The Helm's Deep expansion is disappointingly sophomoric for a game of LOTRO's artistic pedigree. While the epic quest/storyline continues to be interesting, the rest of the questing is saddled with tedious chores as players help various towns prepare for evacuation, or to resist the advance of the orcish hordes (while that OTHER fellowship goes off to do the exciting stuff); boars, barrels, and inane activities abound. LOTRO's questing content as literary work also seems to have been an age long past and beyond return. The text is mostly banal, contemporary, and ineloquent.
Classes have been revamped, complete with unnecessary, WoW-like spec trees that restrict choices rather than give more. Players interested in overpowered classes will be glad; those hoping for an engaging overhaul will find combat over too unobligingly soon. Item levels have also been introduced/exposed; itemization inflation is set to soar, at a time when the MMO that popularized loot porn is contemplating an item squish to reign in the absurd circumstances they find themselves in. It's as if Turbine hired ex-Blizzard developers.
It's difficult to recommend this expansion at the current offered price (US $40). If you can afford it, and are invested in the long range to seeing Gondor, Mordor, and the ending of the Dark Lord, then you're probably willing to endure the bad for the good, in which case, forth into ruin and a red dawn, and all that. Despite this expansion's insipidness, LOTRO remains one of the few verisimilar fantasy MMOs available, and the opportunity to experience it with new content is plenty and good enough reason to get Helm's Deep.
Publicada: 25 novembro 2013