Anna - Extended Edition has been given an overhaul based on the feedback of the thousands of players of the original Anna.
ユーザーレビュー:
Overall:
賛否両論 (1,148 件のレビュー) - このゲームのユーザーレビュー 1,148 件中 65% が好評です
リリース日: 2013年4月12日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Anna - Extended Edition を購入する

サマーセール! 7月4日 に終了

 

レビュー

“You can be sure of this: Anna is an engaging horror tale, intimate and with a strong personality. The best possibile debut for Dreampainters.”
8.0 – http://multiplayer.it/recensioni/105996-anna-legami-di-sangue.html

“If you want to learn Anna’s secrets, you’ll just have to meet her in the sawmill yourself.”
9.0 – http://leviathyn.com/blog/review/anna/

このゲームについて

Set in an abandoned sawmill nestled high in the Italian mountains, Anna challenges the player to uncover horrific clues and use them to solve puzzles related to your character’s dark past. The player’s behavior does not only determine the mental health of the main character but can also change locations and unveil new secrets leading to one of eight possible endings.

Anna - Extended Edition has been given an overhaul based on the feedback of the thousands of players of the original Anna. It features more environments, more hours of game play, more puzzles, additional gameplay features, enhanced graphics and an improved interface. Anna – Extended Edition is sure to please fans of psychological horror games and offer an even more chilling gameplay experience with these new additions.

Features of Anna - Extended Edition

  • A haunting tale of psychological terror
  • Game reacts to player's actions, changes locations and starts supernatural events
  • Physics-based environmental puzzles
  • Eight possible endings, each determined by the player’s action
  • New environments, puzzles, interface and music
  • Improved Graphics
  • Creepy in-game character: “The Wife Doll,” with new AI

Extras included

  • Photos of the real-world sawmill location
  • Complete soundtrack (Songs will be placed in your Anna folder in the Steam Directory: ...Steam\steamapps\common\Anna\Extras\Soundtrack)
  • Main character’s notebook in English and Italian

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader model 3 graphic card
    • DirectX®: 9.0c
    • Hard Drive: 850 MB HD space
    • Sound: Stereo sound card
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia series 3/4/5 or ATI HD series
    • DirectX®: 9.0c
    • Hard Drive: 850 MB HD space
    • Sound: 5.1/7.1 sound card
    Minimum:
    • OS: OSX 10.8.2
    • Processor: iMac Intel i5 2.7 GHz
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 6770M 512 MB
    Minimum:
    • OS: Ubuntu 12.10.x
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Additional: 32 bit systems only
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
Overall:
賛否両論 (1,148 件のレビュー)
Recently Posted
Liviu222
( 記録時間: 0.4 時間 )
投稿日: 6月24日
is a pretty boring horror game 6/10
参考になりましたか? はい いいえ 面白い
Parabellum
( 記録時間: 0.9 時間 )
投稿日: 6月13日
The OS X version is unplayable.
参考になりましたか? はい いいえ 面白い
radical_chic
( 記録時間: 1.0 時間 )
投稿日: 6月12日
You need an account to register and then suffer game-breaking glitches. Avoid this developer.
参考になりましたか? はい いいえ 面白い
Kidde13
( 記録時間: 5.6 時間 )
投稿日: 6月11日
Its wierd and hard, couldnt complete it without a walkthrough, then a game is a no to me.
参考になりましたか? はい いいえ 面白い
dcommando
( 記録時間: 1.5 時間 )
投稿日: 6月9日
Not very compelling, and has glitches.
参考になりましたか? はい いいえ 面白い
sith aesthetic
( 記録時間: 0.7 時間 )
投稿日: 6月3日
I REALLY liked the idea of this game. I had a really hard time getting it to work on my computer. Get it on super sale if you can and you enjoy short horror games that don't rely on jumpscares to get a rise outta ya.
参考になりましたか? はい いいえ 面白い
Grim Gravy
( 記録時間: 4.9 時間 )
投稿日: 5月25日
Time to beat: under 5 hours
Played with keyboard and mouse. Easy to control.
Bugs: none that i encountered.
Story: meh.
Motionsickness factor: I felt sick to some degree. Probably from the entire game being enclosed in a small house. :X

Fear: the game was creepy. Ambient sounds were alright. No jump scares at all, just things suddenly there that weren't there before...which at times took me by surprise. This is NOT an Amnesia-type game. It's not even action. It's more narrative.

This game has MULTIPLE endings. I only did 2. So with 8 different possible endings, I suppose this game might have replay value. I do not feel compelled to complete all 8.
I needed to consult a walk through on several occasions. Some things just aren't very clear on how to proceed with the tasks. (example, the 'Intuition' icons at the top of the inventory screen, I had NO IDEA what they were for. I thought they were chapter markers.) I suppose if I took the time to read all the 'documents' and 'books' in the game, perhaps there would have been some indication or hint on the tasks, but the fonts used were bloody awful to read, sooooo nope.

SO...would I recommend this game? I think I would say yes, but maaaaybe get it on sale and DON'T expect this game to be full of action and screams. It's really just slow paced and head-scratching.
参考になりましたか? はい いいえ 面白い
Diez'n
( 記録時間: 9.7 時間 )
投稿日: 5月18日
As someone who owned this game before extended edition, the first release had bugs but it was more simple and easy to finish.

Personally what I love most about this game is the music (Really nice soundtrack) and the art is pretty amazing as well.

I do admit puzzles are pretty "Wtf am I doing" or "Maybe if I keep clicking something will happen" but overall it's not that bad of a game.

7/10.
参考になりましたか? はい いいえ 面白い
Mr Kitty
( 記録時間: 2.8 時間 )
投稿日: 5月16日
stay away from this game, bad from start to bottom.
Everything from graphics, to gameplay, to complexity and immersion, this feels like some highschool kids created a project, and i'm not joking here.
A waste of your time and money. you want an interesting unique game go buy "Firewatch".
参考になりましたか? はい いいえ 面白い
Slim Buddha
( 記録時間: 15.7 時間 )
投稿日: 5月12日
Anna is an adventure with many horror and puzzles aspects. I would recommend the game to anyone with a willingness to enjoy an atmospheric game and not a gore-fest. Top on my horror/thriller list.
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 0.4 時間
投稿日: 6月24日
is a pretty boring horror game 6/10
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
14 人中 13 人 (93%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 6.0 時間
投稿日: 2014年6月21日
謎解きホラーアドベンチャー

グラフィックがそこそこ綺麗で雰囲気は凄く良い
ゲームが進行し真実に近づくにつれ壁が目玉だらけになったり
地面から手が生えてきたりとそういう雰囲気が好みの方は
ガイド参照しながら進めるだけでも十二分に楽しめるかと思います

一応ホラー要素としてはびっくり型の物が多く
そのほとんどは時間経過で発生する突発イベントだったりします
背後から音が鳴りだしてわかっててもちょっとびっくりしました…
まあ現実と違って壁から手がでてきたりはしないので
怖かったらとりあえず壁を背にして深呼吸すれば大丈夫!!


ストーリーや謎解きに関わる部分は割とがっつり英語が使われているため
英語がわからないとストーリーも謎解きもほとんど理解できないかと思います
日本語化も現時点では存在していない様子なので英語が理解できないと
そのまま遊ぶには不自由することになるかも

ただし検索すると各シーン毎に翻訳や考察をしているサイトもあるため
そういったサイトを併用しながら進めると英語が理解できなくても楽しめるはず

また先に進めるだけなら平易な英語で書かれたコンプリートガイドがあるため
それを参照すれば英語がわからなくても真エンドまで簡単にたどり着くことが出来ます
また英語が理解できても正解のルートに進むのはかなり難しいようなので
そういう意味でもクリアしたいならガイドに頼ること前提の方がいいかもしれません
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 1.2 時間
投稿日: 2013年7月25日
家に入れなかった
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 3 人 (43%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 8.9 時間
リリース前のレビュー
投稿日: 2013年2月15日
ホラー目的で買ったのですが、怖さはあんまりありませんでした・・・
ホラーと言うよりかは不思議アドベンチャーゲームといった感じ
変な田舎の小屋の中で謎解きをしていくゲームです。

日本語化できないので、面白いのか面白くないのか良く解りませんでしたww
一番評価できるポイントは音楽がキレイなのと、サントラがゲームとセットでついてるとこ。
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 3 人 (43%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 1.4 時間
投稿日: 2013年9月29日
三重苦
・起動時にKalypsoのID認証が必須
・そもそも何をすればいいかわからない
・何もかもが不親切
ゲームとしての形を成していない
唯一の救いはトレーディングカードがドロップすること
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 0 人 (0%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 1.9 時間
投稿日: 2013年9月30日
一人称視点探索ゲーム
アイテムを拾って、特定の場所で使用したり組み合わせることで物語を進行していく
ホラー要素が強い
敵は出てこない(たぶん・・・)
シングルプレイしかないくせにアカウント登録必須
日本語なし
コントローラー未検証
このレビューは参考になりましたか? はい いいえ 面白い
151 人中 120 人 (79%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 7.3 時間
投稿日: 2014年5月27日
Anna-

It has an eerie story, a few "jump scares" that we're tastfully done, but overall the game wasn't fantastic. I spent a few hours banging my head against some of the puzzles, as even though you're given a LITTLE direction, it's not enough half the time. If you're looking for a pretty game, this is it. Anna has it's own DRM, along with Steam, which some might find obnoxious. I forced myself to 100% it, alot of it in offline mode.

I would have to give it a 4/10, it did spook me a few times and give me the "WTF is that?! OH ♥♥♥♥" moments. The story could of been a bit more fluffed, and the puzzles given a little more direction. I spent most of my time, wandering back and forth in areas for a bit trying to find that TINY clue I needed to move on.

I recommend googling a "Walkthrough/How-To" for this game when you get stuck, or go slowly your first playthrough. Pay attention to every tiny detail.

My opinion on the matter, this game could have been more.
このレビューは参考になりましたか? はい いいえ 面白い
125 人中 101 人 (81%) がこのレビューが参考になったと投票しました
5 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 2.9 時間
投稿日: 2015年7月16日
be weary, game uses DRM which requires you to register your email account before you can play this single player game....
That wouldn't be so bad if the log in launcher didn't tell you your product key was already in use if you don't play the game for a few months...
このレビューは参考になりましたか? はい いいえ 面白い
113 人中 90 人 (80%) がこのレビューが参考になったと投票しました
6 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 3.0 時間
投稿日: 2014年11月15日
Basically you have this adventure game with a pretty intriguing story and a very cool atmosphere. Sounds like it has a lot of potential right?

But let's talk about the controls. There's idiotic things like not letting you escape out of your inventory by hitting ESC. You have to hit "I" again. And then there's the inventory itself. It's very awkward where you have to scroll through a bunch of stuff you have. The interface could use a lot of work.

And now let's talk about "pixel hunting". You know what's frustrating? Going into a dark room with a bunch of items scattered about the room. The thing you want isn't an more noticeable and hidden a certain area and it looks just like all the other stuff you can't click on. So the only way to find it is to move your mouse over every possible item on the screen. Ugh. I combed rooms and missed things before and I had to use a walk through a few times to find things.

And now let's talk about the worst part of the game. The puzzles. Some make sense, many do not. There's a very thin section of wall you need to break through. Maybe use a stone or something? Nope. You have this metal gear piece. Maybe you can use that to break through? It's metal and looks fairly heavy, should bust through. Nope. I have a full canteen, that should be kinda heavy... Nope. Solution? You gotta use a tree branch to break through. A tree branch! To break through a wall.

Yes, that makes sense, right? The whole game is full of puzzles that barely make sense. The other use for a tree branch? There's a knife lodged in a wooden table. You want that knife. Your possible tools to get this knife blade out? Your hands. Nope, you''ll cut yourself, that makes sense. An axe! Let's just chop it out. Nope. A shovel? Maybe you can whack it out or pry it? Nope. Ah ha! I found a woodworking tool! That's gotta be it. I mean how else do you get a knife out of a WOODEN table! HAHA YEAH RIGHT. Obviously you would use a tree branch to get a knife out of a wooden table.

Good puzzle games, when you figure them out, you go "AHHHHH! That makes sense! Why didn't I think of that?" Anna, you can actually play with a walk through and be like "uhhhh, ok, I don't get it but sure whatever. I guess it might make sense maybe?" That's what made the Lucas Arts games so much fun. You might have NO idea how to pass a certain part of the game but if someone tells you the answer or you brute force the answer you think "Oh my god, that makes sense!" I remember in Monkey Island where I couldn't figure out what to trade the head hunter. So I offered him everything in my inventory until it worked. And when the item that worked was offered I had to laugh because it made complete sense once I thought about it. Anna, I used a walk through heavily after figuring out how terrible the puzzles were.

So basically, do not recommend this game in the form it is in now. Now, if they went through and fixed a bunch of things and redid a lot of the puzzles, I think this could be a very good game. It's just fairly minor things that need fixing, but a lot of things. Inventory fix would be very easy and then it's just fixing the puzzles. It almost feels like it would only take a week or two of work to fix the game completely.

It's a shame too because I think the story and atmosphere is great. If you are a HUGE paranormal / occult story fan, the game is worth playing for the story. Just make sure to have the walk through available for you so you can just play through the story without any of the frustration.
このレビューは参考になりましたか? はい いいえ 面白い
70 人中 60 人 (86%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 11.1 時間
投稿日: 2015年10月1日
“Your vision will become clear only when you look into your heart … Who looks outside, dreams. Who looks inside, awakens.” ~ Carl Jung

The first time I tried to play this game, it annoyed me a bit. Most beautiful atmosphere, sure. But the camera movements were lagged and inventory interface was downright annoying. I gave the game an hour or so, declared it as "meh" and quit to complete it for achievements on a later date. That was before I managed to get into the house. After my success, I learned that I couldn't be more wrong.

Anna is a tragedy, adorned with a love story, a murder, a forgotten promise and the cult of the Sacred Feminine. Our protagonist is an esteemed professor of history who gives lectures at a university in Italy. Important to note that he is specialized in mythology and folktales - because this is where social sciences tend to present complications fitting for a horror story. Life goes pretty much ordinary - aside some vaguely disturbing and symbolic dreams that he has been having - until he finds an envelope in his closet which leaves him with a sense of uneasiness. He avoids the envelope like the plague until his assistant conveniently spills tea over it, making opening the thing a priority. Then, he discovers photos of him in places that he has no memory of visiting. And the implication of a woman being there. He takes a pause, and mumbles to himself: "Anna, how could I forget you, my love".

We learn all this information from our professor's notes, meeting him the first time where he stands outside of an abandoned country house in a secluded valley. This is the house that he's been dreaming of, and he intends to discover more about it at any cost. I warn you: this is a "be careful what you wish for" scenario and it includes many disturbing symbolic imagery, knowledge of the occult, and the versions of folktales that Disney wouldn't even touch with a 10 foot pole. So keep reading if you are interested in a kind of dread that Lovecraft would be much proud of.

I wouldn't like to exaggerate anything, but the atmosphere is really marvelous and effective. Every detail is carefully put together to arrange the correct mood, empowered with symbolisms and background noises. Drawings and writings on the wall, lights flickering and beaming on furniture, random events and paranormal occurrences within the house makes you tiptoe, and jump at the tiniest of changes in setting. Yes, there are jump scares, but on contrary to a brutally gory display which we are used to, such events are presented elegantly with the usage of either uncanny symbolisms - concerning many, many weird puppets - or the usage of partial objects that would poke your unconscious with a needle like Silent Hill did back in the day. All of this is accompanied by the most beautiful soundtrack, full with suspense and emotion.

As for story, all events center the cult of the Sacred Feminine, where female force is idolized like a deity, or even a paranormal entity. I was astonished at the amount and authenticity of lore accumulated in this game. Story and atmosphere combined with the theme of survival horror, I think Anna as a more female oriented version of Amnesia: the Dark Descent. We have a flaw in memory, an abandoned settlement with occult on goings, appearances of most strange and disturbing phenomenon and a mystery to solve at all costs, mostly to our own inconvenience.

As for gameplay itself, there are much that lacks, I won't lie. There are books to collect and learn from, intuitions to combine, items to gather and puzzles to solve. Both without a basic background on at least mythology and an understanding of societal belief, the game would feel plain. Puzzles and most items do make complete sense only if you are already familiar with pagan customs. It is a feast to the ones who are interested in the lore, but I'd advice to skip this game for the casual horror game player.

If we are to be straight with the negative, controls do suck. Okay, you cannot go wrong with the tradition of WASD, but camera controls lag horribly, and mouse sensitivity is abhorrent. You basically go pixel hunting to grab something you are interested in, and I have been stuck with inventory bugs that makes it impossible to go through your documents for more than once. You save. You quit the game. You restart, reload. This is a thing now. Sorry.

Still, if you are persistent enough to endure controls - you get used to it as a nagging spouse after a while - and set aside the 3rd Party DRM that belongs to Kalypso, it is a good game. As a market strategy, a 3rd Party DRM is a really bad call and I've read there are issues of lost CD Keys about this game too. If you are interested, I advise to play the game in a 3-4 days period, complete everything and get done with it, for being on the safe side.

Does it worth this much trouble? Most would say definitely not, but I'm still glad that I was stubborn enough to go through with it. The true ending - it has 8 different endings depending on different courses of action you may take - baffled me and made complete sense for me. I gulped down the rest of my coffee and shed a tear, knowing what this whole ordeal was about. A tragedy, a warning, a mistake to be corrected, a demon to be faced... Call it whatever you may. On a last word, I loved it. I loved Anna, the Sabot Maker and our poor professor. I hope you'd give them a chance to haunt your subconscious too.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
このレビューは参考になりましたか? はい いいえ 面白い