Little Cars, BIG Fun! Start your engines!
Data de lançamento: 1 maio 2013
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Comprar Mini Motor Racing EVO

$4.99

Exclusive Tracks on Steam

Steam Workshop



Create and share your own tracks
Build your dream track with the in-game track editor, then share it with the world using Steam Workshop. You can also download tracks made by other users, and up-vote your favorites.

Sobre o jogo

Take your favorite childhood racer, pump it full of nitrous, then set it on fire and run like heck.” Welcome to the world of Mini Motor Racing EVO. A high-octane battle royal, Mini Motor Racing EVO has all the style of classic arcade racers combined with the explosive action of modern racing games. Whether you're earning cash to pimp out your cars, taking on the fiendish AI in the massive single player campaign, or just jumping online to humiliate friends and strangers, Mini Motor Racing EVO has the horsepower to deliver.


Based on the best-selling game on portable and enhanced for PC, Mini Motor Racing EVO delivers sweetened visuals, updated physics and turbo-boosted bonus content. Full steam integration allows for cloud saves, big picture, and leaderboards, while the custom Steam Workshop track editor lets you to design and share tracks with the world.


Mini Motor Racing EVO: the racing game for those of us who never bother to ask which button is brake.

Key Features


  • WIN RACES, WIN CARS! Win races throughout the game and you’ll find yourself behind the wheel of the sweetest rides around including Team Fortress & Portal 2 cars!
  • UPGRADE YOUR RIDE. Pump your hard earned winnings into several upgrades to help give you the edge
  • MANY RACE TYPES. Race on over 40 tracks, day and night, in varying weather conditions
  • EXCLUSIVE TEAM FORTRESS 2 AND PORTAL 2 TRACKS!
  • ONLINE MULTIPLAYER. With up to Up to 4 players
  • STEAM ACHIEVEMENTS. Packed with Steam achievements to conquer
  • CUSTOM TRACK EDITOR WITH STEAM WORKSHOP SUPPORT. Create, share and play on your very own creations!

Requisitos de sistema

    • OS:Windows XP / Vista / Windows 7 / Windows 8
    • Processor:2GHz or equivalent processor
    • Memory:2 GB RAM
    • Graphics:128mb video RAM with Shader Model 2.0 or higher
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
Análises úteis de usuários
6 de 6 pessoas (100%) acharam esta análise útil
657 produtos na conta
19 análises
8.8 hrs registradas
Gostei demais desse jogo, é um jogo de corrida de mini carros, tem upgrade, varios carros abertos, você pode mudar a cor dos carros (mas não tem muitas cores), há alguns carros para abrir passando a campanha, tem multiplayer (vazio mas tem), suporte pra controle com ajuste de sensibilidade para curvas o que eu achei tóp, muitas pistas e 3 campanhas.

Corra as pistas, normais, ao contrario, com chuva ou noite.

De cara você já vai perceber como as pistas foram feitas a dedo e cheias de detalhes.

A fisica do jogo é maneira e a trilha sonora vai fazer você viajar em lembranças da epoca boa dos video games.

Um prato cheio pra quem curte jogos de corrida estilo Rock 'n' Roll Racing (mesmo estilo de controlar os carros).

E você vai querer pegar todas as conquistas :)

Dica para 2 conquistas (host o multiplayer sozinho e vença a corrida contra ninguem, você pega as 2 conquistas do multiplayer)

Super recomendado !!!
Publicada: 17 junho 2014
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1 de 1 pessoas (100%) acharam esta análise útil
3 produtos na conta
1 análise
1.2 hrs registradas
Cool game.
Publicada: 6 maio 2014
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1 de 2 pessoas (50%) acharam esta análise útil
110 produtos na conta
11 análises
4.8 hrs registradas
Como na própria descrição do jogo diz: "Little Cars, BIG FUN! Start your engines!" Só eh complicado achar pessoas online para partidas MP. =(

Mas não eh só porque sou fã do estilo de jogos de RC que não posso dizer que eh um jogo divertidíssimo!!! #Recomendo =D
Publicada: 31 março 2014
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35 de 47 pessoas (74%) acharam esta análise útil
659 produtos na conta
14 análises
10.9 hrs registradas
☺ Easy to play.
☺ Lovely visuals.
☺ Brilliantly realised Portal and Team Fortress 2 maps.

☹ Unchallenging.
☹ Wonky physics.
☹ Drunk AI Drivers.

(Note: This game was played with a controller).

Mini Motor Racing EVO is a casual top down racer suitable for most ages, with easy to grasp controls and an aesthetic that greatly reminds me of playing with toy cars as a youngster.

While there is a decent selection of maps (and most notably the Portal and Team Fortress 2 maps are brilliantly realised), they quickly become repetitive as you play them again and again through the championships - in forward, reverse and with the camera on a slightly different angle (which is a surprisingly clever way of making the same track play a little differently). There is also an ingame editor linked to the Steam Workshop to create, share and download other tracks which is very simple to do.

While enjoyable to zip around the tracks and drift around corners, the AI opposition rarely put up any challenge at all (the exception being a couple of maps where you could do with a speed upgrade, that is easily passed the moment you have acquired it or a higher top speed vehicle). It also appears the AI Drivers have been drinking...while it's nice that they don't always perform the perfect lap, they will frequently slam into corners or boost directly into a wall.

The physics in the game can cause frustration, as you slap to a halt after performing a jump or snag on a slightly uphill piece of track. There is also an oddity that before a race gets underway you get a glimpse of the tablet UI for the game, but that doesn't impact the experience in any meaningful way.

At the time of writing, there were no active multiplayer servers.

It's very hard to recommend Mini Motor Racing EVO except for the extremely casual gamer who's unfamiliar with racing titles and just wants a little fun zipping around a track.
Publicada: 29 janeiro 2014
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11 de 13 pessoas (85%) acharam esta análise útil
852 produtos na conta
136 análises
5.6 hrs registradas
Mini Moto Racing EVO is a game that ought to be more fun than it is. A isometric arcade racer in the vein of Rock ‘n’ Roll Racing and Micro Machines, from the outside looking in it would appear the stars had aligned for a brilliant modern take on the genre. The art style is adorable and bursting with charm and personality, it features an absurd amount of content, and the online multiplayer and track editor are just the icing on the cake to ensure you never run out of stuff to do. What’s so terribly unfortunate though, is all these good feelings evaporate once you get behind the wheel.

Mini Moto is designed to be extremely accessible, from the light as air physics to the quick and simple to navigate courses, which makes for an enjoyable first hour or so as you get your feet wet and start blowing through courses. After that point, the experience begins to sour. Races grow repetitive, often simply reversing the track or changing the lighting and camera angle slightly, and end in an extremely unsatisfying manner. Simply continuing on with them quickly becomes a grind, as you’re given such little reason to do so and the racing itself is far too shallow to sustain the game on its own.

Expounding the grind is the leveling system, which I would go so far as to say fundamentally breaks the game. Every car you drive can be upgraded with cash earned from races, but instead of scaling to your car’s specs your competitors just continue to upgrade their own vehicles the more races you partake in, presumably with the expectation you’d have similar upgrades of your own. What this means is that you are either stuck putting all your cash into one car for the duration of the championship mode, removing much of the fun out of having such a variety of vehicles to choose from, or forced to grind through the same races in order to have enough to upgrade another car to switch to without having to start again at square one. It’s supremely monotonous and a poor design decision for the sort of game the developers created.

Without a doubt my biggest grievance with Mini Moto though, is the astonishingly bad AI of the computer racers. They crash into each other even to their own detriment, fire nitros at the worst possible time, and in general act like an idiotic band of monkeys that somehow got ahold of dozens of vehicles. The lack of any decent reward for winning races is bad enough, but when you do so against some of the worst AI racers I’ve ever seen in a game it just becomes a chore to do so. The online MP could fix this in theory, but unless you have several friends to play with you’ll be entirely out of luck as nobody else is playing the online mode anymore.

It’s really a huge shame that so many elements of EVO are a product of poor design decisions, because there are a lot of genuinely fantastic parts to it that deserve a better racing experience. The art style for the cars and tracks is fantastic, with tons of color and some great off-brand recreations of classic and novelty vehicles. The track editor is surprisingly expansive and easy to use, which could have allowed for some great user generated content if people cared enough to put the time into making something original.

But regardless of its presentation or feature list, a racing game with poor racing is impossible to recommend. I put a lot of time into Mini Moto Racing EVO, more than I should have, but regardless of how long I played or what races I chose I wasn’t having fun with any of it. There’s something mind numbingly addictive about the way EVO is structured, pushing me through race after race no matter how little I got out of it, or how much I wanted to just call it quits because it was sucking me dry. I don’t want to say I hate the game, but it’s one I’m forcing myself to uninstall.

It’s like a bad relationship, giving me nothing but keeping me trapped until I finally come to my senses and realize I need to get out.
Publicada: 31 maio 2014
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