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Join the world’s greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkien’s legendary Middle-earth.
Release Date: Jun 6, 2012
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“The stunning visuals and the gorgeous realisation of a much-loved fantasy world are simply second to none in this genre; the brilliant storytelling and incredibly dramatic scripted events, equally, stand apart from the competition in every way.”
“a sublime MMO experience”
“Gorgeous vistas, atmosphere and details continue to bring this game alive.”

About the Game

In The Lord of the Rings Online™, join the world’s greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkien’s legendary Middle-earth. From the crumbling, shadowed ruins of Weathertop to the ageless, golden wood of Lothlórien, immerse yourself in Middle-earth as you have never seen it before. Visit the peaceful, verdant fields of the Shire, brave the dark depths of the Mines of Moria, and raise a pint at the Prancing Pony in Bree!

Key Features:

  • Explore the Massive World of Middle-earth: Immerse yourself in the award-winning recreation of the beloved fantasy world of J.R.R. Tolkien through renowned locations including the Shire, the Mines of Moria, and Lothlórien.
  • Create & Advance Your Hero: Advance to level 75 with thousands of character customization possibilities. 4 races, 9 classes, 10 professions, 7 vocations, plus over 1,000 titles, skills and traits
  • Solo & Co-op Skirmishes: Dive into instant adventure alongside friends or customizable AI soldiers in exciting, scalable battles!
  • Legendary Items: Design and customize your own legendary weapons of immense power like Bilbo’s Sting or Gandalf’s Glamdring!
  • Play as a Monster: Fight as a servant of Sauron against other players in intense PvMP Combat!
  • Craft Your Own Gear: Farm crops in the fertile fields of the Shire or let your hammer ring in the Dwarven halls Ered Luin.
  • Free Online Play: No monthly fees required.

PC System Requirements

    • OS: Windows XP (Service Pack 2)
    • Processor: Intel Pentium 4 3.0GHz or AMD Equivalent
    • Memory: 1GB (2GB for Windows Vista)
    • Hard Disk Space: 12 GB (+3 GB for international clients)
    • Video Card: at least 128MB Onboard graphics memory
    • DirectX®: 9.0c
    • Internet Connection: Cable or DSL Connection
    • OS: Windows Vista 64-bit
    • Processor: Dual Core 2.66 GHZ
    • Memory: 2 GB
    • Hard Disk Space: 20 GB (+3 GB for international Clients)
    • Video Card: 512MB dedicated discrete card
    • DirectX®: 9.0c
    • Internet Connection: Cable or DSL Connection

Mac System Requirements

    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i5
    • Memory: 2 GB
    • Hard Disk Space: 25 GB of available space
    • Video Card: Intel HD Graphics 3000 or better
    • Sound: Integrated Sound
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i7
    • Memory: 4 GB
    • Hard Disk Space: 25 GB of available space
    • Video Card: nVidia GeForce GT 650M or better
    • Sound: Integrated Sound
Helpful customer reviews
77 of 83 people (93%) found this review helpful
230 products in account
7 reviews
142.6 hrs on record
LotRO... well.

To start of, I've spent more time on this game than I ever thought I would spend on a single game, be it MMO or not.
(I started playing LotRO through the confines of Steam only recently, the game hours I speak of can be found on my Raptr Profile under "Most Played")

What is LotRO? It's a "Hotkey-MMO" similar to Everquest 2, RIFT and World of Warcraft. Focusing more on a player storyline that goes through-out your leveling experience. Don't be fooled by that last bit. It's not a 100% in-a-line story RPG experience in a Massively Multiplayer world, there will be level gaps where you'll take time off from the story and do the good ol' MMO questing. That's the short description I can think of.

Aside the basic questing and the Story-line, known as the "Epic", we also have instances (some scalable with your level with a minimum level and some with a set level), skirmishes(scalable to your level starting from the level you unlock them at), raids(same as instances) and PvMP(at the level cap) among some here-and-there lore, references and the like.

The F2P model. Well this is something that rubs a lot of people the wrong way. To be frank, no one likes that a game, advertised as free, has the cash-shop surprise.
Is it bad?
It's questionable, but then again, all F2P games should be taken with caution.
What exactly is available to you from the start?
The flat out free content includes the majority of the classes (with the exception of Rune Keeper and Warden), all the starting zones (The Shire, Ered Luin and Bree Land) and 1 post-start zone, Lone Lands, which ends around level 32.
Account limitations:
No level limitations.
3 bags out of 6.
All crafting tiers are available, but you only have access to the first 2 reputation tiers in a crafting guild.
Gold (100c = 1s, 1000s=1g; yes 1k not 100)is capped at 2.
You have 2 character slots on each server.
Each character has 2 free virtue and race trait slots out of 7 and access to the Class Specialization tree, but not the specialization bonuses (an extra bonus per 5 points in the chosen "main" specialization tree).
Is this really it for a Free player? Just this? Seems barely something considering the current level cap is 95, no?
Well, yes and no. You are able to gather the cash-shop currency through gameplay. There are deeds, which are the equivalent to achievements. Majority of the deeds reward the player with the cash-shop currency known as TP (Turbine Points) allowing players to unlock further content for just playing the game. In my time on LotRO I have ran into more than a few players who have been unlocking their way through the game via just that. At times it does feel like a grind, but it is a viable way for a Free player to expand their experience.
Where's the, you know, PvMP talk/stuff/review/whatnot?
I have not reached the endgame on the "Free Peoples" side and I haven't spent enough time on the Monster Play side either. Why? I'm more interested in the PvE content of the game, rather than the PvP.
Is Lord of The Rings Online Pay to Win?
Well, LotRO is, in its essence, a PvE MMORPG. In that regard, I have not seen a single thing on the VIP features list, nor the cash-shop that would indicate that this is a P2Win game. It really isn't. Yes, it has PvMP (Player versus Monster Player) meaning PvP is in the game which in its essence is endgame Raid PvP and not your standard Arena PvP. Even there I don't see it being P2Win in any way. This is my point of view on this, opinions may vary.
What is my stance on the F2P model?
It feels like an extended trial, infact it has enough content to be considered as something more than just a trial. I haven't seen a lot of games with a F2P model as fair as LotRO has. Which is partly why I've stuck with the game.

My experience so far:

Why such a long time?
I started playing a few weeks after LotRO went F2P.
What have I achieved in the game with that time?
To be entirely honest. Not as much as one would expect. I've never been a fast leveler. I like to explore a lot and alt-oholism takes its toll. The F2P model takes its toll aswell, especially since as a student, my funds are limited and must be used sparingly. Which is why I generally prefer to work on deeds for TP, instead of throwing money at Turbine. My highest level character is around level 65, I have a total of 9 character slots and various convenience upgrades, most of which I've unlocked via Deeds rather than real money.
So, am I a VIP or?
Premium. The status between VIP and Free. The player who has spent some money on the game, but isn't sitting on a subscription.
Do I love it?
Yes, a lot. I'm a LotR fan and so far I have not been disappointed in this presentation of Middle-Earth.
Is it possible that this form of gameplay will tire me and result in me leaving the game?
It's possible. I am quite surprised I've been with it for so long. However I do believe that this is highly unlikely and if I recall correctly the Epic questlines goal is to reach Mordor which is something I would love to personally witness.
Final verdict if such a thing is possible with an ever growing MMO (it really isn't in my honest opinion):
It's F2P, try it. If you don't like it then at least you have experienced something different and are that much wiser.

EDIT(s): Grammar and section arrangements for a more sensible format.
Posted: January 14th, 2014
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77 of 121 people (64%) found this review helpful
188 products in account
4 reviews
680.4 hrs on record
I've sunk a lot of hours into this game even before it was on Steam. I first started playing in September of 2007 and no MMO has captivated me more than this one. I am, to be honest, biased because it is Lord of the Rings but as someone who has played many MMO's before and after this one still takes the cake for me.

However, with all of it's strengths I feel that this game went downhill when it went free to play. Not because it became free (though I feel that F2P invites all manner of MMO trolls) but because of how they went about the Turbine store. I own the original game, I pre-ordered Moria, I pre-ordered Mirkwood, and I bought Isengard from the Turbine store but for some reason I am still expected to buy the quest packs for these regions. I'm not sure if this is an error on their part or because I'm not paying a monthly subscription for it anymore. MMO's are jumping on the free to play (which is very misleading) bandwagon and I wonder how much longer this will be a successful approach.

I played the game again for the first time in about a year the other day and while I applaud their efforts to keep interest with new mechanics I feel that as a returning, non-constant player I'm a bit lost in all of the new content. Also, I'm not sure if it's just Meneldor but the game was a ghost town but that might be because the majority of the players are either in early game or late game.

Before the Turbine store rolled out I would given this game 10/10, five stars, 100%, etc. but I feel that Turbine handled the free to play model poorly.
Posted: January 13th, 2014
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17 of 23 people (74%) found this review helpful
162 products in account
1 review
74.0 hrs on record
The Lord of the Rings Online - Shaditore's opinion

Most of the f2p games has a problem with dividing subscribers from newbies.
When you're the second one, you can obtain 2 gold maximum and you can't trade. Those are pain when you reach around 20 lvl(18 in my case). However, there's an expansion which was bundled. It is very easy to get, even now, 3 months after bundle.
When you have it, there are no limiits, you get new quest pack and few bonuses.

Payments are high and you shouldn't play too long.

Now, it's the MMO you want to play. To reach the moment when you "can" buy a quest pack for your level you have to spend at least 30 hours for one character(46 in my case). Even then, you can just go to alternative location and press on.

During the first levels you can already do the deeds(little quests like kill 30 goblins) to get Turbine Points which are premium. If you does them all before stepping to next 17 lvl location, you can buy a permanent mount and few utilities.

The fact that Warner Bros has coryrights to LotRO makes game almost fully free. The cons are high cost of alternative instances and quest packs, but they aren't really neccesary.

I recommend this game to anyone who wants free MMO, where subcribers has some additional functions(faster movement over map, teleport) but they're the same.

The game itself is amazing.
Views are marvelous, mechanics great and community on Roleplay server wonderful.

+not charging money
+a lot of content
+often updates and events
-some quests
-expensive quest packs
Posted: February 4th, 2014
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16 of 23 people (70%) found this review helpful
39 products in account
2 reviews
1,866.5 hrs on record
Love this game ... totally won me over to MMO's .. good use of the book contents .. and Crafting is great
Posted: March 18th, 2014
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12 of 18 people (67%) found this review helpful
16 products in account
5 reviews
24.6 hrs on record
Where do I start with this game? Once upon a time, it was a thriving title with a fantastic future. Somewhere along the line, the Riders of Rohan pulled away, Gondor's Men retreated back to Minas Tirith, The Hobbits holed up in the Green Dragon and the Elves left for the West.

To put it honestly, the change to free to play is what started the death toll for Lord of the Rings Online. Instead of being able to be a part of Middle-earth, you are met with "BUY THINGS FROM OUR STORE" every chance Turbine can get. This is not a "free to play" title. Quest packs are required in order to progress and with the new expansion you are also required to pay for the epic quest line - something Turbine once promised would never be part of the pay to play experience.

It's a shadow of what it once was. The engine is in desperate need of upgrading and the feeling of being a part of Tolkien's Middle-earth is gone. Even the cosmetic, housing and music system feels old and outdated. Give LotRO a skip and hang your head for a moment of silence for the game it was.
Posted: May 21st, 2014
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