English Country Tune is a luxuriant abstract 3D puzzle game containing more than a hundred levels situated throughout 17 worlds.
사용자 평가: 매우 긍정적 (평가 181 개)
출시 날짜: 2011년 11월 25일
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English Country Tune 구매

휴일 세일! 종료일: 2015년 1월 2일

 

평가

“Its challenges haunt you through the day, while its solutions come to you in the night, and you wake up happy...”
85/100 – PC Gamer

“...crafted with unusual abstraction and fierce intelligence.”
7/10 – Edge Magazine

“Who knew, it seems to ask, that your mind could be at home in such strange places?”
– The New Yorker

게임에 대해

English Country Tune is a luxuriant abstract 3D puzzle game brought to you by increpare, the first commercial project of a developer who's brought you nearly 200 freeware games to date.

Over the course of more than a hundred levels situated throughout 17 worlds, you'll become acquainted with a wide variety of very different mechanics, none of them what they first may appear, and which will combine together in challenging ways.

Key features:

  • Genuine 3D gameplay
  • 17 diverse worlds
  • Over 100 carefully crafted levels
  • A wide range of mechanics and in-game goals
  • Over 60 minutes of specially composed music

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.5 GHz
    • Memory: 1 GB
    • Hard Disk Space: 300 MB
    • Video Card: Direct X9.0c Compatible
    Minimum:
    • OS: OSX 10.4
    • Processor: 1.5 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 300 MB
    Minimum:
    • OS: Ubuntu 12.10
    • Processor: 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: Passmark G3D 250+
    • Hard Disk Space: 300 MB HD space
유용한 고객 평가
10명 중 10명(100%)이 이 평가를 유용하다고 평가했습니다.
6.4 시간 기록
게시 일시: 2014년 11월 7일
In all honsety, I'm putting this game up there with the expert mode of super monkey ball. It's just insanse. It does share the tools that made smb great though, you can instantly restart a level with the press of the button, when you fail, and failing will come often here, you also get the turn back by one move feature, which is great for experimenting when your not sure , powering through with trial and error, or salvaging a run on one of the later puzzles. Together these make the game bearable.

You play as a square which flips from space to space, but it throws new things at you constantly. One of the most notable, is that gravity is determined in the direction that you move, and only for things you come into contact with, which is one of the hardest conceptual challenges I've faced in a long time. You'll have to deal with the cube based nature of the game on another level when you are asked to "cut' specific shapes into your square, using a raised platform to flip right, on top of it, and back down to present a different face to be cut.

Gameplay is pretty varied, and the game is semi non linear, as the unlocking process branches out early in the game, giving you some things to come back to if you are stomped to hard. For example, you can choose to work on whale after beating larva, or go straight to advanced larva, and later you can choose (freely, you get them all at once)between planting, half sided, and Larva+Whale, and planting itself leads to a further choice of advanced planting and garden.

Every new level brings something new to the table, and every one of the advanced levels turned out to not just be a "more of the same but super long now" but to creatively ask you to do something different. Also intereactions between the gravity ball from larva and the whale thing... turn out to be absoultely insanse.

This game is pretty much the benchmark for undiscovered gems for anyone who loves playing puzzles. It is almost entirely clever, and has an unusually amount of content for this genre of game. The time saving features make it seem fair. It does have a few sour spots... a handful of levels literally cannot be done in less than 7+ minutes, ramping up already crazy difficulty on an artificial level. They are very rare and unlikely to be encountered by anyone less than 15 hours in, or 9 if you have a ♥♥♥♥ ton of experience.

This game will be in your libraray for an insanely long time if you have the will to beat it. The graphics... grow on you after a while. While you are in some kind of geometrical nighmare puzzle world, the background is like a petri dish under a microscope with cell things just floating around or idling in place, and the level selection just looks amazing, although it is a bit unwieldy.

If you think you have become the god of all things puzzle;that you will never be beyond a weekend stand to learn the mechanics of some new gimmick game and master it : then English Country Tune will be your final trial before you can ascend to a higher plane. And it might just put you in your place.
이 평가가 유용한가요? 아니요
6명 중 6명(100%)이 이 평가를 유용하다고 평가했습니다.
0.4 시간 기록
게시 일시: 2014년 10월 15일
English Country Tune, an inexplicably-named geometrical, abstract puzzle game. First of all, the soundtrack isn't English or Country... though it is a tune (albeit not an amazing one). And while this review may have started negatively, my opinion of English Country Tune is anything but. Simply because it is a very good puzzle game and that it's everything it's aspiring to be. The puzzles are based on those movement or arranging puzzles where you have to move certain objects to certain locations (some further research lead me to a style of puzzle called Sokoban).

Overall, the game has the feel of an end of degree, final project except for one difference. The gameplay and level design is actually well-refined with a lot of thought and time going into each level. The harder puzzles have only one solution with only an undo button and reset button to help you through (or help you backtrack). The graphics are rudimentary and there is no initial instruction in the menu screen. It took me a while to work out how to access the puzzles. And while the graphics are basic, they are perfect for this game.

For full review, visit:
http://icarusreviews.net/2014/10/15/brief-write-of-a-brief-flight-english-country-tune/
이 평가가 유용한가요? 아니요
4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
0.3 시간 기록
게시 일시: 2014년 6월 30일
Incredibly tightly designed puzzle game with a bunch of ideas & mechanics thrown together - dashes of all the classic block moving, tile sliding puzzle mechanics, but with a 3D view (kinda) that makes the most of the fact it's a computer game. I like.
이 평가가 유용한가요? 아니요
6명 중 4명(67%)이 이 평가를 유용하다고 평가했습니다.
0.7 시간 기록
게시 일시: 2014년 12월 4일
English Country Tune is a bit of a nightmarish cross between a rubix cube and one of those block pusher puzzle games. The first few levels are straightforward enough, but the complexity and introduction of mechanics and conditions escalates at an overwhelming rate. The idea is fairly novel, but before I was able to feel any reward for overcoming that first spike in difficulty, the game had already overstayed its welcome and I was ready to move on to greener pastures.
이 평가가 유용한가요? 아니요
6명 중 4명(67%)이 이 평가를 유용하다고 평가했습니다.
3.0 시간 기록
게시 일시: 2014년 10월 11일
this game is flippin hard
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
3.3 시간 기록
게시 일시: 2014년 12월 11일
This game is insane. Super hard, Get this, if puzzle games are your thing or you haven't found a hard one. Trust me this is freaking hard. Very cool and insanely tough 3-D puzzles. I would put it up there with my Greats.(Portal, Anitchamber)
이 평가가 유용한가요? 아니요
3명 중 2명(67%)이 이 평가를 유용하다고 평가했습니다.
4.1 시간 기록
게시 일시: 2014년 12월 1일
This is a fantastic puzzle game.
이 평가가 유용한가요? 아니요
2명 중 1명(50%)이 이 평가를 유용하다고 평가했습니다.
0.2 시간 기록
게시 일시: 2014년 12월 18일
★ ☆ ☆ ☆ ☆
이 평가가 유용한가요? 아니요
5명 중 5명(100%)이 이 평가를 유용하다고 평가했습니다.
3.8 시간 기록
게시 일시: 2014년 2월 26일
요즘 퍼즐의 유행이라고 하면 아주 흔하디 흔한 플랫포머류가 넘치고 있지만 이게임은 전통적인 퍼즐게임을 고수하고 있습니다.
단순히 보기에는 옛날의 상자밀기랑 비슷하지만 이것을 3d로 확장하여 자신의 공간지각능력을 극한까지 시험해보게할정도로 긴장감을 줍니다. 또한 게임스타일도 상자를 원하는 방향으로 단순히 상자를 끄는게 아니라 상자를 원하는 모양으로 조각해서 끼워넣거나 한붓그리기로 모든 도형을 한붓을 그리거나 등 여러 스타일으로 다듬었기에 양산형 퍼즐게임에서 느껴지는 지루함이 전혀 느껴지지 않습니다.
또, 그래픽측면에서 보면 상자밀기란 컨셉을 좀더 몽환적이고 스페이스틱하게 표현을 아주 잘했습니다. 새로운 스타일들을 넣었는데 그에 따른 배경이 일반적인 2d 수채그래픽이나 고전이였으면 실망했을겁니다. 그에따른 ost도 덤으로 잘 어울렸습니다

하지만 그만큼 게임은 이런 여러 스타일로 인해 난이도는 하늘로 승천합니다.
또한 게임의 다양한 스타일에 반해 게임 레벨 갯수가 상대적으로 적습니다. 한 스타일당 3-4개의 레벨 갯수는 너무하지 않나요?
제작사가 노리는바가 게임 플레이 타임을 난이도로 늘린다는것이 아니길 빕니다

이 평가가 유용한가요? 아니요
24명 중 23명(96%)이 이 평가를 유용하다고 평가했습니다.
1.0 시간 기록
게시 일시: 2013년 11월 25일
The short version: this is an insane game for insane people, and I loved nearly every moment of it.

The long version: this starts as, basically, Sokoban, but quickly reveals itself as much more than that: the spheres (or "larvae") you push "simulate gravity as camouflage" i.e. fall in the direction dependant on how they wre pushed. The difficulty past the first five or six levels skyrockets, and the game keeps piling up new mechanics on you until almost the very end. It requires excellent spatial awareness, but the feeling of satisfaction after cracking a particularly fiendish puzzle is unparalleled. The levels are ordered in semi-nonlinear fashion, but there are several "chokepoints" that may block you from further progress for hours as you despair for a solution.

The presentation is very simplistic (as you van see from the screenshots), but clear and legible. The sound and music are, fittingly, ascetic, with ambient humming and chanting.

You will get stuck. More than once. And you'll love it.
이 평가가 유용한가요? 아니요
18명 중 17명(94%)이 이 평가를 유용하다고 평가했습니다.
4.7 시간 기록
게시 일시: 2014년 2월 15일
I am recommending this game, but it is important to note that this is not a universal recommendation.

This is a puzzle collection, and honestly a pretty good one - there's a wide variety of puzzle "types," but some of them are VERY difficult. Expect to be challenged, and do NOT expect to sit down and crank through a bunch of these in a single sitting. For folks who are not looking for difficult, abstract, mind-bendy 3D puzzles? Definitely not the place to look.

That being said, I had a good time with it for the most part. Some of them were just plain old DAMN hard, but when I felt like I had some degree of comprehension of what was needed, it was a good type of challenging.
이 평가가 유용한가요? 아니요
12명 중 11명(92%)이 이 평가를 유용하다고 평가했습니다.
0.5 시간 기록
게시 일시: 2014년 6월 3일
Puzzle lover heaven \:D/ You flip around a square on 3D platforms and push things. A bit trickier thant it sounds actually. Although the main world selection it would be nice to see which worlds you have already completed or not. But other than that and the rather odd title (English Country Tune? Any ideas for why it's called that?) definitely a must buy.
이 평가가 유용한가요? 아니요
9명 중 8명(89%)이 이 평가를 유용하다고 평가했습니다.
10.6 시간 기록
게시 일시: 2014년 5월 11일
My biggest gripes are the frustrating camera angles, and the unintuitive level select menu. Better complete each world in one go, because if you skip some puzzles you're gonna have a hell of a time finding them later on with this awful menu.
Some of the hardest puzzles of the game also happen to be in some of the earliest worlds in the game, while a lot of the later worlds are a breeze. I also don't like the levels that make you build the puzzle yourself. Overall though, this is a good game and I enjoyed it. Give it a go if you like these sorts of games.
이 평가가 유용한가요? 아니요
11명 중 9명(82%)이 이 평가를 유용하다고 평가했습니다.
2.2 시간 기록
게시 일시: 2013년 11월 25일
Great variety of interesting puzzles and very fun, has fair progressive difficulty!
이 평가가 유용한가요? 아니요
7명 중 6명(86%)이 이 평가를 유용하다고 평가했습니다.
6.7 시간 기록
게시 일시: 2013년 11월 25일
The puzzles are so hard but that just makes it so satisfying to solve them. I love it.
이 평가가 유용한가요? 아니요
7명 중 6명(86%)이 이 평가를 유용하다고 평가했습니다.
4.0 시간 기록
게시 일시: 2014년 6월 22일
The puzzles in this game are incredibly well-crafted and difficult. It's like sokoban but in 3D space where gravity is relative per object and can change and also there are blocks that you can push from across the level and also sometimes you can put holes in yourself and aaaaaaaaaaaaaa

If you like hurting your brain this game is for you.
이 평가가 유용한가요? 아니요
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
12.6 시간 기록
게시 일시: 2014년 6월 16일
A simple, refined puzzle game, but nevertheless very challenging. Not much is to be said about it: Though the ending is of the utmost simplicity and politeness, I saw it as a great lesson of humbleness, because after journeying 12 hours through the many worlds of English Country Tune, it was hard not to grow attached to that turning and twisting blue tile.

Keep the volume knob at arm's reach: The music adds greatly to the ambiance, but is sometimes distracting.
이 평가가 유용한가요? 아니요
6명 중 5명(83%)이 이 평가를 유용하다고 평가했습니다.
5.5 시간 기록
게시 일시: 2013년 7월 11일
Wonderful game. Varied sets of puzzles of variable difficulty. I found the garden and cutting puzzles easier, while the final advanced whale level was a bear to complete. Excellent game requiring intense spatial awareness and memory. Highly recommend.
이 평가가 유용한가요? 아니요
3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
3.1 시간 기록
게시 일시: 2014년 6월 5일
This is a very hard 3D puzzle game with wildly varying mechanics built in the unity engine. There are balls that fall differently depending on where you hit them (their gravity changes), boxes that only move when you push the light that beams from all sides, and those step on all the blocks puzzles. One world consists of levels that require you to actually build the level until it is covered in immobile, impassible cubes that result from your every other step, and that's where I gave up. There is no story; it is just a bunch of gated puzzles. Also, don't expect any great soundtrack, despite the name, because it's all ambient music. That being said, if you want a ton of challenging logic puzzles, this is the game for you.
이 평가가 유용한가요? 아니요
7명 중 5명(71%)이 이 평가를 유용하다고 평가했습니다.
0.5 시간 기록
게시 일시: 2013년 11월 27일
Quite difficult. Incidentally satisfying.
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