Choose between different factions, with their own set of expendable soldiers, mechas, and weapons. Protect your brain, mine gold, and destroy the enemy cortex in his bunker complex!
Análisis de usuarios: Mayormente positivos (779 análisis)
Fecha de lanzamiento: 28 de Sep, 2012

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Comprar Cortex Command

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-75%
$19.99
$4.99
 

Recomendado por mentores

"This game has been in development for years and is a fun game to come back to from time to time. It's really hard to explain. Might wanna get it on sale"

Steam Workshop

Acerca de este juego

A project over eleven years in the making, Cortex Command has rich 2D pixel graphics coupled with an extremely detailed physics engine, which allows for highly replayable and emergent real-time action. There is also a turn-based strategic campaign mode which ties the tactical fights together, featuring persistent terrains that will accumulate the battle scars, debris, and bunker ruins through your entire campaign.

Choose from several unique technology factions, each featuring their own sets of expendable soldier bodies, mechas, weapons, tools, and landing craft. Protect your brain, mine the gold, and destroy the enemy cortex in his bunker complex!

Key Features:

  • Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

  • Strategic metagame campaign – The intense, real-time tactical battles are put in a greater strategic context in the Campaign mode, thus giving each battle meaning and consequence. The gold-rich terrains on the planet and the defensive bunkers you build to defend them are persistent from fight to fight. This means there will be layers of debris, bunker ruins, tunnels, and corpses piled up in layers, telling the history of each place throughout each campaign played.

  • In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

  • Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

  • Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

  • Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.

  • Cortex Command is still being improved - The campaign mode and missions are fully playable, if not in a completely polished state yet. If you buy the game today, you will also have access to any and all future versions (not including sequels!)

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Microsoft® Windows® XP / Vista / 7
    • Procesador: 1 GHz
    • Memoria: 1 GB de RAM
    • Disco Duro: 150 MB de espacio libre
    • Gráficos: Resolución de 640x480 (VGA)
    • Adicional: Debería funcionar en cualquier PC de los últimos 5 años
    Recomendado:
    • SO: Microsoft® Windows® XP / Vista / 7
    • Procesador: 3 GHz o superior
    • Memoria: 2 GB de RAM
    • Disco Duro: 150 MB de espacio lbre
    • Gráficos: Resolución de 1920x1080 (full HD 1080p)
    • Adicional: Debería funcionar en cualquier PC de los últimos 5 años
    Minimum:
    • OSX:10.4 (OSX Tiger or Greater)
    • Processor:1.6 Ghz Core 2 Duo
    • RAM:1GB RAM
    • Graphics:Intel GMA X3100
    • Disk:300 mb
Análisis útiles de usuarios
A 3 de 4 personas (75%) les ha sido útil este análisis
5.7 h registradas
Publicado: 24 de Septiembre
No lo recomiendo, el juego tiene una idea muy buena y parece divertido, Pero esta muy poco pulido el motor, se pone muy frustrante querer caminar y que tu personaje se atasque todo el rato. Ademas esta desbalanceado, parece mas un mod para testear personajes que un juego en si.

Por otro lado Su precio es elevado para un juego del 2012 que aun esta en fase alpha, Creo que el desarrollador lo tiene abandonado.

Solo recomiendo que compren este juego si esta de oferta (y muy barata) Por que el precio no lo vale para un demo mal terminado.

¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
7.7 h registradas
Publicado: 3 de Noviembre
It's a cool game. I recommend it, its funny and very random. You can download very funny mods and its so real.
¿Te ha sido útil este análisis? No
A 48 de 55 personas (87%) les ha sido útil este análisis
124.8 h registradas
Publicado: 10 de Agosto
This is the best game with a Metacritic score of 44 I've ever played.

Hell, this is one of the most compelling games I've ever played, period. I never got into the metagame, but the individual battles -- where you're digging for loot so you can buy wobbly inverse-kinematics-y troops who arrive in unreliable crashy spaceships and stomp uncertainly across a mushy, shifting battlefield (partially composed of the corpses of previous troops) and then blast off in jetpacks, sometimes splattering against walls, so they can have a chance at maybe putting a bullet in the head of a flamethrower-wielding crash test dummy -- are CRAZY and WONDERFUL.

No description can do justice to the joy of crashing a tiny high-speed rocket full of bombs into an enemy stronghold, or sneaking a lone, powerful (but, again, VERY wobbly) robotic commando through a labyrinthine base equipped with nothing but a plasma pistol and a grenade launcher. This is one of those games where failure is every bit as exciting as success. And the mod community is very active, so if you want to play as a wobbly, two-dimensional Gordon Freeman or Emperor Palpatine, those options are available to you. Cortex Command is a game about physics and glorious stupidity. It's a game about ricocheting a sniper rifle shot off a set of doors and accidentally knocking the rifle out of your own hands. It's a game where, when you're sent to retrieve an object, you sweat the ENTIRE TIME because you're afraid you'll drop the object down a hole or accidentally jetpack yourself right out of the level while holding it.

This game is bliss.
¿Te ha sido útil este análisis? No
A 23 de 28 personas (82%) les ha sido útil este análisis
212.3 h registradas
Publicado: 17 de Septiembre
Awkward, Clunky, and often doesn't work as expected. Normally this would make it a bad game, but you just haven't lived until you've seen a drop ship veer just a little bit too far to the right and cause a 15 man allied platoon to break out into a Decapitation Conga Line with the power of its white-hot main thruster, then immediately thereafter crash into the pile of corpses it just created, explode like it was full of nitroglycerin, AND THEN launch one of it's blast doors across the map, over the mountains of gibs and fallen friends and foes alike, right into YET ANOTHER allied dropship, which then starts the whole process all over again.

Mix in mods and add rains of refrigerators, cluster-nukes and even your very own custom gun that presumably will fire a wall of bullets that creates so much recoil that the guy who fired it instantly sublimates for extra fun.




Also it's got some neato mechanics and gameplay, but you likely won't notice past the endless downpour of dropship parts and chunks of clone-torso.
¿Te ha sido útil este análisis? No
A 18 de 27 personas (67%) les ha sido útil este análisis
1.2 h registradas
Publicado: 7 de Noviembre
Cortex Command is conceptually excellent, and decently functional, but still needs a lot of polish to properly express the creative and interesting gameplay mechanics that it offers. It can be difficult to work with at first, and the tutorial could really stand to teach how the shop/build mechanics are used.

I'm optimistically voting this up for now. I'm really, really hoping that this game continues to get updated. This really is a great concept, and I'm excited about that.
¿Te ha sido útil este análisis? No
A 15 de 22 personas (68%) les ha sido útil este análisis
261.8 h registradas
Publicado: 3 de Noviembre
This is by far my favorite game, it has given many more play than any other game I have ever played, barring Civ and DOTA 2. I attribute this fact to the fact that it can be played over and over again without feeling stale, this is because it has an amazing modding community, with mods ranging from a new weapon, to completly changing the game.

Pros:
Replayability
Great base game
Despite the updates being rare, they do still come, and still provide new content
Slight sense of humor (Look Sir, free crabs!)
Great modding community

Cons:
Fairly costly
Occasionly crashes (Checking the game cache works wonders)
Long loading starting loading screen (This happens when too many mods are installed)
Updates are rare

Attributes:
RTS and a Shooter in one
Terrain destruction
Pixel graphics
Digging
¿Te ha sido útil este análisis? No
A 11 de 18 personas (61%) les ha sido útil este análisis
44.3 h registradas
Publicado: 10 de Noviembre
The Metascore really doesn't do this game justice.

It's buggy, sorta clunky, and kinda maybe a little broken.... but it's certainly not a 44.

There's not a single game that has the same feel to it.
¿Te ha sido útil este análisis? No
A 11 de 19 personas (58%) les ha sido útil este análisis
5.6 h registradas
Publicado: 14 de Agosto
This is a good game for maybe 2.50 but the controls are a nightmare. I just came from playing a match where you have to evacuate a brain from a base. This would seem simple enough, exepet for the fact that with the reload action being the same as the pickup action youll be picking up worthless weapons that way you down. This gets extremely annoying because there is always loose guns from dead people everywhere. The ladders mixed with the jetpack are also terrible because the mechanic for the ladders is like glue and the jet pack pushes you forward into it so you always get stuck in a small corridor trying to just fly about a meter up to get to the next section. If you try to use the actual ladder, it seems your guy will just get tired and randomly fall off of it. I didnt know they uped the price to $20 (seeing how I got this in a humble bundle a while ago) but the fact is that this game isnt worth the $20... at all.
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
27.7 h registradas
Publicado: 21 de Noviembre
Honestly, this is a pretty great game. The local co-op has lead to some of the funniest and most memorable situations to date, and when accompanied by mods, it can be a really fun time in singleplayer.
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
3.2 h registradas
Publicado: 10 de Julio
Creative gameplay ideas, but the UI, menu design, and motivation for playing are not quite there... Supposedly still in development, but for how long now? . . .
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
3.3 h registradas
Publicado: 12 de Julio
This game can be so frustrating, and not in a fun rougelike way, but in the way that horrible AI and mechanics make a game so unfun to play that you would rather jab needles in your eyes.

The terrible unit AI alone makes this game garbage and then pair that with the level design that makes it nearly impossible to traverse due to your units sinking into any all terrain that isn't a bunker.
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
56.2 h registradas
Publicado: 27 de Junio
Not only a great game as standard, but also has a vast range of modifications available created by the community, also sets the game in a fast paced (at times) war between you and others (people or a computer controller) which allows for a not only enjoyable game but also a more unique experiance with literally 100's - 1000s of mods

10/10
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A 4 de 6 personas (67%) les ha sido útil este análisis
17.2 h registradas
Publicado: 27 de Septiembre
One of my all time favorite games!
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
45.7 h registradas
Publicado: 25 de Noviembre
this game needs LAN multiplayer T.T
¿Te ha sido útil este análisis? No
A 5 de 8 personas (63%) les ha sido útil este análisis
49.3 h registradas
Publicado: 13 de Noviembre
Cortex Command is Worms Armaggedon IN REAL TIME, have you ever played liero? Its that in a nutshell BUT BETTER you cant really explain this game so you have to play it to know it

but the best way to explain it is:

YOU ARE A BRAIN IN A BUNKER, REMOTE CONTROL BODIES, DIG FOR GOLD,BUY NEW BODIES,KILL DUDES,WIN.
¿Te ha sido útil este análisis? No
A 6 de 10 personas (60%) les ha sido útil este análisis
25.9 h registradas
Publicado: 30 de Junio
Intense action, 2D retro-graphics, destructible environments and alot of blood and gore: What's not to like?
¿Te ha sido útil este análisis? No
A 6 de 10 personas (60%) les ha sido útil este análisis
13.8 h registradas
Publicado: 2 de Octubre
Anyone who has ever, truly cared about the RTS genre should want to play this game because it has every thing going for it. If you loved Steel Soldiers, you'll adore this.

The original story line and concepts are amazing, the units varied and creative, the guns are very unique and every unit has a jetpack.

The units in particular have sometimes amazing AI (units in squad will go prone if they are in contact and the unit behind them is shooting, stop friendly fire with HE) to not so good (jumping in to a cavern with a squad sometimes ends with an AI unit jetpacking in to a wall and staying there).

want to position a sniper or rocketeer on a nice big spot height? Jet pack! In trouble and need CAS? Dropship loaded with bombs or rocket full of bombs as a huge missile!

Every time you play, you find yourself wondering where the hell this game has been hiding and why no one came up with it earlier and where there are other devs with ideas this original and colourful.
¿Te ha sido útil este análisis? No
A 8 de 14 personas (57%) les ha sido útil este análisis
0.9 h registradas
Publicado: 29 de Junio
The game had tons of potential, but I feel like development stopped before it was really finished. The control setup is just too wonky to be usable, and the lack of online multiplayer severely kills its longevity.
¿Te ha sido útil este análisis? No
A 15 de 28 personas (54%) les ha sido útil este análisis
23.6 h registradas
Publicado: 29 de Octubre
very good game, modding community is great, the bugs are getting fixed and this game is updated frequently
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A 1 de 1 personas (100%) les ha sido útil este análisis
144.3 h registradas
Publicado: 18 de Agosto
♥♥♥♥tiest game ever 11/10
¿Te ha sido útil este análisis? No