Choose between different factions, with their own set of expendable soldiers, mechas, and weapons. Protect your brain, mine gold, and destroy the enemy cortex in his bunker complex!
用户评测: 多半好评 (867 篇评测)
发行日期: 2012年9月28日

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"This game has been in development for years and is a fun game to come back to from time to time. It's really hard to explain. Might wanna get it on sale"

Steam Workshop

关于这款游戏

A project over eleven years in the making, Cortex Command has rich 2D pixel graphics coupled with an extremely detailed physics engine, which allows for highly replayable and emergent real-time action. There is also a turn-based strategic campaign mode which ties the tactical fights together, featuring persistent terrains that will accumulate the battle scars, debris, and bunker ruins through your entire campaign.

Choose from several unique technology factions, each featuring their own sets of expendable soldier bodies, mechas, weapons, tools, and landing craft. Protect your brain, mine the gold, and destroy the enemy cortex in his bunker complex!

Key Features:

  • Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

  • Strategic metagame campaign – The intense, real-time tactical battles are put in a greater strategic context in the Campaign mode, thus giving each battle meaning and consequence. The gold-rich terrains on the planet and the defensive bunkers you build to defend them are persistent from fight to fight. This means there will be layers of debris, bunker ruins, tunnels, and corpses piled up in layers, telling the history of each place throughout each campaign played.

  • In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

  • Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

  • Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

  • Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.

  • Cortex Command is still being improved - The campaign mode and missions are fully playable, if not in a completely polished state yet. If you buy the game today, you will also have access to any and all future versions (not including sequels!)

系统需求

Windows
Mac OS X
    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1GHz processor
    • Memory: 1GB RAM
    • Hard Disk Space: 150MB HDD space
    • Video Card: 640x480 (VGA) resolution monitor
    • Additional: Should run on any PC released within the past 5 years.
    Recommended:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 3GHz or faster
    • Memory: 2GB RAM
    • Hard Disk Space: 150MB HDD space
    • Video Card: 1920x1080 (full HD 1080p) resolution monitor
    • Additional: Should run on any PC released within the past 5 years.
    Minimum:
    • OSX:10.4 (OSX Tiger or Greater)
    • Processor:1.6 Ghz Core 2 Duo
    • RAM:1GB RAM
    • Graphics:Intel GMA X3100
    • Disk:300 mb
有价值的用户评测
7 人中有 7 人(100%)觉得这篇评测有价值
13.3 小时(记录在案的)
发布于:2014年11月11日
这是一款本人觉得非常赞的2D横板动作射击游戏,忍不住想随便写一点东西

优点
1.独特的游戏方式,键盘控制移动,鼠标控制射击方向.2D射击让我想起了以前玩过的2D CS,但这游戏里面枪支更多,射击起来的爽快感和3D射击游戏截然不同
2.游戏中至少有五个种族(通过workshop可以安装玩家自制的),每个种族有不一样的士兵和武器,更有炸毁一大片的重型武器
3.游戏包含建造元素,在战役模式中还可以占领地区来建造基地,然后在基地中的不同位置放不同的士兵,拿不同的武器,这些都可以自己计划! 这让我感觉有一点模拟的味道
4.游戏中的大多数游戏模式最主要是要保护好已方的brain(脑子)不被敌人消灭,同时也要消灭敌人的"脑子",你可以把"脑子"放在一个很隐蔽的地方,然后控制自己的其它士兵攻击或防御,也可以直接把brain加个body,然后拿上武器出去战个痛快吧! (死了就GAMEOVER..)
5.游戏中的人物模型有很多关节组成,而伤害判定也很有意思,比如可以把敌人的武器打掉,或者把腿打断不能走,又或者把手炸掉不能拿武器成废人了..

个人不觉得这游戏有什么缺点,只说个好玩的:
人物的动作太灵活..每个人物身体的各个关节都能动,但你能控制的只有WASD,关节是根据你的操作而动作,于是你用ADSSAD之类莫名其妙的动作,可能会让人物扭成个麻花而死

临时用几分钟写的"评测"..也没什么修改的必要了
这篇评测是否有价值? 有趣
123 人中有 102 人(83%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
126.4 小时(记录在案的)
发布于:2014年8月10日
This is the best game with a Metacritic score of 44 I've ever played.

Hell, this is one of the most compelling games I've ever played, period. I never got into the metagame, but the individual battles -- where you're digging for loot so you can buy wobbly inverse-kinematics-y troops who arrive in unreliable crashy spaceships and stomp uncertainly across a mushy, shifting battlefield (partially composed of the corpses of previous troops) and then blast off in jetpacks, sometimes splattering against walls, so they can have a chance at maybe putting a bullet in the head of a flamethrower-wielding crash test dummy -- are CRAZY and WONDERFUL.

No description can do justice to the joy of crashing a tiny high-speed rocket full of bombs into an enemy stronghold, or sneaking a lone, powerful (but, again, VERY wobbly) robotic commando through a labyrinthine base equipped with nothing but a plasma pistol and a grenade launcher. This is one of those games where failure is every bit as exciting as success. And the mod community is very active, so if you want to play as a wobbly, two-dimensional Gordon Freeman or Emperor Palpatine, those options are available to you. Cortex Command is a game about physics and glorious stupidity. It's a game about ricocheting a sniper rifle shot off a set of doors and accidentally knocking the rifle out of your own hands. It's a game where, when you're sent to retrieve an object, you sweat the ENTIRE TIME because you're afraid you'll drop the object down a hole or accidentally jetpack yourself right out of the level while holding it.

This game is bliss.
这篇评测是否有价值? 有趣
76 人中有 68 人(89%)觉得这篇评测有价值
有 16 人觉得这篇评测很有趣
2.2 小时(记录在案的)
发布于:1月2日
One of my men jumped out of a crashing dropship and lost his arms and legs due to the resulting explosion, he then jetpacked into the air and used the force of his descent to crush two enemy soldiers with his torso. Afterwards he flew into a landing enemy dropship and made it crash before bleeding out.

A true hero that will never be forgotten.
这篇评测是否有价值? 有趣
86 人中有 68 人(79%)觉得这篇评测有价值
有 3 人觉得这篇评测很有趣
238.1 小时(记录在案的)
发布于:2014年9月17日
Awkward, Clunky, and often doesn't work as expected. Normally this would make it a bad game, but you just haven't lived until you've seen a drop ship veer just a little bit too far to the right and cause a 15 man allied platoon to break out into a Decapitation Conga Line with the power of its white-hot main thruster, then immediately thereafter crash into the pile of corpses it just created, explode like it was full of nitroglycerin, AND THEN launch one of it's blast doors across the map, over the mountains of gibs and fallen friends and foes alike, right into YET ANOTHER allied dropship, which then starts the whole process all over again.

Mix in mods and add rains of refrigerators, cluster-nukes and even your very own custom gun that presumably will fire a wall of bullets that creates so much recoil that the guy who fired it instantly sublimates for extra fun.




Also it's got some neato mechanics and gameplay, but you likely won't notice past the endless downpour of dropship parts and chunks of clone-torso.
这篇评测是否有价值? 有趣
55 人中有 34 人(62%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
1.2 小时(记录在案的)
发布于:2014年11月7日
Cortex Command is conceptually excellent, and decently functional, but still needs a lot of polish to properly express the creative and interesting gameplay mechanics that it offers. It can be difficult to work with at first, and the tutorial could really stand to teach how the shop/build mechanics are used.

I'm optimistically voting this up for now. I'm really, really hoping that this game continues to get updated. This really is a great concept, and I'm excited about that.
这篇评测是否有价值? 有趣
24 人中有 16 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
49.3 小时(记录在案的)
发布于:2014年11月13日
Cortex Command is Worms Armaggedon IN REAL TIME, have you ever played liero? Its that in a nutshell BUT BETTER you cant really explain this game so you have to play it to know it

but the best way to explain it is:

YOU ARE A BRAIN IN A BUNKER, REMOTE CONTROL BODIES, DIG FOR GOLD,BUY NEW BODIES,KILL DUDES,WIN.
这篇评测是否有价值? 有趣
7 人中有 6 人(86%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
62.9 小时(记录在案的)
发布于:1月2日
Okay, so...

I love this game even though I have not modded it. I must have played the tutorial mission well over 70 times. Using the various weapons to destroy the enemies body part by body part is something I recommend putting on your bucket list.

Controlling your own personal fedex space rocket is something that never gets old. Flying your fedex space rocket into the enemy hover ship is also something that never gets old.

I would not use the word "strategy" to describe Cortex Command. This game is not about strategy; it's not about much of anything as far as I can tell. However, if any of you are interested in the physical and scientific behavior of rocket propelled chainsaws, this game will answer your questions.
这篇评测是否有价值? 有趣
6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
29.0 小时(记录在案的)
发布于:1月4日
I've been around since 2008, saw it grow and all. Not exactly worth the money in its current state, honestly.
Here are the pros and cons. The rest is up to you, dear reader.

Pros:
Physics, destruction of virtually anything pixel by pixel
Extremely moddable (+now you don't even need the Datarealms' forums and the good old manual installation, lots of stuff is getting ported to the Workshop)
Great spritework
Lots of fun in a metagame-based campaign, albeit an unfinished one

Cons:
Unfinished
Was an early-access ripoff before it was cool and everyone was doing it
Only local MP, no online play (splitscreen is still fun, but real MP is actually completely possible, as once proven by the awesome modders of Datarealms)
Bugs, no mods/tweaks that fix them
In development hell still (+complete with Data switching to other crap)
这篇评测是否有价值? 有趣
6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
10.3 小时(记录在案的)
发布于:1月8日
A lot of people seem to be confused by this game. They probably expected some epic story mode or intense multiplayer battles, and end up disappointed because CC doesn't have these features. But it has something different: An incredible sandbox experience.

Do you want to know how I play it? I load up a map of Skirmish Defense, enable unlimited gold and that my brain can be placed anywhere, then build an unbreachable subterranean bunker and start the game. Now the real fun begins. Wave after wave of enemys will try to tunnel a way to my brain, but this task is complicated by the fact that I constantly drop crates filled with pineapple grenades and molotov cocktails on their heads and watch their bodies explode into gore.
Soon, the whole battlefield is covered in body parts and debris.

The completely desctructible environment is just so awesome to mess with. When you fire bullets at the ground, you can see them traveling through the dirt and coming to a halt. Though, bullets of rifles will travel much deeper than the ones of pistols.
Exploding grenades produce shrapnel that rips apart even the toughest enemy. There is even a Chainsaw Gun. Guess what it does. Yes, it fires Chainsaws.

Only problem with it are the lazy developers. This game has been in development forever, and nothing significantly has changed. The devlog is updated twice a year max. This makes the 20$ pricetag feel like a rip-off, since you're buying an unfinished product that probably will never be finished.

If you can pick it up at sale, though... go for it!
这篇评测是否有价值? 有趣
6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
30.7 小时(记录在案的)
发布于:1月10日
Got the best modding comunity i have ever seen,
and you can trample robots with torsos straped to jetpacks.
9/10
这篇评测是否有价值? 有趣
39 人中有 22 人(56%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
0.7 小时(记录在案的)
发布于:2014年11月29日
While this game has a really cool concept, it's buggy and poorly executed. Basically the idea is that you conrol multiple units in real time to protect your base and destroy your enemy. There is a good variety of units and the terrain is fully destructible but many of the basic mechanics like movement can be buggy and frustrating. Though I'll admit the music is quite good.
If I had any confidence that this game would be updated in the future to fix some of these problems I might change my rating, but as it is the updates are few and far between. If this games sounds like something you might like, pick it up on sale, it's certainly not worth $20.
这篇评测是否有价值? 有趣
39 人中有 22 人(56%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
8.5 小时(记录在案的)
发布于:2014年12月1日
Kind of hard to believe there a game that's been in active development for as long as this can still be such a crashy mess. Granted, it's a lot of fun when you're able to actually complete a round without the game collapsing in on itself, but it's extremely difficult to suggest that people bother with it when the whole thing is an exercise in frustration.
这篇评测是否有价值? 有趣
12 人中有 8 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
170.4 小时(记录在案的)
发布于:2014年8月10日
Its better than Minecraft by far.
Amazing physics.
Amazingly fun.
Never ever gets old.
10/10
这篇评测是否有价值? 有趣
41 人中有 23 人(56%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
264.7 小时(记录在案的)
发布于:2014年11月3日
This is by far my favorite game, it has given many more play than any other game I have ever played, barring Civ and DOTA 2. I attribute this fact to the fact that it can be played over and over again without feeling stale, this is because it has an amazing modding community, with mods ranging from a new weapon, to completly changing the game.

Pros:
Replayability
Great base game
Despite the updates being rare, they do still come, and still provide new content
Slight sense of humor (Look Sir, free crabs!)
Great modding community

Cons:
Fairly costly
Occasionly crashes (Checking the game cache works wonders)
Long loading starting loading screen (This happens when too many mods are installed)
Updates are rare

Attributes:
RTS and a Shooter in one
Terrain destruction
Pixel graphics
Digging
这篇评测是否有价值? 有趣
45 人中有 25 人(56%)觉得这篇评测有价值
5.6 小时(记录在案的)
发布于:2014年8月14日
This is a good game for maybe 2.50 but the controls are a nightmare. I just came from playing a match where you have to evacuate a brain from a base. This would seem simple enough, exepet for the fact that with the reload action being the same as the pickup action youll be picking up worthless weapons that way you down. This gets extremely annoying because there is always loose guns from dead people everywhere. The ladders mixed with the jetpack are also terrible because the mechanic for the ladders is like glue and the jet pack pushes you forward into it so you always get stuck in a small corridor trying to just fly about a meter up to get to the next section. If you try to use the actual ladder, it seems your guy will just get tired and randomly fall off of it. I didnt know they uped the price to $20 (seeing how I got this in a humble bundle a while ago) but the fact is that this game isnt worth the $20... at all.
这篇评测是否有价值? 有趣
24 人中有 14 人(58%)觉得这篇评测有价值
46.1 小时(记录在案的)
发布于:2014年11月25日
this game needs LAN multiplayer T.T
这篇评测是否有价值? 有趣
55 人中有 30 人(55%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
1.4 小时(记录在案的)
发布于:2014年11月20日
This is it, folks. The original Early Access game that failed to deliver, made waayyy before Steam Early Access was even a thing.

Fun concept that has been in development for a literal decade without much advancement from the alpha that I was playing in '07 aside from a conquest mode that feels rushed despite being worked on for years. Entertaining, sure, but not enough to be worth $20 when you can get much more rewarding games for much less.

Get it on sale maybe.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
66.6 小时(记录在案的)
发布于:1月6日
Cortex Command is a game I really enjoy. It has complex strategy, great game mechanics, and replayability. The biggest draw of CC is it's sandbox like nature, allowing you to play around, or give yourself a challenge. The biggest flaw with CC is that it really doesn't have much to do in it, it's more of a game that you'll pick up and play from time to time than a deep game you'll spend hours with. That said, it never really gets old unless you play really often, it has dedicated mod support to keep things interesting, and a great multiplayer mode. It may not be deep enough to be worth $20, but if you are willing to pay that, you'll find a solid game that will stay fun for a long time, so long as you don't wear it out. Cortex Command gets a 7.5/10
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
46.3 小时(记录在案的)
发布于:1月7日
A brilliant side scrolling game that mixes tactics with economy management, with an active modding community to keep it ticking over.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
42.7 小时(记录在案的)
发布于:1月21日
Personally i think the game is great, its very fun to play, cool music, insane weapons, physics,
superb level design, drones, lots of mods, but... it crashes and needs updates to improve stability.
Yesterday it crashed everytime i died after starting bunker attack game mode and some problems
today as well, so i think its overpriced in its current state, but well worth the money when finished.
这篇评测是否有价值? 有趣