Dans un monde déchiré par la guerre, l'âgé archéologue gremlin, Mortimer MacGuffin, abrite le sombre secret d'un puissant artefact.
Évaluations des utilisateurs : Très positive (629 évaluation(s))
Date de parution: 31 juil 2012

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Recommandé par les curateurs

"An actually funny and lovely point & click adventure game. Definitely among the best in recent years."

Mises à jour récentes Tout voir (2)

8 septembre

The Book of Unwritten Tales 2 Early Access version now available!

Dear adventure fans, dear The Book of Unwritten Tales community,

It is such a pleasure to let you know that The Book of Unwritten Tales 2 is finally available on Steam as Early Access version.

http://store.steampowered.com/app/279940/

Here is an extended gameplay presentation video which will show you a lots of information on the franchise and The Book of Unwritten Tales 2: https://www.youtube.com/watch?v=zNA4Wbkd_uI

As it is an Early Access version, it is even more important as usual to collect your feedback, issues, thoughts etc.
For discussion and general feedback, please use this thread: http://steamcommunity.com/app/279940/discussions/0/616187203927495737/

For technical issues and bugs, please use this thread: http://steamcommunity.com/app/279940/discussions/0/616187203927561896/

And here are the Early Access FAQs on The Book of Unwritten Tales 2 which you can also find on the product page:

Why Early Access?
“To get feedback from the community and allow the fans of the first game to play the sequel as early as possible. We want to involve the fans of the series, as well as all new fans, to help us give the game that little bit of extra-polishing. We look forward to the feedback from the players in the Steam forum.”

How long will this game be in Early Access?
“From September 4th, 2014 until the end of January 2015, with a time gap of approximately one month between each chapter.”

How is the full version planned to differ from the Early Access version?
“During the Early Access phase we will release four of the five chapters of the game, leading up to the full release of the complete game end of January 2015. The final version will be polished according to the feedback of the community, in terms of difficulty balance of the puzzles, controller-controls, as well as general polishing of animations, sounds and graphics.”

What is the current state of the Early Access version?
“Currently the first chapter is playable on PC, Mac and Linux, per mouse or controller.
Over the coming months the other chapters will be released.
Some of the extra content that was made possible through our backers on Kickstarter is not in the game yet and will be implemented via updates over time.
Though the game has already been thoroughly tested on several systems, there might still be certain compatibility or performance issues on specific configurations.
The controller-controls are still being polished, as we want to integrate the feedback of the fans here.”

Will the game be priced differently during and after Early Access?
“We plan to have a higher price starting with the final release than now during the Early Access phase.”

How are you planning on involving the Community in your development process?
“We started involving the fans of the series early this year with a Kickstarter campaign and after this very positive experience we want to continue the dialogue between the fans and us and get their feedback about the game in general, particularly the difficulty of puzzles and mini-games, and about the controller-based controls.”

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Articles

“Vous devrez retourner en 1993 pour retrouver un jeu qui offre autant de divertissement. Telltale, c'est de cette manière que vous auriez dû faire quand vous avez remis les jeux d'aventure au goût du jour. Faites attention, vous n'êtes désormais plus seuls…”
9/10 – Eurogamer Suède

“The Book of Unwritten Tales est un jeu d'aventure au sommet que n'importe quel fan du genre appréciera.”
93/100 – Gamingillustrated

“Jamais dans la décennie passée nous n'avions vu un jeu d'aventure comique/fantasy si bien ficelé, rempli jusqu'à ras-bord de narration de grande qualité, de détermination et de sentiments de joie et de désespoir. À ne manquer sous aucun prétexte pour n'importe quel "aventurier" digne de ce nom.”
9.5/10 – GameOver

The Book of Unwritten Tales 2

All brand new information on The Book of Unwritten Tales 2 can be found here - the Early Access version is now available:http://store.steampowered.com/app/279940/

À propos de ce jeu

Dans un monde déchiré par la guerre, l'âgé archéologue gremlin, Mortimer MacGuffin, abrite le sombre secret d'un puissant artefact. N'importe qui se proclamant maître de cet artefact déterminera la destinée du monde.

Alors que l'Armée des Ombres envoie ses meilleurs et plus sournois agents pour découvrir ce secret, les quatre héros de l'Alliance se retrouvent involontairement pris au cœur de la crise...

Caractéristiques :

  • Hommage "pointer & cliquer" humoristique aux genres fantasy et jeux de rôle.
  • Environ 20 heures de jeu dans un monde gigantesque aux graphismes très détaillés.
  • Jouabilité multi-personnages : Jouez le rôle de Wilbur, Nate, Ivo, et du Critter - à chaque tour ou en simultané - et utilisez les talents de vos héros avec soin.
  • Rencontrez de nombreux personnages hauts en couleur - des ogres à deux têtes aux dragons végétariens en passant par les zombies à l'humeur légère.
  • Résolvez plus de 150 énigmes à vous retourner les méninges et découvrez plus de 300 objets qui peuvent être utilisés et combinés.

Configuration requise

Windows
Mac OS X
    Minimum :
    • Système d'exploitation : Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processeur : Pentium IV 2 GHz / Athlon 2.4 GHz
    • Mémoire vive : 2 Go de RAM
    • Affichage : Carte vidéo comportant 128 Mo de mémoire vidéo, compatible DirectX 9c et support PixelShader 2.0
    • DirectX® : 9.0c
    • Disque dur : 6 Go d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processeur : 3GHz
    • Mémoire vive : 4 Go de RAM
    • Affichage : Carte vidéo comportant 256 Mo de mémoire vidéo, compatible DirectX 9c et support PixelShader 2.0
    • DirectX® : 9.0c
    • Disque dur : 6 Go d'espace disque disponible
    Minimum :
    • Système d'exploitation : Mac OS X 10.6/Mac OS X 10.7
    • Processeur : Intel Mac Core Duo 1.4GHz
    • Mémoire vive : 1500 Mo de RAM
    • Affichage : Carte vidéo Intel GMA-950 comportant 64 Mo de mémoire vidéo et supérieure
    • Disque dur : 6 Go d'espace disque disponible
Évaluations intéressantes des utilisateurs
14 personne(s) sur 14 (100%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 8 septembre
Le jeu est en français désormais (VO Sous-titrée)
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
15.5 heures en tout
Posté le : 16 octobre
Les points forts :
- sous-titres en Français
- graphismes en général assez sympas, dont quelques décors qui sortent du lot
- Possibilité au cours du jeu de jouer avec 3 personnages, avec interaction.
- Histoire des personnages travaillées.
- Me fait parfois penser au vieux point and click type indiana jones dans le déroulement.
- Différents types d'énigmes, assez logiques .
- Durabilité du jeu, je suis allée assez vite car parfois dialogue assez long je lisais pas tout, peut durer bien plus longtemps.
- Pas trop d'aller/retour grâce aux cartes.

neutre : point and clic assez classique.

Point faible :
- souris parfois pas très précises pour cibler les objets ou actions.
- Un peu répétitif (normal vu la longueur du jeu)
- peut être pas assez d'interactivité entre les 3 personnages.
- dommage que l'inventaire soit en bas et aparaissent avec un mouvement de souris, parfois un peu gênant quand on veut examiner le bas des décors.
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
14.5 heures en tout
Posté le : 9 novembre
Comment ai-je pu passer à côté de cette perle du jeu d'aventure ?

The Book of Unwritten Tales nous plonge dans un univers d'Heroïc Fantasy qui ne se prend pas aux sérieux. Blindé d'humour et de parodies de jeux de rôle, c'est un véritable régal. Le jeu nous permet d'incarner 3 héros : un petit gnome nommé Wilbur (mon préféré !), un aventurier un peu couard appelé Nate, et une elfe des bois Ivo. Ensemble, ils devront sauver le moooooooonde !!

Le jeu n'est pas très difficile mais pour autant, la durée de vie est impressionnante.J'ai mis 14 heures pour en venir à bout.

Les sous-titres FR sont corrects, l'humour est bien transcrit. Il y a juste quelques petites coquilles par ci par là mais sans gravité.

Vivement le 2 !
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41 personne(s) sur 42 (98%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 24 décembre
-
Click for Gameplay Trailer
-
>>>>>>>>>>This is my review account, because the low playtime.<<<<<<<<<<<
Graphics:
+ sharp textures
+ sophisticated lighting,
+ lots of details
- sometimes choppy or unclean animations

Atmosphere:
+ a lot of humor
+ persiflage on films and role playing
+ loving, varied landscapes
- which are sometimes a bit lifeless

Sound:
+ very well synchronized
+ prominent speakers
+ atmospheric music
- a few sound effects and ambient noise

Balance:
+ beginner-friendly
+ chapter increasingly tricky
+ subtly placed tips
+ never unfair
- only for professionals towards the end

Story:
+ successful start
+ no idling
+ is always exciting
+ ingenious twist just before the final
- somewhat abrupt end

Puzzles:
+ objects and places more manageable
+ logical puzzles
+ interaction of several heroes
- some annoying quirks detail

Dialogs:
+ funny conversations
+ nice running gags
+ never too long or too short
- strictly linear dialogues

Characters:
+ lovable hero
+ quirky secondary characters
+ clichés are ridiculed
- bad guys remain relatively pale

Game Size:
+ solo playtime around 20 hours
+ some five long chapters
+ several main characters
- only one possible solution

Multiplayer: no multiplayer

Best Adventures come from Germany. The Bremen developer King Art continues this tradition with his equally funny how great fairy tale told The Book of Unwritten Tales continued successfully.
All dialogs are brimming with wit and nice running gags. Special praise is due to the authors of The Book of Unwritten Tales for permanently motivating action, the scores with several twists and a stunning trick just before the final. However, the team away just with the villain, the evil Montroga, lots of potential. The taciturn tentacle monsters scurrying little more than five sentences about the lips, feeling a threat remains largely.

The number of items in the inventory and simultaneously-accessible areas always remains clear. The program also donated sufficient evidence, and the difficulty increases with each of the five acts too pleasant. Cute Ideas spice up the funny brain teasers addition. To draw with Ivo waypoints on a map, open a reminiscent of the board game Mastermind combination lock or mage brew the champion Markus a potion by pass the correct herb with the mouse at the right moment and then stir vigorously. For all the creativity, however, occasional annoying design quirks, such as when puzzles are linked to certain conditions.

A little bit more polish could have used the excellent se operation of The Book of Unwritten Tales. For example, can be very good, but tedious and disruptive character animations not cancel, which is especially annoying when changing the figures. The fact that the heroes go only, but not run, sometimes bothers.

But all this criticism is at a high level, because the gripping story and the lovable hero - the core disciplines of each Adventures - make such quirks more than compensated. The mood-lit and currently unrivaled beautiful 3D landscapes contribute their part.
A great sense of wonder permeates The Book of Unwritten Tales, a terrific take on a traditional point-and-click adventure.

Score: 83 / 100
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Cette évaluation vous a-t-elle été utile ? Oui Non
18 personne(s) sur 20 (90%) ont trouvé cette évaluation utile
4.0 heures en tout
Posté le : 10 juillet
This is an awesome throwback to the days of Kings Quest and Quest for Glory. I love the humor and excellent writing. Puzzles take some thought but not enough to make you frustrated. Graphics and Voice acting are top notch for this style of game as well. I see they are making a part two. Cant wait!
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
20.0 heures en tout
Posté le : 16 juillet
Personally, I adored this game - and I've taken far too many screenshots of chairs! ;) Amazingly humorous, the female veggie dragon was every inch a breath of fresh air, with her character presenting the modern image of a dragon that wasn't 'terrifying'. More so, she was a dragon whom had become lost in a world of mindless carrying work and was now looking to take on the stereotypical image of the viscious, male dragon. Although now that I think upon it, she did seem like something similar to twilight (a vampire who's not a vampire; a dragon who's not a dragon; do you get the picture, eh?), but her character was certainly amusing enough to ignore this increasingly occuring character aspect in now modern culture.

My favourite characters were Nate and Wilbur, I have to say. Nate appealed to me at first because of his rouge appearance and Wibur...well, who isn't intrigued by cute little gnomes with grandpa's. The graphics were simply amazing (from characters' outfits to cutscenes), and I can't fault that one bit. Guillivar's character was particularly entertaining, I found.

Honestly, I entirely loved the game - minotaurs are not often represented enough today in culture and, as expressed, although there are some cliches (weeping women, dragon's not being dragons, etc), it was truly a breath of fresh air to play. The ending was perhaps a tad abrupt and could have been made longer, but it was clearly done to leave an opening for a sequel.

So, in any case, after playing as Guybrush Threepwood for many, many years, I was looking to experience a new point-and-click, adventure game and I believe I found it :) I can only hope that the sequel that's being planned comes out soon. After all, I want Wilbur's family and that dwarf bartender to see his new outfit ;)
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
16.3 heures en tout
Posté le : 7 octobre
I hate adventures!
--- end of review ---

Ok, not really. I would love to love them is a better term. But they are so boring.
Riddles because someone thought of them. Not because they make sense in the story.
Characters which are too cool or smart to be true.
Simply said, adventures are not fun.

I know of three exceptions currently:
  1. Blade Runner - 1997 - http://en.wikipedia.org/wiki/Blade_Runner_%281997_video_game%29
  2. Culpa Innata - 2007 - http://store.steampowered.com/app/12310/
  3. The Book of Unwritten Tales - 2009

I played through "The Book of Unwritten Tales" in two days, ca. 16 hours (Blade Runner took me 32 hours non stop), and it was fun.
Really fun.
Sitting in front of your computer and laughing loud out, I don't do that very often.
I like the characters, I like the music, I like the voices very much (dragon anyone?) and I REALLY like the riddles.

Sometimes I searched for answers in the internet, but somehow I failed to find all but the first riddle. And even that was totally logically, I should have thought a bit longer about it.
That is the funny thing here. You don't have to try to combine every item with every other item.
Most of the time, you already have an idea what could/should work and just work in that direction.
Only sometimes you look at what you have, then you look at the problem, then you say: NO, and try it.

The game tells a story, the riddles are not riddles but there are problems in the game and you solve the problems. I hope you get my point? It is less "oh my god, again a riddle" and more of "yes, of course do I need to do that somehow, how"?

The game is just great.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
10.9 heures en tout
Posté le : 7 septembre
I love this game, it encompasses humor from so many other games. There are touches of The Lord of the Rings, Indiana Jones, Star Wars, Sam and Max, Terry Pratchett's "Death" character and even a rendering of the tree from a version of 3D Mark.

Long review short, you play a gnome who rejoices in the name of Wilbur Weathervane, but unlike other gnomes you have little interest in mechanical inventions. You would much prefer to become a Mage, and study all things magical. You start the game as a kitchen "assistant" in a once-popular Dwarven Inn... that was before The War descended upon the population and all of the Dwarves enlisted to go to the battle front... apart from the barman.

A deadly artifact has been uncovered in some texts by archaeologist Mortimer McGuffin, an aged Gremlin, which threatens the entire existence of the known world should it ever be found, but before he can warn the Arch Mage in the town, he is kidnapped and held hostage under threat of torture to reveal the location of the artifact.

The game starts with Mortimer's rescue, which indirectly introduces Wilbur into the story as well as a gorgeous female elf by the name of Ivodora Eleonora Clarissa, Princess of the Silver Forest Realm. The fate of the world lies upon your, and her, shoulders... and a couple of companions you happen to pick up along the way.

From the very beginning, this game portrays a sense of humor that traverses so many levels and borrows from some well respected sources. The one that sticks in my mind is a scene where you meet Death, immediately identified with the well respected Terry Pratchett character when Wilbur asks why he isn't speaking in capital letters... and in case anybody missed it, Death is actually wearing "fluffy bunny slippers" which are actually modelled on Max from Sam and Max,

There are also not-so-subtle references to Star Wars when Mortimer appears in a hologram to the Arch Mage and tells him that "he is their only hope". This game is full of wonderful tongue-in-cheek humor borrowed from some well respected classic sources which fit well with the characters and are delivered perfectly throughout.

The puzzles in the game are not difficult... obscure sometimes but not difficult. You just need to stop for a minute, count to ten and re-think a situation, and the answer will come easily to mind. The only thing to mention here is that is is _essential_ to re-visit locations _AND_ to re-click on items you have already looked at previously. Sometimes an object will only reveal a vital clue after you have progressed a plot-line further, even if you have examined it previously, you _will_ need to examine it again later to solve a puzzle somewhere.

It is this constant re-visiting of locations which is both a blessing and a curse, however the scenes are beautifully rendered so re-visiting is actually a pleasure, and visits are not too repetitive. Also, thankfully, several forms of "quick-travel" have been implemented which really helps as you progress through a chapter.

The developers have done a good job of programming the navigation in this game, it is quite polished and is primarily mouse-driven with a minimum of keys required to play, which makes for some fairly quick gameplay when it is needed.

Overall I would rate and recommend this game highly, it was a pleasure to play (for me at least) and it had a light air to it which I found refreshing in a steampunk style graphics game. The characters were light and friendly for the most part, even the "evil" characters were given a light humorous feel to them.

The game rendered just fine for me in 1920x1080 and the sound was really quite pleasant, although the music had to be cranked down a bit to stop it over-riding the speech. Not that the music is unpleasant, the score is quite classical and provides a very pleasant background to the game.

There were a couple of in-game sound effects that were not normalised but only a couple, the voices themselves are very well balanced and the variety of accents are actually genuine, being portrayed by genuine voice actors, not impersonators.

I would end this review by saying give it a try, you will be pleasantly surprised at how easily 8 hours of your life will just sail by without you realising it. This is quite an immersive game despite the simple plot, and if you are new to point-and-click then I would suggest you give this a serious go.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
13.2 heures en tout
Posté le : 8 octobre
Pros: The art is not pixel graphics! Beautiful soundtrack, excellent voice acting, descriptive narration for the world and its items/inhabitants. The story has a complete ending.

Cons: The animation of the 3D models seems a bit clunky and rigid. I experienced a bug where the game slows downs tremendously when accessing the inventory. No Steam achievements.

Summary: When I see a game from "The Adventure Company," I roll my eyes and expect drivel. This game was actually quite fun, so I definitely recommend it to fans of the point & click adventure genre.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
21.7 heures en tout
Posté le : 22 septembre
Amazing classic adventure game with a ton of games/movies insider jokes. Visually and technically very well executed as well! :)
A good way to introduce people to point and click adventures.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
12.8 heures en tout
Posté le : 16 novembre
If you're a fan of the Point-And-Click adventure genre, Or even if you're not this game might be for you! The setting and game is chock full of humor. The fantasy genre, MMOs, Fiction and all manner of things get deliciously skewered in the story. Unlike other such games however, This game reards the observant. All the puzzles and interactions aren't too hard to figure out for the most part, But looking at things around you or in your inventory or talking to a person near you always reveals even a subtle hint as to what to do next, And if truly stuck one can hold SPACE at any time to see what interactive spots are near you at any time. For an indie offring, This is a game both beautiful and functional. At the very least, IT will provide a fun story!
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
14.9 heures en tout
Posté le : 15 octobre
Nice point-and-click adventure. Won't blow your mind but it's a charming little game. Lots of beautiful, painterly artwork, and the voice acting does a good job of bringing the characters to life. It's not without its flaws, though. It can be a bit too much of a hidden-object puzzler at times, so get used to sweeping the mouse over the screen looking for that 25-pixel hotspot you missed the first 4 times through the room. And it's not nearly as funny as it thinks it is... lots of clumsy breaking of the 4th wall that just fall flat. Still decent in balance, though!
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8 personne(s) sur 13 (62%) ont trouvé cette évaluation utile
15.4 heures en tout
Posté le : 13 octobre
Awesome!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
15.5 heures en tout
Posté le : 16 octobre
Just finished the game and here are my thoughts.
8.5/10

Pros:
The story was interesting enough to keep me playing.
Voice acting was decent.
Puzzles made sense.
I LOVED the artwork!
Characters were pretty good.

Cons:
Animations were quite horrible.

Overall, I enjoyed it thoroughly. Very solid point and click adventure!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
12.5 heures en tout
Posté le : 24 octobre
So! You are a fan of point and click adventure games, but long gone are the days of Guybrush Threepwood, Roger Wilco, and purple tentacles. So, naturally, you've left games like that to the past, and whenever anyone tries to make a new one, it's all focused on graphics, never on story, never on humor, and certainly never the old 'combine these things to make this new thing to solve this puzzle'.

Well, I can say that if that is what you are looking for, The Book of Unwritten Tales is for you. The humor is a good blend of clever, self-aware, and just plain groan-worthy. The puzzles are not too simple and not too complicated. Well...ok, maybe a BIT too simple. Most of them were actually pretty basic, though a few stood out as clever.

My only complaints about this addition to the genre were fairly minor. One of the more classic moments in these types of games was in The Secret of Monkey Island where there was a whole string of events that happens outside of your control and everything occurs off screen with you just sitting there reading the text and listening to the sound effects. A direct homage to that happens in this game, but then a couple more times things similar to it happen....once was funny and a nice tribute, but multiple times sort of makes it feel like lazy writing or a way to advance the story when there's no logical way to tie two events together.

The other issue I had with this was one of...I don't know...dialogue trees? Programming? I am unsure what it would fall under but on multiple occaisons I would find an item and go 'Oh...I wonder if person X would like this items...' and so I go to check and they respond with 'Oh, hey, thanks for getting me that thing I asked for, here is the item I promised in return.' Except that none of that dialogue happened. It skips it entirely. It's not really a PROBLEM, but it certainly breaks the scene a bit and makes you kind of annoyed that you missed what might have been some funny moments.

Those gripes are minor, however, and I recommend this game a lot, even if you've never really played point and click adventures before as there isn't quite as many gaps in logic as you find in many others.

P.S. My favorite character was the dragon.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
9.2 heures en tout
Posté le : 20 octobre
I am a pretty big fan of Point & Click Adventures so of course I would happily play this.

The game starts out with a Gremlin called McGuffin (Not just a name) being captured by an evil army as he has knowledge of a magical artefact that can end an on-going war. He manages to give a ring to Wilbur, a Gnome who wishes for a greater purpose in life, between being freed and immediately recaptured by a dragon. Cue the adventures of Wilbur the Gnome and Ivo the Wood Elf as they attempt to save the land from the Arch-Witch Mortroga.

This game is OK. From the beginning it has a clear idea of what it wants to do which is poke fun at multiple fantasy tropes with World of Warcraft seeming to be made the most fun of (Wilbur's first area looks incredibly like Dun Moragh for example) but still tries to keep up with its story. Later it seems to get rather cofused and some parts and character descisions make little sense such as Nate (a selfish scoundral interested in his own wealth) suddenly decides to want to save the land instead of ensuring his own safety and wealth. It is a rather odd character descision that comes out of nowhere much like other certain plot devices.

The worst part is pretty much the end. Which decides to solve the worlds troubles with a convuluted plot and then ends rather abruptly with no real explanation of what just happened.

It's not a bad game. The story does get rather sporadic and non-sensical towards the end although it may just be that the game feels more compelled to tell jokes rather than a story. Try if you want, Don't expect anything spectacular though.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
9.6 heures en tout
Posté le : 21 décembre
The best game ever
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5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
12.4 heures en tout
Posté le : 15 septembre
At first look, this game brought back alot of memories from the good ol' Monkey Island, Goblins and Loom days.
The game has a lot of references and not only from Amiga's best Adventure hits, but also various pop-cultural hits from Hollywood and even the music industry. Star wars among others.
The voice acting and characters is well-put-together and the jokes, even though they are cheesy at some times are decent and funny.

However, after completing the game - only using around 10 hours, I find myself fairly entertained, but in no way or format challenged. The in-game puzzles were way too easy, and despite of that the implementation of the "space-bar-helper" basically makes this game playable for 3-year olds, which is not in the spirit of Adventure games.
They are supposed to be challenging, with puzzles that makes you scratch your head for hours.. Not only press the spacebar and get it over with.

So would I recommend this game? If you're looking for a nostalgia-trip down memory lane, combined with 10-12 hours of fairly decent fun and not too hard puzzles, this is your game.
If you however, like me, enjoys to get challenged with proper puzzles/riddles - there are better and more challenging games out there.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
15.9 heures en tout
Posté le : 23 août
Gorgeous, entertaining and definitely one of the better point & clicks out there. Despite the fact that the writers spend most of their time crawling up Terry Pratchet's *** (read: honorable bottom), the writing is rather decent with a variety of references for all tastes and walks of life, distinctly articulated characters and some great chuckles in between. I also rather enjoyed the voice acting and generally found myself not skipping through the dialog. The art style is brilliant and the soundtrack is also great. The puzzles are for the most parts good, in a traditional point & click, Lucas Arts type of way.

On to the negatives: The early game is in every way superior to the later game, making me wonder whether they run out of time by the end of production. Specifically, in most of Nate's part there was less love in the details, the puzzles were worse (more unintuitive, more pixel hunting), and it all kinda dragged on without an apparent reason and without the great writing that made it all flow earlier. Problem number two was also mostly apparent in the second half: the lack of any type of hint system. If you want to get away without including one, you'd better give better clues, either with the art or with the writing, which the second half doesn't accomplish well. Lazy puzzles of the "put item x on spot y for no apparent reason" variety (and btw, good luck finding that "y" spot) are immensely annoying. It all becomes 10 time more exacerbating by unskippable cut scenes ("wuzza" anyone?) in two of those later puzzles. I don't appreciate alt-tabbing and having to look for walkthroughs - which I did because the "wuzza"s were ruining my enjoyment of the experience. Last but not least, I found the ending rather anticlimactic: basically an annoying cliffhanger-y type of thing that the game didn't deserve.

Nonetheless. It's for the most parts a good adventure game, beautiful to look at, great to listen to and with mostly interesting traditional point & click puzzles. Get it on a sale or a bundle instead of full price, and you can't go wrong.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
17.7 heures en tout
Posté le : 18 septembre
Great game! Much fun! I strongly recommend it to all!
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