Beyond Divinity is the follow-up to the award-winning Divine Divinity.
Uživatelské recenze: Smíšené (94 recenzí) - 62% z 94 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 27. dub. 2004

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Obsahuje následující položky (celkem 3): Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut

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Recenze

“If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series”
90/100 – GameSpy

“If you have ever played Diablo, Dungeon Siege, or Baldur’s Gate, then this game will become second home to you.”
80/100 – GameZone

“Combines the best of fast-paced combat-oriented RPGs with a decent storyline and inventive questing.”
– IGN

Informace o hře

Beyond Divinity is the follow-up to the award-winning Divine Divinity. Soul-forged with a Death Knight, your fate is to spend the rest of eternity bonded to this creature of evil, unless you can undo his curse...prepare for your greatest adventure!

This new re-mastered version offers support for Windows 7 and higher resolutions.

Key Features:

  • An RPG of Epic Proportions: Experience an adventure that will last you over 60 hours, filled with tons of non-linear quests and offering an enormous world to explore, spread over 4 story acts. And if that’s not enough for you, you can always enter the Battlefields - a randomly generated universe filled with loot, enemies and new quests.
  • Classless Character Development: You decide what kind of character you want to be! An open, class-free character development system with over 30 character traits and 290 skills to learn, including advanced alchemy, craftsmanship, trap creation and many others.
  • Work together to emerge victorious: You can seamlessly switch control between your avatar and the Death Knight. In combat, you can pause the game at will and take your time to issue commands to each party member. Summoning dolls allows you to increase your party size even further.
  • Interaction Galore: Discover the enormous amount of objects that can be investigated, traded, used and combined. Found some empty flasks and picked up some colourful mushrooms? Create potions! Obtained some vile-smelling poison? Daub it on your blade or arrow tips: your foes won't know what hit 'em!
  • Award-winning Soundtrack Enjoy the dulcet melodies composed by Kirill Pokrovsky, the two-time winner of IGN’s "Outstanding Achievement in Music" award.

Systémové požadavky

    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4 1.4 GHz
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible 3D card
    • DirectX®: 9.0c
    • Hard Drive: 2300 MB HD space
    • Sound: DirectX compatible
Užitečné recenze od zákazníků
8 z 9 osob (89%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
34.5 hodin celkem
Přidáno: 25. října 2015
With already playing Divine Divinity, Beyond Divinity was a game I had to lay my hands on. As DD was one of the best games I've ever played on PC, the expectations were very high.
Once again Larian studios offered us a BIG game. Elder scrolls Oblivion was big, but I could say that this one is EVEN BIGGER. With hundreds of quests and vast worlds, BD has one of the BIGGEST worlds in gaming kingdom ! You get to play with your companion right away and can tune him nicely. Also, you can later summon four more companions and then BD looks like a decent RPG. The only flaw is that the skills of characters are horrific. There are too many skills on the menu for every character, but 70% of the skills are useless ! This is not the way you should develop a good RPG. Refer to Diablo 2 : Couple of skills, choose this or that and everybody's happy. That's the recipe to success. Larian tried to get BD very deep in every term and got lost in the half way.
However, with good story, many non PC's and vast world, we got ourselves a great RPG. With good graphics and decent sound, everybody can play it if they have a good amount of time. On the other hand, technical issues are over the edge. I don't remember that I have ever played a game with some many bugs ! The more you play, the more bugs get along the way. I even couldn't finish the game entirely because of that and that's why I'll give it

79/100
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52 z 62 osob (84%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
36.9 hodin celkem
Přidáno: 9. prosince 2013
I have a confession - a lot of my enjoyment of this game was out of spite. To get more information about this game, I decided to look at a Let's Play (http://lparchive.org/Beyond-Divinity). Some information is good - for example, sneak is absolutely invaluable. Some I'm unsure of, like all the skills he calls useless. One thing I know for sure he's dead wrong about - magic. Magic is wonderful. Magic is incredible. Magic can break the game in half, especially with the wonders of Hammer. Summoning dolls I'm less sure about, but I think they're worth more exploration.

To me, this game really hearkens to Warcraft 2 - the music is really reminiscent of something you'd hear during the Orc missions and the cartoonish graphics are similarily familiar (maybe Warcraft 3). It's got RTS-lite gameplay where you control two party members, each with their own skills and stats, with the option to summon more temporarily. The comically bad voice acting is comparable in tone although not in quality.

I do have one big problem with it, though. If you click on the wildlife by accident, -all- wildlife of that type aggro you. There's a lot of wildlife. It gets tedious.

Overall, I'd say give it a whirl. It's a fun adventure and continuation of the Divinity plotline. I'd also recommend finding the Novella, Child of Chaos - it's a short read that sets up the plot of the game and makes later events make a lot more sense.
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29 z 36 osob (81%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
44.1 hodin celkem
Přidáno: 23. ledna 2014
It's really rough around the edges and the voice acting is completely atrocious and the battlegrounds are a bit TOO repetitive, but the core game is pretty amusing at least. The ending threw me a curve ball that I never saw coming and I felt immense satisfaction from it that was made all the better from playing the first game. There is no reason to play this game without first playing divine divinity, however. So if you don't want to play divine then don't play this either.
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80 z 126 osob (63%) ohodnotilo tuto recenzi jako užitečnou
4 osob ohodnotilo tuto recenzi jako vtipnou
35.2 hodin celkem
Přidáno: 18. srpna 2014
Beyond Divinity is mechanically better than it's predecessor.
The menus are better.
The loot is better.
The class system is more meaningful.
Your choice of skills is WAY better and more varied than before.
The setting is far more interesting than the "Medievial Western Europe" of the first game.

However, too much is wrong with it to justify a buy.
1. The loot system's coding is broken ("Rogues Rags Gloves Blue of the Magus", anyone?)
2. You can, at ANY TIME, teleport to a safe area to buy/sell/ID/Repair items.
3. 90% of the subquests, which do nothing to drive the plot, are MANDITORY. It's busy work.
4. The steam version does not come with a copy of the novella "Child of the Chaos" that was packaged with the game.
5. The last 1/4 of the game is a five-story maze where you do nothing but puzzles, read books, learn complex magic rituals and do a lot of extra backtracking. This KILLED the remainder of the game and by the time I got through to the end I just did not care.


TDLR: It's not bad mechanically speaking, but the manditory subquests and the last 1/4 of the game just kill the fun.
That, and the novella that's supposed to come with the game, "Child of the Chaos", does not come with the steam version. How else will you know what the heck is going on? (I hunted down a copy on Amazon since I run a youtube show "D&D Stories" to do reviews of stuff like this) I figured out the "ending twist" less than 1/4 of the way through the game. :(


RATING: 3/10
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14 z 14 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
55.7 hodin celkem
Přidáno: 13. června 2015
Just finished it and I feel it deserves an additional recommendation.
Worth it (especially on sale) for the humour in the game's writing and 'quests' or rather, 'actions' you can do. A lot of very amusing moments, one or two that made me outright clap.
The very end of the game and the thought behind it blew me away (although the last fight was a dull potion chugging simulator).

Be mindful of the flaws, however:
Most of the voice acting is terrible.
There are many bugs (nothing major or game-breaking though as I've evidently managed to finish it). Quicksave often with CTRL+S (load with CTRL+ L), and make manual full save checkpoints frequently, though.
Skill system is deeply flawed, there are not enough skill points for both combat and utility skills, while some skills are also useless (luckily unlearning skills for gold is an option).
Unique items are almost all outclassed by random drops and are very disappointing.

Tips:
Google for "Divinity Child of Chaos" and read the brilliant novella by Rhianna Pratchett.
Battlefields are a timewaster and can actually be skipped entirely to experience the story content quicker (battlefield merchants are nifty though)
Unlike in Divine Divinity, you can find keys for every story related chest or door so lockpicking is useless (the random locked containers it allows you to open are not worth the skillpoints).
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