Don’t Starve is an uncompromising wilderness survival game full of science and magic. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style.
使用者評論: 壓倒性好評 (30,827 篇評論)
發售日: 2013 年 04 月 23 日

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購買 Don't Starve

包含此遊戲的合集

購買 Don't Starve + Reign of Giants DLC

包含 2 個項目: Don't Starve, Don't Starve: Reign of Giants

購買 Don't Starve Together Frontier Pack

Includes: Don’t Starve and Don’t Starve Together for your account, and a gift copy of Don’t Starve Together – send this gift copy to a friend!

購買 Don't Starve MEGA PACK

Includes: Don't Starve, Don't Starve: Reign of Giants DLC, and Don't Starve Together for your account, and a gift copy of Don't Starve Together - Send this gift copy to a friend!

 

由多名鑑賞家所推薦

"It's honestly not my cup of tea but I can absolutely see why people enjoy this strange and creepy survival game. You will die, repeatedly."
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最近更新 檢視全部(27)

05 月 1 日

Don't Starve Together: Floodgates are Opening Soon!



Originally posted by Bigfoot on the official forums:

Hello everyone, It’s time for another update on Don’t Starve Together!

In our previous Roadmap Update we announced that we were focused on 4 major things; dedicated servers, controller support, Mac/Linux support and Reign of Giants. As of recently we have achieved each of these goals. While we have some more work to do to polish these things, they are currently looking good and we want to update you all on what’s next.

We can now confirm that Don’t Starve owners will be gifted Don’t Starve Together on June 3, 2015.

For everyone who has participated in Early-Access so far, we are extremely appreciative. Your playtesting has been amazingly helpful to help us scale our systems. Now that Reign of Giants content is in, we need a bit more time to make some adjustments and iron out the bugs on this massive update, which will take a few more weeks.

Initially, we had wanted to wait until the caves content (more info below) was in before opening the floodgates, but we believe that the game’s in great shape and players have waited long enough. So come June 3rd, all Don’t Starve owners in Steam who don’t already own Don’t Starve Together will get DST for free; and we will continue with Early-Access in order to complete the caves, fix up any leftover bugs and make some more general improvements and other goodies as we have throughout early-access.

On June 3rd, new Don’t Starve owners will no longer get Don’t Starve Together, and there will no longer be a loyalty discount. In other words, if you haven’t bought Don’t Starve yet, now would be a good time to do so!

The main packages available on June 3rd will be the following:
  • Don’t Starve will continue to be $14.99
  • Don’t Starve Together will be $14.99, and include an extra giftable copy of Don’t Starve Together for your friend
  • Don’t Starve + Don’t Starve Together + a giftable copy of Don’t Starve Together will be $19.99
Now that we’ve covered that, let’s discuss a bit about the future content updates.

Upcoming Updates
In the short term, we are continuing to make lots of improvements to the game. Some things include:
  • More collaborative tools to help players work with each other (writeable signs, anyone?)
  • A streamlined UI to help players find the servers they’re looking for, and more easily manage their servers.
  • Moddable vote-kick options.
  • And more!
Through the Ages
A few months ago, we also discussed our plans for Through the Ages, and our expected timeline. Our priorities have been to get the game ready for Don’t Starve owners first, and then work on Through the Ages -- because this took longer than expected, we’ve had to push out the date for Through the Ages content. I don’t have concrete dates for this right now, but I can say that we’re actively working on the content and will become our focus after Early-Access ends. As we discussed, this expansion is free for all players!

Caves
Because caves is implemented as a separate world in Don’t Starve (it is separately generated), it is a relatively significant technical hurdle for Don’t Starve Together. We’re currently working on some ideas, and when we have more information to give you we’ll update you as we have more information.

F.A.Q.

After June 3, will new purchases of Don’t Starve get Don’t Starve Together for free?
No, we will only be gifting a free copy of Don’t Starve Together on June 3rd;This means that June 2nd, will be the last day to qualify to receive Don’t Starve Together by purchasing Don’t Starve. After this date, there will no longer be a loyalty discount to upgrade to Don’t Starve Together as well.

When is the end of Early-Access?
We do not have a current date for the end of Early-Access. When we have a solid date, we will make sure we announce it here.

46 則回應 繼續閱讀

04 月 27 日

Build 134052 Patch Notes - 04/27/2015


Originally posted by PeterA on the official forums.

Hey everyone,

I’ve pushed a small patch today, with the bulk of the changes to making the mod experiences more similar between Don’t Starve and Don’t Starve Together. While I was at it, I grabbed some of the fixes for a couple of the nastier bugs that we patched up for DST, and brought them back to DS.

Changes
  • Added a mod function to query the game's id. TheSim:GetGameID will return “DS” for Don’t Starve and RoG, and will return “DST” on Don’t Starve Together. This can be used to allow modders to have a single code base for mods that they distribute to the DS and DST Workshops. DST will be getting a new optional variable in their modinfo file named api_version_dst, which will allow the same mod info file to be used in both Workshops.
  • Enabled /LARGEADDRESSAWARE for Windows builds to help address memory issues with large mods.
  • The Mods screen now does a version check before downloading Workshop mods and doesn’t download them if they haven’t been updated. This functionality was brought over from DST, and will help users on slow internet connections who are subscribed to numerous mods..
Bug Fixes
  • The crock-pot-insta-rot issue fixes that were implemented in DST have been brought over to DS. This affects both the stewer component and dryer component.
  • Herd size bugs. Bugs that caused beefalo and rock lobster herds to grow out of control were addressed in DST and those fixes have been brought over to DS.

24 則回應 繼續閱讀

Don't Starve Together Now in Early-Access!


Don't Starve Together is a standalone multiplayer expansion of the uncompromising survival game, Don't Starve. Note: If you currently own Don't Starve on Steam, you will get Don't Starve Together for free when it exits Early-Access. By purchasing the Frontier Pack, current owners get Early-Access, and a bonus copy for a friend.

Click here to learn more!

Visit the Klei Store for Don't Starve Collectables!

關於此遊戲

Don’t Starve 是一款嚴峻又充滿科學與魔法的野外求生遊戲。
您會在遊戲中扮演 Wilson,一名勇敢的紳士科學家。但他掉入了惡魔的陷阱中並被傳送到一個神秘的荒蕪世界。Wilson 必須學著利用手邊的資源,和棲息在此的各種生物打好關係,才能逃離這裡並找到回家的路。
進入一個充滿神祕生物、危險與驚喜的未知世界。收集各種資源並製造出符合個人風格的必需物品。用您的方式來揭開這個神秘大陸的面紗。

遊戲特色:

  • 嚴苛的環境 & 探索世界:

    沒有指示、沒有幫助、沒有援手。從一無所有開始,自行狩獵、製造手工藝、研發、耕作,並為了生存而奮鬥。
  • 常態性的更新:

    加入社群並幫助遊戲成形!提供您的意見並和其他玩家、開發者們一起討論。
  • 黑暗且詼諧的風格:

    2D 的角色與各種奇特的生物同時存在於一個獨一無二的 3D 世界。
  • 隨機產生的新世界:

    想要新地圖?沒問題!你可以隨時產生一張充滿生機、微風徐徐,同時也想置你於死地的新世界。

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP/Vista/Windows 7/Windows 8
    • Processor:1.7+ GHz or better
    • Memory:1+ gigs of RAM GB RAM
    • Graphics:Radeon HD5450 or better; 256 MB or higher
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:100% DirectX9.0c compatible sound card and drivers
    Minimum:
    • OS:Lion (OSX 10.7.X)
    • Processor:2.0 GHz Intel
    • Memory:4 GB RAM
    • Graphics:256 MB NVidia or ATI graphics card
    • Hard Drive:512 MB Free Space
    • Additional:Not recommended for Intel GMA Graphics or Mac Minis or early-generation MacBooks
    Minimum:
    • Processor:1.7+ GHz or better
    • Memory:1+ gigs of RAM GB RAM
    • Graphics:Radeon HD5450 or better; 256 MB or higher
    • Hard Drive:500 MB HD space
值得參考的用戶評論
24 人之中有 23 人(96%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
64.9 記錄時數
張貼於:01 月 26 日
買了一年多 沒碰過遊戲一根毛 主要是因為語言不通順的問題 又懶得抓漢化
再者那時還未有多人遊戲 我那時正好是愛好CO-OP的年紀 懵懂無知
多人功能出來時我也並沒特別留意 因為那時我的心已死 對這款遊戲並沒有太多的慾望
直到最近幫一位好友購買多人包 而送了我一份多人版本
我才知道他媽的這遊戲有夠好玩!
這篇評論值得參考嗎? 有趣
7 人之中有 7 人(100%)認為這篇評論值得參考
9.2 記錄時數
張貼於:01 月 17 日
非常好玩!要如何生存就是要靠自己!!(有時運氣也是個關鍵)
這遊戲玩法很獨特,畫面風格我也很喜歡(黑暗搞怪)。
這篇評論值得參考嗎? 有趣
5 人之中有 5 人(100%)認為這篇評論值得參考
59.2 記錄時數
張貼於:2014 年 12 月 19 日
這是一款非常適合推人入Steam這個大坑的遊戲 (最少我是)

遊戲濃烈的美術風格和詼諧的背景音樂是這款遊戲給人的第一印象。
沙盤遊戲的遊戲風格,可以讓你輕鬆的享受這款遊戲。

但是,別忘了這是一款生存遊戲。
當經歷過了獵犬肆虐後,緊接著凜冬來臨.....etc,
你會感受到遊戲帶給你深深的惡意,don't starve就如遊戲名字已經和你說的。

假如不幸死亡,遊戲會依照存活天數(和達成條件)給你更多可以使用的腳色。
你會一不小心就投入在遊戲之中,並為此著迷。

遊戲官方也對遊戲後續增加了DLC充實了各樣的內容(惡意),
和新增的多人遊玩模式和特別玩法的Mod,都會使你對這款遊戲更加愛不釋手。

非常值得推薦。
這篇評論值得參考嗎? 有趣
3 人之中有 3 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
8.6 記錄時數
張貼於:04 月 25 日
遊戲的畫面非常有特色!
有點暗暗的風格與音樂相映成趣,為遊戲增加了不少趣味。

一切都是從零開始,一切都要由玩家自行打造。
不管是工具還是食物,都無法永久使用、保存,提高了遊戲的困難度。
理智一旦降到一定程度,不只會看到奇怪的事物,夜晚將會更加危險。
地圖完全是隨機生成的,食物、材料....,全看玩家的運氣以及本事。
一旦死亡,一切就得從零開始。
生存下去,便是玩家的首要目標。

非常值得讓人推薦的遊戲。
這篇評論值得參考嗎? 有趣
3 人之中有 3 人(100%)認為這篇評論值得參考
121.2 記錄時數
張貼於:01 月 10 日
一直對生存遊戲很有興趣,可惜現在市面上的都有點不太對胃口。難得看見DS這種合自己的風格而不失遊玩性的遊戲,結合冒險、沙盤及生存要素。最重要的是這個遊戲很可愛!在難度上不會是讓玩家一直死的YOLO形式,要麼謹慎的活下去,要不然大膽的冒險。這個遊戲的難度不高不低,或者說它很隨性,它可以很高也可以很低。它不是會讓你被迫得發瘋然後把遊戲刪掉的那種,它所盈造的緊張感絕對是能把你神經束縛在遊戲中的那種等級!你永遠不預知下一個天亮後突然來臨的死亡!
這篇評論值得參考嗎? 有趣
3 人之中有 3 人(100%)認為這篇評論值得參考
20.1 記錄時數
張貼於:01 月 19 日
這是一款非常耐玩的遊戲,隨著時間的進展將能看到很多有趣的東西,非常推薦大家,建議買組合包。
這篇評論值得參考嗎? 有趣
5 人之中有 4 人(80%)認為這篇評論值得參考
3.8 記錄時數
張貼於:2014 年 11 月 11 日
我印象中一開始我是被同學推薦一起玩,因為有2-Pack可以一起Share 價錢,
但我沒跟他一起買,現在我後悔了!
現在Don't Starve 正式測試多人連線中,
希望我能跟我之前同學或是我朋友想跟我一起玩多人連線了

如果你正在猶豫要不要買,我勸妳直接買了阿,因為他真的很好玩!
這篇評論值得參考嗎? 有趣
2 人之中有 2 人(100%)認為這篇評論值得參考
520.3 記錄時數
張貼於:2014 年 12 月 14 日
好的游戏.我是说这款游戏的创意不错.
它虽然对待新手并不那么友好。
但是我认为它非常的好.
创意+生存压力+沙盘=饥荒.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
0.7 記錄時數
張貼於:02 月 13 日
NOT BAD,I love it
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
4.6 記錄時數
張貼於:02 月 2 日
WOO HOOO~~~~~~
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
1.2 記錄時數
張貼於:03 月 31 日
nice game !
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
1.9 記錄時數
張貼於:03 月 8 日
GOOD 不解釋
這篇評論值得參考嗎? 有趣
3 人之中有 2 人(67%)認為這篇評論值得參考
7.1 記錄時數
張貼於:2014 年 12 月 13 日
值得!
這篇評論值得參考嗎? 有趣
336 人之中有 311 人(93%)認為這篇評論值得參考
有 11 位使用者認為這則評論很有趣
35.7 記錄時數
張貼於:2014 年 11 月 9 日
A great, fun game to play in your free time.
Includes deaths features like:
Starvation
Overheating
Freezing
Over-Exposure
BEES!
Tree Giants of Meanie-ness
Going Insane
Death
(The funny thing is, most of the time you don't die from starvation...)
這篇評論值得參考嗎? 有趣
278 人之中有 239 人(86%)認為這篇評論值得參考
有 11 位使用者認為這則評論很有趣
150.6 記錄時數
張貼於:2014 年 12 月 27 日
So much better than real camping.
這篇評論值得參考嗎? 有趣
183 人之中有 166 人(91%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
14.2 記錄時數
張貼於:2014 年 11 月 9 日
It’s a pity that Tim Burton hasn’t been involved in video games: both his visual style and his storytelling abilities would be welcome additions to our industry. Thankfully, niche approaches to style can find a welcome home in today’s indie market, and the folks down at Klei entertainment have turned that particular style onto the video game scene in their new 2-D open world survival title Don’t Starve. It’s a refreshing and unique entry into the genre, one that puts extra emphasis on the ‘surviving’, and that’s sure to give players a welcome challenge.

The goal in Don’t Starve is simple and straightforward (hint: read the title). The player takes control of a forlorn, classically British-looking protagonist, and although there is only one default starter character, other playable characters with potentially useful abilities unlock as the game progresses. When you start in the world, you’ve got only your bare hands to work with. There’s no tree-punching, thank goodness, but you’ll need to start off by hunting down some flint and sticks so you can fashion yourself an axe. Your first priorities are simply to acquire fire (which you must have to survive a night) and food (which, as it turns out, delays starvation). As luck would have it, it’s not enough to simply peg down a steady source of calories; if you’re not careful, you can also be killed in the conventional manner, in other words, by being ravenously eaten, poisoned, or pecked to death by some of Mother Nature’s wonders. There are also some native inhabitants, better armed and armored than you, who are probably best avoided. As if that weren’t enough, there’s one more danger that feels just a tad artificial: your character starts to go insane without having new things to think about (aka, crafting new items or gathering pleasant items). This provides an impetus to keep you gathering harder-to-find materials, and although this seems like a bit of a poor man’s way of encouraging you to explore and ‘techify’, the crafting is fun enough that it stands on its own two feet. Generally you’ll be quite happy to spend time gathering special items just because you want to, say, build yourself a suit of armor, or a new kind of animal trap. There are even cute hats to make that have the added bonus of keeping your sanity up.

If all of this sounds like an open-world creativity journey, think again. Don’t Starve does give you several nice options for survival. For example, your food sources can come from scavenging, farming, hunting, or even cultivating your own bees. However, in the harsh climates that you’ll be fighting through, your options are usually so limited that you’ll need to focus all your efforts on whatever strategy is most likely to let you live another day. It’s not a game of fun and frolicking: you’ve got to fix your problems now, before they grow to big and doom you by your own stupidity.

That’s all well and good for the basic ‘survive-and-thrive’ aspect of Don’t Starve, but there’s also a form of campaign in the guise of the Adventure Mode. Here, the player is placed into specially created worlds with particularly difficult settings: it might be extra cold, or extra dark, or the food might be extra hard to come by. Surviving in each world long enough to collect pieces of a McGuffin allow the player to progress to the next challenge, slowly uncovering a thin story as the adventure continues. It’s not a strong enough narrative to be an independent draw for most players, but gives a nice added challenge to the standard gameplay.

From its title to its music, Don’t Starve does an excellent job of perfectly nailing a unique tone: it’s always a little dark, a little humorous, and a little self-conscious. The soundtrack is mostly made to mimic small-ensemble Victorian era motifs, the sort of thing that you would expect to hear in a haunted mansion movie. That said, it feels like there’s not enough of this high quality music to go around. The light-hearted morbidity of the game is even reflected in what characters you can play with: it’d be so easy to simply make the player a terribly frightened little girl or boy, crying for his or her mommy. Instead, the characters in the game gleefully watch trees burn and take pleasure in slaughtering whatever cute furry animals they can find. It’s a kill-or-be-killed world, and your character loves every minute of it. But the best part about the game is that the environment itself practically has a character. Nature isn’t just a harsh environment: it’s out to get you. Chop up too many trees, or wring the necks of too many fluffy bunnies, and you might find yourself facing some particularly vengeful avatars of the outdoors.

The worldbuilding in Don’t Starve is a special treat, and is quite possibly the most enjoyable aspect of the game. The scenery and enemies are given a dark, edgy sketch style that looks a bit like a flannelgraph or felt puppet show. Birds and critters all have their distinctive hoots and whistles, and even the trees quiver when they grow new leaves (which, appropriately, happens in a sudden ‘pop’). Genre-wise, Don’t Starve sits nicely in that sweet spot of gothic aesthetics, partway between simple turn-of-the-century technology and homespun magic.

Comparisons between Don’t Starve and Minecraft are inevitable, but unfair. Don’t Starve isn’t nearly as open-ended: it’s more focused on the challenge of survival, and there’s very little call for customization at all in the game. All recipes are technically given to you in advance, although you may need to traverse a tech tree in order to gain access to them. The crafting in Don’t Starve is also more focused on utility - generally speaking you’ll be so busy trying desperately to build the weapons or shelter that you require, you won’t ever find yourself making something just for the fun of it. Instead of offering limitless exploration, Don’t Starve offers a particular feeling; that of being in a creepy, kooky horror story.

With only a few biomes and enemy types currently implemented, the game as it is only carries a decent amount of material, and replay value is sadly limited. The sticking point here is that, like Minecraft, Don’t Starve promises continual updates (and cleverly posts the date of the next game addition on its main menu). This makes the purchase of Don’t Starve something of a gamble: maybe it will fill up to the brim with new content, maybe it won’t, and only time will tell.

More so than in other genres of games, world building in survival games is important, because the world is your enemy. Just like every good heroic RPG needs a delicious villain to focus your conflict against, a good survival game needs to give the environment itself a personality. While most outdoor survival games do this by making the environment be something like an inviting, friendly host, Don’t Starve goes in the opposite direction by making the Mother Nature seem more like that weird cat lady who lives in the boarded-up house. It’s not so much an invitation to explore and enjoy yourself as it is a long list of dangers to avoid. Don’t pick fights with the locals. Don’t stay in one place for too long. Don’t ignore that growl you hear in the night. Oh, and just in case you forget... try not to starve.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
這篇評論值得參考嗎? 有趣
179 人之中有 152 人(85%)認為這篇評論值得參考
有 10 位使用者認為這則評論很有趣
46.5 記錄時數
張貼於:02 月 9 日
>Join server
>See huge base
>Two players run at me with spears
>>>Friendly, I say
>Instantly get impaled

>Am Ghost
>Float around
> See mushroom next to their base
>Decide to haunt
>It catches on fire
>Tree catches on fire
>Base catches on fire
>Players catch on fire
>Players die from fire consuming their evil souls

>I am dead
>Players are dead
>Base is dead

?//noone alive on server

1337/69 would sp00k again
這篇評論值得參考嗎? 有趣
92 人之中有 80 人(87%)認為這篇評論值得參考
有 9 位使用者認為這則評論很有趣
7.4 記錄時數
張貼於:02 月 18 日
You will die.

Spiders will murder you.
Hounds will murder you.
Bunnymen will murder you.
Tentacles will murder you.
Shadows will murder you.
Giants will murder you.
Penguins will obliterate you.
Bees will f**king destroy you.

And that's only if you don't starve first.
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223 人之中有 168 人(75%)認為這篇評論值得參考
有 14 位使用者認為這則評論很有趣
22.6 記錄時數
張貼於:2014 年 12 月 15 日
I WORE A MELON ON MY HEAD AND DIED OF STARVING. BEST GAME EVER.

10/10
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99 人之中有 82 人(83%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.7 記錄時數
張貼於:2014 年 11 月 14 日
Great survival game! Really nice art style and gameplay, and the only thing to possibly could make it better was multiplayer... and that's coming!
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