Penny Arcade's On the Rain-Slick Precipice of Darkness 3
The Startling Developments Detective Agency springs into action as On the Rain-Slick Precipice of Darkness 3 begins, set in motion by a call from a mysterious source. The ever escalating perils on the Rain-Slick Precipice of Darkness will season our tender heroes to their very core!
Valutazione degli utenti: Molto positiva (413 recensioni)
Data di rilascio: 25 giu 2012

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Acquista Penny Arcade's On the Rain Slick Precipice of Darkness 3

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Acquista Penny Arcade's On the Rain-Slick Precipice of Darkness 3 and 4 Bundle

Contains Rain-Slick Precipice of Darkness 3 and 4


Consigliato dai curatori

"We made this game! Unique setting & fun triple-class system in this 16-bit style RPG."

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New free “Lair of the Seamstress” DLC! This brutal bonus dungeon features unique mechanics designed to test players, and find them wanting.

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The Startling Developments Detective Agency springs into action as On the Rain-Slick Precipice of Darkness 3 begins, set in motion by a call from a mysterious source. The ever escalating perils on the Rain-Slick Precipice of Darkness will season our tender heroes to their very core! Expect cunning evil doctors, a series of unexplainable thefts, a mysterious book of power, enigmatic supernatural forces, hoboids, roboids, time travelling dinosaurs, and more!

Key Features:

  • Old-School RPG style mixed with modern design sensibilities!
  • Bizarre and humorous story written by Penny Arcade & Zeboyd Games!
  • View the town of New Arcadia in all its pure, 16-bit glory!
  • 8-12 hour quest with even more content to be added later via free updates!
  • No random battles!
  • Gain the powers of the Tube Samurai, the Hobo, the Apocalypt, the Dinosorcerer, the Delusionist, and more through a unique multi-class job system!
  • Disrupt enemy attacks with powerful interrupt abilities!
  • Rechargable MP & items! Unleash your full power in every battle!
  • Leverage "Help-Yu," our haiku-based help system. An Industry first!
  • No previous experience with Rain-Slick 1 or 2 necessary!

Requisiti di sistema

    • OS:Windows XP
    • Processor:1.6Ghz
    • Memory:1 GB RAM
    • Graphics:DirectX 9.0c compatible
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • Sound:DirectX 9.0c compatible
    • Additional:Current version of Windows Media Player
Recensioni utili dai clienti
6 persone su 6 (100%) hanno trovato questa recensione utile
28.1 ore in totale
Pubblicata: 22 aprile
Questo terzo capitolo (episodi che comunque sono godibili anche a se stanti, visto che le trame sono autoconclusive sebbene inquadrate nella storia più ampia della serie) vede il cambio di guardia allo sviluppo che segna un passaggio allo stile 16 bit JRPG/Pokemon delle avventure basate sui personaggi dei fumetti online Penny Arcade.
Tycho e Gabe come sempre sono i protagonisti e il tipico humor dissacrante e a volte nonsense del fumetto e degli episodi 1 e 2 resta intatto.
Sebbene in certi momenti un po' ripetitivo, il sistema di combattimento a tripla classe è il punto forte del gioco.
Si tratta di un classico sistema di combattimento a turni dove il vostro party (fino a massimo 4 personaggi) può essere continuamente ricalibrato, dal momento che si possono assegnare altre 2 classi a scelta (oltre a quella di default) ad ognuno di essi; e la scelta può essere modificata in qualunque momento senza nessuna penalità.
Come nel solco della serie, i combattimenti sono contro personaggi improbabili e i poteri/mosse sono zeppi di giochi di parole.
I combattimenti però non sono una passeggiata e imparare a sfruttare bene soprattutto il recupero di salute e la possibilità di interrompere gli attacchi nemici è fondamentale. Di contro uscire sconfitti non da luogo a nessuna penalità o game over, cosa che da un lato toglie un po' di "paura del rischio", ma è anche vero che si può salvare in ogni momento - fuori dal combattimento - e perlomeno toglie la seccatura del "salva/ricarica" dopo ogni sconfitta.

Per concludere: se vi sono piaciuti i primi 2 episodi, vi piacerà anche il 3., sebbene quel pizzico di giocabilità da avventura grafica qui sia praticamente assente.
Se vi piacciono i combattimenti a turni, vi divertirà ed impegnerà (e ve lo dice uno che ne è praticamente digiuno).
Il prezzo poi è veramente risibile, e spesso si trova in supersconto con l'episodio 4.
Questa recensione ti è stata utile? No Divertente
10 persone su 11 (91%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
13.8 ore in totale
Pubblicata: 23 marzo
Penny Arcade's On the Rain-Slick Precipice of Darkness 3 is a comedic RPG with some parody elements and convenient features. I can't tell you too much about the story, as I don't want to spoil the game. Also, I can't fill you in on the backstory because... I haven't played the first two games. The reason I started on this game, and the fourth, is because they were in a pack and I had played the previous two games the new developers had done before getting asked to do these, which were Breath of Death VII and Cthulhu Saves the World. That's where my perspective is coming from, so keep it in mind. Basically, you're a company that investigates supernatural happenings, and supernatural things happen. So... you investigate them. That's really all I can tell you without getting into potential spoiler territory.

You can explore specific locations on a world map with well defined places to go. Inside these places, you can search for treasure, battles, and main plot points for going there. While there is some interesting story and dialogue, the battles are the meat and potatoes of the game. The battles are nice because they are not random. Instead, they are represented by monsters clearly visible on the map. You battle in a turn based fashion, however there's a meter on the top of the screen. This determines the order the combatants will attack. It will be initially set by speed stats and certain passives, but it can also be changed by using slows, stuns, and interruptions. A combatant can also move up their position on the command line by defending, although this will not allow them to attack on that turn. So why bother? Well, to reduce major damage from a major attack, or possibly to help utilize another interesting mechanic. In this game, you don't have a pool of MP to work with. Instead, you start battles with zero MP and gain 1 MP per turn. So if you want to build it up, you can use items, use certain abilities to boost it, or simply do something that does not require MP. This forces you to manage your health and position on the timeline much more carefully, rather than having magic users spam abilities right from the get go.

So what gives you your abilities? Well, each character starts with their own class. The classes dictate what abilities, passive or active, these characters have. This will affect how you use them. Beyond this, as the game goes on you will receive badges, each with their own additional classes. You get to add one, and eventually two, to each party memeber. This gives them a total of three classes, and many possibilities on how you can build them. However, badges can only be on one person at a time, so you can't use the same class on every character at once. All of the badges and characters level up as you win battles, although the ones you actively use will level up faster. Also, you can further customize your characters with equipment as well.

This game is full of conveniences, such as the aforementioned blanket leveling and visible battles. Whenever you finish a battle, all characters are revived and restored. If you lose a battle, you get to try it again. You can save or change badges at any point. Convenient traveling through an easy world map, with shops in fixed positions and a training area to grind if needed. The game does a lot to try and ease the burdens of RPGs while still being an RPG.

However, I found a few things a bit disappointing. One is that there are too many classes leveling up constantly. It seems that after every battle, at least one if not multiple classes gain levels and often new abilities, which is a lot to look at and manage. You'll be constantly checking your new abilities to see what they do and who they will be good for, depending on how you're trying to build characters. Plus, the fighting system is somewhat complex for newcomers, which detracts from the game's convenience factor a bit. Also, while the game tries to teach you one thing at a time to gradually get you familiar with the gameplay (which I like), it feels like once you finally understand how to fight and manage your badges and equipment and strategize, the game is basically done. It also ends on a cliffhanger story-wise. So, this whole game essentially feels like it is a buildup for the sequel, both in story and basic gameplay ideas. Although the sequel (which I will review once I finish) is rather different in some aspects. I guess I just felt like the game was getting me ready for the real adventure to start, and then it abruptly ended.

Overall, it's still a good game. Fun for people new to RPGs and looking for good value games. The characters and story have enough charm to carry some of the weight. Plus all the conveniences, well paced learning curve, and constant upgrades to manage, make for an entertaining experience throughout. I guess it's good that the game left me wanting more rather than being sick of it, and the extra mode recommended after you finish the main game gives it some more for you to play and satisfy your cravings. However, I'd say that if you're looking at this game, which is only 5 dollars alone, you might as well just pay the 8 bucks and get the two pack because you'll be well prepared to take on the fourth game after this. I got them both on sale for a dollar which was well worth the price. Judging this game on its own, I'd give Penny Arcade's On the Rain-Slick Precipice of Darkness 3 a solid 6 out of 10 for being an engaging RPG experience without the common headaches that befall so many other RPGs.
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
14.7 ore in totale
Pubblicata: 6 marzo
Moving to 2D was obviously a budget-enforced choice, but this game was still a fun diversion for a few hours. Having the navigation on rails didn't bother me, and other than that it's largely the same kind of RPG as the first two.

Really I just wish that the story were stronger. It was fine for the first two games, but not much has changed or evolved and it's starting to feel stale. The characters haven't grown much - if at all - and the plot is just moving forward one foot at a time on its predetermined path.

So if you liked the first two games it's probably worth it to continue, but play them first.
Questa recensione ti è stata utile? No Divertente
5 persone su 8 (63%) hanno trovato questa recensione utile
1.6 ore in totale
Pubblicata: 19 aprile
After playing through the first two episodes by Hothead Games, I kinda dislike this one. The decision to make the worldmap that linear (it feels like a Super Mario worldmap) doesn't fit with Zeboyd's jRPG-style, and the very oldschool combat system feels extremely dull after two games full of action. And if you're not a fan of the Penny Arcade comics, be prepared for alot of annoying text to skip and hope, you didn't miss something important...
I think I'll skip this one. Sorry, Zeboyd. :(
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
12.8 ore in totale
Pubblicata: 3 giugno
I really liked this one speaking as someone who played a lot of old school 8, 16 & 32 bit RPG style games. It's pretty linear, but has some pretty funny points. The class system it pretty good, but at the same time, a little confusing. I recommend getting moves that cause damage over time as quickly as possible.
Questa recensione ti è stata utile? No Divertente