommend this without reservation - I may never release a game for public, but I love writing short little in-joke games for my family and friends.

For instance, I once wrote a short Kingdom Hearts-themed game for my daughter, which also used characters/settings from Beyond Good And Evil and Final Fantasy 7 and 8. As I understand it, under the terms of the RPG Maker license, the game I wrote WOULD NOT be allowed to be released (even as a fan creation) without paying for all of those character's usage rights - but I didn't make it to sell, I made it for my daughter. And SHE loved it.


- Easy to use.
- Fairly easy to understand.
- Anyone who's fiddled with game editors before should feel right at home.
- Plenty of tutorials available.
- Great, helpful community, especially on the official website and forums - this was the main selling point for me.
- Design is modular (meaning you can work on one aspect of your project at a time, or all at once)
- Don't like the Final Fantasy Style battles? Find and download a battle engine to change it to something more like the Zelda games!
- Importing custom data (inc. sound and graphics) COULD NOT BE EASIER.
- The asking price *includes* a license, meaning you can legally sell your RPG Maker VX Ace game the second you've made it! (there are some understandably strict caveats to this, though)
- includes a character maker, ideal for those of us who suck at art (like me).
- ACTIVE devs and community!
- Don't have the sprite/sound/script/whatever that you want? Try requesting it in the official forums - chances are, somone else has already requested it!
- One of the few pieces of software that I own that has NEVER crashed.
- Steam Cards! Hey, it matters to me. ;)

- License is included in the price, but some may consider it limited - for instance, if you make a sprite in this program, that's basically the only place you're allowed to use it (exceptions: or other programs in the RPG/Game Maker stable that you own the license to). So, you can't make sprites in this, then export those sprites to be used in say, a self-made browser-based game. And so too, for ALL the stock assets.
- Importing the custom data itself is quite easy - but knowing what to do with it can be confusing at first. For instance, importing a new tileset can be done with 3 button clicks. But then you have to go over the tileset and tell RPG Maker VX Ace which tileblocks the player can walk through, and which they can't, and so on. This makes complete sense once you think about it, but it isn't explained anywhere in game (that I saw).
- The DLC isn't like traditional DLC, it can require some real work to set it up (see above for a basic example)
- Advanced Developers (I'm not one, so this is a guess) may find certain aspects of the engine restrictive.

People who should buy this software:
- Amateur devs
- JRPG hobbyist
- people curious about the game development process
- people who have good ideas for stories
- IDEAL for people who want to make their 'first real game'.

People who should avoid this software:
- Uh...people who hate JRPGs, I guess?
- People who refuse to play nice on forums (because that's where most of your questions will get answered)
- People who are allergic to cuteness
- People who are allergic to lists
- People who actively hate maths and other forms of 'thinking'. I'm not trying to be snide, I swear. Some of us just aren't designed for calculations. Having said that, I actually fit into that category - and I love this software. But it is a fact: planning is part of game making.


I would basically recommend this software to ANYONE who shows even the slightest bit of interest in it. An excellent and very affordable way to get into game developing - it does exactly what it claims to, and does so quite solidly.

I award this product 9/10, without hesitation.
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A 6 de 6 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
75.8 h registradas
Publicado: 23 de diciembre de 2014
Este programa es muy bueno para los que quieren crear su primer juego
El Workshop es una gran forma para conseguir scripts sin tener que hacerlos o buscarlos en alguna página con otro idioma, de hecho ahora es muy útil.

Es un gran programa :3
infinito/10 :3
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A 1 de 1 personas (100%) les ha sido útil este análisis
62.0 h registradas
Publicado: 8 de febrero
Simplisimo de usar, entretiene por horas
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A 1 de 1 personas (100%) les ha sido útil este análisis
24.1 h registradas
Publicado: 23 de abril
Lo recomiendo totalmente
RPG Maker VX Ace es un Software para crear juegos, de una manera que a cualquiera le resulta muy facil de usar, diseñar y poder crear tus juegos.
Para un primeriso es recomendable, que antes vaya a hacer un juego, que vea muchos tutoriales en Youtube. Hacer un juego no es facil, aunque este programa te facilite realmente todo, no hace milagros, requiere bastante tiempo y dedicacion y por lo menos que sepas algo respecto a como usar las configuraciones y herramientas de este Software.
Lo bueno, es que encontraras muchas guias y gente que postea sus scripts por lo que mas facil no te lo pueden hacer, y para los que quieren crear o personalizar sus scripts, hay mas Software disponibles a la venta en Steam que te ayudaran a tu objetivo.

Algunos contras: -Lo principal es el valor de RPG Maker VX Ace ($69.99 USD) que en mi opinion es un poco excesivo,
Sin embargo, si eres realmente bueno en esto, tienes bastante tiempo libre, y te dedicas al 100% a esto, podras crear un juego lo bastante bueno como para que pueda ser vendido aqui mismo (Si aqui, en Steam) bastantes juegos son los que han sido creados con esta gran herramienta, gracias a GreenLight y si votan por ti obviamente, podras generar dinero, por lo que el gasto del juego, sera alfinal una gran inversion.
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A 1 de 1 personas (100%) les ha sido útil este análisis
18.8 h registradas
Publicado: 23 de abril
Aunque esta herramienta necesita una importante actualización a los tiempos actuales sigue siendo sorprendentemente útil. Hoy en día todavía podemos encontrar títulos profesionales muy dignos hechos con ella en Steam. Por ejemplo 'Always sometimes monsters' es un buen ejemplo de lo que un equipo con creatividad pueden llegar a hacer con este software.

Una ventaja a su favor es que tiene todo lo que puedes necesitar para hacer un RPG sencillo sin tener ni idea de programación. El conjunto de scripts prefabricados que trae cubren muchísimas necesidades básicas: mover personajes, conversaciones simples, textos en pantalla, coger y usar objetos. Si quieres hacer cosas un poco más complejas puedes usar su sistema de variables e interruptores (simple pero efectivo). Y si ya te quieres liar la manta a la cabeza cuenta con un scripting en un Ruby adaptado para el RPG que te permite hacer muchas cosas. Es más: incluso si no sabes programar puedes aprovechar la gran cantidad de scripts que otros desarrolladores han hecho para incluirlos en tu juego. Porque esa es otra de las ventajas: después de tantos años de servicio este software tiene un ejército de desarrolladores amateur que han creado un montón de recursos (gratuitos y de pago) para que puedas hacer ese videojuego con el que siempre soñaste.

He visto otras herramientas para hacer RPG que me han gustado (rpgboss.com, por ejemplo, es de código abierto) pero todas están claramente inspiradas en el RPGMaker. Y se nota la veteranía del RPGMaker al tener muchísimas más opciones predefinidas.

Hay gente en las opiniones negativas que se queja de que el interfaz es muy limitado. De que sólo permite resoluciones de 640x480. Que no está adaptado a los tiempos. Que si quieres usar tilesets complejos es difícil... Vamos a ver: esta herramienta es para hacer juegos RPG al estilo antiguo. Si quieres hacer un Neverwinter en 3D no es lo que necesitas. Quejarse de eso es como decirme que no te gustan las bicicletas porque quieres ir por autopista. Cada cosa para lo que es. Si quieres hacer cosas 'a lo grande' igual tienes que pensar en usar una herramienta 'a lo grande' como por ejemplo Unreal, que acaban de liberar. Pero no te creas que va a ser tan fácil como es usar el RPGMaker. No te creeras que el Skyrim lo hicieron arrastrando iconos con el ratón ¿eh?

De cualquier forma mi sueño más húmedo sería una actualización de este software adaptado a los nuevos tiempos. Yo creo que sus creadores se han quedado anclados en una versión plenamente funcional pero anticuada y que si quieren hacer algo más moderno tendrían que rehacerlo de cero. Porque si no fuera así ya hace tiempo que tendríamos esa nueva herramienta. Pero no pierdo la esperanza de que lo hagan ellos u otra empresa que vea el posible filón. Sí, sé que hay videojuegos como el 'Original Sin' o 'Shadowrunner' que tienen su propio editor de dungeons... pero a mí me gusta el RPGMaker porque es genérico y está muy bien pensado. Se nota la experiencia en su construcción.

Aún así con lo que hay, añadiéndole los recursos de desarrolladores independientes, tienes una herramienta lo suficientemente potente como para hacer volar tu imaginación y cumplir el sueño de todo gamer: hacer tu propio juego. Luego si se te da bien y pasas la prueba de fuego ya te podrías plantear buscar otras herramientas más ambiciosas.

En mi caso compré esta aplicación en un bundle por unos pocos euros junto el RPX XP y algunos juegos RPG. No sé si me plantearía pagar los 70 euros que cuesta sin descuento. Creo que los vale pero sólo si de verdad te planteas hacer un juego con él. Si sólo quieres enredar un poco busca una alternativa gratuita como el rpgboss.com.
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A 54 de 64 personas (84%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
19.3 h registradas
Publicado: 21 de noviembre de 2014
Easy to use, but still able to make some really nice games. Just the fact that a brilliant game like To The Moon was made with the RPG Maker shows its ability.
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A 37 de 39 personas (95%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
79.4 h registradas
Publicado: 10 de noviembre de 2014
-easy to use
-easy to learn
-awesome presets and ressources
-nice tools like the character generator for example

-limited creativity without knowledge of scripting (not for me though, but for scripting beginners)
BUT awesome community custom scripts
-no more cons

An awesome tool for creating RPG`s with lots of opportunities, even more when you know how to implement scripts or
even script by yourself (the language is Ruby).

I highly recommend this software for everyone new to Game Development who wants to make RPG`s and even to
more experienced developers as it is an awesome software and definetly worth the price.
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A 24 de 24 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4,018.4 h registradas
Publicado: 24 de diciembre de 2014
RPG Maker VX Ace is software meant to help facilitate users in creating that RPG they have in mind. It's not without it's complexities, however, and they are there.

Back when RPG Maker for the PSX came out, a friend and I got it. We had to have it mailed to us, since no stores sold it. I honestly don't remember how, since it was before I was really on the internet. In any case; it was weeks of anticipation, for what equated to a memory-card hogging, confusing system of software. I think the best we did was have an event that was basically an arena, where one monster at a time would walk to you and start a fight. It was a lot of money for something we quickly found kinda...hard.

Today, though, we can use a keyboard and mouse! Other then that, it's still hard. Like really hard. Not because it's challenging, but because it requires not only putting things together, but learning EXACTLY how to do it. To some, it comes naturally, it's fun, and they put out a couple games. You can find them on the marketplace, too, and play and enjoy them!

But be honest, do you buy RPG maker to play RPGs? No. You buy it to work. You buy it as a swiss army knife with a few thousand different tools, with a house to build. It's all there, but you need to learn how to use it...and that's without worrying about content (Want a sprite not there? You can make it, but it's work!)

I wonder how many people bought it without making even a simple, but complete game. Count me in!

Why, yes, I do have over 2000 hours. It's because my main way of working on my own project is by keeping RM open all the time. Staring at me.

"...Hey. It's not done yet."

"Yea, I know. Here, I'll make a skill I had in mind. That's something done."

"Good, good...I'll be here when you want to make something else."

I've found that RM's forums and Youtube in general have been very helpful. But be forewarned. You're not buying a game. You won't have a great, or even good game just kinda...fit together. You're buying work.

In short, I love procrastinating, and RPG Maker VX Ace is a really fun piece of software to tinker with.

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A 23 de 23 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1,463.0 h registradas
Publicado: 19 de enero
What can I say?

This is in fact a serious program and it's great for anyone who wants to start making their own games and learn the basic logic behind programming (without the need to be a programmer) and small game development as a whole. The possibilities to customize how your game looks and behaves are ENDLESS.

There is some learning (I estimate that it's about 50 hours to learn the most important things + quite a few complicated ones), but there are TONS of guides. You don't even need to have skills in Ruby, because there are also TONS of scripts out there that contain the option (part of the code) you're looking for. And as for code, you can customize ANYTHING in it... at your own risk...

You want to create a 640x480 jRPG with a MAD amount of possibilities? Use this program. Of course anything else can also be created but I would not recommend using this for anything other than RPG's, adventure games and visual novels.

Also please note that games created with RPG Maker can only work on Windows OS, and I think that this is the biggest downside of this program. Other than that I cannot think of ANY reason not to buy it.
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A 26 de 29 personas (90%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
300.9 h registradas
Publicado: 13 de noviembre de 2014
The software is great! Lots of tiles and objects you can select from. Also it gives you free things you can use to make your game such as music and game graphics. You dont have to be an artist to create a game, they have an easy charactar builder! If you want you can import your own art into the game but you dont have to. Also when they said no programing needed they were RIGHT! There easy click and drag gui lets you create charactars and there personalties. This software is easy to use and fun!
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A 16 de 18 personas (89%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
77.8 h registradas
Publicado: 20 de noviembre de 2014
this is an amazing piece of software. the developers are definitley right about the simplicity of RPG maker VX Ace. I love this software, and I am planning to put a game made with this software, on greenlight in 2015-2016.
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A 11 de 11 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
70.2 h registradas
Publicado: 13 de enero
Despite the sometimes unfair reputation that the RPG maker series gets, I will reccommend this to anyone who is interested in creating games, either for a hobby or a commercial endeavor. It is true that there are a lot of poor RPG maker games that remain restricted to what the base engine provides (think default menus, sounds and mapping) but with enough creativity and commitment toward your project there's lots of scope to create a quality game with unique mechanics.

The engine itself is easy to understand, the menus are fairly intuitive so you can pick up most basic skills by just playing around. Most people argue that this is why the RPG series can give way to such low quality games, because it is comparitivley simple to create events and to get what you need your game to do. However the simple systems in place, with creative thinking, can be used to create much more in depth gameplay.

If you have experience in scripting languages or would like to learn at an entry level, RPG Maker VX Ace uses the Ruby Language, which is a fairly easy to start out with. You can use scripts to change many elements of gameplay and add extra depth to your game. Even if you have little interest in scripting, there's a whole community that build resources including scripting to help you add to your project. Many of which are free providing you credit the author.

The art assets are also highly customisable, provided you have a decent graphics editor such as Photoshop or GIMP, you can make beautiful tilesets, characters, maps and menus. Similarly if you lack the skill or patience to create such things, the community also can provide free assets for you to use. Of course there's paid DLC too, for the more hobby orientated user.

The music and sounds are also highly customisable, you can incorporate them in many ways throughout your project. If you are skilled enough you can use your own music and sound effects, or as before use what the community provide. Again, there's paid DLC to fill any gaps you may have in your soundscape.

To sum it up, RPG Maker VX Ace is very accessable but has all the basis for making a sturdy game. Regardless of whether you are a hobbyist or someone hoping to make a Commercial game, your creativity is really what determines how well your game turns out, RPG Maker gives you that sturdy foundation from which to build upon.

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A 12 de 13 personas (92%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
759.9 h registradas
Publicado: 20 de noviembre de 2014
A great tool with many uses. I use this a lot for my tabletop rpg as well as a few standard game projects.

I still miss the old 2003 version's battle configuration and how easy it was to create a sideview battle system just by throwing sprites in a folder. I'll deal though.
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A 29 de 44 personas (66%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
101.4 h registradas
Publicado: 18 de noviembre de 2014
I can make insanity tests, and force my friends to play them!
10/10 Would force friends to lose sanity again
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A 22 de 33 personas (67%) les ha sido útil este análisis
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6.1 h registradas
Publicado: 1 de enero
Ok I want to write a negative review; specifically for people who see this product and say "hey I can do that."
This should not reflect on the quality of resources provided by this software, because i found those from adaquate to exceptional across the board.

If you have a basic understanding of computer codeing, then this may be for you. The language used is very basic but the scripting can still be tricky to master. The manual that you can find on the games website is a bit beirf with seven or eight pdf doccuments.
While the resources provided are nice any music or character sprites per made are of course copyrited to the product. You will have to do a good deal of resource creation if you wish to release a game.
Finally, I would like to stress that making a computer game takes a TEAM of dedicated individuals on average, several months. If you think your going to buy this product today and put a game out by yourself next week, or even next month then think again.

All this being said I would still recomend this product; but specifically.
-To someone cutting their teeth in game design
-Who plans to do this, or want to explore this for a career
-Who has an intermedeite knowlege of computers and graphic design

There are several solid games out there made by this engine; but they were made by some very talanted people and often groups who had the money and time to invest in a long term project.
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A 6 de 6 personas (100%) les ha sido útil este análisis
1,065.5 h registradas
Publicado: 16 de diciembre de 2014
Still the go-to engine for creating 2d RPG's with tile-based movement. It's easy to learn, fun to use, much more powerful than you'd think at first glance, and the community is always overflowing with support and resources. If you've always wanted to make a SNES era JRPG-style game, this is the way to do it.
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A 6 de 6 personas (100%) les ha sido útil este análisis
107.3 h registradas
Publicado: 10 de enero
I gotta admit, RPG Maker VX Ace isn't simple for a child, "Simple Enough for a Child. Powerful Enough for a Developer" part of this statement is false, but after watching a few tutorials and learing a bit of the ruby language I started making progress. I had fun learning how to use this piece of software, and I really reccomend using custom scripts in your games if you want to make something good. Includes Trading Cards 10/10
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A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1,614.9 h registradas
Publicado: 5 de febrero
i like this geam pls update tho

Seriously, this is really good software. I'd totally recommend it due to the overwhelming amount of community involved with it.
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A 5 de 5 personas (100%) les ha sido útil este análisis
39.0 h registradas
Publicado: 8 de abril
First of all, if you don't feel like reading the whole review, I'll say that this program is easy to use and does not require programming.
Now, the classic review:
+Easy to use, does not require programming
+Comfortable to use and learned quickly
+Possilbe to use programming (Ruby)
+Many characters and enemies
+DLCs which give more enemies
+Sample maps (for the lazy people between us xD)
+Character generator
+Possible to divide the maps into 4 groups (indoor, outdoor, dungeon and field)
+Many sounds, music and DLCs which add more
+Possible to upload a music into the program to use it
+Many options to use without programming
+Many sample characters
+Sample pictures of main menu or you can make one of your own
+Many sample classes, weapons, items and able to make more
+May do custom skills with custom effects on cast.

-Graphics are much like the same
-Many options of the 'none programming' have to do with consequences branch and may be hard to do one
-Main menu is always the same, 3 options (New game, load game, exit)
-Isn't easy to put voice acting and text at the same time (requires consequences branch)
-Hard making the people move as you wanted
-Not possible to play only specific map (for debugging)
-Monsters and characters from DLCs don't look like the ones from the sample or from the character generator
-You cannot make a skill hurt both user and enemy

~Takes a lot of time to make a game (what did you expect?), as from my experience it's about 1 hour of work= 1-2 minutes of gameplay.

After all, I made an awesome game for a good friend of mine.
The score is... 8.5/10 and I absolutely recommend this!
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A 7 de 10 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
73.4 h registradas
Publicado: 23 de diciembre de 2014
Finally, i can make my masterpiece (of ♥♥♥♥) game here and become a billionaire by making the worst game ever

Blue Mario Quest... coming soon
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