Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews:
Recent:
Very Positive (453 reviews) - 88% of the 453 user reviews in the last 30 days are positive.
Overall:
Very Positive (9,012 reviews) - 93% of the 9,012 user reviews for this game are positive.
Release Date: Feb 25, 2016

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Recent updates View all (34)

June 7

Set Out Upon the Hidden Path with V1.0.0.4!

The latest update for Grim Dawn has just gone live. In addition to various balance changes and improvements to the modding tools, this patch bring Grim Dawn's first free content update: The Hidden Path.

You too can now set out upon the sacred route taken by the faithful of the Witch Gods. Where will it take you? And what secrets will you uncover?

Your journey begins near Lower Crossing...

For the full list of changes, visit the forum.

102 comments Read more

April 28

Modding Tools Now Available with V1.0.0.3!

With our latest game update, you can now delve into Grim Dawn's development tools and create your own content! The potential here is tremendous and we here at Crate are excited to see what the community comes up with.

The Modding Tools Guide is included in your installation folder, but can also be downloaded here. We highly recommend that you check it out if you are interested in modding Grim Dawn as it contains some important information on getting started.

Good luck and enjoy!

This update also includes some changes to the game. For the full list, visit the forum.

68 comments Read more

Reviews

“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”
92 – MMORPG

“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Help shape the future of development and be among the first to receive news about Grim Dawn by participating in polls and discussions on our forum. http://www.grimdawn.com

System Requirements

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
    • Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent)
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    Recommended:
    • OS: Windows 7 / Windows 10
    • Processor: x86 compatible 3.2GHz or faster processor (Intel 4th generation core i-series or better)
    • Memory: 6 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (453 reviews)
Overall:
Very Positive (9,012 reviews)
Recently Posted
Mr. Christer
( 10.5 hrs on record )
Posted: June 30
If you prefer Diablo 2 over Diablo 3 you'll love this game.
Helpful? Yes No Funny
Cuppiocaek xDAx
( 4.8 hrs on record )
Posted: June 30
Imagine if Titan Quest was high on crack and extremely depressed.
Then it got given $100000 to do whatever the ♥♥♥♥ it wanted.
So it bought more crack and got more depressed.

That is Grim Dawn.

Its pretty ♥♥♥♥ing cool
Helpful? Yes No Funny
Sanlucifer
( 13.4 hrs on record )
Posted: June 30
It is the best ARPG up to date. Loving it, i been waiting for a Diablo 2 continuation and this is way more than i expected.
Helpful? Yes No Funny
[TAV] I_kRuSnIk_I
( 133.0 hrs on record )
Posted: June 30
One of the best ARPG. Having a blast.
Helpful? Yes No Funny
|¢к| UltraViolet
( 43.3 hrs on record )
Posted: June 29
My Starbucks barista told me it was past closing and I have to leave the cafe. Then she saw that I was playing Grim Dawn upon which she got changed, pulled out her laptop, and joined my party for three hours =D
Helpful? Yes No Funny
Crypt Warden
( 16.6 hrs on record )
Posted: June 29
I'm very happy with the overall design of this game. My favorite features are the large map and lush scenery. Also, I like how you don't have to keep buying town portal scrolls (like in other games) - you just get to cast a portal for free as part of your basic controls. The inventory design is a bit retro, with each item consuming a certain size and shape of your pack space. This adds to the challenge of inventory management. Another cool aspect is one of the reasons I bought Grim Dawn - the skill tree allows you to combine traits of several character classes instead of being locked into one set of abilities. For example, I can have close combat abilities from my Nightblade PLUS the option to summon creatures with my Occultist.

The only thing I dislike at this point...is my personal portals disappear when I exit the game. This means I have to make it a goal to reach one of the preset portals in an area before closing the game down. Sometimes, it's just not possible - I have to re-clear an area's enemies the next time I boot up the game. When I have to leave for work, I gotta go! No time to make it to the nearest area's portal.

I bought this as a huge fan of Torchlight II a similar game which I've put at least 300 hours into) and I'm very satisfied with Grim Dawn so far. I'll give it a 9/10 with a point off for the inconvenient thing about portals. I highly recommend Grim Dawn, with highlights for replay value!
Helpful? Yes No Funny
ascendtuum
( 43.3 hrs on record )
Posted: June 29
HIghly recommended for players of Diablo 2 and Titan Quest. Loved this game, though I didn't feel the compulsive need to find every piece of loot the way I did in those other games. Hope this dev team goes on to make another game with a more modern engine.
Helpful? Yes No Funny
Scribblez
( 52.7 hrs on record )
Posted: June 29
Very similar gameplay to Diablo III. However, since it is not part of a series the storyline was didn't allude to knowledge gained from other games.
Helpful? Yes No Funny
Zen1001001
( 13.8 hrs on record )
Posted: June 29
I'm a single player kinda person so ignore this review if co-op is your thing.

This game has all the soul of diablo 2 and it just as much fun to play.
Helpful? Yes No Funny
Khogn
( 3.7 hrs on record )
Posted: June 29
Looks great, sounds great, plays great. All that Diablo 3 should have been.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
162 of 184 people (88%) found this review helpful
109 people found this review funny
Recommended
146.7 hrs on record
Posted: June 15
You hear an alarm beeping, startling you away from your screen. You turn around and stare at the neon letters on the clock. It's 5:30AM. Birds chirp outside and the tentative first rays of sunshine creep through the gaps in your curtains. You've spent an entire weekend slaying hellbeasts from beyond the void and now you only have an hour to get ready for work. You haven't slept.
That's Grim Dawn.
Was this review helpful? Yes No Funny
32 of 36 people (89%) found this review helpful
1 person found this review funny
Recommended
75.8 hrs on record
Posted: June 20
I wanted to write my review when my Hardcore character dies, but he's still going strong and I'm about to reach the max level. Anyways, this game has all the best elements of an old-school aRPG game, with some new mechanics to keep it fresh. The environment is interesting, the classes are fairly archetypal but with a nice spin, and the hunt for loot keeps me excited. I liked the story, it kept me immersed and was my main incentive to finish the game. The graphics are very good - not amazing, but authentic for the type of game. Not cartoonish at all. The pace is great and there's enough play diversity to offer plenty of replayability. It's a great mix of challenge and depth - this game was obviously made with a lot of love! http://steamcommunity.com/sharedfiles/filedetails/?id=635841522 http://steamcommunity.com/sharedfiles/filedetails/?id=706779614
Was this review helpful? Yes No Funny
33 of 39 people (85%) found this review helpful
6 people found this review funny
Recommended
117.9 hrs on record
Posted: June 18
Think about a post apocalyptic world, but not the usual "Mad max" or "Fallout" ones. More the "Diablo won this one".
Take basic archetypes. Mage, Druid, Warrior ... And mix them as you want !

Finish the game once. That was tough ? YOU KNOW NOTHING JOHN SNOW !


This game truly shines when you start looking at the depth of its gameplay and possibilities. Each dual archetype have multiple builds. Some are very laid back (hello Occultist summoner build, aka "Pokemon master build") some are way more active and hard to master.

Another big plus ? MODS !

Another thing ? Additional content with free update !

Trust me, an anonymous stranger in the crowd. It's a "Good ol' game like we don't get anymo'e"
Was this review helpful? Yes No Funny
19 of 22 people (86%) found this review helpful
5 people found this review funny
Recommended
17.3 hrs on record
Posted: June 11
I hesitate to make quite so blanket a statement as “this is the Diablo III that many Diablo II fans wanted”, both because there are key ways in which it’s not and because I can’t speak for people who’ve spent years memorising loot tables and now expect very specific things. However…Grim Dawn is a huge and slick affair which clings tight to a doomy tone, eschews online funny business and is careful to keep lore overload at arm’s length. A lack of overblown cutscenes aside, you’d never guess that it was made comparatively under the radar and on surely a fraction of Diablo III’s budget.
The Titan Quest (with which it shares several developers) influence is as strong as that of Diablo, though sadly the Harryhausen monster aesthetic wasn’t retained. We don’t get many tottering skeletons or screeching harpies, but both loot and powers ramp up dramatically quickly. It’s rarely a question of if a murdered monster will drop anything, and more how the hell you’re going to fit it all in your bags. The same excess extends to the many and often wildly over the top powers. Grim Dawn, despite the downbeat title, is determined to make you feel good. It’ll keep you busy for a long damn time too, even if you only play it once – though, of course, for many there’ll be later playthroughs in co-op or at unlockable higher difficulties. I think it’s the desire to be the spiritual sequel to Diablo II which holds me back from heaping breathless praise on Grim Dawn, though. The need to be grim first and foremost forbids a clear personality from shining through, and the result is that I’m not sure how to finish a sentence which begins “Grim Dawn is that game where…”
Well, other than “…I'm having a better time than I did in Diablo III”, anyway.
Was this review helpful? Yes No Funny
20 of 28 people (71%) found this review helpful
47 people found this review funny
Recommended
7.5 hrs on record
Posted: June 24
Best ARPG ever played

Pros:
Story line
Graphics
Soundtrack
Combat system
Tutorial
Choose between singelplayer and multiplayer
rotate your camera
zoom out your camera
zoom in your camera
Boss fights
Caves
Detail
Voice actors
Crafting system
Portal system
Factions


Cons:
Some animations are not aweasome but they are ok.
When you move your camera is hoppering sometimes
The way you need to choose your class
You cannot customize your character. Only Female or Male nothing else

This game is actually:
10% Luck, 20% Skill, 15% Concentrated Power of Will, 5% Pleasure, 50% Pain, and 100% Reason to Remember the Name. (I always forget this name but no one cares)
10/10 going to play it again!
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
1 person found this review funny
Recommended
86.6 hrs on record
Posted: June 25
Grim Dawn is an awesome hack-and-slash RPG, and here's why I like it:

- neat-looking graphics;
- post-apocalytic atmosphere, stylish armor, quests and written pieces of lore that help you submerge;
- decent soundtrack;
- 6 playable classes with possibility to combine any 2 of them, creating the array of different playstyles;
- soiled pants (seriously, there's an epic item named soiled pants).

Nothing special about the story, though: we're saving our world from the Evil again, but with the difference that the Evil has almost won by the moment we begin. I still haven't finished the game, so I can't say what plot twists lay ahead, and it would spoil the fun for you anyway.

I barely tried multiplayer with random people, got no friends to walk through the game with.

Grim Dawn is created on the same engine as Titan Quest, and they have a lot in common, but Grim Dawn feels more serious, sturdy and deep. I'm enjoying this game so far, and so will be you if you like hack-and-slash RPG genre.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
Recommended
27.3 hrs on record
Posted: June 11
This is a fantastic game. I love arpg's and this one tops them all. I am a casual gamer that is super picky. I play one out of a hundred good games that come along. This game has it all- fantastic loot (though it could hugely benefit from a smart loot system), very satisfying leveling and a deceptively complex character build system. The bosses have clear required strategies and the regular mobs are fun to kill; it doesn't easily get boring. Either way, I Just wanted to show my support for such a great game. Oh, and it's an indie title, go figure,
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
Recommended
16.6 hrs on record
Posted: June 29
I'm very happy with the overall design of this game. My favorite features are the large map and lush scenery. Also, I like how you don't have to keep buying town portal scrolls (like in other games) - you just get to cast a portal for free as part of your basic controls. The inventory design is a bit retro, with each item consuming a certain size and shape of your pack space. This adds to the challenge of inventory management. Another cool aspect is one of the reasons I bought Grim Dawn - the skill tree allows you to combine traits of several character classes instead of being locked into one set of abilities. For example, I can have close combat abilities from my Nightblade PLUS the option to summon creatures with my Occultist.

The only thing I dislike at this point...is my personal portals disappear when I exit the game. This means I have to make it a goal to reach one of the preset portals in an area before closing the game down. Sometimes, it's just not possible - I have to re-clear an area's enemies the next time I boot up the game. When I have to leave for work, I gotta go! No time to make it to the nearest area's portal.

I bought this as a huge fan of Torchlight II a similar game which I've put at least 300 hours into) and I'm very satisfied with Grim Dawn so far. I'll give it a 9/10 with a point off for the inconvenient thing about portals. I highly recommend Grim Dawn, with highlights for replay value!
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
101.2 hrs on record
Posted: June 25
One of my favorite games in general. If you have the money, this is a must play. It is the game I go to when nothing else is scratching that "what should I play" feeling. Then I find myself hours later looking at the clock saying "It's already 2 am?"
The more I understand this game, the more I love it.
Was this review helpful? Yes No Funny
29 of 50 people (58%) found this review helpful
1 person found this review funny
Not Recommended
183.3 hrs on record
Posted: June 24
Let me be clear, don't get your panties twisted... I have enjoyed this game, been enjoying it since early in its Early Access. Many of the fundamental elements to this game are done in such a way that you get all the fun you had in Diablo 2. I however have complaints for the title.

Bad

Hidden secrets can be extremely obvious, a secret is not a secret if it is jumping up and down screaming for you to come to it. It's just lazy

Things block your vision a lot.

Loot drops through walls, it also drops on floors above you, and you can grab it through walls.

Quest rewards can be literally useless and crafted items can be beyond your level when it would be easy to take into account what a player's stats are and generate relatively useful items, or at least ones that are the right level.

Worst of all for my complaints is new characters not being added to the list of characters right away. Make one and you have to go to the Options menu and then exit it for the list to refresh. How hard would it be to refresh the list after the new character was made? Can't be that hard.

Enemy AI is extremely simplistic, you can exploit their stupidity easily to force them into killing grounds that any decent AI would adapt to and avoid - they have only one way to handle situations, "attack."

The entire game treats you like you are in multiplayer. Whereas most good single player experiences let you save progress when you stop playing, Grim Dawn will have you start an entirely new instance if you resume playing later. This means if you have to spend an hour to get to a boss but don't have the time to finish the dungeon run you are stuck either leaving the game running until you come back to it or starting the entire hour long push through the dungeon over again, hope you have enough time the second go.

And there is the problem of economy, you get next to no money for selling anything and buying anything (including health potions) can become painfully expensive early on.

It lets you make all kinds of characters: tank, glass cannon, pet master, trap layer... But if you encounter a boss alone it is always a case of dancing around your foe while you heal. Boss' powers aside those fights almost all end up with you running in a circle at one point or another.

And lastly, the map is only half-useful. It does not show everything, not even everything you find, and you cannot put on notes to mark things you have seen for later use.

Good

There are options for the colour blind.

Full exploration of maps is rewarded.

Sets, sounds, and textures are all cohesive and enjoyable, they make for a very Diablo 2-esque vibe of dark and fearful, almost sorrowful at times.

The setting is gritty and dark, you get the sense of the horrors both human and otherworldly.

Mixed

There is a double edged knife in the component and augmentation system, which is used to improve your gear - you have a god damned bajillion options. It can become rather difficult to figure out exactly what you should be aiming for at times with the system because of that vast array of potential tweaks to your items.

Gear too is interesting and flawed, but drops are almost all useless. I don't mean some, I don't mean a few... I mean a vast majority of drops are entirely useless. The quality system means you will only ever use normal items during your first thirty minutes with a character, and from then on will only use Magic items. The variety for Magic, Epic and other loot is great though, if you want to specialize into a specific type of damag you can do so with the help of the right gear, and finding some to match your build is not too difficult.

Stats, oh Lord the stats - you have huge variety in damage types, resistances, and effects. It can seem overwhelming trying to figure out what is going on.

The map is designed... it is not a random or procedurally generated one. It has elements which change between sessions, but these are largely pointless and do nothing to enhance the playthrough.

Sum it up

To anyone who was looking for a Torchlight-type game, this is your jam right here. Not so polished as some, but very enjoyable for fans of the genre in spite of my gripes. For more casual gamers the numbers will be daunting and the flaws will be maddening. For those thinking I should have taken my complaints to their forums, I did, and I was quickly told all my complaints were wrong.
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