Sanctum 2 is the sequel to the world’s first Tower Defense/FPS hybrid game. Pick from four unique character classes and embark on a mission to protect the oxygen-producing Cores from hordes of deadly aliens who are threatened by their existence.
Gebruikersrecensies: Erg positief (8,205 recensies)
Releasedatum: 15 mei 2013

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Includes four copies of Sanctum 2 - Send the extra copies to your friends!

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Sanctum 2 Complete Pack kopen

Includes Sanctum 2, Sanctum 2: Britech Skin Pack, Sanctum 2: Road to Elysion, Sanctum 2: Ruins of Brightholme, Sanctum 2: The Pursuit and Sanctum 2: The Last Stand


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"The perfect mix between first person shooter and tower defense."

Recente updates Alles weergeven (3)

14 augustus 2014

Huge update / Mac & Linux now available!

We just set Mac and Linux builds of Sanctum 2 live on the default branch together with a big patch that fixes a lot of stuff.

Read patch notes here:

Coffee Stain

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  • “…an intoxicating blend of co-op FPS action and strategic TOWER DEFENSE.” - IGN - 8.5/10
  • "...the most fun I've had with a tower defense game in a long time." - Game Informer - 8.5/10
  • "The original Sanctum was magnificent, and the sequel sounds like it’ll keep me occupied for at least several thousand years." - Rock, Paper, Shotgun

Over dit spel

Sanctum 2 is the sequel to the world’s first Tower Defense/FPS hybrid game. Pick from four unique character classes and embark on a mission to protect the oxygen-producing Cores from hordes of deadly aliens who are threatened by their existence. Outfit your character exactly the way you want through the new and extensive customization system. Choose your own loadout of towers, weapons and perks, but choose wisely because you are humanity’s last defense against the unrelenting hordes set out to destroy it.

Sanctum 2 is a new game completely rebuilt from the ground up using community feedback and innovative design to really push the bar of what an independent studio can do.

Intense Action – Deep Strategy

In Sanctum 2, you will utilize elements from multiple gameplay genres to succeed. Construct towers and walls during the building phase before the enemies attack, then jump into the fray and blast everything to pieces in FPS mode. You can progress through the single-player campaign yourself, or play with up to four friends in co-op to discover the secrets of the planet LOEK III and learn the backstory on why the aliens are so intent on destroying the Cores you are sworn to protect.

Key Features

Building on the success of the original game, Sanctum 2 stands alone as the only true FPS/Tower Defense hybrid. No other title delivers gameplay that seamlessly combines both genres.

  • Tower Defense – Design complex mazes and build powerful towers to stop the enemies from destroying the Cores.
  • First-Person Shooter – Don’t just sit back and watch, jump into the action yourself!
  • Four playable character classes – Each with their own unique strengths, weaknesses and weapons.
  • Vast Customization System – Pick perks or make the game crazy hard by adding Feats of Strength.
  • In-game Visual Novel – Unlock a comic-book page for every map you beat to discover the secrets of LOEK III.
  • Progression System – Increase your rank and unlock new weapons, towers and perks.
  • 4-Player Co-op – Progress through the storyline yourself or team up with other players whenever you want.


Mac OS X
SteamOS + Linux
    • OS: Windows XP (SP3)
    • Processor: 1.6 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0, 256 MB VRAM
    • DirectX®: 9.0c
    • Hard Drive: 4 GB Free Space
    • Sound: DirectX 9.0c-compatible, 16-bit
    • OS: Windows Vista, 7 or 8
    • Processor: 2.0 GHz Quad Core Processor
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0, 512 MB VRAM
    • DirectX®: 9.0c
    • Hard Drive: 4 GB Free Space
    • Sound: DirectX 9.0c-compatible, 16-bit
    • OS: OSX 10.7 or later
    • Processor: 1,4 GHz Intel i5, 2.0 GHz Intel Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX®: 9.0c
    • Hard Drive: 4 GB Free Space
    • Sound: DirectX 9.0c-compatible, 16-bit
    • Additional notes: General idea is that you need a Mac that is on par or better than: MacBook Pro 2011, iMac 2011, MacBook Air 2012
    • OS:Ubuntu 12.04 LTS
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0-compatible, 256 MB VRAM
    • Hard Drive: 4 GB Free Space
    • Drivers: We recommend using proprietary NVIDIA/AMD drivers.

    Important Notice: Don't meet the above requirements? That doesn't mean your configuration wont run Sanctum 2. Visit the community page to share your experience with other Linux players. Your feedback will help us improve Sanctum 2 on Linux and future Linux releases!

    Notice: ATI chipsets are currently unsupported for Sanctum 2 Linux.
    • OS:Ubuntu 12.04 LTS
    • Processor: 2.0 GHz Quad Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0-compatible, 512 MB VRAM
    • Hard Drive: 4 GB Free Space
    • Drivers: We recommend using proprietary NVIDIA/AMD drivers.
Nuttige klantrecensies
2 van de 2 mensen (100%) vonden deze recensie nuttig
8.5 uur in totaal
Geplaatst: 19 augustus 2014
Love the game ! Its really unique :3
This is the first , first Tower Defense/FPS hybrid game where you litterly play in it , its just litterly amazing ;3
Its a really fun game to play with people/friends :D
I bought it really cheap also xD

Was deze recensie nuttig? Ja Nee Grappig
65 van de 73 mensen (89%) vonden deze recensie nuttig
1.4 uur in totaal
Geplaatst: 30 december 2014
Click for Gameplay Trailer
>>>>>>>>>>This is my review account, because the low playtime.<<<<<<<<<<<
+ beautiful and varied scenery
+ custom effects
+ characters with significantly more polygons than in Part 1
+ sharper textures than in sanctum 1
- but some still washed out
- visible display refresh in

+ interesting design style
+ exciting interplay between planning and speed
+ hidden easter eggs (retro machine!)
+ cute cartoon images tell a background story
- which is gaining momentum towards the end

+ good monster noises
+ funny voice samples of Heroes
- background music solid, but replaceable
- lame weapon and gun sounds

+ levels and waves are always heavier
+ individual difficulty by feats of strength
- little rewards for certain procedures
- claim often increases rapidly

Map Design:
+ visually and playfully varied
+ freedom in building the defense
- some maps force a particular tactic
- some levels quite small and restrictive

+ typical tower defense ki
+ which reacts to the player
- except storm attack hardly variations

Weapons & Units:
+ four different heroes
+ many enemy types
+ upgradeable defenses
+ perks for individual playing styles
- weapons can not be upgraded

+ 15 levels with the same number of hours of play
+ little idle through action elements
+ motivation through level system (constant new weapons, perks, towers)
- missions barely hanging together
- again no level editor

Game Size:
+ solo playtime around 15 hours
+ 15 varied levels
+ co-op and endless mode
+ replayability through leaderboards ...
- otherwise little incentive

The mix of genres combines elements of tower defense and first person shooter. We lift in 15 levels as a general purpose soldier against an alien invasion. Each level has a fantastic breeding in several waves spawn points towards our core energy, we should protect at all costs. Our resistance occurs in two stages: First, it is built - namely walls and defensive towers. The ramparts force the opponent into desired flow paths where they should then be received in accordance with our guns.

Then the battle phase starts and our towers fire automatically on the aliens. We ourselves fall in first-person shooter style into the fray and shoot preferable to the blinking red weaknesses of their opponents. The opponents, however, are sometimes quite aggressive and go off on our character. In case of death, we spawn after a short waiting period in the vicinity of our energy core. Between the enemy waves we get a few resources with which we continue to build our deadly maze or reinforce existing towers. Sometimes it makes a time limit, usually we can but plan alone.

So we decide before a mission for one of four characters, each using a specific primary weapon (secondary weapons we can self-determined) and plays accordingly. From the pool of useful defensive towers (from the standard cannon on flash guns for the toughest challenge to Kairos towers that slow enemies) we choose a few strategically sound and equip our fighters still with useful perks. The award, for example, more damage on critical hits full or the ability to give even the opponents head jump treating.
For each mission we collect experience points that will help you to level up, which in turn unlocks more and more perks, towers, secondary weapons and slots for all these specializations.

Trial and error is a central element of the game. What is combination of character and perks helpful towers which work well for the level or as we need to position our walls, often only revealed after a tasting round. We just want to hold neutral - is indeed almost mandatory in Tower Defense.

Who's got beyond the standard level of difficulty, can also so-called "Feats of Strengths" activate. These extra options make the enemies faster or give them more life energy, us in return but also more experience points. At the other end of the scale of the Easy mode ironed out the most frustrating moments, really challenging or rewarding this is not. More fun as even the survival mode in which we have to survive as long as possible against ever-increasing waves fine.

In addition, the multiplayer has become much more important, especially since the main weapons of the four futuristic fighter fail so different that one is almost forced into the coop. Are these changes for the better? We think so. The upscale Action proportion and teamwork component do Sanctum 2 well. The gameplay is much more dynamic than in the predecessor and the tactical possibilities are considerably more diverse. A bit more incentive to try them out and we would have wished us. Many levels require only one, often all too obvious approach. Since a few specific achievements have à la "Get with character Y and Z tower" fit in well Difficulty X. Overall: Sanctum 2 delivers an intoxicating blend of co-op FPS action and strategic tower defense.

Score: 82 / 100

Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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Was deze recensie nuttig? Ja Nee Grappig
115 van de 158 mensen (73%) vonden deze recensie nuttig
59.4 uur in totaal
Geplaatst: 14 augustus 2014
VERY enjoyable! even more fun with friends who dont lag. Build your character how you want it. Make your own playstyle and pick 4 towers and start killing some aliens! I must admit, i only play Sweet autumn for how she looks ;)


ENjoy ^-^
Was deze recensie nuttig? Ja Nee Grappig
37 van de 43 mensen (86%) vonden deze recensie nuttig
21.5 uur in totaal
Geplaatst: 10 september 2014
Sanctum does look impressive, visually. The white laboratory theme from the first Sanctum is only a small portion of the sequel, with outside environments making up most of the campaign levels. Many of the enemies are carried over from the first game and look pretty much the same. The sound design is excellent, with great weapon sounds and music that sets the science-fiction atmosphere incredibly well. It isn't quite as much tower defense as fans of the first game would probably hope for, since more of the emphasis this time around is placed on the first-person shooting element. It also hides way too much information from the player, leading to a lot of guess-and-check strategies. The game remains a refreshing hybrid of genres, however, and many of the frustrations temporarily wash away as you lay witness to the last enemy in the last wave die, proving that your strategic planning and accurate shooting have paid off.
Was deze recensie nuttig? Ja Nee Grappig
189 van de 300 mensen (63%) vonden deze recensie nuttig
90.6 uur in totaal
Geplaatst: 29 september 2014
I dislike this game as a tower defense game because it isn't. A few maps are heavily dependent upon towers at easier difficulties but you quickly discover that the right combination of character and weapon can do more damage than all your towers combined, and hard mode is designed with this in mind. There are some levels where you can do 90% of the total damage done and still lose the round. And then the designers start trying to achieve greater difficulty by throwing in enemies that are 100% immune to towers, and then gimmicky enemies that towers stop targetting and then they return to 100% health if you don't kill them by yourself fast enough.

The worst part is that they have all the elements for perfection. Their map design is really creative but then they only give you a few walls and towers to work with, leaving you feeling like a kid drooling at the lego box for the Millenium Falcon but then looking down at your hand and realizing you only have a dozen blocks to work with. When you only have 2 towers going into round four and maybe 5 or 6 towers going into the final round, there's not much stategy. The game would be more more fun if you were given far more walls and towers and the outcome were determined more by your maze building and tower placement skills, rather than picking the right weapons and perks and then showing off on youtube by killing all the enemies without even bothering to build your token towers.

I thought this would be less of a problem in survival mode but there is no true survival mode. Survival is just normal mode with the normal waves but it repeats after the last wave and just boosts the health, speed, and regen of enemies by a LOT. So rather than being a mode where you can try to build the perfect setup and then see how many waves of every increasing monsters you can last through, you're instead just left with another form of hard mode that lasts maybe two or three times as long as normal.

I've never seen a game be SO close to perfection and then just ruin it with poor design choices. But if you like PVE FPS then I do still recommend this game for you. Just don't expect much tower strategy in hard mode or you'll be disappointed.
Was deze recensie nuttig? Ja Nee Grappig
46 van de 67 mensen (69%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
259.3 uur in totaal
Geplaatst: 21 oktober 2014
i loved this game and i addicted it as much

- Make a Good Maze .
- Build a Good Towers And Overcharge them.
- You should pick up some good perks to beat the map > *it depends on maps*
- Shoot Enemies in the Red area to give more Damage to them .
- Sometimes Use Your long range Weapons to survive long enough with Some Maps
- Watch out flies if you Got hurt by them you run slowly.
- Buy DLC'S < They Are so Sweet.
- Here You Gooooo !!!!
- musics in some maps are another world :) just amazing
- If You Feel The game Too easy for you Then try to Enable 5 Feats Of Strength.

i don't Like Much Playing Strategy and Tactic Games but With This One i Really enjoyed <3
10 / 10 from me ^^! .
Was deze recensie nuttig? Ja Nee Grappig
18 van de 22 mensen (82%) vonden deze recensie nuttig
38.3 uur in totaal
Geplaatst: 15 augustus 2014
Great Tower defence game, brings together most good TD concepts like a Hero who can move around and kill guys, walls to build mazes, points give power to towers, leading to upgrades etc etc. Oh yeaah and its first person, really good there too. AND AND AND it can run on computers that are potatoes!

only thing I can't really care for is the fact you have to level up to unlock stuff. I wish my friends could just join in as powerful as me. I'd rather collect all feats of strength than grind to max level.

Story: 9/10 (Solid, and fresh)
Gameplay: 10/10
Presentation: 10/10 (it's own sort of theme, +Originality points)
Soundtrack: 8/10 (not annoying not memorable)
Replayability: 10/10
Was deze recensie nuttig? Ja Nee Grappig
13 van de 16 mensen (81%) vonden deze recensie nuttig
57.1 uur in totaal
Geplaatst: 18 oktober 2014
Sanctum 2 is just amazing, even better then the original. Combining First Person Shooters and Tower Defence into one was an amazing idea, but giving it a bigger storyline and more in-depth characters just made it so much better. The DLC's for Sanctum 2 just add to an already amazing story. With it's up to 4 player co-op, perk system and vast array of weapons, it really made me want to just keep playing it. The only things that drags it down are the limited amount of towers, only three tiers for towers and the lack of upgradeable weapons. Strongly suggested for people who greatly enjoyed the original.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 12 mensen (83%) vonden deze recensie nuttig
15.6 uur in totaal
Geplaatst: 9 augustus 2014
+ Very well-implemented blend of FPS and Tower Defense
+ Good variety of towers that felt well-balanced and purposeful
+ Plethora of unlockables that go hand-in-hand with a simple experience/leveling system
+ Larger variety of weapons than what I was expecting, though you can't change your primary until much later in the game
+ Audio and visual quality were both satisfactory
+ Very well optimized game
+ Multiplayer co-op was very well done, and adds more replay value to the game

- Some levels can be inordinately difficult, even with other players
- In all levels, allocated resources are SLIM; often this adds to the challenge, but more often it will make you pull your hair out (Looking at you, CANOPY)
Was deze recensie nuttig? Ja Nee Grappig
11 van de 14 mensen (79%) vonden deze recensie nuttig
6.6 uur in totaal
Geplaatst: 17 november 2014
Sanctum 2 is a very original uniqe blend of a First Person Shooter and a Tower Defense game.

Before each round you take time to construct/upgrade defensive towers, paths and then protect your energy cores from the hordes of different enemies until the round is over.
Along with the large selection of defensive towers that can be placed, you also have a nice selection of load outs and character perks to choose from.

Desite also being a indie game this really does shine with it gameplay, artstyle and excellent asking price of $15.

The game is best played with friends and Steam offers a very reasonable price on the 4-pack, which is a good idea for anyone wanting to play with friends.
Was deze recensie nuttig? Ja Nee Grappig
25 van de 42 mensen (60%) vonden deze recensie nuttig
6.7 uur in totaal
Geplaatst: 30 oktober 2014
Really great game, fried my video card back in January. Welp, at least I got my card drops :|

R.I.P. Sapphire Radeon 4850 Vapor-X, 2009-2014.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 10 mensen (80%) vonden deze recensie nuttig
28.7 uur in totaal
Geplaatst: 16 december 2014
Its on sale now, just get it if you didn't already.
worth full price though, 3$ is a giveaway.

FPS with Tower defense and strategy elements, amazingly implemented, its kind of its own.
Great graphics, Sold gameplay, nice shooting, good enemies and huge bosses.
Try to play it with a friend, Co Op is really fun. works very well within steam system.
Sanctum 2 Complete Pack is recommended.

Just before you buy it, I advise you to see some gameplay video, it will give an idea how this game works, after all not everyone like tower defense.

I will update later with details...
Was deze recensie nuttig? Ja Nee Grappig
10 van de 14 mensen (71%) vonden deze recensie nuttig
2.5 uur in totaal
Geplaatst: 18 september 2014
A fun CO-OP game!
This is a tower defence game and its amazing! the graphics are just mindblowing!
In this game you can create a class like the Call of Duty games!
I recommend this game for people who enjoy a little bit of strategy/fps and a tower defence game!

7/10 not bad.
Was deze recensie nuttig? Ja Nee Grappig
24 van de 41 mensen (59%) vonden deze recensie nuttig
62.3 uur in totaal
Geplaatst: 20 augustus 2014
Funny and unusual for me game.I do not remember why I missed it last year, but now it has me fascinated.I advise all fans of co-op games.

Was deze recensie nuttig? Ja Nee Grappig
7 van de 9 mensen (78%) vonden deze recensie nuttig
55.0 uur in totaal
Geplaatst: 16 augustus 2014
I was a bit skeptical about this game. At first, it appeared to be a simple tower defense game, where you can fight in as well. But I have to say, I'm pleasantly surprised.

The tower defense bit I can be simple about: It's your basic tower defense. Machine guns, high damage guns, slowdown turrets, those kinda weapons are available, and all upgradable. You can buy them with credits you earn through gameplay. You place these guns on blocks, that you can use to lay out the path for the enemy to follow.

For the ingame fighting, you can choose from 4a5 characters to play, which basically determines your main weapon: Shotgun, sniper, machinegun. By leveling you get access to more weapons and other stuff. Although the weapons are not upgradable, you can use perks to increase their damage.

But it's the versatility of the in-game combat that give it that little bit extra that makes it interesting. You can engage some enemies, so they attack you and can be lured away from the path. Some enemies have higher damage points on their bodies, for extra damage, if you can hit it. Some perks can really help in killing off those enemies. In short, it's not just simple shooting that has been added, it gives it that little extra that makes you wanna play the game some more, just to try out those little extra perks or weapons, to see if you can get further.

There is 4 player coop, where all resources can be shared freely.

And graphically, it's ok. I do like how they added the little men to fight with you. They suck at combat, but it's a little extra that gives the game a 'face'.

Basically, if you like tower defense and FPS, you'll like this.

Was deze recensie nuttig? Ja Nee Grappig
9 van de 13 mensen (69%) vonden deze recensie nuttig
9.0 uur in totaal
Geplaatst: 17 december 2014
This is the ♥♥♥♥!
This is the game that will break your "FPS only" routine.
This was the only game that made me like other genders than only FPS.
Sanctum 2 is a very pacific game as well as gorgeous. You can have a great time alone or with friends in this amazing world. Improve your skill in many different ways.

∞/10 - beauty present in this area

Sweet sasha is out, peace.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
48.9 uur in totaal
Geplaatst: 23 augustus 2014
+Not your usual Tower Defense game.
+A large amount of maps, at least half of them with unique layouts that require differen strategies to beat.
+A fair amount of different enemies, some with unique traits or weakspots, especially on the DLCs.
+Choice of perks and weapons can really make the play experience of each map different.
+Fair amount of playtime, around 30-40 hours if you include the DLCs (which fortunately ain't very expensive), more if you are going for the Feats achievements.
+Text to voice chat which can be quite amusing during group play.
+A sorta decent story with cool comic-like presentation. Not the best thing ever but it works fine.
+Perhaps not something meaningful for other people, but being a Coop game where you actually have to work together with your allies rather than shoot them on the face as any FPS is a big pro for me.

-Some turrets can be... well, entirely useless, while others become more or less a must have for most of the maps (ex: Violator), ruining in some way the porpuse of having a wide variety of turrets.
-When playing with others, if you have a lvl 30+ player join with new players or low level ones, the player with high level can make many of the first half of maps trivial or way too easy.

While it is not the perfect game or one to call "game of the year!" or similar, it is a fun game to play if you have nothing better to, even more if you have friends to play it with and its not an expensive one at that (and it often goes on sale here on Steam).
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
5.6 uur in totaal
Geplaatst: 27 september 2014
First of all - If you like Sanctum 1 you will like it too (for me as minimum), it's same game with amazing improvements (characters, weapons, towers, maps, modern FPS RPG style atc...) + good story line for game this type, it becomes more active in Character gameplay and didn't lost "Sancum"s deep Tactical gameplay.
Second, if you don't know what I'm talking about - it's the FPS tower defence, where you must make tactical decisions, build towers and also need to shoot enemies, it's amazing and deep Tactical game with FPS elements, where wins smart choice and teamplay, RPG style character improvements gives this game more strategic/tactical freedom (what skill to take, or what tower-weapons).
Shortly - it's amazing game with quite cheap price for it, Really, 100% Recommend...
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
23.3 uur in totaal
Geplaatst: 15 november 2014
Sanctum 2 is a unique concept that utilizes the tower defense genre to deliver a satisfying fresh experience, Sanctum 2 cleaned up and made the overall mechanics more efficient compared to Sanctum 1, the graphics were inproved and more content was included (more through DLC content). Sanctum 2 includes a interesting plot that you may continue to look into further if you desire however the gameplay is where the game shines as the game is very enjoyable and offers alot of variation when it comes to maps, characters and potential towers and their placement. You get conplete freedom over your arsenal this includes swapping weapons, perks, characters and appearance (optional skin pack). Sanctum 2 difficulty levels vary and add interesting new effects to make your experience more thrilling. Overall Sanctum 2 deserves a 8/10
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
27.7 uur in totaal
Geplaatst: 24 januari
Really great game. I loved the first game, but this steps it up. If you played the origanal then when you get into you may be thinking oh this is stupid I have to level up and the monsters hurt me. Well the monsters or Lumes hurting you makes it more realistic and adds more of a strategy element and the leveling up its actually nice because you want to get to that next weapon perk or tower. If you love tower defense or first person shooters get this game
Was deze recensie nuttig? Ja Nee Grappig