Apotheon is a heroic action game set within the vibrant world of Ancient Greek Mythology. Ascend Mount Olympus, wrestle the divine powers from the Pantheon of Gods, and save mankind.
User reviews:
Very Positive (17 reviews) - 100% of the 17 user reviews in the last 30 days are positive.
Very Positive (1,531 reviews) - 91% of the 1,531 user reviews for this game are positive.
Release Date: Feb 3, 2015

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“The atmosphere created in tandem between the visual style and the music makes Apotheon one of the most captivating and stylish games in recent memory.”
9.5 – Destructiod

“During your journey, you get a pretty good notion of what's at stake through the minimalist artwork and the ominous sounds accompanying you, and you feel immersed in the two-dimensional world, eager to take on the gods and fight for mankind.”
8.5 – Softpedia

“Not only is Apotheon a tireless devotion to ancient Greek art and culture, it’s also a damn fun game and one of my surprise early favorites of 2015.”
9 – Game Informer

About This Game

The Gods of Olympus have abandoned humanity, leaving you to perish without their benevolence. Take up arms against the Gods, climb Mount Olympus, and take their divine powers for yourself to ensure mankind’s survival!
Apotheon is a fast and brutal 2D action game with a striking art style and heroic narrative based on Ancient Greek Mythology.

-Brutal and bloody bronze-aged combat! Slay your enemies with swords, spears, arrows, and other ancient weapons of war.
-Explore the massive open world of Mount Olympus! Battle mythical beings and search for divine treasure across the Forests of Artemis, the Palaces of Apollo, and other sanctuaries of the Gods.
-Guide the rise of Nikandreos, humanity’s last hero. Interact with a colourful cast of fully voiced legendary characters throughout a rich single-player experience.
-Challenge your friends to single combat! In one versus one local multiplayer, pit your skills against other would-be heroes of Greece.
-Learn a little about Greek Mythology! Apotheon tries to stay true to its source material. Read an excerpt from the Iliad about Diomedes before you stick a Xiphos through his Aspis.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP/Vista/Windows 7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible
    • DirectX: Version 9.0c
    • Sound Card: DirectX 9.0c compatible sound cards
    • OS: Lion 10.7.5, Yosemite strongly recommended
    • Processor: Dual Core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • Processor: Dual Core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Customer reviews
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Very Positive (17 reviews)
Very Positive (1,531 reviews)
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1,015 reviews match the filters above ( Very Positive)
Recently Posted
4.5 hrs
Posted: September 19
Apotheon is a great side scroller combat game. If you are a fan of Greek mythology you will likely find yourself quite interested in the story this game has to tell. Never before in a side scroller has the art style fit the game so incredibly well. Each time I play it really makes it seems as though the story of Nikandreos is playing out on some sort of Ancient Greek art (pottery perhaps) restored to its full former glory. Occasionally the mouse directional combat can have you a bit confused but overall the game plays well and is an absolute pleasure to gaze upon.
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19.5 hrs
Posted: September 18
Great game! You have to explore, back track to get new treasures and achivements. Really cleaver boss figths.
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9.8 hrs
Posted: September 17
Brilliant, just absolutely brilliant.
Incredibly fun, surprisingly immersive and with a beautiful and unique artstyle, if you really hate Greek pottery you might disagree with me.
Apotheon tells the tale of Nikandreos, a man who takes up arms against the Gods when they decide to abandon humanity.

Fight mythological beasts and Gods on moun Olympus and save humanity.
This game is easily worth the asking price, with gameplay that is relatively easy to learn and with great writing.
Apotheon is a fantastic game and a must buy for any fans of Greek mythology.
Oh and did I mention that the soundtrack is pretty epic as well.

Easily worth the asking price, and if you find it on sale you would be a fool not to pick it up.
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15.3 hrs
Posted: September 12
The outstanding art and theme really outshine most of the problems with this fun and immersive game about man and god duking it out in ancient Greece. This is a game in the style of Metroid where dungeons/levels can be tackled in any order.

The game aims to resemble a rotating vase of Greek origin and succeeds magnificiently. It looks like you are playing a game on a piece of ancient greek pottery. The unique art style and story wasn't thrown together in a couple hours; the developers really did their research when it came to Greek mythology and captured all the flaws and craziness of Greek dieties. There are flavor text signposts all around the world and great voice acting. The final climb up to Zeus is awesome and has memorable voice acting. Levels and boss battles are unique; my favorite was the fight against Artemis when you alternate between deer and hunter.

Unforunately there are a couple flaws which may turn off some people. The game is physics based so fighting and jumping is "floaty". Control is not precise like a Metroid game. Also, the inventory management is a mess and there are way too many weapons and items. I understand the developers wanted to give the players choices but there are too many weapons to cycle through during combat and selecting items is a similar pain. There should have been fewer weapons and items or you should have been able to set certain items to quick keys/buttons. I recommend a controller for maximum enjoyment but still expect to be frustrated by the inventory system.

I understand the game will not be for everyone but give it a chance (at least until a boss fight) as I think the developers did a great job capturing the world of ancient Greek gods in video game form.
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16.5 hrs
Posted: September 12
Excellent combat, engaging narrative, wonderful art style. Very much recommended.
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18.5 hrs
Posted: September 10
Runs much much better for me than it used to thanks to the last update. Great score and art style. Good gameplay, very decent story and voice acting.
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Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
34.4 hrs on record
Posted: August 30
Apotheon is a game based on Greek Mythology, with its art style derrived from Ancient Greek Vase art. The story revolves around Nikandreos, who wakes up in the ruins of his home vilage. The gods have abandoned the humans, and are activley acting to destroy them. You must ascend Mount Olympus and strip the gods of their power to save your people. Some will capitulate, others will have you take it by force. The game is a side scroller, with a decent assortmant of weapons and armor. Basicially, its a great game with a unique art style, great combat and overall appealing story. 9/10.

(btw Apollo is a ♥♥♥♥ lol)
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1 of 1 people (100%) found this review helpful
15.8 hrs on record
Posted: September 6
Possibly the most uniquely stylish Metroidvania ever. And even once you get used to that (it's visually brilliant all the way through, just look at those images up at the top of the page there), it's a very solid game - some fairly complex combat with an impressive variety of weapons and potions, all while working your way through the diverse lairs of the gods, with plenty of secrets to uncover.

The story makes excellent use of its mythological roots, and many areas even include markers with relevant excerpts. It's really an impressive game all around - the only things I can even think to point out that weren't excellent were that it can be slightly awkward to switch what you have equipped midcombat (switching from melee to ranged to potions is fine, but switching from one ranged to another requires actually opening your inventory, which is slightly inconvenient with a WASD/mouse control setup) and that I managed to glitch outside of a certain giant spinning level by saving in a weird spot (the autosave was kind enough to rescue me).

In short, if you've ever read Greek mythology and thought "those gods are a bunch of ♥♥♥♥♥♥♥s, someone needs to take them down a peg", or if you just want a nice Metroidvania with some seriously snazzy aesthetics, get Apotheon and you'll have a godly time.
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1 of 1 people (100%) found this review helpful
14.3 hrs on record
Posted: September 9
+ Art style that perfectly imitates Ancient Greek art.
+ The story actually caught my attention because it was quite an interesting twist on Ancient Greek mythology and the finale was fantastic.
+ Plays like a bit like castlevania but with a consistent variety of gameplay mechanics.
+ Lots of items in the game that all present unique combat interactions.
+ Lots of interesting optional side quests and and plenty of secret areas.
+ A full run is about 8-10 hours on the starting difficulty; it ends before its stale.
+ Items have durability but can be purchased again, Even the rarest items are available for repurchase on a black market NPC in case you're favourite weapons break.
+ Relatively easy to earn achievements (you have an opportunity to obtain anything you missed before the game ends) but a second playthrough is required on a harder difficulty for 100% completion.

+ Many of the seemingly minor mechanics seem intended for the harder difficulty that only unlocks after beating the game. For instance, there is a crafting system that is perhaps too generous on your first playthrough
+ Some merchants upgrade skills and armour so make sure you break everything to pay for the upgrades
+ Certain items cannot be purchased and may block your ability to advance such as Picklocks so it is vital that you break absolutely every box you can
+ Combat is only interesting if you switch weapons a lot which is why I believe items have durability in the first place - to encourage variety. If you have a favourite weapon type and try to stick to only using it then you may find the game tedious so try to experiment
+ Combat can feel clunky at times but only if you'reon top of each other
+ Hold left or right to gradually transition from walking to run but for some reason the character slows his pace if the terrain changes. I found myself jumping to extend the speed I was running before the slower pace began again.

+ It's an experience that I really enjoyed. I adored the art, it was absolutely stunning. It's just a completely well executed and polished game from beginning to end that merits the purchase for anyone even considering it.
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1 of 1 people (100%) found this review helpful
23.6 hrs on record
Posted: September 24
A very cool game with beautiful art, an interesting story, and great voice talent. The best side scroller I've played in a while!
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Most Helpful Reviews  Overall
488 of 497 people (98%) found this review helpful
44 people found this review funny
14.1 hrs on record
Posted: September 30, 2015
I'm a long time Mythology nerd who's looking into an archaeology major and reads about ancient history for fun. I logged into steam, saw this game on sale, and resigned myself to buying it.

It was amazing.

Media accurately depicting the Greek Gods is hard to find, and doubly so for video games. "Someone is god of the wrong thing" is a square on my mythology movie bingo card. But Apotheon completely nails everything. This game wasn't written by people who read through a couple wikipedia pages and called it day; literally everything about the Gods is correct, from their attitudes to their ironic demise, and even their allegences. One of the most telling moments was having Dionysus on the side of humanity; someone who'd only done cursory research wouldn't know that he'd lived among mortals for years before joining the gods.

And don't even get me started on the art. This game is one of the most beautiful things I've ever played. Everything is stylized perfectly down to the creases in a character's chiton, and the color changes in the different realms are beautiful and perfectly fit the tone of the area. The architecture is accurate, as are the items and decorations. The NPC dialogue and major themes of the story even parallel important values of Ancient Greek life.

Basically: the devs for this game researched the hell out of Ancient Greece, and I kind of want to kiss every one of them for it. 10/10.
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391 of 456 people (86%) found this review helpful
129 people found this review funny
13.3 hrs on record
Posted: February 3, 2015
Full disclosure: review copy provided by developer/publisher!

In the beginning there was presumably chaos; the cosmos swirled violently, endlessly. But the gods, lazy control freaks that they are, swept all that chaos under the proverbial universal carpet and called it a full, rich day. Eons passed, and little of consequence was done: multicellular organisms developed, terra rose from beneath churning primordial seas, and the very first Waffle House opened to middling reviews. At some point (post Waffle House), the gods grew bored and reached out to indie game developer Alientrap. In a booming and unified voice, they decreed that a game be made – a sidescrolling, puzzle/platform adventure game that would do them honor. Little did the gods know that this particular genre of game would be pumped out with such regularity in the indie community that titans CoD and Madden would blush empathetically. Alientrap, like Sysiphus before them, faced an uphill battle.

They succeeded, and did Olympus proud.

Apotheon is the aforementioned sidescrolling puzzle/platform indie adventure game, and it tells a story as old (and as metal) as time: the gods of Olympus have forsook the cosmic “oopsy daisy” of mankind, and it's up to brave Nikandreos to save what little spark of humanity remains. Sure, roll your eyes. “Didn't God of War do this a decade ago?” Well sure, technically, you stick in the mud. Homer also wrote stuff in this vein nearly 3,000 years ago, and whoever the ♥♥♥♥ wrote Gilgamesh 1,300 years earlier than Homer still! And for what it's worth, the story is very fun. It doesn't break the ancient mold, but the ending still left me surprised and satisfied.

Nikandreos sidescrolls his way up hub-world Mount Olympus on his quest in stunning black and red figure style as seen depicted on all the best Ancient Greek pottery. Watching people stroll the market, guards brandishing their spears, and satyrs getting drunk is mesmerizing. But at some point you'll have to get to the gameplay, and what gameplay it is. You'll have an array of archaic weapons (purchased or picked up), a variety of shields, a torch, potions and the like. Weapons and shields shatter after prolonged use, so the game regularly forces you to fight in different styles. I was initially put off by this feature but found that it forced me out of my comfort zone, requiring me to learn the unique swings, reaches, and speeds of each weapon. You'll pick up money and crafting items after combat and by shattering crates and barrels, though these activities can bring unwanted attention from Olympian guards.

Over the course of three acts you'll deal with eight major deities (four optional), and each offers starkly different, fun, varied gameplay. For example, Demeter, Goddess of the Harvest, pities humanity's plight, and would provide bounty. Unfortunately her daughter Persephone currently dwells in Hades' realm making it impossible. You'll have to descend to the underworld, cross the river Styx, and proceed to cross the lesser rivers Acheron, Lethe, Phlegethon, and Cocyctus to be granted an audience with the Lord of the Dead. Each of these rivers provide different platform gameplay tropes that keep things fresh, exciting, and entertaining. And that's just for one “quest.” Dionysus, Hephaestus, Poseidon, Athena... each and every deity provides different gameplay mechanics so the game never gets stale. All the while you'll visit shops to upgrade your attack strength, defense, and resupply on favorite weapons.

And for those of you with a multiplayer itch there's local multiplayer combat, allowing you to test your skills against a friend. This is pretty fun, and the combat (singleplayer and multiplayer) is deceptively deep and tactical. The multiplayer won't keep too many people distracted for long, but between the three difficulties, metroidvania-lite gameplay, beautiful soundtrack, stunning graphics, and varied gameplay, you'll sink at least 10 hours into this little indie game.

This is AAA quality on an indie budget, and you'd be doing yourself a disservice by missing out on this one. Apothoen has accomplished its 12 herculean tasks, and is deserving of a place in the pantheon of gaming.
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149 of 162 people (92%) found this review helpful
4 people found this review funny
10.0 hrs on record
Posted: February 3, 2015
This game is rad. So many melee combat games have tried to find a satisfying balance between simplicity and granular control, and Apotheon absolutely nails it. Being able to toss a javelin, roll between the legs of an opponent, then send a slash up his back while his shield's still facing the other way makes me buzz like nothing else.

Weapons feel distinct from one another and satisfying in their own ways. Though it didn't take long for me to discover my love of heavy-headed polearms, I'm always pleased when a situation calls for something different and I'm rewarded with an entirely different (though no less enjoyable) visceral interaction. There's something to be said for the intimacy of shield + knife.

The world is pretty big, with a solid variety of enemy types and challenges, but what I thought was the coolest is how all if it was informed by Greek mythology. I was tickled when I realized I had to stab a certain enemy in the eye to bring him down.

Also, if you've got a buddy on hand, the local arena mode makes for a fun time. They can try to kite you with arrows all they want, but all it takes is one well-placed javelin... (or a quick roll and slash combo... or a mighty leap with hammer in hand... etc.).

All in all, if you like combat platformers with a dynamic rhythm, Apotheon won't disappoint. Strong recommend.
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193 of 223 people (87%) found this review helpful
11 people found this review funny
1.0 hrs on record
Posted: June 20, 2015
I have nearly 500 games in my Steam account, and the vast majority of them are still unplayed. So now I'm dedicating an hour to each of these games and writing a series of One Hour Reviews. An hour isn't very long to judge a game on, so think of this as more of a first impression, and take this review in the spirit in which it's given. Be sure to read other reviews from players who have spent more time in the game.

One Hour Reviews - Game 10
Purchase Date: 6/13/2015

Long ago on my Commodore 64, I used to play a game called The Return of Heracles, which had a similar Greek myth setting. So when I saw this game, I was pretty much immediately sold on the setting and the art style looked awesome. This is one of the rare games I bought on Steam that I ended up playing almost right away.

The game starts with some quick cut scenes explaning how Zeus has turned his back on mankind, and things are looking grim. After that I found myself in a town being invaded by raiders, which is where the tutorial kicks in.

The controls are pretty simple. I didn't check if the game supports a gamepad or not, but I played with a keyboard and mouse. The keys move you around and perform actions, and the mouse is used for aiming. I've played other games with this control scheme; it's not my favorite, but it does feel familiar, and isn't difficult to pick up.

Given the controls and the platform nature of the game, I was expecting the combat to be pretty simplistic. Instead I was pleasantly surprised by the variety of weapons at my disposal. Even better, the weapon differences are not just purely cosmetic. Each weapon feels different. Knives are quick and do small amounts of damage which add up over repeated strikes. But after too many quick strikes I found myself gasping for breath. Larger weapons do more damage but are slower, and can be trickier to hit with against a moving target. A variety of ranged weapons are provided as well.

It isn't long before I am introduced to the crafting options in the game. I got a couple of recipes, one to make a 'fire bomb' of sorts, and the other for making a 'healing potion'. The components for making these can come out of random crates or from killing enemies.

I occasionally struggled with the map. The map overlays the screen with a transparency effect that I sometimes had trouble distinguishing the map from the background. I wished I could have had some control over the transparency here. Otherwise though the map did a good job of highlighting the location of my current objectives and helping me find my way around.

One thing I appreciated was the run speed of my character. The longer you run, the faster you get. So for those times where I needed to run far across the map, it doesn't feel like it's taking forever.

As far as difficulty goes, the game starts out pretty easy. The earliest fights are very simple and gave me a good opportunity to try out the different weapons. At the end of the first area, I got into my first boss fight, where the game starts to ramp up the difficulty. As I progressed into the next area, I started to encounter more of a variety of enemies, and I definitely noticed a continued increase in difficulty. I found myself having to evolve my combat strategy as well. Early on it was sufficient to simply stab enemies a few times before they could respond in kind. But as the game progresses, I found myself leaping to dodge attacks, and having to approach combat more methodically, especially in some of the later boss fights.

The graphics options are pretty basic, but that makes sense given that this is a 2D platformer. I did see the option to change my resolution, which for me is always the most important.

I ended my first hour of gameplay continuing to explore the forests of Artemis. The game definitely gives you a decent amount of exploration. It reminded me a little of Metroid in that regard.

Overall there really wasn't anything about Apotheon I didn't like. I expect I'll be enjoying many more hours of fun in this game. I can recommend this without hestiation.

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87 of 89 people (98%) found this review helpful
2 people found this review funny
39.4 hrs on record
Posted: September 6, 2015
Great animation, visuals and artwork. Superb soundtrack and very good voice acting and effects.

The gameplay is not that easy, as you have to coordinate your attacks and where to look with the mouse at the same time and it becomes really difficult at large number of enemies or crucial boss fights.

The story is interesting and some of the maps are very fun to play. I also loved the various ancient Greek names and the mythology references.

Recommended game.
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102 of 111 people (92%) found this review helpful
6 people found this review funny
13.9 hrs on record
Posted: March 13, 2015
I just finished Apotheon, and wow, did I enjoy this game! It's such a great game. The art style is obviously awesome. Unless you hate orange, in which case steer clear. It's a wicked beautiful game and they nailed the Greek Pottery aesthetic.

The game focuses primarily on combat, and don't let anyone tell you it's anything less than stellar. Yes, it takes some getting used to. This is a style of 2D combat that in a league of it's own. 1 part Terraria, 1 part Dark Souls, and yet totally unique somehow. Once you get the hang of it, properly dodging and timing the perfect devastating blow is incredibly satisfying. This really should be played on a keyboard and mouse, though, as precision is a big factor in combat. Also, it's much safer to switch weapons by going into your inventory by pressing "i" instead of hitting a number key and scrolling, while trying to dodge enemies.

The music is perfect, The voice acting is good, and I love the story, because it minds me of all the time I spent reading Greek mythology for fun when I was a kid. I think the ending is just freaking perfect.

It's got plenty to do. I spent 10 hours playing, and didn't spend a lot of time exploring and many sections I ran and dodged by dozens of enemies. So there's plenty of time to spend here if you look for everything and do all the side stuff.

My only real complaint is that there are just too many weapons that you hang onto all at once. I would have preferred just 2 or 3 melee weapons, and 1 or 2 ranged. As it is, I just had a lot of stuff that I never needed to use, so there was no sense of urgency. Also, I realize they were going for an "ammo" feel by having weapons degrade and breakdown ... but I'm not sure that helped the game. It seemed like an unnecessary convention, and the only time it remotely effected me was when my assassins dagger broke, but I just ran and bought a cheap one from the black market dealer.

Anyways ... I highly recommend this game, and that you take the time to learn and appreciate the combat. I have a feeling that this'll be a sleeper-hit, and once online multiplayer is up there will be renewed vigor for Apotheon!
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