Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews: Very Positive (1,780 reviews)
Release Date: Nov 5, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We started as a two-man team and eventually grew to six, then eight after a successful Kickstarter and alpha release. Our early vision was to create a fairly small, somewhat rough game as a way to get our studio off the ground with very limited resources. Kickstarter and Early Access have allowed us to expand greatly on that original vision and to create a larger game with more unique features. We continue to use Early Access as a laboratory in which to test and grow Grim Dawn, with continual player feedback and the flexibility to add new features and spend time refining the game in a way that typical publisher funded development doesn't allow.”

Approximately how long will this game be in Early Access?

“We hope to have all core content completed by mid 2015. Beyond that, we will take as long as necessary to fix, polish, optimize and make adjustments based on community feedback until the game feels ready to call complete. We're estimating final release before the end of 2015 but ultimately, we'll work as long as it takes to get it right.”

How is the full version planned to differ from the Early Access version?

“Grim Dawn is already about 80% complete.

The only major feature not yet in, is another layer of skill development we're calling "Devotions," which will be revealed in more detail later on. Beyond that, you can expect more items, more enemies, more environments and more quests.”

What is the current state of the Early Access version?

“The core gameplay is well established and fun, there are 5 fully complete classes (which you can dual class to create tons of hybrid builds), hoards of loot to collect and an expansive world to explore with many secrets.

Most players are reporting between 10 to 20 hours or more for a first-time play-through. The finished game will probably end up around 15-30 hours for a first-time play-through depending on how much of the content you clear. Since we try to avoid "gating" the player and allow players to access Act 2 even before they've completed Act 1, it is possible to run though the game quickly, skipping a lot of content but there are also huge side-areas and secret areas, so clearing everything will take much longer.

Most players are reporting little to no crashing with only minor bugs. Multiplayer is available and most players are reporting a smooth experience. We continue to work on optimizing performance and expect to release the first significant optimizations in the first quarter of 2015. More performance optimization will occur toward the end of development as programmers finish feature work and are able to focus more on it.”

Will the game be priced differently during and after Early Access?

“We haven't made a final decision but currently it is expected that the launch price will be the same as Early Access.”

How are you planning on involving the Community in your development process?

“We regularly read and respond to our forums both on Steam and the Grim Dawn website. A trip to the Grim Dawn website will show our history of interaction with our community since development first began. We've gathered feedback, posed questions to the community, taken polls to better understand the community's feelings about certain issues and tried to always explain our reasoning behind important decisions.”
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Recommended By Curators

"The spiritual successor to Titan Quest, this loot-based Action/RPG has numerous improvements to the already-great Titan Quest formula."

Recent updates View all (15)

January 5

A Look Back at 2014

The game has grown tremendously in the last year. Join us as we take a look back at all of the features and content that were added in 2014. You may even find a hint at what's still to come!

Thank you to all of our fans who have purchased a copy and provided feedback. Your continued support is helping make Grim Dawn the best game it can be.
http://www.grimdawn.com/forums/showthread.php?t=18641

23 comments Read more

December 22, 2014

Build 23 Hotfix 1 is now live

After receiving reports of frequent crashes in Multiplayer with the latest build, we have investigated the issues and discovered the cause. Build 23's Hotfix 1 is now live.

Thank you to all who sent in crash reports.

v0.3.1.2 (b23 Hotfix 1)

[Tech]

  • Resolved crashes associated with player aura skills in Multiplayer, such as when transitioning to new areas
  • Resolved a crash associated with Inspecting other players in Multiplayer
  • Resolved a crash associated with Trading with other players in Multiplayer

[Game]
  • Updated the dialogues for several NPCs involved with Kill Target quests (ex. Gloomweaver) so that you can no longer accept the quest if you killed the target before. Instead, you will now only see the option to turn the quest in retroactively.
  • The one-shot chest in the Jagged Waste/Pine Barrens/etc area now spawns in one permanent location instead of 3 possible locations
  • Increased the drop rate of Manticore Poison Glands

18 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
Rock Paper Shotgun

“Grim Dawn has earned my trust in a viable future; its foundation--the refined action and rock-solid character progression--is so sturdy that from moment to moment, there’s little to remind you that you’re playing an unfinished game.”
GameSpot

“If acquiring loot, battling monsters and progressing a character to amazing heights is your thing, then, again, Grim Dawn is a great game to look into.”
MMORPG

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Be among the first to experience our growing world, new features and make your mark by participating in polls and discussions on our forum.

Key Features

  • Dual class - combine any of five distinct skill classes each with multiple skill trees in which to specialize. Advance your class mastery to unlock over 25 powerful skills and synergistic modifiers per class. Soldier, Demolitionist, Occultist and Nightblade are currently playable with the Arcanist on the way.
  • Augment your class build with a diverse array of unique skills granted by items and components.
  • Collect hundreds of items in common, magical, rare, epic and legendary classes of loot.
  • Quests with Choice and consequence mean you will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions.
  • Recruit survivors who will lend their services to augment your power. Upgrade the town to improve the lives of human survivors.
  • Gain favor with different NPC factions to unlock additional quest lines and earn perks like merchant discounts. However, aiding one faction could turn a rival faction into your enemy.
  • Connect with old friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced tactical combat with enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotate the camera if you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Test your hero against over 100 named hero monsters, hand-configured with their own unique arrays of deadly skills.
  • Explode obstacles or repair structures to open new paths.
  • Descend into special "challenge dungeons" where enemies levels increase as you progress.
  • Dynamic Weather brings the world to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Collect item recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • The ability to spend money to reclaim skill points alleviates the fear and frustration of having to make early, uninformed decisions that could permanently gimp a character.

Development Roadmap

You can currently play through Acts 1, 2 and the first chapter of, up to character level 40. There are multiple large, higher-level secret areas to be found beyond the main story content. While content is still in development, the core gameplay is already fairly robust and a lot of fun. There is quite a lot of replay value between trying different classes / builds and collecting items. We're still refining gameplay based on player feedback, adding requested features and working to deliver the remaining content and additional slated features. Most players report that the current build is fairly stable with mostly mild bugs and we're always working to fix bugs as they come up. Here is some of the stuff we plan to roll out in the coming months:

  • Currently in development:
  • Continued optimization and bug fixing
  • More questing and NPC interaction involving factions
  • Act 3 - Chapter 2 to be released in Q1 2015
  • Additional big features to be announced

    We expect the final game will provide about 30-40 hours for a first-time play-through on normal difficulty, depending on level of exploration / clearing. This is our first game as a studio and we intend for Grim Dawn to be a continuing franchise, not just a one-off game. So it is important that we put in the time and effort to create something we're proud of, that will help us to earn a loyal fanbase for the future. We hope you'll come be part of this experience and help us to forge a strong new addition to the ARPG genre.

System Requirements

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8
    • Processor: x86 compatible 2.0GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    Recommended:
    • OS: Windows 7
    • Processor: x86 compatible 3.0GHz or faster processor
    • Memory: 4 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Helpful customer reviews
22 of 24 people (92%) found this review helpful
1 person found this review funny
927.0 hrs on record
Posted: January 8
Early Access Review
I believe this game has much to offer the ARPG genre in terms of over all presentation.
Its the hardcore ARPG with its veteran's mode and you can progress with a challenge and get rewarded with extra loot.
Plus they still have the rare item hunting and rewards for farming with a twist. Look up Monster Infrequent (MI) for more info.
Extensive crafting and personal economy that can be traded with friends or the community.
Lots of storage space but you will need it when collecting your components and crafting with them + storing your great finds.
You will be challenged as much as you want wile farming with a modest level scaling feature.
The first 2.5 acts are out. 3 acts are confirmed there have been rumors of a small 4th act.

You can level to 40* with its 116** skill points available to spend once you figure out your build idea get ready for some choices as your allocating 3 skill points a level you can respec your skills but not your mastery level so choose wisely between stat and mastery rushing or leveling your primary attack skill, aoe skill, defenses, auras, debuffs, cc and more. I would recommend with your 116 skill points aim for having at least 1/2 of them in your mastery and you will want to focus mastery > skill ups to a degree for the first 15~ levels. Ideally you will want to have a good lead in your mastery level, it should be 10+ points past your current level and you should feel safe and have the stats you need to scale your damage and HP.

* 40 is the current level cap, I have no official news on the final number but they say it should be close to 50 - 75 at last estimate but I assume closer to the 75 side.
** 116 skill points is 3 a level (for now I could see it drop to less at closer to the 70+ mark. 1 bonus skill point for the current game we may get more skill points before we progress to the second difficulty. So final number of skill points and skills to be determined, build ideas over 9000, sorry had to.
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21 of 25 people (84%) found this review helpful
4 people found this review funny
162.3 hrs on record
Posted: January 7
Early Access Review
Diablo 1 atmosphere + Diablo 2 skill trees that are now horizontal as opposed to vertical + Freeform character building + World of Warcraft reputation meters + Quests with choices + Titan Quest engine - Diablo 3's failed auction house experiment (Just kidding, Blizzard and gold sellers made a killing during its hayday.) = Grim Dawn.
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12 of 14 people (86%) found this review helpful
16.3 hrs on record
Posted: January 9
Early Access Review
Aye. This is some good ♥♥♥♥. Am a massive fan of Diablo 1 and 2 and was disapointed in diablo 3. never got into Path of Exile or Torchlight, something about them i just didnt dig. But this. This is awesome. The setting is wicked, the music kicks ♥♥♥, the creatures are diverse and you have to change tactics to beat them. And its only in development. Do yourself a favour and get this game. Spend an hour playing and if you dont like it then shame. Shame on you
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13 of 17 people (76%) found this review helpful
59.5 hrs on record
Posted: January 2
Early Access Review
tl;dr Buy this game right now, full price if you have to, it is worth every penny and then some.

You know when you look at a game and you go, oh yeah I can dig that. Then you buy it, and then look at the clock and you just spent the last 14 hour straight playing? This is one of those games. That should sell you enough without even reading on.

So heres the obligatory pros and cons list

Pros:

1. Graphics are very nice and detailed. Much detail went into a lot of the textures, and environmental effects to enhance the feeling of the zone you are in. Also the granularity and amount of settings to tweek would make any enthusiast gamer smile.
2. Skills are almost ripped right out of titan quest. Mix and match up to two different skill trees to form your own classes!
3. The current story is rather intriguing, and for a game genre not typically inundated with dialogue, it offers nice story depth, and "bioware-esque" branching diologue.
4. The sounds and music are very well created to the atmospheres you travel around to.
5. Closest thing I've ever come across to an open world ARPG. It gives a general direction to head in, and several winding paths and side dungeons to explore, making the map feel massive in scale.
6. Fledgling ( Currently ) crafting system which uses upgrades as a currency for crafting multitudes of items. Very exciting to see where they take it from here.
7. Offline and Online multiplayer, currently up to 4 players.
8. Heres a unique one, The game doesnt treat you like a child, and hold your hand. It gives you the option for pop up tutorials if thats your thing, but after that, it doesnt spoonfeed you easy enemies and a straight path. It tends to let you wander and choose many different ways to get to your goal. Some more painful than others.
9. The combat feels punchy and rewarding if you can get the hang of how the A.I. functions and your mastery of the controls.
10. THE ABILITY TO MOVE YOUR CAMERA, and to zoom out. These simple buttons make all the world personally. You can view everything in any angle you choose!

Cons:
1. The graphics / engine. The game is, albeit, an alpha, however it suffers from extreme frame dips, chops, stutters, and minor freezes. It is generally playable, yet sometimes it randomly dips to near unplayable frame rates for no apparent reason, causing many a player to drop their settings.
2. The current amount of skill trees feel rather limited to the basics, and it feels rather cramped in comparison to Titan Quest.
3. The multiplayer is glitchy, and crahses for reasons unknown more often then appreciated.
4. Information on some quests and most items and crafting is very scarce due to the new-ness of the game, which sometimes causes confusion.
5. No voice overs on the main bulk of dialogue causes a small feeling of disconnect from the story.

In summary, the game will steal many an hour from your spare time if you let it, and they are very well deserved and spent hours, based on the amount of money they are currently asking. The game is in no way finished yet, and there are extremely exciting features coming soon, such as Factions, and hopefully more crafting.
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7 of 7 people (100%) found this review helpful
21.9 hrs on record
Posted: January 5
Early Access Review
Probably one of the few early access games that is well worth the full price. Even though it has the early access tag it's polished, plays well, and the development crew is in touch with its user base. I've bought one too many games in early access that have steady development for 6 months then it drops off a cliff or is abandoned entirely... this is definitely not one of those cases.

For any fans of Diablo or any of hack n slash, this is a must buy. Lots of replayability and variance between classes. I've only put 20ish hours in but each time they update I get sucked in once more. I can see myself playing this well past final release and will definitely support the devs with any other project and/or expansion.
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7 of 7 people (100%) found this review helpful
37.8 hrs on record
Posted: January 7
Early Access Review
Despite being in beta (early access) the game is very well fleshed out up to level 40. I've only encountered a couple bugs. Gameplay wise I find it just as fun - if not more-so - than Path of Exile (PoE). Both Grim Dawn and PoE borrow heavily from other games in terms of character progression. Grim Dawn from Titan Quest, and PoE from Final Fantasy 7 and 10.

Grim Dawn isn't an always-online game like PoE however can be played multi-player online or locally. It also allows you to circle the camera around to get a full look at the environment, which Path doesn't. My main gripes with this game is its continued use of Diablo-style isometric gameplay (instead of straight 3D 3rd person action RPG), lack of multi-character control and unoriginality in terms of character progression.

That said isometric "Diablo-style" Action RPGs are still one of my favorite genres and it's way worth the buy, even in beta.
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6 of 6 people (100%) found this review helpful
298.3 hrs on record
Posted: January 2
Early Access Review
Really good game. One of the best offline ARPG's atm and it also has a Multiplayer if you prefer to play together.

Skill Tree could be a bit more complex, but that's going to be improved in the future as far as I've heard. The Developers are actively updating the game and working on new content. :)
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6 of 6 people (100%) found this review helpful
5.4 hrs on record
Posted: January 4
Early Access Review
One of those games that feels like its been in Early Access forever. Still what is in place is a worthy successor to Titan Quest. It's not Path of Exile, but also its not Diablo3. Personally I like games that have an offline solo mode like TL2, especially when the kids are on Netflix and the wife is on the SmartTv!... Overall it's a satifying ARPG and well worth playing now in it's current state. Lacks a little polish, optimisation and completed act3 from when I wrote this.
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6 of 6 people (100%) found this review helpful
23.0 hrs on record
Posted: January 8
Early Access Review
Best Hack & Slash, ARPG I've played in a long time! xD
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6 of 6 people (100%) found this review helpful
33.0 hrs on record
Posted: January 12
Early Access Review
ARPG is really what got me into gaming years ago, and Titan Quest was one of my favorites just because of the theme and storyline but it also played well. Grim Dawn has been a good follow up to that effort.

This just feels like a really solid game right now even in early access. I feel it could use some tweaks in some areas but overall it is a very good game already. Only thing is I got to the end of the content yesterday which was a huge bummer! I wanted to keep going but will need to wait until the rest of the content is released.
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6 of 6 people (100%) found this review helpful
30.5 hrs on record
Posted: January 17
Early Access Review
This game is simply incredible,
and the best thing is...
It has multiplayer.
MULTIPLAYER
So, if you dont like being all alone, killing monsters and people, you can do it in company of your friends
YOUR FRIENDS
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6 of 6 people (100%) found this review helpful
219.6 hrs on record
Posted: January 18
Early Access Review
Best ARPG Ever!

Grim Dawn is packed full of Intense Combat, Great Loot, Excellent Classes, Secrets, Challenge, Blood and Darkness.

It's VERY playable and enjoyable even without being complete.

Due to Crate Entertainment's dedication along with sense of direction and taste in ARPGs, when this game is complete it will truly be...

THE BEST ARPG EVER!!!
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6 of 6 people (100%) found this review helpful
222.8 hrs on record
Posted: January 19
Early Access Review
What can anyone say about this game, nothing bad I hope! Deciding to write a gist of a review for this game I now look back from the humble beginnings through till today to only have a few things in response for the readers; Well done Crate Entertainment, well done; You should pat one another's backs and relish in your creativity and fanaticism for this diamond in the ruff. The game is not even finished and I am still chipping away for hours to my much loved and enjoyed time for there is so much to do in this vast yet beautiful world you your selves have brought to light.

PROs :

- Everything from the camps, towns and to my delight a city yet to traverse with lots of amazing characters and environments to the over all game play itself. I would highly require more to pick up this book and join the thrills and chills. Always finding new things around the corner as I travel the vast changing lands and the characters, all unique individuals leaves me always looking for more only to be more aspired to continue my journey across the realm of Cairn with much hopes of furthering my own story with the established world for exploration. So go ahead, pick it up and delve in; You won't regret a thing, enjoy.

CONs :

- For the only down side is that, well, it is not finished, so the story ends as Crate Entertainment release parts for new hopes towards all the bright eyed adventurers out there. Patience is required that is well worth all the grueling waiting and self distractions.

Overall one of the best ARPGs I've played to date, Try it today and please support the ingeniously awesome group behind this ravishing tale of heroism you all have, currently playing or Only heard wisps of it's name, Grim Dawn.

Author William L. Hood
;And Gamer;
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6 of 6 people (100%) found this review helpful
47.9 hrs on record
Posted: January 10
Early Access Review
Nice game , it is in my opinion a Fallout , meets Diablo style game very addicting . hope to see some DLC in future
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5 of 5 people (100%) found this review helpful
135.6 hrs on record
Posted: January 8
Early Access Review
Seriously one of the best ARPG's ive ever played.
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5 of 5 people (100%) found this review helpful
74.4 hrs on record
Posted: January 7
Early Access Review
Melds the best elements from Titan Quest, (primarily class system/augmentation/itemization) while going for more of a Diablo II-ish setting, which could best be described as gothic steampunk.

If you were a fan of the Diablo series, primarily Diablo II, definitely pick this up.

If you thought Titan Quest had great mechanics, but didn't care for the Greek lore and setting, this is really the game for you.

The multiplayer truly is great, you are given the option of enabling Instanced Loot as well, so there's no fighting over who gets what.

You can also inspect other players at will, to view what gear they're using, as well as their other attributes.

I was a bit skeptical at first, but after putting a good handful of hours into this, I can safely say this is one of, if not my most favorite ARPGs since the release of Diablo II: LoD.

While I purchased this at half off, I can safely say this game IS worth the FULL price.

A+, highly recommended.
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5 of 5 people (100%) found this review helpful
2.9 hrs on record
Posted: January 8
Early Access Review
This game honestly feels like TitanQuest, and it's great. It's enjoyable and nicely done. I've only played a few hours of it, but so far I've had a good time with it. I highly recommend this game, for people who enjoy the top-down view, point and click adventures.
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5 of 5 people (100%) found this review helpful
72.7 hrs on record
Posted: January 27
Early Access Review
To sum up Grim Dawn, imagine Diablo 2 crossed with Titans Quest, with a tiny hint of roguelike thrown in.

This game is being developed by some of the developers from the creators of Titans Quest, and is using the Titans Quest engine. However, within the engine they have managed to change the game enough to make it distinct from a Titans Quest mod. Think similarly to Unreal Engine. It may not be as flexible, but god damn if Crate can't bend it anyway.

The game heavily favors exploration, with secret quests, bosses and chests hidden around the world. Its fun to find new stuff, and even more entertaining to blow a friends mind by showing them where a level 30 boss is in a level 18 zone. Yes, he will destroy you if you aren't very prepared.

There is very little hand holding inherant in the game, however the community more than makes up for it. Due to a previously successful kickstarter, there is a large community who have been helping guide newbies, and also to just have fun together. I would highly recommend joining the forums, and atleast reading the developer journals 'Grim Misadventures' as they provide sneak peaks at upcoming content.

Yes, this game is incomplete currently, however, what they have released so far is well worth the price in my opinion. Torchlight 2 was a similar price, and may currently have Grim Dawn on play length (I think it would actually be close however) but only up to Act 3 Chapter 1 is currently playable.

The build system will be similar to anyone who knows something about Titans Quest, with the combination of two different skill trees, i.e. Demolitionist+Nightblade=Saboteur.

Simply put, if you enjoyed older ARPG's, filled with secrets and crazy builds, then you will most likely enjoy this. Atleast give the forums a peek.

- Ham
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5 of 5 people (100%) found this review helpful
13.4 hrs on record
Posted: January 26
Early Access Review
When I first started playing this game I did detect similarities with this and Titan Quest. That isn't a bad thing. I love the Titan Quest series, and I don't honestly know what happened to the team who created Titan Quest, or who specifically is a part of the creation of Grim Dawn, but those who are working on Grim Dawn are doing a fantastic job. A new environment, new classes, new skills, and a pretty cool gem system are all enjoyable. I think the best thing to note here, is that it's a hard game. It's not forgiving. I wouldn't suggest going hardcore at first. Mobs are constantly scaling to your level, but only within reason. The battles are very intense and I feel like this game in the 20 hours I played of it, is definitely a great co-op adventure. I didn't play this single player, but I loved playing with my friend in co-op and didn't experience any technical issues, just one random disconnect. I like this game a lot, I guess the only problem I have right now is I don't know when to expect completion, or how many chapters are to be in this game. In my 20 hours my friend and I completed a lot, we explored, we killed maneater, we found out that there is an actual order of which things should be taken, but we ended up killing like, the final boss, then the other bosses scaled to our level, and we fought them at random times or when we actually progressed through the story at those given times. There are a lot of options in this game, and really the only requirement is to want to explore and enjoy yourself. If you don't want to kill a boss, you really don't have to. I am sure there is a requirement for some instances to get into a next chapter (which we are limited to just the 1 right now) then maybe a huge final boss encounter must occur, but really it was a lot of fun to be able to not have to do anything, but still doing things.

TL;DR

1. Dungeon crawler.
2. Quests are pretty optional, but also seem to finish naturally.
3. Challenging, mobs scale to your level.
4. Class/subclass specifications make multiple play throughs a must.
5. Exploration with very few deadends.
6. I like Blizzard games, I am not biased. I didn't like Diablo 3, I feel this game beats it. Hard.
7. $25
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6 of 7 people (86%) found this review helpful
54.0 hrs on record
Posted: January 1
Early Access Review
9/10

pros:good loot, lots of skills(altho would want more) ,tons replayablity,realy well made bosses, lots of stats .

cons: dying does not matter if u die u lose small amount of xp and u can come back to the place u died in an instant (you have infinit portals) there needs to be some harsher penalty, some aoe spells feel very buggy when used basicly most of the time u wonder why some mobs didnt get hit (tried throwing knifes skill and some skills that give attack mods that lets u hit adjacent mobs pls fix asap).

however this game and DAI were the best games i have played this year,and for the buggy spells i expect this to get fix before launch.
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