Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
User reviews:
Recent:
Very Positive (641 reviews) - 87% of the 641 user reviews in the last 30 days are positive.
Overall:
Very Positive (9,907 reviews) - 93% of the 9,907 user reviews for this game are positive.
Release Date: 25 Feb, 2016

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Recent updates View all (35)

3 August

Grim Dawn's First DLC, The Crucible, is Now Available!

We are proud to announce that Grim Dawn's first DLC, The Crucible, is now available on Steam!

The Crucible introduces a brand new way to experience Grim Dawn's cruel menagerie of enemies while gathering sweet sweet loot through its 150 waves.

To coincide with this release, patch 1.0.0.5 has also gone live. The latest update to Grim Dawn features a number of balance changes that should open up even more options for you to build your characters. For the full list of changes, visit the forum.

Good luck in the Crucible. May Lokarr have mercy on your souls.

79 comments Read more

7 June

Set Out Upon the Hidden Path with V1.0.0.4!

The latest update for Grim Dawn has just gone live. In addition to various balance changes and improvements to the modding tools, this patch bring Grim Dawn's first free content update: The Hidden Path.

You too can now set out upon the sacred route taken by the faithful of the Witch Gods. Where will it take you? And what secrets will you uncover?

Your journey begins near Lower Crossing...

For the full list of changes, visit the forum.

117 comments Read more

Reviews

“The "spiritual successor" to Diablo 2 that fans have been pining about for years.”
92 – MMORPG

“Blow for blow, this is one of the best ARPGs in years.”
8.7 – IGN

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
N/A – Rock Paper Shotgun

About This Game

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Help shape the future of development and be among the first to receive news about Grim Dawn by participating in polls and discussions on our forum. http://www.grimdawn.com

System Requirements

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10
    • Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent)
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    Recommended:
    • OS: Windows 7 / Windows 10
    • Processor: x86 compatible 3.2GHz or faster processor (Intel 4th generation core i-series or better)
    • Memory: 6 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (641 reviews)
Overall:
Very Positive (9,907 reviews)
Recently Posted
dattrantienvn
( 13.0 hrs on record )
Posted: 11 August
Best RPG game!
Helpful? Yes No Funny
Ceofreak
( 35.4 hrs on record )
Posted: 11 August
This game is just what Diablo 3 should have been.

It's more of a predecessor of Diablo 2. It's dark, it's gothic.

Lots of items and skill variety and the to playthrough the story was a blast. It keeps you constantly going as your character develops and you just want another upgrade before logging out.

The only downside so far in my opinion is the Multiplayer mode.

I didnt had any crashes or the like, but you can basically compare it with Diablo 2 Open Battle Net. So its possibly to play with a cheated character and ♥♥♥♥ like that.

If they would put a bit of work into a Multiplayer mode with server saved characters like closed bnet, it would be a hell of a game.

Either way, you can put hundreds of hours into it and playing with friends you know is still a blast.
Helpful? Yes No Funny
раковый
( 78.6 hrs on record )
Posted: 10 August
Saddle up boys, I'm here to tell you about a PC hidden gem. Why is it hidden? More people should know about it - hell, more people should have it. Let's review it. Spoilers btw.


Grim Dawn was something I had in my wishlist for quite some time - since the game was still considered to be Early Access in fact. It was only recently that I had found myself playing hours upon hours dedicated to a single ARPG. I strongly feel like the developers of Crate Entertainment didn't just make a game, but instead wrote a love letter to those who've appreciated classic ARPGs such as Diablo 2 and Titan Quest. Grim Dawn captures the aesthetic of a somber, wicked world that puts you in the spotlight of it all. The plot is centered around an ongoing epidemic with Aetherials, Chthonians, Undead, and even a group of human enemies known as Cronley's Gang. The story starts with you about to be hung for being posessed by an Aetherial. In the middle of your lynching the Aetherial spirit nopes out of your body and Captain Shootygun McCree uses his amazing dexterity to High Noon the rope and save your life. You remember absolutely nothing, from here on it's a fresh slate. But that comes with some consequences. Due to your Aetherial posession, you have the ability to conjure up rift gates that majik people to other rift gates that you'll find around the landscape of Carin. People may not trust you - because to them, you're a demon; and you'll come across many people who are outright crazy - let me be the first to say, your decisions matter. Not end-game changing, but they matter.

Now I could go on about the gameplay features, and they're good too, don't get me wrong but I really want to talk about the story and underlying lore that hardly gets mentioned. Every once in a while you'll come across a note or a page from a journal or diary and you'll start to piece together the stories of some of the inhabitants of Carin. Whomever wrote these pages is absolutely fantastic. I've hunted down many of these and they really do highlight the kind of world you're in. One story told the tale of a son waiting for his father to come back but never does - we're assumed he's dead since the journal mentions his father being on a trip to the north, where the Aetherial invasion started. Another details the story of a family trying to head south but ends up being blocked off, their horse dies and the remaining survivors have to resort to cannibalistic tendancies to sate their ever lasting hunger. You start to realize exactly what you've been thrown into. And it's not pretty.

From a gameplay standpoint, I'd place it rather high. As it currently stands, there are the 35 quests that can be completed as well as the Crucible for you to tackle on. Character customization is rather lacking but build variety more than makes up for this. Without mods, there are 6 different classes - or as the game refers to them, as "masteries" - and when you hit level 10 you then have the option to take on a second class to form quite a unique variety of play styles. Each mastery feels unique and fresh, and the skill trees are fleshed out to reflect and compliment the feel of the masteries very well. Do you wish to use pyrotechnics, grenades, and pistols to blow your enemies apart? Or perhaps you're one to use nature itself to rip your enemies to shreds? The options are in your hands, which I really do enjoy. My two main characters are a Pyromancer (Demolitionist + Occultist) and a Blademaster (Soldier + Nightblade) which I highly recommend you try out if you get the chance.

Loot is fun to acquire but there are plenty of times where I'm finding things I don't ever need and can cometimes result in my character being undergeared - not to say this is necessarily a bad thing however. When I find something that I can actually use to compliment my build it feels gratifying in its own right. With the addition of the Crucible you are rewarded with plenty of loot chests to give you plenty of tasty gear.

There is one thing I'm not a fan of - and that is, that in the current state of the game there is no form of transmog system in place. I know this is more of a Diablo/WoW thing but it can easily be adapted. The High-End gear looks good, it really does, but having that freedom to the player should be something in place.

All in all, I'm very pleased with Grim Dawn and am very looking forward to what Crate has in store for us in the near future. I'd give it an 8.5/10 in it's current state.
Helpful? Yes No Funny
Nightbeat
( 81.3 hrs on record )
Posted: 10 August
True spiritual successor to Diablo 2.
Helpful? Yes No Funny
A Bot
( 79.8 hrs on record )
Posted: 10 August
Better than the Diablo series...
I am serious.
Helpful? Yes No Funny
tyrell
( 0.3 hrs on record )
Posted: 10 August
Update: thanks to all - problem solved, it was wireless mouse acting up, reducing the distance between mouse and computer solved the problem. Otherwise the game is good.
Helpful? Yes No Funny
Lvchaos
( 11.8 hrs on record )
Posted: 10 August
Titan's Quest of Exile.
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Ixus
( 19.2 hrs on record )
Posted: 10 August
I'm an experienced player of Diablo II. I can tell you securelly: This game is incredible. For me, it is the best hack'n'slash I have played. Everything, EVERITHYNG, is very well done. I bought in a few days, and I don't stop to play. Was a time a game like this locked me.

- Maps are incredible large. The world can be 8 times greater than Diablo II.
- Class customization is incredible and awesome. You can use two classes and a sistem of Devotion than makes your character unique.
- Large content. They are making DLCs, I hope they never stop.
- Lore and ambient incredible.
- Engine awesome. Corpses fly away and explouds on dust. Nice!
- Rift system for mobility. Very smart.
- You can use fire guns.
- Factions and quartermaster system.

This is what I discovered by myself from now. I'm playing more and more... If you are curious and like the game style, just buy and try it. You will not be desapointed.

Note: 10/10. I will dye playing this game. Devs, give me content for a life, please.
Helpful? Yes No Funny
turrity
( 1.8 hrs on record )
Posted: 10 August
This game is the unforgettable game as same as diablo 2,althrou the background isn't impressive,but the others can make up it.
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Doctor Owl
( 3.4 hrs on record )
Posted: 10 August
I've been a huge fan of hack n slash dungeon crawlers for a long time. Fiance and I love co-op games and are always looking for more to play. We've done Torchlight, Victor Vran, Diablo, Van Helsing etc. and after hearing great reviews about Grim Dawn decided to finally pick it up.

I have to say it was a headache from the start.

I know not everyone agrees, but I myself prefer to use a gamepad/controller whenever I can, especially in games with excessive clicking as it kills my wrist (I'm looking at you, torchlight...) so for ergonomic purposes I prefer a controller. I was thrilled to see "FULL CONTOLLER SUPPORT" on the store page, so we both got our controllers set up, got the LAN game running, and then spent about 20 minutes trying to figure out why the controllers didn't work. Well, apparently what the devs consider "full controller support" actually means "Lol some buttons work, but not all of them, and definitely not in the usual configuration that every other game in history has ever used." Left and right TRIGGERS to select items and advance dialogue? Not "A" button? Wtf? We couldn't even navigate the menu or speak to the first npc in the game, had to give up and resort to the old mouse and keyboard. I figured, fine, whatever, I'll just use the damn mouse.

It just got worse from there. Horrible confusing UI and lack of information. Tutorial tips will occasionally pop up, but only when you DONT need them to, and block your screen so you can't see what you're reading/clicking on/fighting. That happens a lot by the way- things popping up randomly on screen and blocking your view. Hell, even the world items like trees and shacks and rocks and tombstones etc. all block your view a lot so be prepared to rotate the camera constantly. One time in an underground area I was in the middle of a huge fight with a dozen enemies, and somehow through the onslaught of clicking (as a hack and slash, this game REALLY pushes the "click everything repeatedly" strategy) and SOMEHOW accidentally clicked on a shrine (Shrine? What's a shrine? The game doesn't tell you ANYTHING so everything is new and confusing) which opened a huge window that blocked my entire screen and I nearly died. That was fun...

Speaking of confusing, the game is unecessarily complicated. I LOVE lore. I love learning and delving deep into history and bestiaries and all the dark secrets of games. I've spent THOUSANDS of hours in other games doing just this. But Grim Dawn really throws you into the dark and then everyone else acts like they know wtf is going on, when you don't. Not just the story and plot but also the entire game mechanics. What does this skill do? What type of damage is this? What's the difference between frostburn and cold? What do all these skills do??? Each skill is explained in a long paragraph purposely obfuscate and convoluted essay about the history of arcane arts and then at the end says "does 2-4 fire damage" with no real explanation of wtf the skill / power / item / weapon/ whatever actually DOES. If you like mysteries and being confused a lot, this is the game for you, but it seems the devs wanted to make their game really deep and dark and edgy and purposely complicated, when it was not necessary. I may have felt a bit lost in Dark Souls but this is a whole nother level. Once you discover the Devotions screen you'll understand what I mean by "overwhelming..."

Despite being complex the game itself is actually quite boring, the plot is generic and the enemy AI is very predictable. Battles are soooo repetitive, it's literally just clicking simulator 2016, and I've played plenty of ARPGs but this is too much. There's no point in any real strategy or tactics or theory crafting because anyone who clicks fast enough and pushes hotkeys fast enough can win.

Multiplayer is a joke too, I'm not sure WHY the devs decided that NPC dialogues system in multiplayer works where ONLY ONE PERSON can listen to an NPC, and everyone else gets locked out of dialogue. Meaning whoever talks to the NPC must parrot back the whole conversation to the other players or they won't know what happened. Why???? Every other multiplayer game has been able to deal with this fine. Grim Dawn really enjoys leaving its players in the dark...

Loot is also quite uninspired and samey, at just level 5 I was already selling 99% of my loot because it's garbage, its just another "collect everything, go sell everything, collect everything, go sell everything" clone where once in a blue moon you might find something good.

I had high hopes but I think I'll just stick with Diablo, or PoE, or go try out Titan Quest since Grim Dawn is apparently the successor to TQ. Other people love this game and swear it's amazing so it might be worth trying out but to me it just seems very unfinished and not worth my time. I know I'm not the only one who feels this way as there are hundreds of other people all chiming in with their disappointment as well. This game is either "love it" or "hate it" so it's up to you.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
165 of 172 people (96%) found this review helpful
5 people found this review funny
Recommended
92.7 hrs on record
Posted: 25 July
As a veteran player of aRPGs, I want to share my feels about Grim Dawn with you, after about 90h of gameplay.

Features I like:
+ Involving, dark story.
+ Beautiful graphics and style,
+ Atmospheric soundtrack,
+ Very satisfying and 'meaty' combat model,
+ Faction system with bounties and nemezis hunting (though I've never faced any),
+ Devotion system,
+ Festival of loot,
+ Good crafting system,
+ Lots of components, aguments and item-granted skills which provide wide variety of builds,
+ Day/night and wheater system,
+ At some point it's quite challenging (over 70 deaths druing 90h of gameplay),
+ I haven't try multiplayer yet, but I am sure it's very, very fun (instanced or FFA loot, combat with friends, etc.),
+ Easy, reasonable travel system,
+ Vast locations filled with details and less linear than in most aRPGs,
+ Lots of hidden treasuers, places and secret quests,
+ Possibility to rotate and zoom camera and map,
+ Modding tools with huge possibilites,
+ Class dualism..
+ .. but it would be awesome to add new classes (TQ:IT had 9). However, it's definitely great with 6 various classes at the moment.
+ One of the best price/quality deals,
+ Hardcore mode.

Features I'm neutral about:
* Consistent world - I couldn't feel Cairn division into acts,
* Lack of character customization (only male/female - same as TQ),
* Absence of shrines with buffs (present in TQ), however I think they're not necessary here,
* I have a problem with memorizing locations, NPCs and major bosses names,
* Lack of Polish language,
* After 90h of gameplay my character is at lvl.. 78/85.
* After creating new character it doesn't show up instantly - player must go to options and come back to main menu to see it.

Things I dislike:
- Aetherfire (green flame on the ground) and poison pools are bit overpowered,
- Few animations should be improved (e.g. stonetusks),
- Sometimes vision gets too dark,
- Ocassionaly crashes at alt-tabbing or game exiting.

Incoming first DLC - Crucible - is a hope for a better endgame content with a chance for ranking rivalry and source of loot (hopefully also new).
I believe that future content will make this game one of the best aRPG's of all time (for me it is now).

A must have - not only for aRPG genre lovers!

9,5+/10
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220 of 306 people (72%) found this review helpful
267 people found this review funny
Recommended
35.8 hrs on record
Posted: 14 July
Best Diablo 3 patch ever.
Was this review helpful? Yes No Funny
118 of 166 people (71%) found this review helpful
121 people found this review funny
Recommended
71.2 hrs on record
Posted: 24 July
Grim Dawn is without a doubt a Diablo clone. Did you like Diablo? You like the Torchlight? You gonna like this. It's like a pizza. You can get pizza anywhere. You can go to the pizza hut, the dominoes, the papa johns, everyone has an opinion about where to go to get the pizza. So you go to the resturante across town, they serve you a pizza. Maybe you like the sauce, maybe no, but it's authentic. The owners own grandma taught him the recipie for his sauce and him and the boys work the kitchen all day. He made you a pizza with all the love and care he can put into his giant italian family. You gonna send that pizza back cause you don't like the sauce? I don't think so. Not unless you wanna be swimming with the fishes, capice?

Buy.
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31 of 34 people (91%) found this review helpful
2 people found this review funny
Recommended
300.7 hrs on record
Posted: 2 August
Grim Dawn is one of the best ARPG. You can make a variety of builds like pet army, magic caster, dual blade/gunslinger, or even a tanky afk build. 15 class combinations from 6 bases with over 25 skills per class, excluding lots of skills from devotion system and items.
While finding the right build is hard to decide early, there's a ton of guides or shared characters for testing purpose from Grim Dawn forums (always backup your save files first). Sometimes you'll find a fun build that's yet to discover.
If you like Diablo, PoE, or Torchlight, this game will suits you.
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33 of 39 people (85%) found this review helpful
2 people found this review funny
Recommended
505.4 hrs on record
Posted: 27 July
Feels good man.

Clocking in decent hours and enjoying it still like it was a good old Diablo game (first one was the true love in the early days of gaming, maxing all 3 classes multiple time and spending a fortune on dial up fees with modem). This is a game that keeps on giving despite me purchasing it on the very first week of the early access years back.

I play it like a madman for a week or two and give it a good break for month or two and it always feels just as natural to come back to like Diablo series did.

Easy to pick up and hard to let go off, the traits of a good game are showing up here.
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13 of 16 people (81%) found this review helpful
1 person found this review funny
Recommended
299.2 hrs on record
Posted: 23 July
Very very good Hack'n Slash, with a nervous gameplay in a victorian fantasy apocalypic world, very deep character customization. If you like Diablo II (no III), Path of Exile or Titan Quest, you'll love Grim Dawn. Warning : time consuming !
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6 of 6 people (100%) found this review helpful
Recommended
309.8 hrs on record
Posted: 1 August
Grim Dawn may be a little harder to get into than most hack n' slashes, but it's crafted with an old-school gaming approach coupled with newer solutions found in the latest games.

Rich, dark atmosphere has a surprising amount of depth and choices that impact gameplay. While the storyline isn't that involving (saving the world from invading monster factions and learning why), seeing how the people in-game are affected definitely is. Under all this there's plenty of cleverly hidden lore and hard-to-find secret areas.

Pros:
+Good twist on typical skill tress, where you select two classes and find synergy between them, and decide how deeply you invest into a class
+Devotion is a system of common abilities that can back up the weakness of your character. For example, if you lack survivability, you can go for a number of defensive procs. The shrines for these devotion points are found throughout the world, which encourages exploration
+Very cool bosses, tough dungeons, good enemy variety
+An interesting faction system to make the grind matter a little more
+Powerful legendary items that are rarer than in most ARPGs, making them more prestigious
+After 200 hours, there's still so much to do

Cons
- Netplay experience may vary
- Often doesn't feel rewarding enough. You'll have a very hard time finding legendaries for your build, may have to trade
- Feels grindy. It takes a lot of time to slog through all the difficulties to get to Ultimate, and farming infamy for the enemy factions can be very tedious

With hundreds of build combinations, an expansive world, and the ability to play with friends, Grim Dawn breathes new life into the old-school hack n' slash games. It may feel too grindy at times, but the combat is crisp and satisfying at all times.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
Recommended
20.4 hrs on record
Posted: 7 August
Grim Dawn is an excellent addition to the Diablo genre. In fact, I definately prefer this to the Diablo and Torchlight series. The whole thing is very polished and creates an overall really great playing experience. The universe that Grim Dawn is set in is really cool and definately has me and my wife hooked.

For those that are not familiar, games in this genre basically boil down to grinding for XP and better loot. It's very fun. You crush a dungeon and then upgrade your stuff. The underlying premise is that simple.

Pros:
+Great universe with metric tons of lore and personality
+Everything is very high quality - from the music to the artwork to the game balance (which can make-or-break games like these)
+The controller support is awesome
+I love being able to multiclass; it breathes so much more replayability into it
+I love all the graphics settings - I can play it on my gaming rig in all of its splendor, or on my laptop and still get smooth play
+The new DLC is fantastic and even adds more replayability
+The user interface is well done; there is a bit of a learning curve for any game like this, but that curve is definately reduced with the intuitive interface
+Multiplayer is super easy to set up and a lot of fun
+Super cheap for the quality and value

Cons:
-Some of the voice acting is 'meh', but honestly, just the fact that they have voice acting at all is bonus to me
-Yeah it is grindy; all games in this game are

If you are fan of Diablo-esque games, this is a no-brainer. Totally worth full price.
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4 of 4 people (100%) found this review helpful
Recommended
34.8 hrs on record
Posted: 8 August
Wonderful child of Diablo 2 and Titan Quest. And also addictive. Dangerously Addictive. :)
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8 of 12 people (67%) found this review helpful
9 people found this review funny
Recommended
26.3 hrs on record
Posted: 1 August
This game broke my Diablo 3-branded mouse.

10/10
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