Apotheon is a heroic action game set within the vibrant world of Ancient Greek Mythology. Ascend Mount Olympus, wrestle the divine powers from the Pantheon of Gods, and save mankind.
User reviews:
Very Positive (30 reviews) - 80% of the 30 user reviews in the last 30 days are positive.
Very Positive (1,555 reviews) - 91% of the 1,555 user reviews for this game are positive.
Release Date: Feb 3, 2015

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“The atmosphere created in tandem between the visual style and the music makes Apotheon one of the most captivating and stylish games in recent memory.”
9.5 – Destructiod

“During your journey, you get a pretty good notion of what's at stake through the minimalist artwork and the ominous sounds accompanying you, and you feel immersed in the two-dimensional world, eager to take on the gods and fight for mankind.”
8.5 – Softpedia

“Not only is Apotheon a tireless devotion to ancient Greek art and culture, it’s also a damn fun game and one of my surprise early favorites of 2015.”
9 – Game Informer

About This Game

The Gods of Olympus have abandoned humanity, leaving you to perish without their benevolence. Take up arms against the Gods, climb Mount Olympus, and take their divine powers for yourself to ensure mankind’s survival!
Apotheon is a fast and brutal 2D action game with a striking art style and heroic narrative based on Ancient Greek Mythology.

-Brutal and bloody bronze-aged combat! Slay your enemies with swords, spears, arrows, and other ancient weapons of war.
-Explore the massive open world of Mount Olympus! Battle mythical beings and search for divine treasure across the Forests of Artemis, the Palaces of Apollo, and other sanctuaries of the Gods.
-Guide the rise of Nikandreos, humanity’s last hero. Interact with a colourful cast of fully voiced legendary characters throughout a rich single-player experience.
-Challenge your friends to single combat! In one versus one local multiplayer, pit your skills against other would-be heroes of Greece.
-Learn a little about Greek Mythology! Apotheon tries to stay true to its source material. Read an excerpt from the Iliad about Diomedes before you stick a Xiphos through his Aspis.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP/Vista/Windows 7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible
    • DirectX: Version 9.0c
    • Sound Card: DirectX 9.0c compatible sound cards
    • OS: Lion 10.7.5, Yosemite strongly recommended
    • Processor: Dual Core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • Processor: Dual Core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Customer reviews
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Very Positive (30 reviews)
Very Positive (1,555 reviews)
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1,029 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 4 people (75%) found this review helpful
19.7 hrs on record
Posted: September 30
I think Apotheon might have gotten overlooked by many when it came out. It's a little sad, since the game is great. The multiplayer isn't maybe the greatest, but the campaign is in my opinion the sole reason to get the game. It's a great sidescrolling action-RPG experience which are actually quite rare these days. Completing the campaign takes somewhere around 10 hours, but there are a few optional bits around the place and there is room for replayability for achievement hunters.

If you're at all familiar with Greek mythology, visiting mount olympos and battling the different gods will probably feel awesome, especially with the absolutely GORGEOUS art style the game has. I mean just look at it, it's as if real pottery came to life. The combat is also potent and can be really fun especially when fighting harder enemies in single combat. It reminds me a little of games like Chivalry: Medieval Warfare for example, but with added rolling and jumping in a sidescrolling environment.

All in all, the game's visuals are justification enough for the purchase, and even though the multiplayer is a little dumbed down and the campaign can feel like it's over too soon, I would definetely recommend it. Especially during a sale.
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2 of 3 people (67%) found this review helpful
8.3 hrs on record
Posted: October 5
best Ancient Greek Mythology game i ever play
it not like any other 2D game i played before
good story a lot history about it
very good music just wait when your in combat feel like im in 300 the movie
the art and style are gorgeous and old in a good greek way
the combat system is like dark souls but in 2D it so awesome
so much greek weapons to find and armour and you can repair it also
this is sparta
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2 of 3 people (67%) found this review helpful
20.3 hrs on record
Posted: October 7
This has been amazing. From the very beginning it feels a bit like a giant hand reaches up from history to drag one down through space and time and out of dimension. The art work is so well researched and reapplied it really gives you a feel for the mindset of the ancient greeks. The story unfolds like an classical epic, telling the story of a man defying the gods, but it has some elements of surprise. Also the soundtack and voice acting is excellent.
The gameplay isn't too easy and there are two difficulties and one to unlock at the end. I recommend using controller, because with keyboard it is very hard not to become frustrated. There are some features that work much better with controller. There have been a few bugs, that appeared and vanished with every restart, but the game is totally worth the trouble if you enjoy something new and different from all the other games. I will certainly play it again just to study all the details.
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Most Helpful Reviews  Overall
454 of 464 people (98%) found this review helpful
44 people found this review funny
14.1 hrs on record
Posted: September 30, 2015
I'm a long time Mythology nerd who's looking into an archaeology major and reads about ancient history for fun. I logged into steam, saw this game on sale, and resigned myself to buying it.

It was amazing.

Media accurately depicting the Greek Gods is hard to find, and doubly so for video games. "Someone is god of the wrong thing" is a square on my mythology movie bingo card. But Apotheon completely nails everything. This game wasn't written by people who read through a couple wikipedia pages and called it day; literally everything about the Gods is correct, from their attitudes to their ironic demise, and even their allegences. One of the most telling moments was having Dionysus on the side of humanity; someone who'd only done cursory research wouldn't know that he'd lived among mortals for years before joining the gods.

And don't even get me started on the art. This game is one of the most beautiful things I've ever played. Everything is stylized perfectly down to the creases in a character's chiton, and the color changes in the different realms are beautiful and perfectly fit the tone of the area. The architecture is accurate, as are the items and decorations. The NPC dialogue and major themes of the story even parallel important values of Ancient Greek life.

Basically: the devs for this game researched the hell out of Ancient Greece, and I kind of want to kiss every one of them for it. 10/10.
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297 of 358 people (83%) found this review helpful
129 people found this review funny
13.3 hrs on record
Posted: February 3, 2015
Full disclosure: review copy provided by developer/publisher!

In the beginning there was presumably chaos; the cosmos swirled violently, endlessly. But the gods, lazy control freaks that they are, swept all that chaos under the proverbial universal carpet and called it a full, rich day. Eons passed, and little of consequence was done: multicellular organisms developed, terra rose from beneath churning primordial seas, and the very first Waffle House opened to middling reviews. At some point (post Waffle House), the gods grew bored and reached out to indie game developer Alientrap. In a booming and unified voice, they decreed that a game be made – a sidescrolling, puzzle/platform adventure game that would do them honor. Little did the gods know that this particular genre of game would be pumped out with such regularity in the indie community that titans CoD and Madden would blush empathetically. Alientrap, like Sysiphus before them, faced an uphill battle.

They succeeded, and did Olympus proud.

Apotheon is the aforementioned sidescrolling puzzle/platform indie adventure game, and it tells a story as old (and as metal) as time: the gods of Olympus have forsook the cosmic “oopsy daisy” of mankind, and it's up to brave Nikandreos to save what little spark of humanity remains. Sure, roll your eyes. “Didn't God of War do this a decade ago?” Well sure, technically, you stick in the mud. Homer also wrote stuff in this vein nearly 3,000 years ago, and whoever the ♥♥♥♥ wrote Gilgamesh 1,300 years earlier than Homer still! And for what it's worth, the story is very fun. It doesn't break the ancient mold, but the ending still left me surprised and satisfied.

Nikandreos sidescrolls his way up hub-world Mount Olympus on his quest in stunning black and red figure style as seen depicted on all the best Ancient Greek pottery. Watching people stroll the market, guards brandishing their spears, and satyrs getting drunk is mesmerizing. But at some point you'll have to get to the gameplay, and what gameplay it is. You'll have an array of archaic weapons (purchased or picked up), a variety of shields, a torch, potions and the like. Weapons and shields shatter after prolonged use, so the game regularly forces you to fight in different styles. I was initially put off by this feature but found that it forced me out of my comfort zone, requiring me to learn the unique swings, reaches, and speeds of each weapon. You'll pick up money and crafting items after combat and by shattering crates and barrels, though these activities can bring unwanted attention from Olympian guards.

Over the course of three acts you'll deal with eight major deities (four optional), and each offers starkly different, fun, varied gameplay. For example, Demeter, Goddess of the Harvest, pities humanity's plight, and would provide bounty. Unfortunately her daughter Persephone currently dwells in Hades' realm making it impossible. You'll have to descend to the underworld, cross the river Styx, and proceed to cross the lesser rivers Acheron, Lethe, Phlegethon, and Cocyctus to be granted an audience with the Lord of the Dead. Each of these rivers provide different platform gameplay tropes that keep things fresh, exciting, and entertaining. And that's just for one “quest.” Dionysus, Hephaestus, Poseidon, Athena... each and every deity provides different gameplay mechanics so the game never gets stale. All the while you'll visit shops to upgrade your attack strength, defense, and resupply on favorite weapons.

And for those of you with a multiplayer itch there's local multiplayer combat, allowing you to test your skills against a friend. This is pretty fun, and the combat (singleplayer and multiplayer) is deceptively deep and tactical. The multiplayer won't keep too many people distracted for long, but between the three difficulties, metroidvania-lite gameplay, beautiful soundtrack, stunning graphics, and varied gameplay, you'll sink at least 10 hours into this little indie game.

This is AAA quality on an indie budget, and you'd be doing yourself a disservice by missing out on this one. Apothoen has accomplished its 12 herculean tasks, and is deserving of a place in the pantheon of gaming.
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150 of 164 people (91%) found this review helpful
4 people found this review funny
10.0 hrs on record
Posted: February 3, 2015
This game is rad. So many melee combat games have tried to find a satisfying balance between simplicity and granular control, and Apotheon absolutely nails it. Being able to toss a javelin, roll between the legs of an opponent, then send a slash up his back while his shield's still facing the other way makes me buzz like nothing else.

Weapons feel distinct from one another and satisfying in their own ways. Though it didn't take long for me to discover my love of heavy-headed polearms, I'm always pleased when a situation calls for something different and I'm rewarded with an entirely different (though no less enjoyable) visceral interaction. There's something to be said for the intimacy of shield + knife.

The world is pretty big, with a solid variety of enemy types and challenges, but what I thought was the coolest is how all if it was informed by Greek mythology. I was tickled when I realized I had to stab a certain enemy in the eye to bring him down.

Also, if you've got a buddy on hand, the local arena mode makes for a fun time. They can try to kite you with arrows all they want, but all it takes is one well-placed javelin... (or a quick roll and slash combo... or a mighty leap with hammer in hand... etc.).

All in all, if you like combat platformers with a dynamic rhythm, Apotheon won't disappoint. Strong recommend.
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189 of 219 people (86%) found this review helpful
11 people found this review funny
1.0 hrs on record
Posted: June 20, 2015
I have nearly 500 games in my Steam account, and the vast majority of them are still unplayed. So now I'm dedicating an hour to each of these games and writing a series of One Hour Reviews. An hour isn't very long to judge a game on, so think of this as more of a first impression, and take this review in the spirit in which it's given. Be sure to read other reviews from players who have spent more time in the game.

One Hour Reviews - Game 10
Purchase Date: 6/13/2015

Long ago on my Commodore 64, I used to play a game called The Return of Heracles, which had a similar Greek myth setting. So when I saw this game, I was pretty much immediately sold on the setting and the art style looked awesome. This is one of the rare games I bought on Steam that I ended up playing almost right away.

The game starts with some quick cut scenes explaning how Zeus has turned his back on mankind, and things are looking grim. After that I found myself in a town being invaded by raiders, which is where the tutorial kicks in.

The controls are pretty simple. I didn't check if the game supports a gamepad or not, but I played with a keyboard and mouse. The keys move you around and perform actions, and the mouse is used for aiming. I've played other games with this control scheme; it's not my favorite, but it does feel familiar, and isn't difficult to pick up.

Given the controls and the platform nature of the game, I was expecting the combat to be pretty simplistic. Instead I was pleasantly surprised by the variety of weapons at my disposal. Even better, the weapon differences are not just purely cosmetic. Each weapon feels different. Knives are quick and do small amounts of damage which add up over repeated strikes. But after too many quick strikes I found myself gasping for breath. Larger weapons do more damage but are slower, and can be trickier to hit with against a moving target. A variety of ranged weapons are provided as well.

It isn't long before I am introduced to the crafting options in the game. I got a couple of recipes, one to make a 'fire bomb' of sorts, and the other for making a 'healing potion'. The components for making these can come out of random crates or from killing enemies.

I occasionally struggled with the map. The map overlays the screen with a transparency effect that I sometimes had trouble distinguishing the map from the background. I wished I could have had some control over the transparency here. Otherwise though the map did a good job of highlighting the location of my current objectives and helping me find my way around.

One thing I appreciated was the run speed of my character. The longer you run, the faster you get. So for those times where I needed to run far across the map, it doesn't feel like it's taking forever.

As far as difficulty goes, the game starts out pretty easy. The earliest fights are very simple and gave me a good opportunity to try out the different weapons. At the end of the first area, I got into my first boss fight, where the game starts to ramp up the difficulty. As I progressed into the next area, I started to encounter more of a variety of enemies, and I definitely noticed a continued increase in difficulty. I found myself having to evolve my combat strategy as well. Early on it was sufficient to simply stab enemies a few times before they could respond in kind. But as the game progresses, I found myself leaping to dodge attacks, and having to approach combat more methodically, especially in some of the later boss fights.

The graphics options are pretty basic, but that makes sense given that this is a 2D platformer. I did see the option to change my resolution, which for me is always the most important.

I ended my first hour of gameplay continuing to explore the forests of Artemis. The game definitely gives you a decent amount of exploration. It reminded me a little of Metroid in that regard.

Overall there really wasn't anything about Apotheon I didn't like. I expect I'll be enjoying many more hours of fun in this game. I can recommend this without hestiation.

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86 of 88 people (98%) found this review helpful
2 people found this review funny
39.4 hrs on record
Posted: September 6, 2015
Great animation, visuals and artwork. Superb soundtrack and very good voice acting and effects.

The gameplay is not that easy, as you have to coordinate your attacks and where to look with the mouse at the same time and it becomes really difficult at large number of enemies or crucial boss fights.

The story is interesting and some of the maps are very fun to play. I also loved the various ancient Greek names and the mythology references.

Recommended game.
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100 of 108 people (93%) found this review helpful
6 people found this review funny
13.9 hrs on record
Posted: March 13, 2015
I just finished Apotheon, and wow, did I enjoy this game! It's such a great game. The art style is obviously awesome. Unless you hate orange, in which case steer clear. It's a wicked beautiful game and they nailed the Greek Pottery aesthetic.

The game focuses primarily on combat, and don't let anyone tell you it's anything less than stellar. Yes, it takes some getting used to. This is a style of 2D combat that in a league of it's own. 1 part Terraria, 1 part Dark Souls, and yet totally unique somehow. Once you get the hang of it, properly dodging and timing the perfect devastating blow is incredibly satisfying. This really should be played on a keyboard and mouse, though, as precision is a big factor in combat. Also, it's much safer to switch weapons by going into your inventory by pressing "i" instead of hitting a number key and scrolling, while trying to dodge enemies.

The music is perfect, The voice acting is good, and I love the story, because it minds me of all the time I spent reading Greek mythology for fun when I was a kid. I think the ending is just freaking perfect.

It's got plenty to do. I spent 10 hours playing, and didn't spend a lot of time exploring and many sections I ran and dodged by dozens of enemies. So there's plenty of time to spend here if you look for everything and do all the side stuff.

My only real complaint is that there are just too many weapons that you hang onto all at once. I would have preferred just 2 or 3 melee weapons, and 1 or 2 ranged. As it is, I just had a lot of stuff that I never needed to use, so there was no sense of urgency. Also, I realize they were going for an "ammo" feel by having weapons degrade and breakdown ... but I'm not sure that helped the game. It seemed like an unnecessary convention, and the only time it remotely effected me was when my assassins dagger broke, but I just ran and bought a cheap one from the black market dealer.

Anyways ... I highly recommend this game, and that you take the time to learn and appreciate the combat. I have a feeling that this'll be a sleeper-hit, and once online multiplayer is up there will be renewed vigor for Apotheon!
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69 of 72 people (96%) found this review helpful
2 people found this review funny
25.7 hrs on record
Posted: June 29, 2015
Tl'dr version:

As a classicist and avid reader of mythology I consider this a hidden gem of the metroidvania genre. A good story and decent combat, coupled with the most immersive and unique artstyle I have ever seen seen makes this a must buy for anyone who wants to put a toe into Greek mythology or metroidvania games.
A Controller is highly recommended however.

Elaborated version:

As stated above, I consider myself a individual well verse in Greek myth and it's Aesthetics. I say this in regard to why I think this game is probably the first of it's kind to seamlessly blend Greek iconography into a video game.
The art is immediately distinctive, and go's beyond just a pretty background
The art work is a stark reminded that this is actually how people; circa 500-300BC did ART, with some of the darker levels (Hades' realm for example) styled in old Athenian "BlackFigure' style, while the majority of the game plays in different palettes. The God's themselves are the stars of the show; with some being monstrosity tall and the ability to deal gigantic damage to boot, or the more cunning Gods, which use cunning or subterfuge to try and stop you.

I won't go into the story too much. The simple plot remains that the Gods have turned against humanity and Nikandreos, resident Greek villager turned Epic Hero must stop them from wiping them out. If this sounds cliche, that's because it is, but only to the modern eye. We live in a society where most media have butchered much of Greek Myth. This is not one of those pieces of media. Apotheon reflecting a far older brand of storytelling.
Unfortunately, players will probably notice the game shares many of its narrative threads with God of War, but the differences pile up quickly. Where God of War sticks to video game tropes, Apotheon is content to ground itself in ancient myth. I find this to be a strike in Apotheon's favor.

In gameplay terms it's 2-parts Castlevania or Metroid, and 1-part Legend of Zelda 2. During this side scroller you'll forced to engage in combat and a little bit of platforming and open level design which scrolls in all directions. Each of the game's areas contains various objectives that must first be completed, then usually conclude against the realms master as a boss, or trial.

The common pit falls of it's genre show through however. Too often you'll find yourself wailing on an enemy hoping that a good hit lands, or that you're weapon won't suddenly snap in two and you'll be left with only a dagger to poke at the giant Cyclops roaring for your nu**s. Another common problem I found was that sometimes, when both parties were melee focused, we'd be hacking at each other with neither hitting because the hitboxes didn't register super close hits.
Everything else seems to be good however. You can use a multitude of different weapons to kill your enemy's with including Spears, Bow&Arrows, Swords, Maces, Glaves, Hammers, Rocks, and explosives.

Soundtrack wise; it's passable. I found myself mildly surprised that a game with such insane visuals would have such a mediocre OST. To be fair however, soundtracks are often one of the harder development processes for Indie devs.

Final thoughts:

An exceptional oddity in our world of graphical powerhouses' like Crysis and Battlefield. This game to me looks better than all of them simply due to it's art style.
The combat is rock solid to, and the game boasts a fun story for you to keep you invested.

Slightly harder to justify at Retail price, but under any discount this becomes a steal. A definite recommendation to anyone with a passing interest in myth, Metroidvania, or looks for a fun distraction.

• Good Combat, If a little clunky
• Good Story
• Gorgeous and Unique visuals
• Reasonable length.
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Recently Posted
15.9 hrs
Posted: October 24
Nope. Despite the beautiful appearance, the game is really boring and uninteresting, also bugged sometimes. As fun as a flash game.
Helpful? Yes No Funny
0.7 hrs
Posted: October 23
Think "Outland" with a novel Greek theme... only far less engaging.

Although the game holds a very nice aesthetic value, and will seem very cool for a few minutes, you'll quickly notice the cumbersome combat and movement mechanics, as well as the monotonous choice for a musical theme that plays constantly throughout the level. I shouldn't be already getting tired of a game 30 minutes in. I'd say this is one to avoid.
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9.0 hrs
Posted: October 22
great game with a fantastic artstyle. If youre looking for a metrovania style game om steam this is a good choice.
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Childish Zambino
4.5 hrs
Posted: October 22
Really really fun game, with beautiful artwork and graphics

Apotheon brings a refreshing sort of look to the many sidescroller games in the steam store. A fun game, still not fully
optimized so some FPS lag may happen, but animations are quite smooth, weapon diversity from melee to ranged the epic quest your character embarks on is definitely one to enjoy.
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8.7 hrs
Posted: October 19
Is a great sidescroller with amazing art and story!
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4.8 hrs
Posted: October 16
Art style looks so good. Unfortunately its combat is the worse part of the game and combat is the singular aspect of gameplay
Helpful? Yes No Funny
13.5 hrs
Posted: October 16
Really fun Metroidvania, with surprisingly diverse game play, and tonnes of loot
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9.2 hrs
Posted: October 15
If it was for the music alone, I would say play Apotheon. But it's not just the music, the gameplay, the lore or the voice acting. It's fun. It's nerdy. It's beautiful. The weapons are interesting and it's almost a good thing they degrade because you'd just stick with your favorite and never try somerthing new. The elixirs are less important, but perhaps i wasn't using them right. I play a pretty defensive style, so I'm not all juiced up, but rather had others do my fighting for me. The story has fun diversions from the main quest, which is great becuase the main quest isn't that long. You get to meet most of the gods, for better or worse and it's like watching the worst family dinner ever. These people are aweful. And the saddest part is that your village has a little temple to these jerks.
The aiming control for the arrow/projectiles is a little....wonky. It definitely took some getting use to and there's a little dysjunct between physics and how this game thinks arrows fly. But it's not impossible and when you have awesome swords and spears, you don't need arrows but for puzzle. I am more of a slash and bash sort of player, so if you were expecting to finesse your way into Olyumpus then... this game might be frustrating.
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Pocket Eater
2.6 hrs
Posted: October 12
Really wanted to play for story and setting. Two reasons why I stopped playing this game;

1) Game wouldn't let me start up saved files after the first map. Tried different saved files and restarting my computer. Looked around steam forums, couldn't find a solution, though I'm sure there is one.

2) Controls and character functions seemed overly complicated for this sort of genre, even after a lot of controller customization. Action and combat just was a drag as opposed to smooth and fun. Like I know I could beat the game but it would have been a chore the whole way. I will say the AI for enemies were fine though.
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41.0 hrs
Posted: October 11
Amazing 2D art and music (yes I bought the soundtrack too.)
Apotheon is a story about old gods with no mercy and their poor limb. It's just miserable like these ancient Greek epic,that human are powerless regarding to this tough world. The story is OK but not so attractive and nothing real-new.
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