I played this game with a few friends of mine. We were all excited about it and even bought several of the packages ($49.99) ones.
Summary: The game has a solid foundation and could be a great arena/World of Tanks alternative. Unfortunately the developers (like several other eastern european developers) rely heavily on cash shop purchases, premium time purchases, an incredibly steep progression curve (post rank 7), and a near impossible PvE environment. Do to the difficulty, extreme progression curve and the steep cash requirement to progress or even play the game beyond rank 7, I cannot fully recommend the game.
-Ships in space!
-Lovely graphics, awesome ship designs with personality (unlike the flying turds in Eve).
-An interesting open world element starting at rank 4. In many ways similar to Eve Online. If the developer capitalized on this and rebalanced the AI encounters found in open space, this game could have been a winner. See Cons.
-Ship role customization, although limited it does allow some degree of freedom to tailor your ship to your liking.
-Includes both PvE and PvP missions.
-The crux of the game takes place in Arena style battlegrounds or instances.
-Steep difficulty curve in PvE missions starting at rank 4. These become near impossible without fully upgraded, fully tiered ships which can be either incredibly expensive or take an inordinate amount of time.
-Open World exploration loses its luster at around rank 6, as NPCs send you on suicidal near impossibly difficult sectors of space (which are open to PvP ganking). This relegated open world to only end-game fully upgraded (think all purple equipment) ships or gank squads.
-Cash shop solution for nearly anything. Equipment requires faction marks in order to level it to Rare (blue) status. Unfortunately it is prohibitively expensive to switch factions in order to grind their marks. Although a Cash Shop solution is offered.
-All weapons, modules, and ship equipment can be ranked up (improved) all the way to purple status using the Cash Shop gold emblems.
-PvP arenas can be hit or miss depending on whether or not your ship is fully leveled and equipped for that tier. Again, since you can do everything through the cash shop, you can easily fully gear up a ship with purples for PvP. Also, be prepared to encounter fully upgraded, cash shop ships out in open space as they suffer no repair costs when destroyed.
If I knew the developer had plans to lessen the PvE difficulty curve as well as remove the cash shop/cash requirements for switching factions, I might recomend the game. Until they do that I strongly recomend you steer clear of it. It is my understanding that this developer has no plans to do that and would rather run it into the ground.