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Beyond Divinity est la suite du jeu récompensé Divine Divinity.
Date de parution: 27 avr 2004
Tags populaires des utilisateurs pour ce produit :

Acheter Beyond Divinity

Packages qui comprennent ce jeu

Acheter Divinity Anthology

Inclut les 3 articles suivants : Divine Divinity, Beyond Divinity, Divinity II: Developer's Cut


“If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series”
90/100 – GameSpy

“If you have ever played Diablo, Dungeon Siege, or Baldur’s Gate, then this game will become second home to you.”
80/100 – GameZone

“Combines the best of fast-paced combat-oriented RPGs with a decent storyline and inventive questing.”

À propos du jeu

Beyond Divinity est la suite du jeu multi-récompensé Divine Divinity. Votre âme est liée à celle d'un Chevalier de la Mort, et elle le sera jusqu'à la fin des temps, à moins que vous ne réussissiez à annuler la malédiction... Préparez-vous pour votre plus grande aventure !

Cette version retravaillée offre une compatibilité avec Windows 7 et des résolutions plus élevées.

Caractéristiques :

  • Un jeu de rôle aux proportions épiques : Vivez une aventure passionnante de plus de 60 heures, bourrée de quêtes non linéaires et offrant un monde gigantesque à explorer, à travers les 4 actes du scénario. Vous pourrez également entrer dans les Champs de bataille : des mondes générés aléatoirement remplis de butin, d'ennemis et de nouvelles quêtes.
  • Un personnage sans classe pour un meilleur développement : C'est vous qui décidez ce que va devenir votre personnage ! Le système de développement du personnage est vaste, ouvert et sans classe spécifique. Profitez de 30 traits de personnage et apprenez 290 compétences, dont l'alchimie avancée, l'artisanat, la création de pièges et bien d'autres encore.
  • La victoire en équipe : Vous pouvez passer très simplement de votre avatar au Chevalier de la Mort, et inversement. Vous pouvez mettre le jeu en pause à tout moment, en plein combat, pour donner des ordres à chacun. Les poupées d'invocation vous permettent d'agrandir encore plus la taille de votre groupe.
  • Des objets à gogo : Le jeu comporte un nombre ahurissant d'objets à découvrir, échanger, utiliser ou combiner. Vous avez trouvé des fioles vides et ramassé des champignons rigolos ? Créez donc des potions ! Vous avez trouvé un poison dangereux ? Frottez-y votre lame et vos flèches : vos ennemis vont apprécier !
  • Une bande originale récompensée : Profitez des superbes mélodies composées par Kirill Pokrovsky, deux fois récompensé par le "Outstanding Achievement in Music" d'IGN.

Configuration requise

    Minimum :

    • Système d'exploitation : Windows XP
    • Processeur : Pentium 4 1.4 GHz
    • Mémoire vive : 256 Mo de RAM
    • Affichage : Carte 3D compatible DirectX
    • DirectX® : 9.0c
    • Disque dur : 2300 Mo d'espace disque disponible
    • Son : Compatible DirectX
Évaluations intéressantes des utilisateurs
5 personne(s) sur 9 (56%) ont trouvé cette évaluation utile
235 produits enregistrés
3 évaluations
6.8 heures en tout
The tutorial/learning curve is the only hard part about this game. It is frustrating in the beginning and you die often. Here is my tip to get past it. save alot, and RUN if it seems impossible. At first, you need to click on top right icon to select and play as the death knight. Now near top right is option to "Select all" You can now fight and control both people at once. You can right click items to send to opposite character if it suits them better. Also click on potion symbol to access all the potions you have, but you have to click it for the corresponding character to heal them.

Also near top right is option to set your secondary skills. I set the human to lockpicking and skills can be upgraded via vendors to either add new skills, or in essence increase the max level your skills can get to. If you skip one of the imps, it may not let you get skills to +10 as the imp allows. (Thief skills like pickpocket, sneak, lockpick, etc) I would make sure to talk to him and get enough money for atleast lockpick 10)

The torture chamber master seems impossible. Just backtrack after getting some keys to the burning area that you started at where you first meet the death knight. There should be a small bow in top left area beyond previously locked gate. In battle press space much like dragonage origins, and make sure to click select all and then click enemy and unpause. I control the deathknight to hold aggro and have human archer stay back. Your bow will eventually break, but as soon as you can warp back to base camp from the key you can buy repair skill up to level 6, drag the basecamp key into your inventory and topright skill menu, you will see ability to warp to battlefield, which is an area with many shops but also areas to level up at. Skeletons won't level you up so skip the long dungeon full of them. Once you get a little further where you fight deathknights in chambers, you will soon find another battlegrounds upgrade to lvl 2.

You can now access new dungeons around lvl 7 area (Keep crossing bridges to the right of battlegrounds to reach these crystal staircase like places) You can only reach the new ones as you get higher level battleground keys.

Look for levers around, hold ALT to see items. Make sure to find a large key that allows you to travel to battlegrounds.

SEE ISN'T IT EASY TO FIGURE OUT_ OF COURSE IT IS! I recommend playing divine divinity first, i got to lv33 in divine divinity, and want to play through both of these before i get into divinity original sin further. Great game, but not as good as divine divinity, but it feels like an accomplishment to get into this game and overcome the learning curves, to get a new experience much like the previous game, but with gameplay that reminds me a bit of dragonage origins.
Posté le : 7 avril 2014
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2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
16 produits enregistrés
2 évaluations
24.2 heures en tout
very interesting story, I advise!
Posté le : 28 juin 2014
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3 personne(s) sur 8 (38%) ont trouvé cette évaluation utile
665 produits enregistrés
70 évaluations
2.0 heures en tout
Best game of 2004 Amazing story from begin to end Locations are dark and gory 9/10 stilla must have PEACE
Posté le : 9 juin 2014
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2 personne(s) sur 6 (33%) ont trouvé cette évaluation utile
180 produits enregistrés
4 évaluations
0.4 heures en tout
The original Divine Divinity was waaaaay better than this crap. This game is so screwed I can't even get out of the first dungeon! I don't know how the game rolls for hits but I always get killed by the first guard I see..even on Very Easy..because my character can't hit for ♥♥♥♥. Loading the game up for the first time you'll instantly feel that it's wrong..very wrong..like rushed wrong. You'll have a much better time playing the original than this poor excuse of a sequel.
Posté le : 23 juin 2014
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2 personne(s) sur 6 (33%) ont trouvé cette évaluation utile
17 produits enregistrés
1 évaluation
0.1 heures en tout
I loved Divine Divinity, so I tried this one, too. And for a short moment it felt good: the story, the idea, the background - all of it is well done. So where's the catch in my case?
Poor optimalization. And by poor I mean terrible. No way this game could run on minimal required system. 256 MB RAM? Like hell! Got Dual core and 2 GB RAM and the game is (barely) running at 800×600! The main character's running feels like watching slow-mo impalas on Discovery channel O.o
From the little I've managed to experience by now, the controls (character selection, switching inventories) are not really clever, too. The strength of DD was in its single character mode. BD tries to get as near to Baldur's-Gate-type games as possible - but it simply doesn't work with the engine and all. It's broken.
Posté le : 26 juin 2014
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25 personne(s) sur 27 (93%) ont trouvé cette évaluation utile
166 produits enregistrés
5 évaluations
36.9 heures en tout
I have a confession - a lot of my enjoyment of this game was out of spite. To get more information about this game, I decided to look at a Let's Play (http://lparchive.org/Beyond-Divinity). Some information is good - for example, sneak is absolutely invaluable. Some I'm unsure of, like all the skills he calls useless. One thing I know for sure he's dead wrong about - magic. Magic is wonderful. Magic is incredible. Magic can break the game in half, especially with the wonders of Hammer. Summoning dolls I'm less sure about, but I think they're worth more exploration.

To me, this game really hearkens to Warcraft 2 - the music is really reminiscent of something you'd hear during the Orc missions and the cartoonish graphics are similarily familiar (maybe Warcraft 3). It's got RTS-lite gameplay where you control two party members, each with their own skills and stats, with the option to summon more temporarily. The comically bad voice acting is comparable in tone although not in quality.

I do have one big problem with it, though. If you click on the wildlife by accident, -all- wildlife of that type aggro you. There's a lot of wildlife. It gets tedious.

Overall, I'd say give it a whirl. It's a fun adventure and continuation of the Divinity plotline. I'd also recommend reading the included Novella, Child of Chaos - it's a short read that sets up the plot of the game and makes later events make a lot more sense.
Posté le : 9 décembre 2013
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