Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews:
Very Positive (687 reviews) - 88% of the 687 user reviews in the last 30 days are positive.
Very Positive (10,113 reviews) - 93% of the 10,113 user reviews for this game are positive.
Release Date: Feb 25, 2016

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August 3

Grim Dawn's First DLC, The Crucible, is Now Available!

We are proud to announce that Grim Dawn's first DLC, The Crucible, is now available on Steam!

The Crucible introduces a brand new way to experience Grim Dawn's cruel menagerie of enemies while gathering sweet sweet loot through its 150 waves.

To coincide with this release, patch has also gone live. The latest update to Grim Dawn features a number of balance changes that should open up even more options for you to build your characters. For the full list of changes, visit the forum.

Good luck in the Crucible. May Lokarr have mercy on your souls.

82 comments Read more

June 7

Set Out Upon the Hidden Path with V1.0.0.4!

The latest update for Grim Dawn has just gone live. In addition to various balance changes and improvements to the modding tools, this patch bring Grim Dawn's first free content update: The Hidden Path.

You too can now set out upon the sacred route taken by the faithful of the Witch Gods. Where will it take you? And what secrets will you uncover?

Your journey begins near Lower Crossing...

For the full list of changes, visit the forum.

117 comments Read more


“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”

“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Help shape the future of development and be among the first to receive news about Grim Dawn by participating in polls and discussions on our forum. http://www.grimdawn.com

System Requirements

    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
    • Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent)
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    • OS: Windows 7 / Windows 10
    • Processor: x86 compatible 3.2GHz or faster processor (Intel 4th generation core i-series or better)
    • Memory: 6 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Customer reviews
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Very Positive (687 reviews)
Very Positive (10,113 reviews)
Recently Posted
The Billy
162.6 hrs on record
Posted: August 23
Solves Diablo 2 withdrawal.
Helpful? Yes No Funny
73.7 hrs on record
Posted: August 23
Old school ARPG hack and slash that support multiplayer!!!
Helpful? Yes No Funny
78.8 hrs on record
Posted: August 23
I think the story of this game is not fulfilling or interesting. The graphics/animation are unappealing to me. While the story is drab plus the graphics being less than average (relative to 2013-2016) impacted my ability to get immersed, I still really enjoyed the game and will continue playing for at least two-dozen more hours. 6.5/10
Helpful? Yes No Funny
862.2 hrs on record
Posted: August 23
Backed this a logn time ago just because it was developed by some of the people behind Titan Quest, one of my favourite games ever. Development history -even with delays- and response to backers inquiries was outstanding, a perfect example of how to do a crowfunded game.

The game itself is just great: a dual-class ARPG that inherits many of Titan Quest's strengths (along with some design ideas and some very, very minor flaws). Replayability is focused on choosing different character classes, because the world itself is more or less static.

However, the sheer amount of content, loot, and features will make any player of the genre happy.

Helpful? Yes No Funny
42.1 hrs on record
Posted: August 23
Through 40+ hours of playing and trying different classes i can honestly recommend Grim Dawn to anybody thats into or looking to get into ARPG style games. Grim Dawn takes alot of mechanics from games like Diablo 2 or Path of Exiles while also keeping it reletively similiar to Titan Quest(Made by the same dev team). In no way is being like any of those 3 games a bad thing, Diablo 2 after all is what everybody compares any ARPG made nowadays too, and Grim Dawn does not dissapoint. Compelling and dark story, great graphics, smooth combat and overall gameplay, great loot system that keep your character changing and getting better throughout the game. TONS of class customization, so many different class combos that it really makes every character a whole new experience. When i finally finish the game, i will give a more in-depth review as for end-game content and replayability. This game is great and well worth the money.
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424.6 hrs on record
Posted: August 23
Enjoyed this game from day 1, all through development the game makers went from strength to strength. the only issue is its pretty grinding ive spent hundreds of hours, single player and team based, and have yet to complete many item sets. The replayability runs out as you realize your caracter is nerfed to accomodate a new difficulty level, with a new play through. Its feels like a bit of a waste when you build up a character in every way for it all just to be deminished. The game offers varieties of character classes that can be combined but with thier difficulty increase system, the choices become very limited and one dymensinal, building resistances. Why go on about resistances because the whole game is based on them, you die very quicklty without then no matter how good your gear is in fact your gear makes no difference unless it carries resistances. At first this is managable but playing in Ultimate difficulty prepare to die more than the easiest difficulty.
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153.6 hrs on record
Posted: August 23
A true ARPG. Quests with consequences, your choices matter. The world is huge and has in many regards an open-world feeling to it.

It is indeed Titan Quest v2.0 reskinned and while it sticks to the original game mechanics Grim Dawn added a lot more. When I say a lot, I actually say an effing lot. This game has content to keep you busy for hundreds of hours and allows you to be extremely creative with your character builds as it provides a design freedom beyond anything else with several layers of character development (itemisation, dual class skill tree and the devotion system).

Well. I could give details about the gameplay or the depth of the game, about the handcrafted levels smartly designed or the intelligent randomisation. But I simply won't. Instead I will just say that this game is totally worth its price if you enjoy the genre. A heartily recommendation.
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75.6 hrs on record
Posted: August 22
This game is so amazing, top 5 favorite ARPG of all time. Such a beautiful world , full of loot and wonders. I love grouping with randoms and just killing it. Love this game so much. Thank you.
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23.5 hrs on record
Posted: August 22
The level of customization in this action RPG puts it really high in the category to me. Dual-Class is one thing, Devotion gives it that feel to make your playstyle truly different every time. DLC is fun as well just for $5 for Survival Waves. Completely worth a buy, outtrumps Diablo 3 IMO.
Helpful? Yes No Funny
79.9 hrs on record
Posted: August 22
Diablo 2 vibes. Executed very well overall.

There are consistent FPS dips. Even on low settings with recommended graphics hardware. Crate is patching and developing more content so I hope it's addresssed in the future.

Leveling new builds is rewarding and provides replayability. Would still like to see an endgame implemented to do stuff with our builds. The crucible DLC is a great start.
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Most Helpful Reviews  In the past 30 days
192 of 199 people (96%) found this review helpful
7 people found this review funny
94.2 hrs on record
Posted: July 25
As a veteran player of aRPGs, I want to share my feels about Grim Dawn with you, after about 90h of gameplay.

Features I like:
+ Involving, dark story.
+ Beautiful graphics and style,
+ Atmospheric soundtrack,
+ Very satisfying and 'meaty' combat model,
+ Faction system with bounties and nemezis hunting (though I've never faced any),
+ Devotion system,
+ Festival of loot,
+ Good crafting system,
+ Lots of components, aguments and item-granted skills which provide wide variety of builds,
+ Day/night and wheater system,
+ At some point it's quite challenging (over 70 deaths druing 90h of gameplay),
+ I haven't try multiplayer yet, but I am sure it's very, very fun (instanced or FFA loot, combat with friends, etc.),
+ Easy, reasonable travel system,
+ Vast locations filled with details and less linear than in most aRPGs,
+ Lots of hidden treasuers, places and secret quests,
+ Possibility to rotate and zoom camera and map,
+ Modding tools with huge possibilites,
+ Class dualism..
+ .. but it would be awesome to add new classes (TQ:IT had 9). However, it's definitely great with 6 various classes at the moment.
+ One of the best price/quality deals,
+ Hardcore mode.

Features I'm neutral about:
* Consistent world - I couldn't feel Cairn division into acts,
* Lack of character customization (only male/female - same as TQ),
* Absence of shrines with buffs (present in TQ), however I think they're not necessary here,
* I have a problem with memorizing locations, NPCs and major bosses names,
* Lack of Polish language,
* After 90h of gameplay my character is at lvl.. 78/85.
* After creating new character it doesn't show up instantly - player must go to options and come back to main menu to see it.

Things I dislike:
- Aetherfire (green flame on the ground) and poison pools are bit overpowered,
- Few animations should be improved (e.g. stonetusks),
- Sometimes vision gets too dark,
- Ocassionaly crashes at alt-tabbing or game exiting.

Incoming first DLC - Crucible - is a hope for a better endgame content with a chance for ranking rivalry and source of loot (hopefully also new).
I believe that future content will make this game one of the best aRPG's of all time (for me it is now).

A must have - not only for aRPG genre lovers!

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141 of 202 people (70%) found this review helpful
161 people found this review funny
91.6 hrs on record
Posted: July 24
Grim Dawn is without a doubt a Diablo clone. Did you like Diablo? You like the Torchlight? You gonna like this. It's like a pizza. You can get pizza anywhere. You can go to the pizza hut, the dominoes, the papa johns, everyone has an opinion about where to go to get the pizza. So you go to the resturante across town, they serve you a pizza. Maybe you like the sauce, maybe no, but it's authentic. The owners own grandma taught him the recipie for his sauce and him and the boys work the kitchen all day. He made you a pizza with all the love and care he can put into his giant italian family. You gonna send that pizza back cause you don't like the sauce? I don't think so. Not unless you wanna be swimming with the fishes, capice?

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33 of 36 people (92%) found this review helpful
2 people found this review funny
487.3 hrs on record
Posted: August 2
Grim Dawn is one of the best ARPG. You can make a variety of builds like pet army, magic caster, dual blade/gunslinger, or even a tanky afk build. 15 class combinations from 6 bases with over 25 skills per class, excluding lots of skills from devotion system and items.
While finding the right build is hard to decide early, there's a ton of guides or shared characters for testing purpose from Grim Dawn forums (always backup your save files first). Sometimes you'll find a fun build that's yet to discover.
If you like Diablo, PoE, or Torchlight, this game will suits you.
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37 of 43 people (86%) found this review helpful
2 people found this review funny
511.8 hrs on record
Posted: July 27
Feels good man.

Clocking in decent hours and enjoying it still like it was a good old Diablo game (first one was the true love in the early days of gaming, maxing all 3 classes multiple time and spending a fortune on dial up fees with modem). This is a game that keeps on giving despite me purchasing it on the very first week of the early access years back.

I play it like a madman for a week or two and give it a good break for month or two and it always feels just as natural to come back to like Diablo series did.

Easy to pick up and hard to let go off, the traits of a good game are showing up here.
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27 of 28 people (96%) found this review helpful
156.3 hrs on record
Posted: August 12
Grim Dawn

Im just having a blast with this game, I wish I had bought this game sooner none the less Its still worth every penny in my book. Seeing some friends playing it made me want to also delv in and enjoy the game, and that I most certainly am.

The maps are huge, there are tons and tons of quests to aquire and complete as you play through, the lands are massive and beautifully detailed compared to what I have played in the past. There is stacks of items to pick up, crafting, and alsorts of stuff to do in this game, so much so Im so lost with it all. I mostly just equipt the best weapons and items checking the stats then sell the rest, so I can stock up on health and energy vials. You can also store your items in storage places in the towns as well

You get to make rifts (portals), but only 1 at a time, so I use this when out exploring hacking & slashing away while having fun, so if I die I can warp back to where I was or nearing a mission and OR a Boss fight. When you die you will loose your experiance points, so make sure you go back to your grave marked with a skull to reclaim them. At times I could not do this as I lost my place and or was a dare devil and ran through the green stuff, dont run through long paths of green stuff ok, try find a way round.

There are also pets you can earn to help you, I have 2 plus a pet that spawns on his own, dont ask me how I got them, I have no idea, but I have them now. Maybe thats why Im slower at leveling up in the game, because Im sharing my points I earn around to my pets, as they not strong yet. But they do help me out, I love my pets :)

Anyway there is just to much to explain with this game, and I cant possiblly explain it all, nor word it all appropriately. I just wanted to share that I am having a blast with this game, its addictive but only if its your kinda game. I will continue to play this game and hope I can finish it as well. Who needs more games ?, I now have Grim Dawn :)

Price wise to me its worth the full price, BUT if your patient wait for another sale, this game does not disapoint.;)

Just for the record, game plays great with the Xbox controller, but was a pain to work out how to get it all set up. I managed and I now play this with my Xbox controller :)

This is the set up guide for the Xbox controller, a friend was happy for me to share on my review for anyone looking for help in setting the Xbox controller up. Thank you @powbam for the guide and letting me share it as well

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10 of 10 people (100%) found this review helpful
731.7 hrs on record
Posted: August 17
Grim Dawn is the spiritual successor to Titan Quest, an ARPG set in Greek Mythology, only this time it is an original setting with an original story. The game begins as you awaken from a hanging. Your crime: being corrupted by Aetherial energy. Coming under the influence of this energy gives the gift of superhuman abilities (aka the skill tree), but can also turn you into a shambling undead. You are sent to investigate this Aetherial energy in a nearby cave to win the influence of the town that tried to hang you, and the story carries on from there.

There are 6 different classes in the game: Soldier, focusing on physical, bleed, and internal trauma damages with a focus on defensive shield-use; Shaman, a two-handed weapon focused character that deals a combination of lightning, bleed, and retaliation damage with defensive life leech and regeneration abilities, and can also summon a briarthorn beast; Nightblade, a very offensively minded melee dual wield character with a cold, pierce, and poison/acid damage focus, and can also benefit from guns or crossbows; Arcanist, the spell-caster with a bevy of elemental skills but is very strong with fire and aether damage, and uses damage reflection and damage mitigation sphere skills for defense; Occultist, a summoner focused caster strong with chaos, vitality, fire and poison/acid damage that uses a combination of acid retaliation and life leech for defense; and finally Demolitionist, a bomb tossing, trap throwing gun toting pyromaniac using mostly fire and lightning damage and uses a variety of stuns, blinds and fumbling attacks for defense.

You pick your first class on your first level up, with the ability to pick a second class at level 10. It is highly recommended to do so as each class has multiple synergies with another and leveling up two skill trees instead of one provides you with more character stats: PHYSIQUE, CUNNING, and SPIRIT. Physique regulates your hit points and ability to wear heavy armor. Cunning regulates your pierce and bleed damage as well as chance to hit and critical chance. Spirit regulates your mana pool, and elemental damage.

Another important part of your character is the Devotion map. Throughout the game there are shrines that require certain craftable materials in order to restore them. Restoring a shrine gives you a devotion point. On the devotion screen are many constellations, each a cluster of connected devotion points that provide themed skills and abilities. Some of the skills gained from the completion of a constellation can be attached to a skill on your skill tree, making it more powerful. It adds another satisfying layer of complexity to your character, and is absolutely necessary to master in order to tackle the harder difficulties.

Crafting is very deep and involved. At around character level 15 you recieve a quest to recruit a blacksmith. There are two different blacksmiths to pick from, one is stronger for magic based characters, the other for physical damage characters. This blacksmith can make either a random magic weapon armor for you or you can find rare and unique recipes dropped by monsters. The ingredients for these recipies are also dropped by monsters. The ingredients can also be infused into weapons to give them different stats and abilities.

There is also a faction system. Defeating certain types of enemies raises your influence with the 5 or 6 different factions in the game. Different levels of influence allow you to buy different tiers of equipment from faction vendors. It should also be noted that defeating enemies also lowers their standing with you, and you can even become so hated that special super unique enemies can spawn from that group of enemies, and hunt you down.

Combat is very visceral and satisfying. Critical attacks shake the screen and send send your enemies flying. All skills have a unique animation and are very fun to use. There are 4 Acts and 3 difficulties. The max character level is 85.

I've been playing the game since build 15 and every build since then to the release and beyond has drastically improved the game. I highly recommend this awesome ARPG.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
22.1 hrs on record
Posted: August 7
Grim Dawn is an excellent addition to the Diablo genre. In fact, I definately prefer this to the Diablo and Torchlight series. The whole thing is very polished and creates an overall really great playing experience. The universe that Grim Dawn is set in is really cool and definately has me and my wife hooked.

For those that are not familiar, games in this genre basically boil down to grinding for XP and better loot. It's very fun. You crush a dungeon and then upgrade your stuff. The underlying premise is that simple.

+Great universe with metric tons of lore and personality
+Everything is very high quality - from the music to the artwork to the game balance (which can make-or-break games like these)
+The controller support is awesome
+I love being able to multiclass; it breathes so much more replayability into it
+I love all the graphics settings - I can play it on my gaming rig in all of its splendor, or on my laptop and still get smooth play
+The new DLC is fantastic and even adds more replayability
+The user interface is well done; there is a bit of a learning curve for any game like this, but that curve is definately reduced with the intuitive interface
+Multiplayer is super easy to set up and a lot of fun
+Super cheap for the quality and value

-Some of the voice acting is 'meh', but honestly, just the fact that they have voice acting at all is bonus to me
-Yeah it is grindy; all games in this game are

If you are fan of Diablo-esque games, this is a no-brainer. Totally worth full price.
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6 of 6 people (100%) found this review helpful
326.8 hrs on record
Posted: August 1
Grim Dawn may be a little harder to get into than most hack n' slashes, but it's crafted with an old-school gaming approach coupled with newer solutions found in the latest games.

Rich, dark atmosphere has a surprising amount of depth and choices that impact gameplay. While the storyline isn't that involving (saving the world from invading monster factions and learning why), seeing how the people in-game are affected definitely is. Under all this there's plenty of cleverly hidden lore and hard-to-find secret areas.

+Good twist on typical skill tress, where you select two classes and find synergy between them, and decide how deeply you invest into a class
+Devotion is a system of common abilities that can back up the weakness of your character. For example, if you lack survivability, you can go for a number of defensive procs. The shrines for these devotion points are found throughout the world, which encourages exploration
+Very cool bosses, tough dungeons, good enemy variety
+An interesting faction system to make the grind matter a little more
+Powerful legendary items that are rarer than in most ARPGs, making them more prestigious
+After 200 hours, there's still so much to do

- Netplay experience may vary
- Often doesn't feel rewarding enough. You'll have a very hard time finding legendaries for your build, may have to trade
- Feels grindy. It takes a lot of time to slog through all the difficulties to get to Ultimate, and farming infamy for the enemy factions can be very tedious

With hundreds of build combinations, an expansive world, and the ability to play with friends, Grim Dawn breathes new life into the old-school hack n' slash games. It may feel too grindy at times, but the combat is crisp and satisfying at all times.
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7 of 8 people (88%) found this review helpful
56.1 hrs on record
Posted: August 8
Wonderful child of Diablo 2 and Titan Quest. And also addictive. Dangerously Addictive. :)
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18 of 32 people (56%) found this review helpful
4 people found this review funny
9.0 hrs on record
Posted: August 4
Очень крутая пиратка!!
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