☺ Easy to play.
☺ Lovely visuals.
☺ Brilliantly realised Portal and Team Fortress 2 maps.
☹ Wonky physics.
☹ Drunk AI Drivers.
(Note: This game was played with a controller).
Mini Motor Racing EVO is a casual top down racer suitable for most ages, with easy to grasp controls and an aesthetic that greatly reminds me of playing with toy cars as a youngster.
While there is a decent selection of maps (and most notably the Portal and Team Fortress 2 maps are brilliantly realised), they quickly become repetitive as you play them again and again through the championships - in forward, reverse and with the camera on a slightly different angle (which is a surprisingly clever way of making the same track play a little differently). There is also an ingame editor linked to the Steam Workshop to create, share and download other tracks which is very simple to do.
While enjoyable to zip around the tracks and drift around corners, the AI opposition rarely put up any challenge at all (the exception being a couple of maps where you could do with a speed upgrade, that is easily passed the moment you have acquired it or a higher top speed vehicle). It also appears the AI Drivers have been drinking...while it's nice that they don't always perform the perfect lap, they will frequently slam into corners or boost directly into a wall.
The physics in the game can cause frustration, as you slap to a halt after performing a jump or snag on a slightly uphill piece of track. There is also an oddity that before a race gets underway you get a glimpse of the tablet UI for the game, but that doesn't impact the experience in any meaningful way.
At the time of writing, there were no active multiplayer servers.
It's very hard to recommend Mini Motor Racing EVO except for the extremely casual gamer who's unfamiliar with racing titles and just wants a little fun zipping around a track.