Beyond Divinity es la secuela del galardonado Divine Divinity.
Análisis de usuarios: Variados (87 análisis) - El 64% de los 87 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 27 abr. 2004

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Comprar Beyond Divinity

¡REBAJAS DE OTOÑO! La oferta finaliza el 1 de diciembre


Packs que incluyen este juego

Comprar Divinity Anthology

Incluye 3 artículos: Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut

¡REBAJAS DE OTOÑO! La oferta finaliza el 1 de diciembre



“If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series”
90/100 – GameSpy

“If you have ever played Diablo, Dungeon Siege, or Baldur’s Gate, then this game will become second home to you.”
80/100 – GameZone

“Combines the best of fast-paced combat-oriented RPGs with a decent storyline and inventive questing.”

Acerca de este juego

Beyond Divinity is the follow-up to the award-winning Divine Divinity. Soul-forged with a Death Knight, your fate is to spend the rest of eternity bonded to this creature of evil, unless you can undo his curse...prepare for your greatest adventure!

This new re-mastered version offers support for Windows 7 and higher resolutions.

Key Features:

  • An RPG of Epic Proportions: Experience an adventure that will last you over 60 hours, filled with tons of non-linear quests and offering an enormous world to explore, spread over 4 story acts. And if that’s not enough for you, you can always enter the Battlefields - a randomly generated universe filled with loot, enemies and new quests.
  • Classless Character Development: You decide what kind of character you want to be! An open, class-free character development system with over 30 character traits and 290 skills to learn, including advanced alchemy, craftsmanship, trap creation and many others.
  • Work together to emerge victorious: You can seamlessly switch control between your avatar and the Death Knight. In combat, you can pause the game at will and take your time to issue commands to each party member. Summoning dolls allows you to increase your party size even further.
  • Interaction Galore: Discover the enormous amount of objects that can be investigated, traded, used and combined. Found some empty flasks and picked up some colourful mushrooms? Create potions! Obtained some vile-smelling poison? Daub it on your blade or arrow tips: your foes won't know what hit 'em!
  • Award-winning Soundtrack Enjoy the dulcet melodies composed by Kirill Pokrovsky, the two-time winner of IGN’s "Outstanding Achievement in Music" award.

Requisitos del sistema

    • OS: Windows XP
    • Processor: Pentium 4 1.4 GHz
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible 3D card
    • DirectX®: 9.0c
    • Hard Drive: 2300 MB HD space
    • Sound: DirectX compatible
Análisis útiles de usuarios
A 11 de 11 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
55.7 h registradas
Publicado el 13 de junio
Just finished it and I feel it deserves an additional recommendation.
Worth it (especially on sale) for the humour in the game's writing and 'quests' or rather, 'actions' you can do. A lot of very amusing moments, one or two that made me outright clap.
The very end of the game and the thought behind it blew me away (although the last fight was a dull potion chugging simulator).

Be mindful of the flaws, however:
Most of the voice acting is terrible.
There are many bugs (nothing major or game-breaking though as I've evidently managed to finish it). Quicksave often with CTRL+S (load with CTRL+ L), and make manual full save checkpoints frequently, though.
Skill system is deeply flawed, there are not enough skill points for both combat and utility skills, while some skills are also useless (luckily unlearning skills for gold is an option).
Unique items are almost all outclassed by random drops and are very disappointing.

Google for "Divinity Child of Chaos" and read the brilliant novella by Rhianna Pratchett.
Battlefields are a timewaster and can actually be skipped entirely to experience the story content quicker (battlefield merchants are nifty though)
Unlike in Divine Divinity, you can find keys for every story related chest or door so lockpicking is useless (the random locked containers it allows you to open are not worth the skillpoints).
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A 3 de 3 personas (100%) les ha sido útil este análisis
34.5 h registradas
Publicado el 25 de octubre
With already playing Divine Divinity, Beyond Divinity was a game I had to lay my hands on. As DD was one of the best games I've ever played on PC, the expectations were very high.
Once again Larian studios offered us a BIG game. Elder scrolls Oblivion was big, but I could say that this one is EVEN BIGGER. With hundreds of quests and vast worlds, BD has one of the BIGGEST worlds in gaming kingdom ! You get to play with your companion right away and can tune him nicely. Also, you can later summon four more companions and then BD looks like a decent RPG. The only flaw is that the skills of characters are horrific. There are too many skills on the menu for every character, but 70% of the skills are useless ! This is not the way you should develop a good RPG. Refer to Diablo 2 : Couple of skills, choose this or that and everybody's happy. That's the recipe to success. Larian tried to get BD very deep in every term and got lost in the half way.
However, with good story, many non PC's and vast world, we got ourselves a great RPG. With good graphics and decent sound, everybody can play it if they have a good amount of time. On the other hand, technical issues are over the edge. I don't remember that I have ever played a game with some many bugs ! The more you play, the more bugs get along the way. I even couldn't finish the game entirely because of that and that's why I'll give it

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A 3 de 5 personas (60%) les ha sido útil este análisis
18.2 h registradas
Publicado el 12 de julio
Good sequel, althought it could've been better. Just evade Battlefields, because they ruined something about this game.
8,5/10 worth playing.
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A 2 de 4 personas (50%) les ha sido útil este análisis
1.3 h registradas
Publicado el 11 de junio
What's not to love about this game. Fun, Witty, Humorous. Definitely a must play if you enjoy games like Diablo or Baldur's Gate.
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A 49 de 59 personas (83%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
36.9 h registradas
Publicado el 9 de diciembre de 2013
I have a confession - a lot of my enjoyment of this game was out of spite. To get more information about this game, I decided to look at a Let's Play ( Some information is good - for example, sneak is absolutely invaluable. Some I'm unsure of, like all the skills he calls useless. One thing I know for sure he's dead wrong about - magic. Magic is wonderful. Magic is incredible. Magic can break the game in half, especially with the wonders of Hammer. Summoning dolls I'm less sure about, but I think they're worth more exploration.

To me, this game really hearkens to Warcraft 2 - the music is really reminiscent of something you'd hear during the Orc missions and the cartoonish graphics are similarily familiar (maybe Warcraft 3). It's got RTS-lite gameplay where you control two party members, each with their own skills and stats, with the option to summon more temporarily. The comically bad voice acting is comparable in tone although not in quality.

I do have one big problem with it, though. If you click on the wildlife by accident, -all- wildlife of that type aggro you. There's a lot of wildlife. It gets tedious.

Overall, I'd say give it a whirl. It's a fun adventure and continuation of the Divinity plotline. I'd also recommend finding the Novella, Child of Chaos - it's a short read that sets up the plot of the game and makes later events make a lot more sense.
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