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Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups.
Releasedatum: 27 feb 2013
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Weekend with Star Conflict!

18 april 2014



Pilots!

This weekend you will have cool space-bonuses and discounts:
  • You'll have a х3 Bonus for the First Victory
  • Bonus +50% to synergy gain in battle
  • Bonus +100% to synergy extraction
  • 50% Discount on ALL Т4 and Т5 ships!
Get ready for this weekend! Newest Fleet ships are here!

Sincerely,
Star Conflict Team

2 opmerkingen Meer informatie

Maintenance completed!

17 april 2014

Pilots! Servers are up - you can join the fight!

And winners of today's 'Maintenance training' are:
1. KeePsTaY - 1st place, 700 Galactic Standards
2. LatexIdo - 2nd place, 650 Galactic Standards
3. JarlBallin - 3rd place, 600 Galactic Standards
4. Liuron - 4th place, 550 Galactic Standards
5. Legionario01 - 5th place, 500 Galactic Standards

Congratulations, pilots!

3 opmerkingen Meer informatie

Info over het spel

Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.

Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Precursors have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.

This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Precursors’ lost treasures — and to fight for them.

Key Features:

  • A Fleet at Your Fingertips - Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.

  • Choose Your Path - Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. The impressive arsenal of weapons and gadgets available will help with your success.

  • If You’re Not With Us, You’re Against Us! - Form an alliance with friends to create a deadly squadron of elite pilots. Enter your name in the annals of Universe history. Send enemies scrambling when they see your ship approach!

  • Gain Experience and Skill - However strong and dexterous you are as a pilot, there’s always room to improve. Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!

Systeemeisen (PC)

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Additional: Broadband Internet connection
    Recommended:
    • OS: Windows 7 x64
    • Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
    • Memory: 4 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Additional: Broadband Internet connection

Systeemeisen (Mac)

    Minimum:
    • OS:Snow Leopard (10.6.X)
    • Processor:2.0 GHz Intel
    • Graphics:512 MB NVidia / AMD Radeon / Intel HD 3000, HD 4000
    • Hard Drive:At least 3 GB of free space
    • Memory: 2 GB RAM
    • Other Requirements:Broadband Internet connection
    • Additional:Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks
    Recommended:
    • OS:Snow Leopard (10.6.X)
    • Processor:2.3 Ghz Intel
    • Graphics:1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Memory: 4 GB RAM
    • Hard Drive:At least 3 GB of free space
    • Other Requirements:Broadband Internet connection
    • Additional:Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks

Systeemeisen Linux

    Minimum:
    • OS: Ubuntu 12.04 LTS or SteamOS
    • Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Additional: Broadband Internet connection
    Recommended:
    • OS: Ubuntu 12.04 LTS and newer, or SteamOS
    • Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
    • Memory: 4 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Additional: Broadband Internet connection
Nuttige klantrecensies
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 producten op account
3 recensies
9.8 uur in totaal
echt awesome moet je proberen
Geplaatst: 9 februari 2014
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
2 producten op account
1 recensie
4.8 uur in totaal
star conflict is gwn leuk om te spelen
Geplaatst: 9 januari 2014
Was deze recensie nuttig? Ja Nee
0 van de 1 mensen (0%) vonden deze recensie nuttig
47 producten op account
12 recensies
3.2 uur in totaal
very very nice game
Geplaatst: 26 november 2013
Was deze recensie nuttig? Ja Nee
170 van de 236 mensen (72%) vonden deze recensie nuttig
606 producten op account
6 recensies
18.8 uur in totaal
A nice space shooter, a (somewhat) fair, but grindy game.

Unfortunately there's no "maybe" rating for this review. The game definitely isn't something for everyone. It's possible to have fun with it, but at times its really just boring.

At first the game might look like a perfect "pay to win" candidate, considering there are several DLC packs available unlocking ships for you. However, that's not really the case.

All ships available as part of DLC offers or to be bought with real world currency are more or less sidegrades or shortcuts. The most powerful ships however, can only be unlocked by playing the game. That's very nice and fair.

And here's the catch: Unfortunately, you can describe the game with three words: ONE HUGE GRINDFEST. And to be honest, that's sad, very sad, and also the reason why I can't really recommend this game without warning about this.

Let me explain the game in a few sentences:
You start out with the factions' basic ships. To obtain bigger ships, you'll have to earn "sync" points. With these you're able to level up ships. Once you've leveled a ship, you'll be able to unlock the next ship in the tech tree that's usually a small upgrade or a new ship fitting a different role.

In addition, you're able to upgrade parts of the ships or more specific modules that are installed on them: a primary weapon system (turrets), secondary weapon systems (typically missiles), a ship specific special ability (not upgradeable), and two support abilities. The problem: Upgrades won't transfer between tiers.

So game progress looks like this:
- Obtain a new ship.
- Invest (ingame) money, mission rewards (or real money) to level up the ship modules.
- Level up the ship to improve its power and unlock the next ship.
- Obtain a new ship and start over again.

And that's it, unfortunately. I guess I don't have to say that leveling the ships appears to take ages. While it's perfectly fine to not "finish" the progression part of the game within a week, it's really slow and tedious. Add to this the fact that the game's population isn't that high (typically 1000-3000 players online right now according to stats in the game), it happens that you'll have to wait one or two minutes to finally get into a PvE game. Queue times for PvP are usually slightly longer (sometimes 5 minutes or more).

And here's another problem: Due to the low population (and a very limited number of PvE missions), you're usually fighting with or against significantly stronger enemies. It's not uncommon to die within seconds versus a sniping frigate that's simply out of range for you. Once you're dead, you'll either have to wait 30-60 seconds (seems to depend on game mode) or till the next stage of the mission (in PvE). In addition, most mission stages take only two or three minutes, but there's a full minute of wait time between stages.

"Fortunately" there are ways to progress faster: You can buy the classic "booster" to gain more points, but you're also able to buy different ammo that will double your synergy gain. The unfair part: The costs! The initial price of the ammo module is 2 Standarts. That's not a lot. However, once unlocked it no longer shows any price. Although the module will still take 2 Standarts for every round you're playing. You won't see this unless you're paying close attention. And some of the costs... To upgrade a weapon from level 2 to level 3 you'll need something like 30,000 units of mission rewards: You'll get about 600 per mission - or buy the upgrade with real money. Do the math yourself.

And one more thing to remember: This game can only be played using keyboard and mouse. There is no controller support (neither gamepad nor joysticks). Also there seems to be a significant amount of auto-aim involved or there are really just big hitboxes. It's definitely far easier to hit enemies as it is in other games of this genre.

TL; DR: Star Conflict is a nice space shooter with great graphics (especially for a free to play game) and good sound, but overall the whole game is just one huge grindfest, which is sad and lowers the overall gameplay experience a lot. If you don't mind not progressing for a while or really having to start over several times, give it a try. You might like it. But don't expect to win dogfights from the beginning or progress in one straight line.
Geplaatst: 24 december 2013
Was deze recensie nuttig? Ja Nee
80 van de 109 mensen (73%) vonden deze recensie nuttig
148 producten op account
3 recensies
99.9 uur in totaal
This game had a suprisingly strong start, showing an impressive amounts of polish and strong gameplay when it started as open beta. From that point, it basically got worse and worse.

Star Conflict is WoT in space, with huge selection of ships, great graphics and pretty enjoyable combat mechanics. Just as WoT, it's horribly grindy and developers made a few misguided decisions that made progression even harder and slower then it was at the beginning. The strongest example is the contract system: contracts are missions that pay you with reputation, that you can spend for unlocking high-grade gear for your ships. At first, they were an additional source of reputation, that you could also get just by fighting in matches. Then, it became the only source of reputation, what made unlocking good gear much harder (and slower/boring). Then, they changed the mechanism from unlocking gear, that you could then buy for every ship you own, to upgrading single pieces of equipment. I salute everyone that didn't want to barf at the sole thought of how much grinding it will get them to equip a new ship decently. And it's only one of the changes that made the grinding much more painfull then it originally was.

The game has pretty good variety when it goes to game modes and maps, which gives decent potencial for organized teams to dominate the game, maybe more then in WoT thanks to the much more dynamic battles. It also has a decent clan wars system, that can have some appeal for dedicated players. Still, the grindfest stays as the main complain that will probably make all but those with really strong will drop this game - and it really seems that since the release SC playerbase is rather getting smaller.

I invested 60 euro in the elite pilot pack, but after a month I couldn't force myself to play this game any more. So, unless you're a die-hard fan of WoT that wants a new game in similar style, or you want a somewhat-casual space shooter and won't care at all about painfully slow progression, you probably shouldn't give much time to this game (though you can always try it out for some initial fun, it's F2P after all).
Geplaatst: 5 februari 2014
Was deze recensie nuttig? Ja Nee