Grim Dawn is an isometric ARPG that is currently available through Steam Early Access. Grim Dawn is set in an apocalyptic world where humanity is on the verge of extinction where the remains of a once thriving race are battling for survival with unnatural creatures of all kinds.
One thing I'd like to mention before you get stuck into my review is that this game is being developed by a team of eight developers, for a team that small what they have achieved is even more impressive than it would otherwise be.
+Nice graphics and nice visual effects
+An interesting, dark world to explore with a good atmosphere
+Well designed world, enemies, loot etc.
+Simple to use/navigate UI
+Wide variety of enemies to battle
+Five classes to choose from, each with an extensive skill tree
+You don't have to stick to one class, after level 10 you can unlock skills from a secondary class as well
+Day & Night cycle
+Satisfying boss fights throughout
+Intense combat where you're often fighting a mob of higher level enemies
+You can decide what levels of loot you want to be able to see so if you want to you can just ignore low level loot
+There is a constitution system (basically a second health bar) which fills up your health bar out of combat but requires food or special item drops to replenish it
+Items can be found in loot drops which can be combined with weapons or armour to give them special bonuses, using three of the same item gives a greater bonus
+Lots of side quests as well as main quests
+You can store items in a place which is shared among all of your characters so if you get a good drop for a different build you can use it on another character
+Enemies scale to you when you leave an area but only up to a certain point, the early areas won't pass level 10/11 for example so there are places where it is easier to grind
+Can be enjoyed alone or with friends
+/-You have to do a lot of grinding to be able to get through upcoming areas, personally I'm not a huge fan of grinding but I know that's a big part of ARPGs and most people don't mind
+/-No manual save system but the game regularly autosaves so this isn't really an issue
-No quest markers except for stars to show you people who give you quests, this means that if you're looking for a specific location for a quest chances are you're gonna spend a long time searching for it
-Shop prices seem a bit too high and the difference between buy prices and sell prices for items is huge, for example the buy price for scrap is ~800 iron bits whereas the sell price is ~30 iron bits
Worth a mention:
-Obviously it is still in development so not everything is in the game yet, for example the end of the third chapter of the story
An excellent isometric ARPG with nice graphics, great world design, intense combat, lots of quests and a great deal of potential. This is a must buy for ARPG fans.
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