Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews:
Very Positive (287 reviews) - 90% of the 287 user reviews in the last 30 days are positive.
Very Positive (10,240 reviews) - 93% of the 10,240 user reviews for this game are positive.
Release Date: Feb 25, 2016

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Recent updates View all (37)

October 5

The Loot Hunt Continues with V1.0.0.6!

The latest update to Grim Dawn is now live!

Seek out your favorite farming spots as 28 new Legendary items and 91 revised Epic items are there for the taking (all of which are also available in the recently released Crucible DLC).

This all comes in addition to bug fixes and balance tweaks that should open up some new build opportunities

Visit the forum for the full list of changes.

61 comments Read more

August 24

V1.0.0.5 Hotfixes 1 and 2 are Live

The Crucible DLC has been out for a few weeks and we've been hearing your feedback! In addition to a number of bug fixes, we have released two hotfixes for V1.0.0.5 that have made great improvements to the new DLC, based on your input.

Key changes include:

  • Checkpoints saved across all Crucibles
  • Purchaseable Tokens to unlock Crucible difficulties on other characters
  • More Experience
  • Better Rewards

Visit the forum for the full list of changes.


46 comments Read more


“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”

“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Help shape the future of development and be among the first to receive news about Grim Dawn by participating in polls and discussions on our forum. http://www.grimdawn.com

System Requirements

    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
    • Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent)
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    • OS: Windows 7 / Windows 10
    • Processor: x86 compatible 3.2GHz or faster processor (Intel 4th generation core i-series or better)
    • Memory: 6 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (287 reviews)
Very Positive (10,240 reviews)
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5,869 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
18 of 19 people (95%) found this review helpful
5 people found this review funny
34.1 hrs on record
Posted: September 25
Bias: I am a dinosaur. I like to loot and smash things.

This is probably one of my favorite games I have played this past year. Graphics, story and action were all very interesting and intense. I will admit I have placed 30+ hours in the game, I still enjoy playing it - still have not finished it completely on solo. I do have a second character I did start with a friend, which took a bunch of those hours as well.

The game allows for different builds of characters, which can allow for replay-ability with different formats - with melee based, assassin-esque based, mage based characters. Cool feature is the ability to play as a dual class. Which allows for different combos and sets. There is an ability to respec as well via an NPC if you decide to reformat, so you can choose a different format if you find you are having issues.

There are wide range of merchants that usually have the best stuff if you are able to friend a town, faction to the max. You can also hit certain areas again for possible drops, to help improve your weapons and armors. In addition, there are different gems to upgrade abilities of weapons - from shooting fireballs or causing poison damage.

I personally, have nothing to complain about the game. I personally wish I had more time to play.
I would give the game a 10/10, as it is one of my favorite games from this year.
I do hope they create a sequel or even extend the universe more.
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22 of 26 people (85%) found this review helpful
180 people found this review funny
455.1 hrs on record
Posted: September 24
MassDebates New Game Log - Grim Dawn
Start of Day 1
:Saw an advertisement today and figured I'd buy this game to try it out for 2 hours. Looked like a new Diablo 2, but I knew not to get my hopes up too much after what happened with Diablo 3. I'll log my thoughts occasionally as I play, so you can see a time-based breakdown and you know where the game is good & bad.

  • 2:44PM-
    It looks pretty good. Graphics are nice; High contrast but I don't feel like I'm on acid (like some games)
  • 2:56PM-
    Enjoying combat gameplay and found skill window hotkey. Really cool hybrid skill system. Must explore later.
  • 3:02PM-
  • 3:03PM-
    Discovered Inventory Hotkey. Items weren't rare. Angered, but still an awesome game. I'll get awesome ♥♥♥♥ later!
  • 3:09PM-
    Had to stop gameplay to log a note. The plot is very well done. Story has got excellent writing elements, the characters really work well, and the lore is enoyable to read. I legit feel like I'm a savior to these people! No water, no food, evryone's turning into a total ♥♥♥♥ covered in evil green stuff... they were totally screwed before I came around. Great job, devs!
  • 3:12PM-
    Found my first Enemy Hero. Luckily, I've got leech life for days. He looks tough, but I think I can take him!
  • 3:15PM-
  • 3:16PM-
    Unfortunately, my gamer mouse seemed to have spontaneously crushed itself. Strange... Shooting over to the store for another. Oh, and minor, unrelated side note: Greens are not set items, apparently.
  • 3:36PM-
    I've returned with a new mouse with metal-reinforced plastic and have resumed savior duties.
  • 3:42PM-
    Discovered Devotion Menu after restoring first shrine. Holy ♥♥♥♥, this game's character building has got some serious kick!
  • 5:18PM-
    Sorry, Haven't logged lately. Uh, games great and whatever. Hold on, I'll log some of the plot after I clear this Wasp Nest I found. I'm really close to getting a poison mod for shadow rush!
  • 9:57PM-
    Uh... totally would tell you the plot but that's a lot of writing. Really in depth though, it's awesome. Better then reading a book ever could be. I need to head to bed soon, so I'll port to town, sell my latest loot, and continue logging tomorrow.
  • 4:02AM-
    Ported to town and sold my loot. Sure, it was about 5 hours ago, but I said I'd continue reporting the day after, didn't I? This is for you, Steam Community. Remember that.
  • 4:18AM-
    Discovered bounty table. Amazing feature for a game. Diablo needed this. Stepping outside for a smoke real quick after I port to town. It's that time, after all, and I gotta keep up with my Diablo 2 Tradition!
  • 4:32AM-
    A bit late; stepping out for a smoke break real quick after I grab that chest I saw. (No room in inventory)
  • 4:35AM-
    Collected chest items. Selling loot and then finally getting a smoke break. Nobody is ever on time for 420 anyways.
  • 5:41AM-
    I've given up smoking. It is a dirty habit that takes away from the important matters in life.
  • 8:04AM-
    Called in sick for work- illness is too great, especially with this reduced resistance curse on me right now.
  • 12:21PM-
    Wow, did you know how much better the crafting is in this than DIablo 2? Horadric cube was bomb, don't get me wrong, but man, components, augments, rituals, and powders?GIMMY MY GRIMMY, Puh-LEEZ!
  • 1:11PM-
    Girlfriend called me 4 times in a row. Can't she see that she only has to wait until I'm done with the mob I'm fighting!? At any rate, I'm super psyched- She's cooking my favorite cut of steak for dinner tonight at 5:00PM!! She also told me my parents were trying to get a hold of me since 3PM yesterday and haven't seen me.
  • 3:21PM-
    I've quelled all immediate threats of danger for an entire town. When they were starving and eating rations of rotten, corrupt meat, I've given them food and the gift of fertile farmland. When they were too thirsty to sweat, I've demolished a river blockade and allowed irrigated water to flow. When they felt unsafe, I provided security. I've personally saved over 40% of this town single-handedly, sometimes repeatedly for the same villagers. and just now, when I find 3 pieces of some ♥♥♥♥-stained fabric handkercheifs in some hazardous-as-♥♥♥♥ ruins (because, y'know, fabric isn't anywhere else, apparently) after 15 minutes of searching, I finally gain enough trust to be treated as "Friendly".Ungrateful ♥♥♥♥♥..
  • 3:44PM-
    Found a new town. Cleaned up some worms out of a Farm. Very grateful people. I like 'Homestead' a lot more.
  • 5:28PM-
    Girlfriend is furious, says that I lied to her about demonic forces taking over the local area and that I'm no longer invited over for dinner because she threw mine out after eating. After hearing Constance's voice while on the phone with me, she remains convinced that I'm hiding another woman on her. I said, "Nonsense. She's a school teacher. I like my women promiscuous and sultry". She hung up immediately after that while saying "We're Done". Why didn't she beleive me!? I'll smooth it over with her tomorrow.
  • 5:29PM-
    Phone died, but I'll plug it in to charge soon.
  • 5:41PM-
    I've gotten up for the first time since playing to switch out the bathroom bags and grab the rest of my Mountain Dew & Dorito rations from downstairs Forgot to plug in the phone, but I'll get it on the next stand-up.
  • 7:21PM-
    I've stepped foot onto the wastelands known as the 'Obsidian Throne' in my quests and my ambitions for amazing gear. This is one of the coolest areas so far. A whole new dimension, and better than Hell's Sanctuary was.
  • 7:24PM-
    Girlfriend busted my room's door in while screaming about all sorts of stuff. She seems really ♥♥♥♥♥♥.
  • 7:26PM-
    Just got to 2nd level of Cthonic Rift Portal, and got my first summon (from Devotion's Grim Reaper). I've mentally decided that I'm going to explore the Shaman and Occultist characters after I'm done with this one.
  • 7:52PM-
    Girlfriend storms out saying "I give up. I'm not even going to try. Tell your Mom I said thanks for the flowers, because I'm leavning for good." and throws a vase at the wall. Even though it amazingly landed face up, unspilled and unbroken, it was still totally uncalled for.
  • 11:59PM-
    I'm out of Mountain Dew, but I have plenty of Doritos left. If it were the other way around, I'd be really annoyed by seeing "Untouched Meal" every 5 minutes.
  • 1:22AM-
    I'm now out of doritos, but there's still at least a half-cup of water left in the flower vase. I should be good to go for a while before I go downstairs to refill it.
  • 2:44AM-
    The police have arrived at my place and are forcing me to shut off the computer before they take me in. I told them I didn't do anything wrong, that I have an alibi, and that it's all even logged right here! They gave me some ♥♥♥♥♥♥♥t about a 'missing person' and that they have to bring me in for Fingerprints to make sure they know whether or not I'm 'the guy'.

    ♥♥♥♥ing idiots... I wasn't missing. I knew where I was the whole time..

Please, if you value your life, do not get this game.
I've been released after treatment for malnourishment, video game dependence-based anxiety, hallucinations, and an inability to separate fantasy from games. My gf and family have left me.

I'm so alone....
Update: Found multiplayer
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14 of 17 people (82%) found this review helpful
5 people found this review funny
26.5 hrs on record
Posted: September 24
Great ARPG, but with certian flaws.

Crate entertaiment are the same guys behind Titan Quest, which was a love letter to D2, and so it Grim Dawn.


+ Deep customization.
Rivals PoE (Path of Exile) in terms on customizability.
Level 2, you choose a class, level 10 you choose ANOTHER class, doubling your skills, ablities, and creativity.
You also have another layer ontop of it, called DEVOTION, which is well thought out, 'cause it rewards you for exploration.
DEVOTION is another big skill tree which adds passive skills ONTO your active skills.
You can also add stat points onto your character. It's really dull, 'cause you only got 3 stat points and you get 1 stat point per level up.
  • Physique (Health and armor)
  • Cunning (Damage)
  • Spirit (Magic damage and Mana)

+ Lots of replayablity.
Your first playthrough will get you to level 40, but the level cap is 85, so you got lots to progress towards.
Lengthy campaing consisting of 18-22 hours

+ Has co-op.


- Environment.
Areas in this game can feel very samey, leading to repetition on long play sessions.
"Oh, I'm in a green forest, oh I'm in cave, oh I am in another forest, oh I am in another cave, oh I am in a crypt," yadda yadda.

- Optimization.
Everyone has iffy frames on different kinds of builds, even mine 970 with 8350 chokes really hard, dips to 30's and 20's.
This can be damaging to certain people who want to play 60+ at all times.
Main culprit I can think of, could be that they are using same engine they used in Titan Quest (PathEngine) which is already old.

Long and replayable ARPG with more customization than you could ever asked for, low side for having repetitious enivorments and enemy variety with ♥♥♥♥ poor optimization.

Worth buying full price.
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5 of 5 people (100%) found this review helpful
76.4 hrs on record
Posted: September 25
Grim Dawn has all the best elements of an old-school aRPG game, with some new mechanics to keep it fresh. There is never a slow, dull, or boring moment with plenty of content from the Main Quest Line to numerous side quests. The environment is interesting, the classes are fairly archetypal but with a fresh spin, and the hunt for loot keeps you hungry for progression. The character class customization is one of the best, the system allows for dual classing which creates a hybrid class, this allows for a multitude of build designs. The pace is great and there's enough play diversity to offer plenty of replayability, it's a great mix of challenge and depth. In addition to the main and side questing there is a faction system. There are several factions with their own interests in the Grim Dawn world as you develop reputation with them they will offer special faction related bounty quests. Grim Dawn has a robust crafting system and it is always a rush when you discover a rare blueprint for an item. Grim Dawn is a great game and I highly recommend it.
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3 of 3 people (100%) found this review helpful
36.2 hrs on record
Posted: October 2
After 8h I'm still enjoying the feel of this game. It takes me back to the dungeon crawler hack and slash days with some nice modern additions like days/night cycles.
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2 of 2 people (100%) found this review helpful
417.5 hrs on record
Posted: September 29
Grim Dawn is a familiar, yet satisfying action role-playing game, with an amazing world to explore and plenty of loot to discover. Grim Dawn is very rich in content, providing many different classes, customization, devotion tree, faction system and many more. I recommend this game to anyone who loves ARPG or is looking to try out a new game.
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2 of 2 people (100%) found this review helpful
41.2 hrs on record
Posted: October 2
This is not Diablo 3 and it is its best point ever.

D3 where everything is streamlined, you are garantee to have loots for your class and chances for dropping lengedaries are fairly reccurent. Grim Dawn doesn't do that.

It's back to the roots of Diablo2 where you WILL collect tons of crap but suddenly get super excited that you droped a specific loot. You will hoard tons of stuff for your other characters "just in case".

Also, a point I love above all, I don't freaking have to be connected to Internet to play. It helps for Steam Cloud save, but it's by far not mandatory. You won't have game server crash on you because it's unstable, you won't have your instance suddenly go poof while playing because the lag spike.

This is a game for the ppl who liked D2 and disliked what D3 had become.

Plus, multiclassing is quite fun, there are 5 classes and you can mix and match 2 of them. Wanna play a summoner tanker ? Go ahead ! A master of the arcane shamanist ? Sure ! Is all build optimal ? Nope but still you can go and have good 'ol fun with them.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
102.3 hrs on record
Posted: September 20
+ Game rewards you for exploring and customising character instead of punishing
+ Well done GUI, random generation, recipes, and tools for smooth leveling or looting
+ Good variety of monsters and enemy tactics (No endless recolored enemies)
+ Just the right amount of plot, atmosphere, and exposition

- Graphics may not always be appealing and some mild frame stutter
- Heavy randomness mean that your character WILL die and WILL miss its attacks

If you want a solid action RPG that just flows without being too superficial, this is probably the best I've played in five years. A bit deeper than Torchlight but much better gameplay than other RPGs with a large variety of build options, you should be able to enjoy multiple playthroughs.
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3 of 4 people (75%) found this review helpful
25.0 hrs on record
Posted: September 28
Awesome game!
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4 of 6 people (67%) found this review helpful
1 person found this review funny
160.2 hrs on record
Posted: September 25
A lot better compared to diablo 3. It feels more d2 like.
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Recently Posted
41.7 hrs
Posted: October 21
Good game. I do recommend this game. Only two negatives about this game:

1) Grinding for levels after level 20

The experience in this game slows down tremendously beyond level 20. I have a lvl49 character and I just stopped playing because I was tired of the grind to get to the next level. The fun thing about this game is the character customization and being able to duel class build your character. When the leveling slows down, then the ability to build and customize your character slows down to (which is where the fun of this game truely is).

2) Game is boring after first play through

The game does not progress with story or plot to be able to take a character from lvl 1 to 85 in order to beat the game. A player will be around lvl 45 to lvl 50 after the first play through. Then they will play the same whole game and content AGAIN, but in a higher difficulty setting.... soooooo boring.

The game is good and I'm going to give this a thumbs up cause I think people will enjoy the game, but these two negatives ruined any continued interest in me to keep playing the game.
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Dr. Watermelon
8.3 hrs
Posted: October 21
All the things I loved from Diablo 2, and nothing I hate about Diablo 3.
Targeting can tricky with auto-attacking.
Atmosphere is appropriately dark.
Having three attributes makes character-building pretty meh, BUT you DO get actually assign a stat to raise.

NO bugs.
Solid voice-acting, and a large portion of dialogue is voiced.
Stat building
Rewarding skills

Combat becomes reppetive
Ranged combat a little awkward
Helpful? Yes No Funny
275.5 hrs
Posted: October 21
Grim dawn is freaking awesome, just buy it, it's way to cheap for this awesome game.
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𝓡amen 𝓡ains
3.2 hrs
Posted: October 20
What Diablo 3 should've felt like playing.
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89.7 hrs
Posted: October 20
Grim Dawn is a good value. At the price, I can't think of a better Diablo 2-like game (that's not to say that you can't find better for less... PoE for free is pretty darn good).

The overall setting is, well, grim. And that is kind of cool. Almost a halloween type feel, perfect for this time of year anyway (this is being written in October). However, the story line and quests were not too compelling for me. I do think the game's creator truly did try to create compelling lore (tons and tons of books to pick up and read, as well as non-required conversations with NPCs). It just didn't pull me in. There are a handful of quests that allow for choice and consequence, but not enough for me to feel like a part of the story.

The gameplay is actually quite good. I could never get my controller working quite the way I wanted, but that is likely more on me than anything else. Mouse and keyboard work great, though there are some levels (with staircases specifically) that cause problems with navigation if you don't click in the perfect spot for your character to run up.

That leads me to my first real issue of the game, and that is the maps... there is almost zero variability. Once you have made it through the game once, you know the maps. The quest locations never change, so there is no real reason to do full clears after your first playthrough.

The loot... oh the loot. This is where the game truly takes me back. After playing Diablo 3 far too much, I longed for the days of actually having to grind for gear you want. Kind of weird, I know, like asking to be tortured. But there is some satisfaction that comes from finding an epic piece of gear that your character can actually use.

My second, and really last, complaint is the multiplayer. In normal mode, it is no big deal to have connection issues. But in hardcore mode... that can spell the end to your character. I generally speaking have good internet connectivity. So when a game with some frequency causes me to rubberband around, like this one, it makes me scratch my head. If you do plan on playing hardcore mode, I strongly suggest never playing online.

My two complaints included, I strongly recommend this game. The support for it has been pretty good, the DLC is not necessary to enjoy the game to its fullest, and really, who doesn't like rolling trains over undead and worse?
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34.6 hrs
Posted: October 20
Decent game, but just not for me.

-much stuff to kill
-some items and item addons give abilities
-resulting in many passive abilities firering at once :)
-LAN multiplayer mode
-only 4gb

-too many monsters (only aoe builds vialable)
-story and atmosphere did not pull me in
-the character building was not my style
-to easy in the beginning (depending on build)
-nothing really special
-white items useless after first levels, magic items afterwards...
-to many blocks of text in the story
-skill descriptions not very clear
-somehow, nothing special - some parts feel rushed

comment: played on lowest settings, so the graphics looked bad
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66.2 hrs
Posted: October 20
Remember Titan Quest? This game is very similar. It uses a lot of the same mechanics and ideas. You get 2 classes and have special attack skills that proc over top of your default attack. The slottables work the same way as TQ. There are lots of them and they are craftable. The game is fairly difficult, especially if one rushes ahead. Atmospherically the game is like Van Helsing.

That being said Grim Dawn is pretty fun. I am on the fence about the DLC. It costs $5 and only adds one arena and a vendor that almost makes the game P2W. As it is the only vendor to offer devotion points, only available elsewhere by restoring the very limited number of shrines. Granted, you can only buy them with points from the arena but it is still an enormous gameplay bonus. $20 is a hard sell, but ultimately recommended.
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25.7 hrs
Posted: October 20
This game is a great example of what Diablo 3 should of been, Grim Dawn is Top-down Isometric ARPG set in a dark apocalyptic world filled with deadly monsters. Although, repetive enviroments does set back the Atmosphere by a lot. The world might be large, but you may see smiliar enviroments throughout the first playthrough of the game.

It has a dual class system which let's you have dozens of combinations fitting your play style, hundreds of items that are unique in their own way, and great CO-OP where loot isn't shared. *Something that every ARPG needs*

Great Class System
Many unique items
Love the setting of the game
Voice Acting
Hundreds of Quests
18-30 hours of play time
Frequently updated
Great Developers

- Cons
Repetive Enviroments
Slow start to the game (Can get boring for people who are new to ARPGS)
Story isn't enforced, and you quickly lose track of what's going on
Not many difficulty options

Aside from that the game is fantasic, and should be played by everyone.
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0.7 hrs
Posted: October 20
This game is supposed to better than Van Helsing? This is a slow rough game.
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31.2 hrs
Posted: October 20
Grim Dawn is the game that Diablo 3 should have been. A robust progression system, a loot system that feels rewarding even early on, a great setting with an atmosphere that feels more like the first two diablo games and more. My only real gripes are that the voice acting is pretty bad for the most part and that the last 1/3rd of the game feels a bit rushed. A lot of story elements are kind of left unexplained in the end (I assume for an expansion or two?) which kind of sucks, but it's better than having your writers finish the story by butchering it like Blizzard did. I wholeheartedly recommend this game to any fan of aRPGs.
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