Anna ist ein Horror-Abenteuer aus der Ego-Perspektive, das die dunkelsten Tiefen der menschlichen Psyche erkundet.
Nutzerreviews: Ausgeglichen (1,096 Reviews) - 66% der 1,096 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 12. Apr. 2013

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Anna - Extended Edition kaufen

LUNAR NEW YEAR SALE! Offer ends 12. Februar

-75%
$9.99
$2.49
 

Reviews

“Glückwunsch an das kleine italienische Team - ein richtig gutes Adventure!”
4Players

Über dieses Spiel

Im malerischen Bergidyll der italienischen Alpen liegt eine düstere Wahrheit vergraben. Deine Reise führt dich zu einer alten, verlassenen Sägemühle. Doch die friedliche Einsamkeit ist trügerisch: Schon bald musst du erkennen, dass du nicht völlig allein bist. Eine geheimnisvolle Macht stellt sich dir in den Weg, konfrontiert dich mit den Sünden deiner eigenen Vergangenheit und verwandelt den unscheinbaren Ort nach und nach in eine Welt voller Albträume.
Um von dort zu entkommen, musst du Rätsel lösen, Gegenstände auf originelle Weise kombinieren und deine verborgenen Erinnerungen ergründen. Je nachdem, wie sehr du die Nerven bewahrst, wartet eines von acht verschiedenen Enden auf dich.

Anna - Extended Edition bietet neue Umgebungen, eine längere Spielzeit, mehr Puzzles, zusätzliche Gameplay-Elemente sowie Grafik- und Interfaceverbesserungen. Durch ein Ingame-Tagebuch des Protagonisten erhältst du detailliertes Feedback der Spielwelt und ein neuer, mysteriöser NPC verfolgt dich in der Mühle auf Schritt und Tritt.


Features der Anna – Extended Edition:

  • Psychologische Horrorgeschichte mit acht unterschiedlichen Enden
  • Direkte, physikbasierte Interaktion mit der Umgebung
  • Originalgetreue 3D-Nachbildung einer italienischen Sägemühle
  • Stimmungsvolle Umgebungen voller Rätsel
  • Neue Umgebungen, Puzzle, Sprachausgabe und Musik
  • Verbesserte Grafik und Interface
  • Neuer Ingame-Charakter: Die “Ehefrau-Puppe” mit eigener KI

Enthaltene Extras

  • Fotos der echten Sägemühle
  • Kompletter Soundtrack (die Songs finden Sie in Ihrem Anna Verzeichnis im Steam Ordner: ...Steam\\steamapps\\common\\Anna\\Extras\\Soundtrack)
  • Notizbuch des Hauptcharakters in Englisch und Italienisch

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP
    • Prozessor: Dual Core
    • Speicher: 2 GB RAM
    • Grafik: Shader model 3 Grafikkarte
    • DirectX®: 9.0c
    • Festplatte: 850 MB HD frei
    • Sound: Stereo Soundkarte
    Empfohlen:
    • Betriebssystem: Windows 7
    • Prozessor: Quad Core
    • Speicher: 4 GB RAM
    • Grafik: Nvidia Serien 3/4/5 oder ATI HD Serien
    • DirectX®: 9.0c
    • Festplatte: 850 MB HD frei
    • Sound: 5.1/7.1 Soundkarte
    Minimum:
    • Betriebssystem: OSX 10.8.2
    • Prozessor: iMac Intel i5 2,7 GHz
    • Speicher: 2 GB RAM
    • Grafik: Radeon 6770M 512 MB
    Minimum:
    • OS: Ubuntu 12.10.x
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Additional: 32 bit systems only
Hilfreiche Kundenreviews
6 von 6 Personen (100%) fanden dieses Review hilfreich
10.6 Std. insgesamt
Verfasst: 2. September 2015
Die letzten knapp 11 Stunden waren für mich echt. . . anstrengend, grusellig aber sehr schön.

Nach dem Horrorspiel Master Reboot wollte ich ein neues Gruselspiel spielen, trotz der recht schlechten Bewertung bei Steam kaufte ich es mir, da ich auf Reviews selber kein großen Wert lege.

Also fing ich an zu spielen und muss sagen, es fing sehr schon harmonisch an.

Die Grafik und die Hintergrundmusik passen super zusammen und haben am Anfang nicht erkennbar gemacht, das es sich um ein Horrorspiel handelt. Leider war die Harmonie schnell vorbei und der ware Horror im Spiel begann, als wir die alte Mühlen betraten und merkten, das mit uns und der Mühle etwas nicht stimmt.

Zur Story habe ich nicht viel zu sagen, da es sonst die Spannung nimmt. Nur soviel: Man sollte sich nicht zu schnell täuschen lassen, jeder Hinweis den man findet ist wichtg um die Story zu verstehen.

Wie erwähnt beginnt man vor einer alten Mühle, sobald man hinein geht ist der Frieden vobei. Wir (unser Charakter) leidet unter Albträumen und immer erscheint diese Mühle. Außerdem suchen wir jemanden der Anna heißt.

Wer ist sie und warum träumen wir von ihr? Was ist in dieser Mühle mit Anna und uns passiert? Und warum haben wir Alpträume?

Es gibt 8 Enden, 6 davon habe ich freigeschaltet. Es ist nicht ganz so leicht, das "richtige Ende" zu bekommen, da es besondere Voraussetzungen braucht. Man muss so gut wie alles über Anna und die Verbindung mit uns herausfinden.

Mein Fazit: Ein wirklich schönen Horrorspiel, obwohl als richtig Horror würde ich dieses Spiel nicht bezeichnen.Trotzdem empfehlenswert, da der Soundtrack und die Grafik sehr gut umgesetzt sind. Die Story wird euch verblüffen!
War dieses Review hilfreich? Ja Nein Lustig
45 von 52 Personen (87%) fanden dieses Review hilfreich
11.1 Std. insgesamt
Verfasst: 1. Oktober 2015
“Your vision will become clear only when you look into your heart … Who looks outside, dreams. Who looks inside, awakens.” ~ Carl Jung

The first time I tried to play this game, it annoyed me a bit. Most beautiful atmosphere, sure. But the camera movements were lagged and inventory interface was downright annoying. I gave the game an hour or so, declared it as "meh" and quit to complete it for achievements on a later date. That was before I managed to get into the house. After my success, I learned that I couldn't be more wrong.

Anna is a tragedy, adorned with a love story, a murder, a forgotten promise and the cult of the Sacred Feminine. Our protagonist is an esteemed professor of history who gives lectures at a university in Italy. Important to note that he is specialized in mythology and folktales - because this is where social sciences tend to present complications fitting for a horror story. Life goes pretty much ordinary - aside some vaguely disturbing and symbolic dreams that he has been having - until he finds an envelope in his closet which leaves him with a sense of uneasiness. He avoids the envelope like the plague until his assistant conveniently spills tea over it, making opening the thing a priority. Then, he discovers photos of him in places that he has no memory of visiting. And the implication of a woman being there. He takes a pause, and mumbles to himself: "Anna, how could I forget you, my love".

We learn all this information from our professor's notes, meeting him the first time where he stands outside of an abandoned country house in a secluded valley. This is the house that he's been dreaming of, and he intends to discover more about it at any cost. I warn you: this is a "be careful what you wish for" scenario and it includes many disturbing symbolic imagery, knowledge of the occult, and the versions of folktales that Disney wouldn't even touch with a 10 foot pole. So keep reading if you are interested in a kind of dread that Lovecraft would be much proud of.

I wouldn't like to exaggerate anything, but the atmosphere is really marvelous and effective. Every detail is carefully put together to arrange the correct mood, empowered with symbolisms and background noises. Drawings and writings on the wall, lights flickering and beaming on furniture, random events and paranormal occurrences within the house makes you tiptoe, and jump at the tiniest of changes in setting. Yes, there are jump scares, but on contrary to a brutally gory display which we are used to, such events are presented elegantly with the usage of either uncanny symbolisms - concerning many, many weird puppets - or the usage of partial objects that would poke your unconscious with a needle like Silent Hill did back in the day. All of this is accompanied by the most beautiful soundtrack, full with suspense and emotion.

As for story, all events center the cult of the Sacred Feminine, where female force is idolized like a deity, or even a paranormal entity. I was astonished at the amount and authenticity of lore accumulated in this game. Story and atmosphere combined with the theme of survival horror, I think Anna as a more female oriented version of Amnesia: the Dark Descent. We have a flaw in memory, an abandoned settlement with occult on goings, appearances of most strange and disturbing phenomenon and a mystery to solve at all costs, mostly to our own inconvenience.

As for gameplay itself, there are much that lacks, I won't lie. There are books to collect and learn from, intuitions to combine, items to gather and puzzles to solve. Both without a basic background on at least mythology and an understanding of societal belief, the game would feel plain. Puzzles and most items do make complete sense only if you are already familiar with pagan customs. It is a feast to the ones who are interested in the lore, but I'd advice to skip this game for the casual horror game player.

If we are to be straight with the negative, controls do suck. Okay, you cannot go wrong with the tradition of WASD, but camera controls lag horribly, and mouse sensitivity is abhorrent. You basically go pixel hunting to grab something you are interested in, and I have been stuck with inventory bugs that makes it impossible to go through your documents for more than once. You save. You quit the game. You restart, reload. This is a thing now. Sorry.

Still, if you are persistent enough to endure controls - you get used to it as a nagging spouse after a while - and set aside the 3rd Party DRM that belongs to Kalypso, it is a good game. As a market strategy, a 3rd Party DRM is a really bad call and I've read there are issues of lost CD Keys about this game too. If you are interested, I advise to play the game in a 3-4 days period, complete everything and get done with it, for being on the safe side.

Does it worth this much trouble? Most would say definitely not, but I'm still glad that I was stubborn enough to go through with it. The true ending - it has 8 different endings depending on different courses of action you may take - baffled me and made complete sense for me. I gulped down the rest of my coffee and shed a tear, knowing what this whole ordeal was about. A tragedy, a warning, a mistake to be corrected, a demon to be faced... Call it whatever you may. On a last word, I loved it. I loved Anna, the Sabot Maker and our poor professor. I hope you'd give them a chance to haunt your subconscious too.

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19 von 26 Personen (73%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.2 Std. insgesamt
Verfasst: 27. September 2015
And every year again, you want to play one of your games where kalypso is the publisher.
Your Key is already used! Happened to me more than one time now with a not working, crappy additional DRM put in place by Kalypso.

I know this has not too much to do with the game itself, but if i can't play it its not worth a buck.
War dieses Review hilfreich? Ja Nein Lustig
9 von 9 Personen (100%) fanden dieses Review hilfreich
10.2 Std. insgesamt
Verfasst: 5. Januar
Very atmospheric horror point & click adventure.
Somehow you can feel the fright and tightness in the building you are trapped in.
Your job is to collect many occultic items, to proceed with certain rituals, read and listen the information that is given to you and await ghost randomly appearances. The beautiful soundtrack but especially the impressive sounds FX amplifier the horror and unforseen surprise. Unfortunately you must create a Calypso account before you can play this SP game (!).
War dieses Review hilfreich? Ja Nein Lustig
9 von 10 Personen (90%) fanden dieses Review hilfreich
17.4 Std. insgesamt
Verfasst: 11. November 2015
Anna is a great first-person puzzle / adventure that perked my interest in the genre.

The basic story involves exploring a house, and getting to the dark secrets held deep within its maze of puzzles. Through the use of books and notes found in the game, we learn more about the characters involved in what happened here, come to our own conclusions. The whole environment has a surreal feel about it, at times beautiful, other times chilling, or supernatural. At its heart it is a tale about obsession, the cult of the Sacred Feminine, and worshipping a woman like a goddess.

Gameplay involves picking up items and figuring out what to do with them, made more interesting by the creepy ambience and the feeling you are being watched. The mask is definitely right up there as a spine-tingler, and I'm not talking about just how ugly it is. I found myself stuck at least two or three times, so if you don't run to a walthrough at the drop of a hat it is pretty easy to rack up the gameplay hours trying to figure out what to do next. Moments like these are ideal for if you're eating breakfast or having a cup of coffee.

Starting the game may seem dull - this is because you begin the game outside the house. Don't let this fool you. It can be pretty, or pretty boring depending on your mood. Once you get inside things start to get interesting. Imagery gets a bit busier - you have a lot more things to look at compared to the open spaces of outside. In the latter half of the game the supernatural events kick in to high gear and things really start to get interesting.

Want to know more? I don't want to spoil it for you, so you better get the game and find out for yourself. It may be short (depending on how fast you do the puzzles), but I found it an enjoyable break between longer games. It has its scary moments but these aren't too bad - you won't quit playing out of fear at any rate.

Other points to note: I had no problems getting the game to run on Windows 7, I don't even remember the DRM that others have mentioned. Controls are not the best, granted - but I didn't have any game-breaking bugs.

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