Ghat's story is far from over: Zeno Clash 2 picks up where the deliciously brazen first game left off. After 4 years of waiting, the sequel to the surreal first-person brawler brings more variety in combat and levels, and even more bizarre storytelling into the beguiling world of Zenozoik.
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Fecha de lanzamiento: 30 de abr. 2013

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"ACE Team combines a visually distinct world, an interesting story line, co-op multiplayer, and incredibly satisfying melee combat into one slick package"
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Frame-rate Challenge Mode:
Sometimes the internet leaks into games, and even Zeno Clash 2 can’t escape. In this unique challenge, surreal wireframe enemies begin spawning with increasing frequency. The enemies still require skill to beat, but the waves are only limited by one thing: the PC’s performance. Eking every last ounce of computational horsepower will be the key to surviving as long as possible in this highly unusual challenge.

Coliseum Challenge Mode:
This wave-based attack mode will push players to the limit. 50 waves of enemies will spawn, with increasing difficulty. True mastery of Zeno Clash 2’s first-person combat system of deadly combos will lead brawlers to victory, but there is some respite between rounds as players will have access to the store to buy weapons, power-ups, even allies. Unlike the game, there’s no restriction on the number of allies either, so get ready for the most intense, all-out, battle royale in all of Zenozoik.

Edición especial

The Special Edition for Zeno Clash 2 includes:

  • ‘The Art of ‘Zenozoik’ digital artbook
  • Zeno Clash 2 Original Soundtrack

Acerca de este juego

Ghat's story is far from over: Zeno Clash 2 picks up where the deliciously brazen first game left off. After 4 years of waiting, the sequel to the surreal first-person brawler brings more variety in combat and levels, and even more bizarre storytelling into the beguiling world of Zenozoik. Join forces with your former foe Rimat and battle against scores of angry denizens, preventing their dastardly machinations from being realized.

Zeno Clash 2 welcomes new players to the Zeno Clash universe with a new game that will bring them into the universe and fill them in on the backstory. Returning players will delight in the connections between the new settings and the first adventure. All players will thoroughly enjoy playing a first-person brawler that provides a rarity in modern gaming: a truly unique experience.

Zeno Clash 2 has beefed up its combat engine with precision punch targeting, blocking, and high-impact hits that only make the bone-crunching, face-rattling fistcuffs more satisfying. The new "Lock-on" function gives players a wider range of control for dishing out the damage. New RPG mechanics will allow Ghat and Rimat to punch harder, defend better, and recruit more powerful allies to aid in their quest. Zeno Clash 2 now harnesses the full power of the Unreal III engine to bring the bizarre and beautiful world of Zenozoik to life. ACE Team's boundless imagination brings gamers into a universe of surreal foes, fantastic locations, and truly unique visuals that is unlike anything else you will ever play. With the newly added drop-in/drop-out co-op play, Zeno Clash 2 invites you AND a friend to dive once more into the fray!

Requisitos del sistema

    • OS: Windows XP, Vista, 7
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 4800+
    • Memory: 2GB RAM
    • Hard Disk Space: 4 GB free hard drive space
    • Video Card: ATI 3850HD 512 MB or NVIDIA GeForce 8800 GT 512MB
    • DirectX®: 9.0c
    • OS: Windows XP, Vista, 7
    • Processor: Intel Core i5
    • Memory: 4GB RAM
    • Hard Disk Space: 4 GB free hard drive space
    • Video Card: NVIDIA GeForce GTX 280
    • DirectX®: 9.0c
Análisis útiles de usuarios
A 20 de 28 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
5.8 h registradas
Publicado: 22 de enero
This is kinda a good game, it will nicely surprise you.

Start of the game and gameplay are not on the GOTY levels, but this game is funny and really interesting. You will be seeking and revealing mysteries of it's semi-open world. The game looks much surrealistic and in some parts you feel like "is this part of the story or what, where am I?", it's mindblowing so much that even Salvador Dali would had found inspiration in it. On the other side I didn't like character control and other gameplay things, which sometimes drove me crazy.

Story ++
Gameplay -

5.5 / 10
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A 3 de 3 personas (100%) les ha sido útil este análisis
10.5 h registradas
Publicado: 19 de febrero
Faces everywhere in the environment.
When there are actually faces of people/creatures... they don't look like faces...

A violent trip, stumbling over every drug ever discovered by man. Best in co-op.
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A 4 de 5 personas (80%) les ha sido útil este análisis
8.4 h registradas
Publicado: 26 de enero
Zeno Clash2

The Good:

+ Although the gameplay is almost identical to the first, the level design has changed. Rather than being a linear adventure in the first game Zeno Clash 2 has large areas to explore interconnected with each other. This gives the world a more cohesive feel.

+ Each area to explore is unique and different from the last making it exciting when you reach new areas.

+ Both Zeno Clash games can not be faulted for being unoriginal. These games are some of the craziest, most unique and original ideas in a game. Everything from the world to the characters to the enemies makes for a very fresh experience.

+ Unique enemy designs

+ Artistically the game is nice with some really nice scenery, technically however I felt that it was average

+ Combat is fun, one of the few games that has done first person melee fighting successfully. In addition to straight combat, you can find weapons/guns or use your secondary items to defeat your enemies.

+ Some slight RPG mechanics. Scattered throughout the world are skill totems, fidning them gives you experience points where you can spend them on 4 attributes: Health, Strength, Stamina and Leadership.


-The game is somewhat easy, I had little trouble on normal and I don't think hard would have posed too much trouble either. One of the secondary items makes combat pretty trivial most of the time.

-If you never played the first game then you will not understand what the hell is going on. If you played the first then you will still be confused only slightly less. The story is decent but isn't presented as well as it should be and that is a shame because the story touches upon some interesting themes that should be expored further.

-The attribute leadership is somewhat of a useless stat. Leadership allows you to recruit allies to fight with you in many battles, a new addition to the game. The problem is, combat being easy and your AI companions being stupid doesn't make it a worthwhile stat, making it very meaningless.
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A 2 de 2 personas (100%) les ha sido útil este análisis
0.4 h registradas
Publicado: 26 de mayo
Good as Gold
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A 3 de 4 personas (75%) les ha sido útil este análisis
9.1 h registradas
Publicado: 20 de marzo
Having found the original Zeno Clash to be rather one-dimensional and repetitive, I went into the sequel with low expectations. Thankfully, it turned out to be a great experience.

The addition of clever puzzles, attributes, collectables, interesting weapons and a variety of enemies (including some very imaginative bosses) is a vast improvement. It has some great moments, both scripted and unscripted - beating a tough enemy by knocking him off a cliff with a couple of well-placed punches was my favourite.

Add in the gorgeous graphics, great music and off-the-wall writing, and it's definitely got my recommendation.
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A 3 de 4 personas (75%) les ha sido útil este análisis
13.3 h registradas
Publicado: 27 de marzo
I didn't play the first part of Zeno Clash, so I was confused firstly. But then story took me. Easy puzzles, entertaining brawls, picturesque scenery, great sound. By the way, about the sound, my favourite enemies are marauders, their faces covered with bag like masks, so they sounded like they shout into a pillow. Actually great effect, so energetic, so exprressive. Sometimes I just load game to fight them and to listen to them.
Minuses: pretty linear, there is almost no choice. Also, some puzzles are just "do the same several times" mixed with brawls. From the middle of the game you get some instruments to interact with environment, and you'll be confused whether you're able to interact with it or not.
So, it's a good game. I had no intensions to play it actually, I don't rememer where I got it. However, I played it to the end!
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A 3 de 4 personas (75%) les ha sido útil este análisis
12.6 h registradas
Publicado: 20 de marzo
It takes the best of the original game (which is otherworldly design) and fixes what was poorly made and irritating. So combats got better, more balanced, some plausible amount of exploration was added, old locations were polished and got new details. Plot continues about where it left in the end of the first one.

So if you like whimsically designed surroundings, creatures and characters with weird stories and fitting background music, play this one. But be ready to punch some faces and kick some ♥♥♥, as it is a fighting game. And bring a friend to help you cope with everything physically and mentally.
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A 4 de 6 personas (67%) les ha sido útil este análisis
2.3 h registradas
Publicado: 1 de enero
The good, the bad, and the ugly:

The good: The fist fighting is actually pretty meaty and enjoyable.
The bad: Pretty much everything else.
The ugly: That rat girl dressed in bondage.

Overall impression: Pretty fun if you're playing with a friend, but fun because it's stupid not fun because it's a good game.

A criticism: This game would actually be a lot more fun if the fights were a little bit easier, but with double the amount of fightable enemies per zone.

Hindsight: I might have actually been able to get through at all if I didn't fight my co-op partner until we were both close to death every five minutes, then getting stomped on in the actual fights.
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A 1 de 1 personas (100%) les ha sido útil este análisis
8.2 h registradas
Publicado: 26 de mayo
If you liked the first game, you'll absolutely LOVE this one. And if you disliked the first, this one is vastly improved!

+The combat has been improved, with a many different combos added into the game. A new fighting style where each mouse click controls each hand rather than light attack and heavy attack independent to each mouse click. A fighting style mixed with an RPG, how quaint!
+A skill system! You can level up strength to hit harder, stamina to fight longer, health to be tankier, and leadership to command stronger allies!
+Allies! You can collect allies throughout the game that will assist you in fights. Definitely helpful if you plan on playing singleplayer rather than coop.
+The game provides an easy to access tutorial that will give you a refresher on any newly added combos should you need it.
+The story expands very much upon the previous game, answering many questions left from the first game while also creating a very entertaining original story for this game.
+The graphics are vastly improved as the game moved from the source engine to the Unreal engine for this game.
+The world remains one of the most imaginative worlds i have ever seen, and with the lore expanded upon in this game I cannot help but drool at the idea of another sequel. MORE ZENO CLASH MORE!
+The iconic great voice actors return from the first game, with new ones that are just as great at fitting their roles!
+The characters you love and hate return and more are added, each of them with their own background and interactions to be discovered. Deadra's still my favorite!
+CO-OP! YESSSSS! Now i can enjoy Zenozoik with a friend! He plays as Rimat though, and the first Zeno clash taught me to hate Rimat. But seriously, the co-op rules. Makes those 1v8 fights so much more bearable.
+This game was much longer than its predecessor. It took me 6.6 hours in coop wheras its predecessor took me 3 hours. And whereas the previous game held one challenge mode where you ascended a tower or descended a pit, fighting all enemies you see, this game provides three challenge modes.
#1. The Colosseum. A Singleplayer/Coop mode where you challenge your opponents.
#2. Rock of the Ages. A silly mode where you play as a rock that runs everyone over while also recruiting an army of allies from the game. All the characters! This mode is so fun I could play it endlessly, it was even expanded on and turned into it's own game!
#3. The framerate challenge. You fight binary opponents in an attempt to keep your framerate above 25fps at all times. It's quite strange, but provides quite the interesting challenge.

This game was ♥♥♥♥ing fantastic, and I really hope a 3rd one is in the works. I give this a 10/10. This is one of the most memorable games I've ever played and one I will revisit ten years from now simply to relive this classic. It's a rare day I give a game 10/10, but this one earned it. Good job Ace Team! Hope to see more games of this style from you, hint hint, ZC3? ;)

Definitely pick this game up. The prequel too! You won't regret it!
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A 2 de 3 personas (67%) les ha sido útil este análisis
11.1 h registradas
Publicado: 26 de diciembre de 2014
+ refreshing lore,
+ quite well written characters,
+ nice weapons,
+ funny enemies,
+ enjoyable fights,
+ some quests.
- boring protagonist,
- unintuitive,
- some problems with hitboxes,
- might be boring when playing alone so I would recommend to play with someone,
- you can feel that the game is a budget one.

Overall the game is worth to get especially when it costs so little during the sale.
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A 2 de 3 personas (67%) les ha sido útil este análisis
2.1 h registradas
Publicado: 15 de enero
I was a huge fan of Zeno Clash 1. Of Zeno Clash 2? It's a mixed bag.

On the one hand, I like the updated combat, and the arena mode they added is HUGE fun. I sat down in that and 2 hours just... disappeared. Super super fun.

On the other hand, the story portion of the game? The new open world stuff? I feel like it really hurts the game. It's messy, the checkpoints are spaced way too far apart, the difficulty is spiky and weird, and it just... isn't very fun, in general. It'd probably be more fun if you were into the world, but I can't say I find it very interesting / I was mashing through the awkward cutscenes by a few minutes into the game.

So yes I recommend the game, strongly, but personally, I only really enjoy the arena mode(s) - especially if you pick it up on a sale. Your mileage may vary.
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A 1 de 2 personas (50%) les ha sido útil este análisis
1.8 h registradas
Publicado: 24 de abril
First, let me preface this review by saying that Zeno Clash is just about the best thing ever. I was going to write a rave review about it, but I foolishly decided to play Zeno Clash 2 first. The problems start with the tutorial/prelude. I might not have played the tutorial if it hadn't also been labelled prelude. As it was, punching Metamoq in the face with some voiceover recap of the plot of the previous Zeno Clash in the background sounded like just the thing, which should indicate how good the first Zeno Clash was. The first thing I noticed was the lack of filters. The first Zeno Clash had a hazy effect, which made distant objects blur and added to the atmosphere, and which I assumed was an attribute of Zenozoik. Not so, apparently, since that effect is gone in this game. Instead there is music added to the voiceover. Music was used sparingly in the first Zeno Clash, so the overall effect was that of excessive melodrama. Oh well, if a bit overdone, the plot is still awesome, and punching Metamoq in the face till it's over should be simple, right? After all, I defeated the last game, and know how this goes.
Not so much. It turns out that there's combos and stuff now. The 'lock on' key has been switched, which is a minor annoyance, but more annoying is that it's a bit difficult to connect with some of the attacks. I find out that the tutorial is glitched when I manage to check a box without fulfilling the requirements, and just stand there for a while, since the game won't move forward until I satisfy the /actual/ requirements. It's here that I start to worry that the game might be overcome by feature creep.
A worry which is not abated when I find that, despite beating the previous game, I am unable to do the '5-part launch combo' required in the tutorial, even more ironic since it comes after Metamoq's quote: "If you are satisfied and do what you feel you must do, no matter what that is, then you have reached perfection." Apprehensive, I finally quit from the endless nightmare of facing a downcast Metamoq and start the real game, hopeful that the tutorial was an ill-conceived quick add-on.
But of course, the problems continue into the real game. The combat system is now so complex that I have no idea what I'm doing in the first fight, and the AI manages to trip over itself without any clever guidance from me. In the first game, if you plan it right, you can have heavy enemies smash through lighter ones to get to you, or have lighter ones glare at you, unable to attack through the enemy interposed between you. You can even attack enemies from behind if they're distracted by picking up weapons, something which I had to exploit to defeat one scene.
But the AI in the first game is actually pretty good. It hides from your shooting range when it thinks it can, and does stuff like sneak up behind you. I didn't see any of that here.
What I did see wasn't much better. Somehow, combat looks jittery, and the lighting isn't the same. I saw a new creature design, with even more nudity, and knocked it out before stumbling across a most egregious example of feature creep. Remember how the 'lock on' key was remapped? It's now the key for 'exit area'.
To understand how terrible this is, you have to understand how the first Zeno Clash worked. You would sometimes walk places without fighting, and sometimes you would fight. Another example of Metamoq's wisdom.
Oh well, I exit, and the story goes on... and on. One of the great strengths of the first Zeno Clash was how much it did with very little dialogue. This is not the case here, where it takes three sentences for your sister to tell you that you're helping her break Father-Mother out of jail.
And then... nothing. Oh wait, a tower that says 'Level Up!'. Feature creep indeed! Let's go there, then get stuck before realizing that we have no skill points yet, pull out a map, which utterly butchers the charming minimalism of the one in the first Zeno Clash, then forget how to put it away, leaving us stuck, until we remember it was 'M', and run around aimlessly, and... we can talk to a person? Wait a sec, did we just get a quest?
When did this become an RPG, anyway?
Not the first Zeno Clash, not a good RPG. (-10)/10
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A 1 de 2 personas (50%) les ha sido útil este análisis
75.9 h registradas
Publicado: 9 de mayo
EVEN MORE like Skyrim with MORE bird people.
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A 1 de 2 personas (50%) les ha sido útil este análisis
1.0 h registradas
Publicado: 5 de abril
The first zeno clash was relatively well done. The story was a bit strange and a little stupid, the "surrealism" could account for that. But what it lacked in story it made up for in gameplay. The controls were decent and easy to understand and while not perfect they were fun.

So going off of this, you'd figure Zeno clash 2 would be fun aswell. No. It's not. It's really not. The game mechanics are much more complicated and just broken, no fluidity and no fun. The story and character interaction is stupid. The enviornment is cool looking, but everything else is just unenjoyable. The story may be "surreal" but it's a poorly done surreal story in that it fails to be interesting enough for me to try and understand it.

2/10 Dali's
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A 7 de 8 personas (88%) les ha sido útil este análisis
15.6 h registradas
Publicado: 17 de diciembre de 2013
Un rpg que muestra una interesante cultura y estilo de juego algo distinto a lo habitual. Corto y con pocas misiones optativas para mi parecer, pero sin duda un buen juego en general. Imprescindible jugar al predecesor.
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A 7 de 10 personas (70%) les ha sido útil este análisis
11.5 h registradas
Publicado: 28 de agosto de 2014
El juego es como las weas pero a la larga es bueno, a la larga.
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A 2 de 3 personas (67%) les ha sido útil este análisis
1.9 h registradas
Publicado: 20 de junio de 2014
Buen juego, me encantan los combos de lucha :D
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A 2 de 3 personas (67%) les ha sido útil este análisis
3.5 h registradas
Publicado: 2 de junio de 2014
excelente juego 100% recomendable. tiene muy buenos graficos y bastante bueno el modo multijugador online no es compatible con mandos genericos pero todo lo demas esta muy bien este juego simulador de luchas
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A 2 de 4 personas (50%) les ha sido útil este análisis
11.3 h registradas
Publicado: 30 de junio de 2014
me parecio interesante el juego me recordo a el priemer juego que jugue en la play 2, a diferencia que era de dinosaurios 10/10
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A 3 de 7 personas (43%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.3 h registradas
Publicado: 18 de enero
El juego no es del todo malo, pero al jugarlo en cooperativo y ver el personaje del compañero, ves las horrendas animaciones que tiene, da así como yuyu en los ojos. Luego está el tema de que está mal optimizado, le bajas los grafícos y te da todavía más yuyu. La jugabilidad es un poco caótica, en el sentido de que le das clicks al ratón como si tuvieras parkinson y ya el personaje se dedica a dar hostias como panes. También la música es bastante mediocre y acompaña mal a lo que está pasando en el momento... así que más yuyu para los oídos.

En resumen, se debería de llamar Yuyu Clash.

No lo recomiendo a no ser que el juego te salga por dos euros, que viene a ser lo que te cuesta echar dos billares en un bar, y eso no está nada mal.
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