Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews:
Very Positive (724 reviews) - 88% of the 724 user reviews in the last 30 days are positive.
Very Positive (10,216 reviews) - 93% of the 10,216 user reviews for this game are positive.
Release Date: Feb 25, 2016

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Recent updates View all (36)

August 24

V1.0.0.5 Hotfixes 1 and 2 are Live

The Crucible DLC has been out for a few weeks and we've been hearing your feedback! In addition to a number of bug fixes, we have released two hotfixes for V1.0.0.5 that have made great improvements to the new DLC, based on your input.

Key changes include:

  • Checkpoints saved across all Crucibles
  • Purchaseable Tokens to unlock Crucible difficulties on other characters
  • More Experience
  • Better Rewards

Visit the forum for the full list of changes.


33 comments Read more

August 3

Grim Dawn's First DLC, The Crucible, is Now Available!

We are proud to announce that Grim Dawn's first DLC, The Crucible, is now available on Steam!

The Crucible introduces a brand new way to experience Grim Dawn's cruel menagerie of enemies while gathering sweet sweet loot through its 150 waves.

To coincide with this release, patch has also gone live. The latest update to Grim Dawn features a number of balance changes that should open up even more options for you to build your characters. For the full list of changes, visit the forum.

Good luck in the Crucible. May Lokarr have mercy on your souls.

83 comments Read more


“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”

“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Help shape the future of development and be among the first to receive news about Grim Dawn by participating in polls and discussions on our forum. http://www.grimdawn.com

System Requirements

    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
    • Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent)
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    • OS: Windows 7 / Windows 10
    • Processor: x86 compatible 3.2GHz or faster processor (Intel 4th generation core i-series or better)
    • Memory: 6 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Customer reviews
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Very Positive (724 reviews)
Very Positive (10,216 reviews)
Recently Posted
Jet Jenkins
30.4 hrs
Posted: August 31
It's like Diablo but with ragdolls.
Helpful? Yes No Funny
Michael Facebender
54.3 hrs
Posted: August 31
I love this game quite a bit. It's probably my third favorite Hack and Slash RPG ever after Diablo 2 and PoE. Why? Because it understands what makes the genre so great and so beloved by so many people, and it delivers on all that.

Like most ARPGs, the story is nothing special, and isn't really the main focus here. However, the world that the game is set in is very unique and intriguing. It's sort of like the old west mixed with fantasy and the post apocalypse. It really reminded me of the world of Stephen King's Dark Tower series, and that in no way is a bad thing. Grim Dawn's world is, as you might imagine, dark and grim and desperate, and that desperation comes through in the world design and in the people you talk to.

I also think that this game nails something that most ARPGs forget about, and that is the actual role playing. While only a few NPCs are fully voiced (this is clearly a budget game, and is priced as such) most NPCs have interesting things to tell the player about the world and their place in it. Furthermore, there are several points in the game where you have to make choices, for instance, whether to trust a certain person, whether to hire this blacksmith or that one, etc. Some of these choices are minor and others are more serious, but they all feel important and weighty when you are making them.

But the gameplay is really the star of the show here, and the reason why you are buying Grim Dawn. And it's great. Your hits feel meaty and visceral. Your enemies are fiercesome and unrelenting. Your skills feel useful and powerful, and there's a real sense of progress as you level up. You are given tremendous freedom in leveling up your character; you choose two classes to specialize in as you level up, and then can choose freely from both of those classes' skill trees. The great thing is that all of these classes feel interesting and fleshed-out on their own, but when you have the ability to combine any two, you get some truly unique combinations. You can be a powerful warrior who swings a two-handed weapon and throws molotov cocktails. You can be a gunman with dual pistols and a pet raven. You can be a battlemage with a sword in one hand and a spelltome in the other. Pretty much any combination of classes and/or playstyles is viable here. I don't think I've played any other game that offers so much freedom in how you build your character.

You might worry that because this is a budget game that the loot system might be bare-bones, but that isn't the case. There's tons of different weapons and armors that can have tons of magical properties, and that's not even counting the game's rare and legendary items. Whatever type of weapon your character uses - pistols, rifles, one or two handed melee weapons, magic off-hands, you name it - the game has tons of variations on it. This is game is a spiritual successor to Titan Quest, and like that game Grim Dawn also has crafting materials that you can combine and add to your gear to give you new skills or better attributes.

I could go on and on about all of the various things that this game does right but I'll just say this: Grim Dawn is fantastic and if you like Hack and Slash RPGs, you must own this game. Even if you've never played a Diablo clone before, I think that you would enjoy this game if you give yourself some time to learn the gameplay systems. Grim Dawn is, in short, a masterpiece of the genre.
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112.8 hrs
Posted: August 31
Love it. Easely as good as Diablo III and Path of Exile, but different. Musthave for ARPG lovers.
Helpful? Yes No Funny
28.1 hrs
Posted: August 31
It's very addictive game. Be careful! Don't buy this game if you have a lot of things to do.
Helpful? Yes No Funny
100.1 hrs
Posted: August 31
If you want two good ARPG, check Path of Exile and this. Blizzard, i'm looking at you.
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Mordeth Kai
152.2 hrs
Posted: August 30
Everything Diablo 3 failed at done right and then some.
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Hardcore Potato
77.7 hrs
Posted: August 30
Top tier sexyness.
Helpful? Yes No Funny
116.7 hrs
Posted: August 29
Just put 80+ hrs into finishing my first run through of the storyline and loved every minute of it.

Might not be for folks who don't like grinding for gear, but for anybody who lost sleep during multiple years of DII grinding, this is the game you were expecting (and didn't get) when DIII was released.

Skill trees & dual class builds are just the small part of the infinite skill/gearing possiblities. Throw in things like distinct elemental damage properties, two different methods of augmenting gear, as well as the possibility of off-class skill/spell from gear and you'll start to remember what you were waiting for when DIII hit the street.

Bottom line.... even if (like me) you've come to enjoy what DIII has become, Grim Dawn is the game DII fans were expecting and you'll drop right back into the DII time-stealing zone like it never really left.
Helpful? Yes No Funny
21.3 hrs
Posted: August 29
This game is a great time sink that, at time of playing I have put nearly a day into and feel like I've gotten somewhere more or less. The only problem I can bring up is that a boss wearing armour and using weapons that are leagues behind mine, and dropping very little XP despite the fact that he's two levels ahead of me feels like either a poor quality loot generation system, or just a contrived load. Other than that I find the health system to be quite a nice one, giving credence to both regenerating health, and pickup based health regen. Multi-classing is relatively intuitive, though it'd be nice to see some variety in terms of the hardest weapon type. For me it tends to look like a clear progression, where I level up, and happen to be able to suddenly use a weapon make that has a higher attack value, but I can never find another that does comparable damage.
Helpful? Yes No Funny
87.7 hrs
Posted: August 29
Now we're talking...if you're a stupid faggpt wheo lvoes to see numbers icnerement then thisi st he game for you. And i am one of those
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
41 of 45 people (91%) found this review helpful
2 people found this review funny
583.5 hrs on record
Posted: August 2
Grim Dawn is one of the best ARPG. You can make a variety of builds like pet army, magic caster, dual blade/gunslinger, or even a tanky afk build. 15 class combinations from 6 bases with over 25 skills per class, excluding lots of skills from devotion system and items.
While finding the right build is hard to decide early, there's a ton of guides or shared characters for testing purpose from Grim Dawn forums (always backup your save files first). Sometimes you'll find a fun build that's yet to discover.
If you like Diablo, PoE, or Torchlight, this game will suits you.
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31 of 33 people (94%) found this review helpful
186.5 hrs on record
Posted: August 12
Grim Dawn

Im just having a blast with this game, I wish I had bought this game sooner none the less Its still worth every penny in my book. Seeing some friends playing it made me want to also delv in and enjoy the game, and that I most certainly am.

The maps are huge, there are tons and tons of quests to aquire and complete as you play through, the lands are massive and beautifully detailed compared to what I have played in the past. There is stacks of items to pick up, crafting, and alsorts of stuff to do in this game, so much so Im so lost with it all. I mostly just equipt the best weapons and items checking the stats then sell the rest, so I can stock up on health and energy vials. You can also store your items in storage places in the towns as well

You get to make rifts (portals), but only 1 at a time, so I use this when out exploring hacking & slashing away while having fun, so if I die I can warp back to where I was or nearing a mission and OR a Boss fight. When you die you will loose your experiance points, so make sure you go back to your grave marked with a skull to reclaim them. At times I could not do this as I lost my place and or was a dare devil and ran through the green stuff, dont run through long paths of green stuff ok, try find a way round.

There are also pets you can earn to help you, I have 2 plus a pet that spawns on his own, dont ask me how I got them, I have no idea, but I have them now. Maybe thats why Im slower at leveling up in the game, because Im sharing my points I earn around to my pets, as they not strong yet. But they do help me out, I love my pets :)

Anyway there is just to much to explain with this game, and I cant possiblly explain it all, nor word it all appropriately. I just wanted to share that I am having a blast with this game, its addictive but only if its your kinda game. I will continue to play this game and hope I can finish it as well. Who needs more games ?, I now have Grim Dawn :)

Price wise to me its worth the full price, BUT if your patient wait for another sale, this game does not disapoint.;)

Just for the record, game plays great with the Xbox controller, but was a pain to work out how to get it all set up. I managed and I now play this with my Xbox controller :)

This is the set up guide for the Xbox controller, a friend was happy for me to share on my review for anyone looking for help in setting the Xbox controller up. Thank you @powbam for the guide and letting me share it as well

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14 of 14 people (100%) found this review helpful
748.3 hrs on record
Posted: August 17
Grim Dawn is the spiritual successor to Titan Quest, an ARPG set in Greek Mythology, only this time it is an original setting with an original story. The game begins as you awaken from a hanging. Your crime: being corrupted by Aetherial energy. Coming under the influence of this energy gives the gift of superhuman abilities (aka the skill tree), but can also turn you into a shambling undead. You are sent to investigate this Aetherial energy in a nearby cave to win the influence of the town that tried to hang you, and the story carries on from there.

There are 6 different classes in the game: Soldier, focusing on physical, bleed, and internal trauma damages with a focus on defensive shield-use; Shaman, a two-handed weapon focused character that deals a combination of lightning, bleed, and retaliation damage with defensive life leech and regeneration abilities, and can also summon a briarthorn beast; Nightblade, a very offensively minded melee dual wield character with a cold, pierce, and poison/acid damage focus, and can also benefit from guns or crossbows; Arcanist, the spell-caster with a bevy of elemental skills but is very strong with fire and aether damage, and uses damage reflection and damage mitigation sphere skills for defense; Occultist, a summoner focused caster strong with chaos, vitality, fire and poison/acid damage that uses a combination of acid retaliation and life leech for defense; and finally Demolitionist, a bomb tossing, trap throwing gun toting pyromaniac using mostly fire and lightning damage and uses a variety of stuns, blinds and fumbling attacks for defense.

You pick your first class on your first level up, with the ability to pick a second class at level 10. It is highly recommended to do so as each class has multiple synergies with another and leveling up two skill trees instead of one provides you with more character stats: PHYSIQUE, CUNNING, and SPIRIT. Physique regulates your hit points and ability to wear heavy armor. Cunning regulates your pierce and bleed damage as well as chance to hit and critical chance. Spirit regulates your mana pool, and elemental damage.

Another important part of your character is the Devotion map. Throughout the game there are shrines that require certain craftable materials in order to restore them. Restoring a shrine gives you a devotion point. On the devotion screen are many constellations, each a cluster of connected devotion points that provide themed skills and abilities. Some of the skills gained from the completion of a constellation can be attached to a skill on your skill tree, making it more powerful. It adds another satisfying layer of complexity to your character, and is absolutely necessary to master in order to tackle the harder difficulties.

Crafting is very deep and involved. At around character level 15 you recieve a quest to recruit a blacksmith. There are two different blacksmiths to pick from, one is stronger for magic based characters, the other for physical damage characters. This blacksmith can make either a random magic weapon armor for you or you can find rare and unique recipes dropped by monsters. The ingredients for these recipies are also dropped by monsters. The ingredients can also be infused into weapons to give them different stats and abilities.

There is also a faction system. Defeating certain types of enemies raises your influence with the 5 or 6 different factions in the game. Different levels of influence allow you to buy different tiers of equipment from faction vendors. It should also be noted that defeating enemies also lowers their standing with you, and you can even become so hated that special super unique enemies can spawn from that group of enemies, and hunt you down.

Combat is very visceral and satisfying. Critical attacks shake the screen and send send your enemies flying. All skills have a unique animation and are very fun to use. There are 4 Acts and 3 difficulties. The max character level is 85.

I've been playing the game since build 15 and every build since then to the release and beyond has drastically improved the game. I highly recommend this awesome ARPG.
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8 of 8 people (100%) found this review helpful
331.7 hrs on record
Posted: August 1
Grim Dawn may be a little harder to get into than most hack n' slashes, but it's crafted with an old-school gaming approach coupled with newer solutions found in the latest games.

Rich, dark atmosphere has a surprising amount of depth and choices that impact gameplay. While the storyline isn't that involving (saving the world from invading monster factions and learning why), seeing how the people in-game are affected definitely is. Under all this there's plenty of cleverly hidden lore and hard-to-find secret areas.

+Good twist on typical skill tress, where you select two classes and find synergy between them, and decide how deeply you invest into a class
+Devotion is a system of common abilities that can back up the weakness of your character. For example, if you lack survivability, you can go for a number of defensive procs. The shrines for these devotion points are found throughout the world, which encourages exploration
+Very cool bosses, tough dungeons, good enemy variety
+An interesting faction system to make the grind matter a little more
+Powerful legendary items that are rarer than in most ARPGs, making them more prestigious
+After 200 hours, there's still so much to do

- Netplay experience may vary
- Often doesn't feel rewarding enough. You'll have a very hard time finding legendaries for your build, may have to trade
- Feels grindy. It takes a lot of time to slog through all the difficulties to get to Ultimate, and farming infamy for the enemy factions can be very tedious

With hundreds of build combinations, an expansive world, and the ability to play with friends, Grim Dawn breathes new life into the old-school hack n' slash games. It may feel too grindy at times, but the combat is crisp and satisfying at all times.
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10 of 13 people (77%) found this review helpful
1 person found this review funny
22.1 hrs on record
Posted: August 7
Grim Dawn is an excellent addition to the Diablo genre. In fact, I definately prefer this to the Diablo and Torchlight series. The whole thing is very polished and creates an overall really great playing experience. The universe that Grim Dawn is set in is really cool and definately has me and my wife hooked.

For those that are not familiar, games in this genre basically boil down to grinding for XP and better loot. It's very fun. You crush a dungeon and then upgrade your stuff. The underlying premise is that simple.

+Great universe with metric tons of lore and personality
+Everything is very high quality - from the music to the artwork to the game balance (which can make-or-break games like these)
+The controller support is awesome
+I love being able to multiclass; it breathes so much more replayability into it
+I love all the graphics settings - I can play it on my gaming rig in all of its splendor, or on my laptop and still get smooth play
+The new DLC is fantastic and even adds more replayability
+The user interface is well done; there is a bit of a learning curve for any game like this, but that curve is definately reduced with the intuitive interface
+Multiplayer is super easy to set up and a lot of fun
+Super cheap for the quality and value

-Some of the voice acting is 'meh', but honestly, just the fact that they have voice acting at all is bonus to me
-Yeah it is grindy; all games in this game are

If you are fan of Diablo-esque games, this is a no-brainer. Totally worth full price.
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9 of 13 people (69%) found this review helpful
77.3 hrs on record
Posted: August 8
Wonderful child of Diablo 2 and Titan Quest. And also addictive. Dangerously Addictive. :)
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4 of 4 people (100%) found this review helpful
46.0 hrs on record
Posted: August 7
Every time I play this game, I left amazed by its sheer vastness. It is just SO big. Most of the areas are huge, winding labrynths filled with stuff to kill. The loot is great, the combat is great, the skills are great. It is everything you want in an ARPG. This ranks up with Path of Exile as the two best ARPGS of recent times. It took everything that was great about Titan Quest and made it better, darker, and larger. The dual classing is just as amazing as TQ, and the game is more fun and robust.

There are a couple things I don't like. The UI is dated. It looks exactly like the UI from Titan Quest, which is something like a decade old. It's time for an update, even if it's just cosmetic. That being said, everything is functional and works. The Auto Sort and Auto Combine features are a huge lifesaver. The other thing I don't like is the game occasionally crashes, for me it is mostly on startup or shut down, but sometimes when Alt+Tabbing as well. Fix those things and this game would be nigh on perfect.
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3 of 3 people (100%) found this review helpful
4 people found this review funny
39.8 hrs on record
Posted: August 17
I've just found myself in a world where the, "Oh, thank you!", I receive after pulling another poor soul's ♥♥♥ deep from the fire, is always followed by a limp and shuddering handshake. Where "Help me," is always followed by " kill, destroy, avenge, revenge, death, or slaughter". Where my MORAL choices amount to one pile of corpses a fraction of an inch smaller than another.

If every road I tread is paved with corpses, how am I better than the supposed villains who I've slain?

THEY say, "Stop them! They Murder! They Torture! They are Evil!".

And I say, "What would you have me do when I find them?"

And THEY say, "Make them Suffer! Flay them! Burn out their Eyes! Sever their Limbs! Kill them until NONE remain."

And I say, "Pay me".

And THEY say, "Of course."

And I murder and torture and burn and cripple and slay and poison and slaughter until NONE remain. Just as I have been asked.

But as I return, THEY evaporate. The ones that cried loudest to see their enemies blood shrink away when they see it splayed across me. And all I get is a limp, shuddering, and pathetic handshake, and a bag of money hurled at me like a rotting skunk carcass.

And I ask myself, "Is any of this worth it? If not, does it matter?"

And to both counts I answer, "NO."

But enough about my life...

As far as the game goes, Solid aRPG. Great char system, interesting world. Click click click click click...LOOT...SHINIES YAY! What more could you want?
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3 of 3 people (100%) found this review helpful
27.7 hrs on record
Posted: August 2
Memories from Sacred are coming back <3
21 hours of this game in 3 days. HF
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2 of 2 people (100%) found this review helpful
123.5 hrs on record
Posted: August 15
Very good game in the "diablo-like" universe of games, Played both this and Path of Exile and this is far more polished (and less confusing when it comes to builds that massive passive tree sheesh) controls better and has much better animations and effects I highly recommend this
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