Apotheon is a heroic action game set within the vibrant world of Ancient Greek Mythology. Ascend Mount Olympus, wrestle the divine powers from the Pantheon of Gods, and save mankind.
User reviews:
Recent:
Very Positive (35 reviews) - 91% of the 35 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,594 reviews) - 90% of the 1,594 user reviews for this game are positive.
Release Date: Feb 3, 2015

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Includes 5 items: Capsized, Autocraft on Steam, Apotheon, Cryptark, Maximum Override

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Reviews

“The atmosphere created in tandem between the visual style and the music makes Apotheon one of the most captivating and stylish games in recent memory.”
9.5 – Destructiod

“During your journey, you get a pretty good notion of what's at stake through the minimalist artwork and the ominous sounds accompanying you, and you feel immersed in the two-dimensional world, eager to take on the gods and fight for mankind.”
8.5 – Softpedia

“Not only is Apotheon a tireless devotion to ancient Greek art and culture, it’s also a damn fun game and one of my surprise early favorites of 2015.”
9 – Game Informer

About This Game

The Gods of Olympus have abandoned humanity, leaving you to perish without their benevolence. Take up arms against the Gods, climb Mount Olympus, and take their divine powers for yourself to ensure mankind’s survival!
Apotheon is a fast and brutal 2D action game with a striking art style and heroic narrative based on Ancient Greek Mythology.

Features:
-Brutal and bloody bronze-aged combat! Slay your enemies with swords, spears, arrows, and other ancient weapons of war.
-Explore the massive open world of Mount Olympus! Battle mythical beings and search for divine treasure across the Forests of Artemis, the Palaces of Apollo, and other sanctuaries of the Gods.
-Guide the rise of Nikandreos, humanity’s last hero. Interact with a colourful cast of fully voiced legendary characters throughout a rich single-player experience.
-Challenge your friends to single combat! In one versus one local multiplayer, pit your skills against other would-be heroes of Greece.
-Learn a little about Greek Mythology! Apotheon tries to stay true to its source material. Read an excerpt from the Iliad about Diomedes before you stick a Xiphos through his Aspis.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP/Vista/Windows 7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible
    • DirectX: Version 9.0c
    • Sound Card: DirectX 9.0c compatible sound cards
    Minimum:
    • OS: Lion 10.7.5, Yosemite strongly recommended
    • Processor: Dual Core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • Processor: Dual Core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (35 reviews)
Overall:
Very Positive (1,594 reviews)
Recently Posted
[TOG] Ironsides
4.1 hrs on record
Posted: August 23
Guys, this is a real treat of a game great story line great combat, works with a game pad controller im hooked. This price tag is right for this game to boot. Do yourself a favour and pick this lil gem up you wont be sorry and if you like greek mythology its a must have title....
Helpful? Yes No Funny
Sandy Annie
0.2 hrs on record
Posted: August 23
Like it so far the controls are a little bit clunky though
Helpful? Yes No Funny
ezdez
8.8 hrs on record
Posted: August 21
I'm giving this game a positive review despite everything here being negative:
8 hours in and I'm not sure how much more of the game I have left - and to be honest I just can't bring myself to finish this. After playing for about 20 minutes each session I just have to stop. I feel that the mechanics are not varied enough and I'm suffering from an epic Metroidvania travel fatigue. The levels are very large, and each God has their own area which requires a lot of back tracking. The distance between the objectives are lightly spattered by very similar human enemies with different weapons or animals trying to lunge at you. Once you have an optimal set of items, it's hard to move away from them.

There are some standout moments, such as an interesting battle involving alternating between being hunter and prey, but other than that I'm not a fan. Having said that, why I'd recommend this game is that the art style is nice, the mechanics while I personally feel aren't varied enough, are pretty solid. And I think I'm a minority on the reasons why I find the game boring.

Get it on a sale, give it a go. It's decent enough.

Oh and everyone saying it's 2D God of War.. it's a stretch. Thematically definitely a borrowing heavily from Greek Mythology, but style and execution not quite there.
Helpful? Yes No Funny
Nanotyranus
11.9 hrs on record
Posted: August 16
Threw an enormous spear straight through the brain of the God of Civilisation.
Shot the Goddess of the Hunt in the ♥♥♥ while dodging her shots like I was a deer in the matrix. (I was a deer.)
Drank about twenty vases of alcohol with the God of ♥♥♥♥ and Wine after being repeatedly left unconscious on the floor by the stuff.
Slaughtered my way through the guards of Olympus with a sword.

Ten Gods of ♥♥♥♥ and Wine out of ten.
Helpful? Yes No Funny
charliefin
31.4 hrs on record
Posted: August 16
Great game loved it.

Helpful? Yes No Funny
D_KingOfSpades
2.1 hrs on record
Posted: August 15
The game has such a great concept, directly inspired from greek mythology with its own little twist. The Gods of Olympus has turned their back from you, the hero Nikandros, leaving humanity to die drowning in rubble and blood. Queen Hera plans to overthrow her husband, Zeus, but in order to do that, she needs your power.

And just like that, you are thrown into the gigantic arena that is Olympus to hust down, slay, and defeat every god that stands in your way, each god you kill, the more power you gain so you can even rival the mighty Zeus.

The game has a very unique fighting system that doesn't make the game too difficult, but very attractive and engaging, like Aphrodite.

The art of Apotheon is very original and different from any other greek mythology based game. It resembles the color schenes and the figures portrayed on ancient greek pottery. It is very appealing to see these stationary orange and black figures come to life from their painted forms.

The music is very engaging and "godlike." (See what I did there?) It helps make the boss battles more intense so that the bosses seem mostrous and terifying.

8/10 I am just playing all of the games I bought but never played for years.
Helpful? Yes No Funny
tyleulen007
30.7 hrs on record
Posted: August 15
good art, good music, good fun.
Helpful? Yes No Funny
Odin_Crusades
8.2 hrs on record
Posted: August 12
A beautiful game, with lots of weaponry to mess around with and gods to kill.
Helpful? Yes No Funny
GoldPrimalApe
13.4 hrs on record
Posted: August 10
Lovely
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
2.1 hrs on record
Posted: August 15
The game has such a great concept, directly inspired from greek mythology with its own little twist. The Gods of Olympus has turned their back from you, the hero Nikandros, leaving humanity to die drowning in rubble and blood. Queen Hera plans to overthrow her husband, Zeus, but in order to do that, she needs your power.

And just like that, you are thrown into the gigantic arena that is Olympus to hust down, slay, and defeat every god that stands in your way, each god you kill, the more power you gain so you can even rival the mighty Zeus.

The game has a very unique fighting system that doesn't make the game too difficult, but very attractive and engaging, like Aphrodite.

The art of Apotheon is very original and different from any other greek mythology based game. It resembles the color schenes and the figures portrayed on ancient greek pottery. It is very appealing to see these stationary orange and black figures come to life from their painted forms.

The music is very engaging and "godlike." (See what I did there?) It helps make the boss battles more intense so that the bosses seem mostrous and terifying.

8/10 I am just playing all of the games I bought but never played for years.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
1 of 2 people (50%) found this review helpful
Recommended
30.7 hrs on record
Posted: August 15
good art, good music, good fun.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
11.9 hrs on record
Posted: August 16
Threw an enormous spear straight through the brain of the God of Civilisation.
Shot the Goddess of the Hunt in the ♥♥♥ while dodging her shots like I was a deer in the matrix. (I was a deer.)
Drank about twenty vases of alcohol with the God of ♥♥♥♥ and Wine after being repeatedly left unconscious on the floor by the stuff.
Slaughtered my way through the guards of Olympus with a sword.

Ten Gods of ♥♥♥♥ and Wine out of ten.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
482 of 491 people (98%) found this review helpful
43 people found this review funny
Recommended
14.1 hrs on record
Posted: September 30, 2015
I'm a long time Mythology nerd who's looking into an archaeology major and reads about ancient history for fun. I logged into steam, saw this game on sale, and resigned myself to buying it.

It was amazing.

Media accurately depicting the Greek Gods is hard to find, and doubly so for video games. "Someone is god of the wrong thing" is a square on my mythology movie bingo card. But Apotheon completely nails everything. This game wasn't written by people who read through a couple wikipedia pages and called it day; literally everything about the Gods is correct, from their attitudes to their ironic demise, and even their allegences. One of the most telling moments was having Dionysus on the side of humanity; someone who'd only done cursory research wouldn't know that he'd lived among mortals for years before joining the gods.

And don't even get me started on the art. This game is one of the most beautiful things I've ever played. Everything is stylized perfectly down to the creases in a character's chiton, and the color changes in the different realms are beautiful and perfectly fit the tone of the area. The architecture is accurate, as are the items and decorations. The NPC dialogue and major themes of the story even parallel important values of Ancient Greek life.

Basically: the devs for this game researched the hell out of Ancient Greece, and I kind of want to kiss every one of them for it. 10/10.
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389 of 454 people (86%) found this review helpful
128 people found this review funny
Recommended
13.3 hrs on record
Posted: February 3, 2015
Full disclosure: review copy provided by developer/publisher!

In the beginning there was presumably chaos; the cosmos swirled violently, endlessly. But the gods, lazy control freaks that they are, swept all that chaos under the proverbial universal carpet and called it a full, rich day. Eons passed, and little of consequence was done: multicellular organisms developed, terra rose from beneath churning primordial seas, and the very first Waffle House opened to middling reviews. At some point (post Waffle House), the gods grew bored and reached out to indie game developer Alientrap. In a booming and unified voice, they decreed that a game be made – a sidescrolling, puzzle/platform adventure game that would do them honor. Little did the gods know that this particular genre of game would be pumped out with such regularity in the indie community that titans CoD and Madden would blush empathetically. Alientrap, like Sysiphus before them, faced an uphill battle.

They succeeded, and did Olympus proud.

Apotheon is the aforementioned sidescrolling puzzle/platform indie adventure game, and it tells a story as old (and as metal) as time: the gods of Olympus have forsook the cosmic “oopsy daisy” of mankind, and it's up to brave Nikandreos to save what little spark of humanity remains. Sure, roll your eyes. “Didn't God of War do this a decade ago?” Well sure, technically, you stick in the mud. Homer also wrote stuff in this vein nearly 3,000 years ago, and whoever the ♥♥♥♥ wrote Gilgamesh 1,300 years earlier than Homer still! And for what it's worth, the story is very fun. It doesn't break the ancient mold, but the ending still left me surprised and satisfied.

Nikandreos sidescrolls his way up hub-world Mount Olympus on his quest in stunning black and red figure style as seen depicted on all the best Ancient Greek pottery. Watching people stroll the market, guards brandishing their spears, and satyrs getting drunk is mesmerizing. But at some point you'll have to get to the gameplay, and what gameplay it is. You'll have an array of archaic weapons (purchased or picked up), a variety of shields, a torch, potions and the like. Weapons and shields shatter after prolonged use, so the game regularly forces you to fight in different styles. I was initially put off by this feature but found that it forced me out of my comfort zone, requiring me to learn the unique swings, reaches, and speeds of each weapon. You'll pick up money and crafting items after combat and by shattering crates and barrels, though these activities can bring unwanted attention from Olympian guards.

Over the course of three acts you'll deal with eight major deities (four optional), and each offers starkly different, fun, varied gameplay. For example, Demeter, Goddess of the Harvest, pities humanity's plight, and would provide bounty. Unfortunately her daughter Persephone currently dwells in Hades' realm making it impossible. You'll have to descend to the underworld, cross the river Styx, and proceed to cross the lesser rivers Acheron, Lethe, Phlegethon, and Cocyctus to be granted an audience with the Lord of the Dead. Each of these rivers provide different platform gameplay tropes that keep things fresh, exciting, and entertaining. And that's just for one “quest.” Dionysus, Hephaestus, Poseidon, Athena... each and every deity provides different gameplay mechanics so the game never gets stale. All the while you'll visit shops to upgrade your attack strength, defense, and resupply on favorite weapons.

And for those of you with a multiplayer itch there's local multiplayer combat, allowing you to test your skills against a friend. This is pretty fun, and the combat (singleplayer and multiplayer) is deceptively deep and tactical. The multiplayer won't keep too many people distracted for long, but between the three difficulties, metroidvania-lite gameplay, beautiful soundtrack, stunning graphics, and varied gameplay, you'll sink at least 10 hours into this little indie game.

This is AAA quality on an indie budget, and you'd be doing yourself a disservice by missing out on this one. Apothoen has accomplished its 12 herculean tasks, and is deserving of a place in the pantheon of gaming.
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148 of 161 people (92%) found this review helpful
3 people found this review funny
Recommended
10.0 hrs on record
Posted: February 3, 2015
This game is rad. So many melee combat games have tried to find a satisfying balance between simplicity and granular control, and Apotheon absolutely nails it. Being able to toss a javelin, roll between the legs of an opponent, then send a slash up his back while his shield's still facing the other way makes me buzz like nothing else.

Weapons feel distinct from one another and satisfying in their own ways. Though it didn't take long for me to discover my love of heavy-headed polearms, I'm always pleased when a situation calls for something different and I'm rewarded with an entirely different (though no less enjoyable) visceral interaction. There's something to be said for the intimacy of shield + knife.

The world is pretty big, with a solid variety of enemy types and challenges, but what I thought was the coolest is how all if it was informed by Greek mythology. I was tickled when I realized I had to stab a certain enemy in the eye to bring him down.

Also, if you've got a buddy on hand, the local arena mode makes for a fun time. They can try to kite you with arrows all they want, but all it takes is one well-placed javelin... (or a quick roll and slash combo... or a mighty leap with hammer in hand... etc.).

All in all, if you like combat platformers with a dynamic rhythm, Apotheon won't disappoint. Strong recommend.
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192 of 222 people (86%) found this review helpful
11 people found this review funny
Recommended
1.0 hrs on record
Posted: June 20, 2015
I have nearly 500 games in my Steam account, and the vast majority of them are still unplayed. So now I'm dedicating an hour to each of these games and writing a series of One Hour Reviews. An hour isn't very long to judge a game on, so think of this as more of a first impression, and take this review in the spirit in which it's given. Be sure to read other reviews from players who have spent more time in the game.

One Hour Reviews - Game 10
Apotheon
Purchase Date: 6/13/2015

Long ago on my Commodore 64, I used to play a game called The Return of Heracles, which had a similar Greek myth setting. So when I saw this game, I was pretty much immediately sold on the setting and the art style looked awesome. This is one of the rare games I bought on Steam that I ended up playing almost right away.

The game starts with some quick cut scenes explaning how Zeus has turned his back on mankind, and things are looking grim. After that I found myself in a town being invaded by raiders, which is where the tutorial kicks in.

The controls are pretty simple. I didn't check if the game supports a gamepad or not, but I played with a keyboard and mouse. The keys move you around and perform actions, and the mouse is used for aiming. I've played other games with this control scheme; it's not my favorite, but it does feel familiar, and isn't difficult to pick up.

Given the controls and the platform nature of the game, I was expecting the combat to be pretty simplistic. Instead I was pleasantly surprised by the variety of weapons at my disposal. Even better, the weapon differences are not just purely cosmetic. Each weapon feels different. Knives are quick and do small amounts of damage which add up over repeated strikes. But after too many quick strikes I found myself gasping for breath. Larger weapons do more damage but are slower, and can be trickier to hit with against a moving target. A variety of ranged weapons are provided as well.

It isn't long before I am introduced to the crafting options in the game. I got a couple of recipes, one to make a 'fire bomb' of sorts, and the other for making a 'healing potion'. The components for making these can come out of random crates or from killing enemies.

I occasionally struggled with the map. The map overlays the screen with a transparency effect that I sometimes had trouble distinguishing the map from the background. I wished I could have had some control over the transparency here. Otherwise though the map did a good job of highlighting the location of my current objectives and helping me find my way around.

One thing I appreciated was the run speed of my character. The longer you run, the faster you get. So for those times where I needed to run far across the map, it doesn't feel like it's taking forever.

As far as difficulty goes, the game starts out pretty easy. The earliest fights are very simple and gave me a good opportunity to try out the different weapons. At the end of the first area, I got into my first boss fight, where the game starts to ramp up the difficulty. As I progressed into the next area, I started to encounter more of a variety of enemies, and I definitely noticed a continued increase in difficulty. I found myself having to evolve my combat strategy as well. Early on it was sufficient to simply stab enemies a few times before they could respond in kind. But as the game progresses, I found myself leaping to dodge attacks, and having to approach combat more methodically, especially in some of the later boss fights.

The graphics options are pretty basic, but that makes sense given that this is a 2D platformer. I did see the option to change my resolution, which for me is always the most important.

I ended my first hour of gameplay continuing to explore the forests of Artemis. The game definitely gives you a decent amount of exploration. It reminded me a little of Metroid in that regard.

Overall there really wasn't anything about Apotheon I didn't like. I expect I'll be enjoying many more hours of fun in this game. I can recommend this without hestiation.

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87 of 89 people (98%) found this review helpful
2 people found this review funny
Recommended
39.4 hrs on record
Posted: September 6, 2015
Great animation, visuals and artwork. Superb soundtrack and very good voice acting and effects.

The gameplay is not that easy, as you have to coordinate your attacks and where to look with the mouse at the same time and it becomes really difficult at large number of enemies or crucial boss fights.

The story is interesting and some of the maps are very fun to play. I also loved the various ancient Greek names and the mythology references.

Recommended game.
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102 of 111 people (92%) found this review helpful
6 people found this review funny
Recommended
13.9 hrs on record
Posted: March 13, 2015
I just finished Apotheon, and wow, did I enjoy this game! It's such a great game. The art style is obviously awesome. Unless you hate orange, in which case steer clear. It's a wicked beautiful game and they nailed the Greek Pottery aesthetic.

The game focuses primarily on combat, and don't let anyone tell you it's anything less than stellar. Yes, it takes some getting used to. This is a style of 2D combat that in a league of it's own. 1 part Terraria, 1 part Dark Souls, and yet totally unique somehow. Once you get the hang of it, properly dodging and timing the perfect devastating blow is incredibly satisfying. This really should be played on a keyboard and mouse, though, as precision is a big factor in combat. Also, it's much safer to switch weapons by going into your inventory by pressing "i" instead of hitting a number key and scrolling, while trying to dodge enemies.

The music is perfect, The voice acting is good, and I love the story, because it minds me of all the time I spent reading Greek mythology for fun when I was a kid. I think the ending is just freaking perfect.

It's got plenty to do. I spent 10 hours playing, and didn't spend a lot of time exploring and many sections I ran and dodged by dozens of enemies. So there's plenty of time to spend here if you look for everything and do all the side stuff.

My only real complaint is that there are just too many weapons that you hang onto all at once. I would have preferred just 2 or 3 melee weapons, and 1 or 2 ranged. As it is, I just had a lot of stuff that I never needed to use, so there was no sense of urgency. Also, I realize they were going for an "ammo" feel by having weapons degrade and breakdown ... but I'm not sure that helped the game. It seemed like an unnecessary convention, and the only time it remotely effected me was when my assassins dagger broke, but I just ran and bought a cheap one from the black market dealer.

Anyways ... I highly recommend this game, and that you take the time to learn and appreciate the combat. I have a feeling that this'll be a sleeper-hit, and once online multiplayer is up there will be renewed vigor for Apotheon!
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