English Country Tune est un luxuriant jeu d'énigmes en 3D abstraite comprenant plus de 100 niveaux dans 17 mondes.
Évaluations des utilisateurs :
Globales :
très positives (275 évaluation(s)) - 80% des 275 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 25 nov 2011

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Articles

“Its challenges haunt you through the day, while its solutions come to you in the night, and you wake up happy...”
85/100 – PC Gamer

“...crafted with unusual abstraction and fierce intelligence.”
7/10 – Edge Magazine

“Who knew, it seems to ask, that your mind could be at home in such strange places?”
– The New Yorker

À propos de ce jeu

English Country Tune is a luxuriant abstract 3D puzzle game brought to you by increpare, the first commercial project of a developer who's brought you nearly 200 freeware games to date.

Over the course of more than a hundred levels situated throughout 17 worlds, you'll become acquainted with a wide variety of very different mechanics, none of them what they first may appear, and which will combine together in challenging ways.

Key features:

  • Genuine 3D gameplay
  • 17 diverse worlds
  • Over 100 carefully crafted levels
  • A wide range of mechanics and in-game goals
  • Over 60 minutes of specially composed music

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP
    • Processeur : 1.5 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur Space: 300 Mo d'espace disque disponible
    • Carte graphique : Compatible Direct X9.0c
    Minimum :
    • Système d'exploitation : OS X 10.4
    • Processeur : 1.5 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 300 Mo d'espace disque disponible
    Minimum:
    • OS: Ubuntu 12.10
    • Processor: 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: Passmark G3D 250+
    • Hard Disk Space: 300 MB HD space
Évaluations des utilisateurs
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Globales :
très positives (275 évaluation(s))
Publiées récemment
Neutral End
( 6.8 heures en tout )
Posté le : 1 mai
Played it through from beginning to end. The puzzles are sublime.

I especially liked the tricky ones where you have to build the level yourself! Seriously brain-bending. I couldn't figure out "Lesson" while looking at it but I sat up in the middle of the night and shouted "AHA!" much to my wife's chagrin.

Looking forward to the next one from this developer.
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Kazrak
( 2.8 heures en tout )
Posté le : 1 mai
Ignore the name. The name has nothing to do with anything about the game.

This is a pure puzzle game. One part 3D sokoban, one part Koenigsburg bridges, and about fifteen parts of evil genius. It's a game of discovery, where you may not know exactly what you need to do.

Either you're looking at this description and wondering why anyone would want this, or you're salivating at the prospect. If you're in the first group, go buy a different game. Life is too short to play games that aren't up your alley. I won't judge. There's a lot of popular games out there that aren't my speed.

If you're in the second group, you should have already played this game. But if you haven't, buy it now.
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Audiblade
( 5.4 heures en tout )
Posté le : 23 avril
3D Sokoban with complex rules. There aren't very many types of blocks to get used to, but the rules governing each of them are surprisingly deep, and even at the beginning of the game, you really have to understand all of the subtle rules thoroughly in order to plan ahead and complete each level. For example, the "larva" blocks are pushed around when you run into them. But gravity applies to them selectively, and you absolutely must understand how gravity works in order to get them to fall into the right positions.

Because of the complex rules, you need to plan ahead - guessing rarely gets you to the correct solution. And as a result, completing a hard level, at least to me, gives a Dark Souls-like satisfaction. You *earn* your victories!

Some of the other reviewers don't like the minimalist, abstract music and art, but I think they're beautiful. You can see for yourself what it looks like form the screenshots and videos and decide if the art is up your alley or not.
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hotdog Ɛݙ 🐝 Bzzz
( 9.3 heures en tout )
Posté le : 17 avril
There are some real brain teasers in here as it takes a simple and familiar concept to its logical extremes. If you like puzzle games and don't have this you're doing it wrong.
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MASK de Smith
( 0.6 heures en tout )
Posté le : 4 février
A very hard puzzle game from the creator of Puzzlescript. What a dude!
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Keef
( 0.1 heures en tout )
Posté le : 1 février
I like several simple puzzle games, however I feel there are dozens like this. This is skippable.
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Salvia Hardon
( 2.5 heures en tout )
Posté le : 17 janvier
A challenging 3D puzzler. Very first impression is "Oh, this is just sokoban", and then it starts ramping up newer and newer concepts on you throughout the whole game,

A downside is that if you get stuck on a puzzle, you don't have many options to simply play around that puzzle - you HAVE to solve it in order to progress, even if that means looking up the solution. A case could be made that if you don't master the concept in an earlier puzzle, it will bite you in the ♥♥♥ in a later puzzle anyway, but I'm not sure that is always true.

If this sounds like your type of game, the amount of content makes it worth the full $5 pricetag. Otherwise, move on.
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picard
( 14.8 heures en tout )
Posté le : 4 janvier
I've had my eye on this game for more than a year and I'm so glad I didn't miss it this sale around! If you like puzzles and challenging your brain, I definitely recommend it. The soundtrack is quiet and soothing, and it's a nice game if you want to wind down for an hour or so at a time...or if you just want to switch it up from shooting, running, jumping, hacking and slashing. As far as the length of the game, I'm not even halfway through it, but I am a slow puzzler. That said, I think it's definitely worth the 4.99$ purchase price and, if you get it at 90% off during a sale like I did, you will have no complaints! I mean, ok... you might, but that's probably just because you're prone to complaining in general.
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jammies
( 9.8 heures en tout )
Posté le : 2 janvier
i'm a big fan of games where simple rules make the game really fun. this is one of those games. i think good puzzle games also make you feel smart by the end of each level, and this is one of those. unfortunately, it gets super hard by the end, so i just sort of half-assedly try every one in a while and then say, "yeah, i still don't know how to do this," and give up. but until that moment, it's a good game lol
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Mr. Lost Sympathy
( 2.2 heures en tout )
Posté le : 1 janvier
:D
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Lt. Labcoat
( 8.6 heures en tout )
Posté le : 28 décembre 2015
Well this is an interesting take on the puzzle genre. Rather than sticking with a single set of mechanics and making loads of puzzles off of them, this one goes the opposite route of having lots of related mechanics and making a small number of puzzles off of each one. It doesn't work quite as well as the first approach - for example, I'd put Puzzle Dimension over this one - an it does have that odd moment of not being sure what to do next because you don't fully understand a mechanic, but it's still quite a fun game nonetheless. I'd certainly recommend it!
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2jjy
( 8.5 heures en tout )
Posté le : 18 décembre 2015
(1) Every level is NP Complete. That is to say, every level will take you exponential time to solve.
(2) The level editor is also a level.

infinity / infinity will f**k my brain again
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wndergrrrl
( 4.2 heures en tout )
Posté le : 1 décembre 2015
Puzzle game for serious puzzlers. I don't currently love this game because there is a lot of spacial and 3D challenges going on, and I've always had a problem solving 3D puzzles. This does not make it a bad game, it's just difficult for those of us with problems like that--but good for stretching your brain???
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Phoeque
( 14.0 heures en tout )
Posté le : 24 novembre 2015
Don't get fooled by the 2-D slow start, the game gets much more complex and satisfying once the gameplay mechanisms are introduced and the 3-D puzzles come into play. As a lover of puzzle games in general, this game was a solid pleasure to explore and beat. Highly recommended.
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shrewdlogarithm
( 8.6 heures en tout )
Posté le : 20 novembre 2015
This is a rather unusual puzzle which will wrap your brain in a knot at times - but the solutions are always there, there's usually something guiding you towards them, you just need to find that thing!!

There are a couple of puzzles which are frustrating and the game doesn't give you much latitude for progress (you need to complete most of the puzzles to continue) but overall I found it challenging and thus I recommend it!
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Vino [Olive Garden]
( 0.7 heures en tout )
Posté le : 15 novembre 2015
Brilliantly designed, difficult puzzles. This game is smarter than I am. :(
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DrRosenRosen
( 0.2 heures en tout )
Posté le : 13 novembre 2015
Puzzle games are not my favorite but I got this in a bundle and I finally installed to try it out. The difficulty curve was way too steep for me to remain engaged or enthused by this title.
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TomWolf
( 4.2 heures en tout )
Posté le : 12 novembre 2015
Steam Roulette forced me to play this game and boy was I surpriced! This game is one of the more amazing puzzle games I've ever played. The concepts are brilliant and varied and the level design are astounding! The graphics are not adavanced but every detail is executed well.

The game is quite dfficult and when you beat some levels you feel really, really smart for doing so.

Get this game if you in any way shape or form like puzzle games or want to challange your spatial thinking!
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Zakk
( 0.1 heures en tout )
Posté le : 27 octobre 2015
Buy only if you're die hard puzzle game fan. Not very interesting for a casual puzzler like me. Would be something I'd play with my mobile device, but not wasting time on desktop.
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Sweet Dee
( 0.1 heures en tout )
Posté le : 16 octobre 2015
What?
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Évaluations les plus pertinentes  Dans les 180 derniers jours
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
14.0 heures en tout
Posté le : 24 novembre 2015
Don't get fooled by the 2-D slow start, the game gets much more complex and satisfying once the gameplay mechanisms are introduced and the 3-D puzzles come into play. As a lover of puzzle games in general, this game was a solid pleasure to explore and beat. Highly recommended.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
Recommandé
8.6 heures en tout
Posté le : 20 novembre 2015
This is a rather unusual puzzle which will wrap your brain in a knot at times - but the solutions are always there, there's usually something guiding you towards them, you just need to find that thing!!

There are a couple of puzzles which are frustrating and the game doesn't give you much latitude for progress (you need to complete most of the puzzles to continue) but overall I found it challenging and thus I recommend it!
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
8.6 heures en tout
Posté le : 28 décembre 2015
Well this is an interesting take on the puzzle genre. Rather than sticking with a single set of mechanics and making loads of puzzles off of them, this one goes the opposite route of having lots of related mechanics and making a small number of puzzles off of each one. It doesn't work quite as well as the first approach - for example, I'd put Puzzle Dimension over this one - an it does have that odd moment of not being sure what to do next because you don't fully understand a mechanic, but it's still quite a fun game nonetheless. I'd certainly recommend it!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
2.5 heures en tout
Posté le : 17 janvier
A challenging 3D puzzler. Very first impression is "Oh, this is just sokoban", and then it starts ramping up newer and newer concepts on you throughout the whole game,

A downside is that if you get stuck on a puzzle, you don't have many options to simply play around that puzzle - you HAVE to solve it in order to progress, even if that means looking up the solution. A case could be made that if you don't master the concept in an earlier puzzle, it will bite you in the ♥♥♥ in a later puzzle anyway, but I'm not sure that is always true.

If this sounds like your type of game, the amount of content makes it worth the full $5 pricetag. Otherwise, move on.
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8 personne(s) sur 13 (62%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
Recommandé
8.5 heures en tout
Posté le : 18 décembre 2015
(1) Every level is NP Complete. That is to say, every level will take you exponential time to solve.
(2) The level editor is also a level.

infinity / infinity will f**k my brain again
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
9.8 heures en tout
Posté le : 2 janvier
i'm a big fan of games where simple rules make the game really fun. this is one of those games. i think good puzzle games also make you feel smart by the end of each level, and this is one of those. unfortunately, it gets super hard by the end, so i just sort of half-assedly try every one in a while and then say, "yeah, i still don't know how to do this," and give up. but until that moment, it's a good game lol
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Évaluations les plus pertinentes  Globales
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
11.5 heures en tout
Posté le : 26 août 2015
English Country Tune (statuons sur l'appellation ECT qui m'économisera à peu près le même nombre de lettres dans mon évaluation que cette paranthèse) est un puzzle-game tout ce qu'il y a de plus classique, càd (je suis dans un mood raccourcis là!) une série de tableaux dont il faudra résoudre l'énigme pour passer aux tableaux suivant.

Laissez-moi tout de suite vous le dire: ECT est moche! Même pour un puzzle-game... Pire! Il est vomitif. Le côté minimaliste n'aurait pas été un soucis en soi si les designers n'avaient pas décidé d'offrir ce flou gastricorefoulant à chaque mouvement de la caméra. Et pourtant vous allez devoir la faire bouger cette caméra! Et tout commence à la selection du niveau. Deux minutes de jeux et déjà un seau à côté de moi au cas ou.

Honnêtement je ne pensais pas que je terminerais le jeu. Je ne pensais même pas que j'arriverais à y jouer plus d'un quart d'heure. Mais voilà, je m'y suis pris. À force de petites sessions en petites sessions, je me suis habitué à ces mouvements, je regarde ailleurs lorsque ça bouge trop, je zieute les coins de l'écran.

Et finalement me voilà à la 11ème heure, l'intégralité des puzzles complétés et seulement une toute petite poignée dont j'ai trouvé la solution grâce au journaliste multi-disciplinaire Mr. Youtube. Car certains puzzles sont vraiment, vraiment hardus. Et pas forcément les derniers. Cela dépendra certainement de la sensibilité, de la vision 3D et de la réflection de chacun.

ECT est composé d'une quinzaine de "mondes" comprenant environ une dizaine de niveaux. Chacun de ces mondes vous proposera une mécanique de jeux différentes. Et sur ce point, les développeurs ne sont pas moqués de nous. En partant de leur idée de base, ils ont probablement exploré toutes les possibilités qui s'offraient à eux. Ceci en fait un jeu très complet, qui vous retiendra de nombreuses heures.

Malgré un début difficile et un design graphique plus que douteux je ressors finalement satisfait de mon expérience, fier d'avoir travaillé mes méninges et d'être venus à bout tout seul de (presque) tout les niveaux.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Non recommandé
0.2 heures en tout
Posté le : 21 septembre 2013
Assez déçu : le principe est vu et revu, sauf pour les physiques du jeu qui sont... Imprévisibles. Les casses-têtes sont déjà pas évidents aux premiers niveaux et les graphismes semblent baclés, on a du mal à se laisser aller dans cet "univers"... En revanche, la musique reste acceptable, je ne le conseille pas vraiment, même en réduction.
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3 personne(s) sur 9 (33%) ont trouvé cette évaluation utile
Recommandé
0.1 heures en tout
Posté le : 28 décembre 2013
Des graphismes proche du réel (Encore mieux que Battlefield 5 et Grand Turismo 9)

Une histoire epoustouflante et un gameplay encore jamais inventé !

Plus de 10 000 années de jeu pour venir a bout de cette aventure rocambolesque ! En claire, je me fou de votre gueule, ce jeu c'est encore pire que mon cul en 3D le jour d'une bonne diarée coulante et chaude comme mes hemoroides...
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2 personne(s) sur 7 (29%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
2.5 heures en tout
Posté le : 7 juillet 2014
Cher monsieur Valve,
Ce jeu présente quelques inconvénients majeurs qui nuisent et c'est peu dire au fonctionnement normal de mon cerveau. En de plus clairs termes, la partie 2D était rigolote mais la 3D est mal faite et on ne comprend rien. Même Neo s'y perdrait.
La sélection des levels est immonde et donne envie de vomir avec l'accélération qui est produite.
Si j'avais le choix, je jetterais le jeu dans les toilettes et je tirerais la chasse.
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32 personne(s) sur 34 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1.0 heures en tout
Posté le : 25 novembre 2013
The short version: this is an insane game for insane people, and I loved nearly every moment of it.

The long version: this starts as, basically, Sokoban, but quickly reveals itself as much more than that: the spheres (or "larvae") you push "simulate gravity as camouflage" i.e. fall in the direction dependant on how they wre pushed. The difficulty past the first five or six levels skyrockets, and the game keeps piling up new mechanics on you until almost the very end. It requires excellent spatial awareness, but the feeling of satisfaction after cracking a particularly fiendish puzzle is unparalleled. The levels are ordered in semi-nonlinear fashion, but there are several "chokepoints" that may block you from further progress for hours as you despair for a solution.

The presentation is very simplistic (as you van see from the screenshots), but clear and legible. The sound and music are, fittingly, ascetic, with ambient humming and chanting.

You will get stuck. More than once. And you'll love it.
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23 personne(s) sur 25 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
4.7 heures en tout
Posté le : 15 février 2014
I am recommending this game, but it is important to note that this is not a universal recommendation.

This is a puzzle collection, and honestly a pretty good one - there's a wide variety of puzzle "types," but some of them are VERY difficult. Expect to be challenged, and do NOT expect to sit down and crank through a bunch of these in a single sitting. For folks who are not looking for difficult, abstract, mind-bendy 3D puzzles? Definitely not the place to look.

That being said, I had a good time with it for the most part. Some of them were just plain old DAMN hard, but when I felt like I had some degree of comprehension of what was needed, it was a good type of challenging.
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20 personne(s) sur 21 (95%) ont trouvé cette évaluation utile
Recommandé
11.9 heures en tout
Posté le : 7 novembre 2014
In all honsety, I'm putting this game up there with the expert mode of super monkey ball. It's just insanse. It does share the tools that made smb great though, you can instantly restart a level with the press of the button, when you fail, and failing will come often here, you also get the turn back by one move feature, which is great for experimenting when your not sure , powering through with trial and error, or salvaging a run on one of the later puzzles. Together these make the game bearable.

You play as a square which flips from space to space, but it throws new things at you constantly. One of the most notable, is that gravity is determined in the direction that you move, and only for things you come into contact with, which is one of the hardest conceptual challenges I've faced in a long time. You'll have to deal with the cube based nature of the game on another level when you are asked to "cut' specific shapes into your square, using a raised platform to flip right, on top of it, and back down to present a different face to be cut.

Gameplay is pretty varied, and the game is semi non linear, as the unlocking process branches out early in the game, giving you some things to come back to if you are stomped to hard. For example, you can choose to work on whale after beating larva, or go straight to advanced larva, and later you can choose (freely, you get them all at once)between planting, half sided, and Larva+Whale, and planting itself leads to a further choice of advanced planting and garden.

Every new level brings something new to the table, and every one of the advanced levels turned out to not just be a "more of the same but super long now" but to creatively ask you to do something different. Also intereactions between the gravity ball from larva and the whale thing... turn out to be absoultely insanse.

This game is pretty much the benchmark for undiscovered gems for anyone who loves playing puzzles. It is almost entirely clever, and has an unusually amount of content for this genre of game. The time saving features make it seem fair. It does have a few sour spots... a handful of levels literally cannot be done in less than 7+ minutes, ramping up already crazy difficulty on an artificial level. They are very rare and unlikely to be encountered by anyone less than 15 hours in, or 9 if you have a ♥♥♥♥ ton of experience.

This game will be in your libraray for an insanely long time if you have the will to beat it. The graphics... grow on you after a while. While you are in some kind of geometrical nighmare puzzle world, the background is like a petri dish under a microscope with cell things just floating around or idling in place, and the level selection just looks amazing, although it is a bit unwieldy.

If you think you have become the god of all things puzzle;that you will never be beyond a weekend stand to learn the mechanics of some new gimmick game and master it : then English Country Tune will be your final trial before you can ascend to a higher plane. And it might just put you in your place.
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11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
Recommandé
0.5 heures en tout
Posté le : 3 juin 2014
Puzzle lover heaven \:D/ You flip around a square on 3D platforms and push things. A bit trickier thant it sounds actually. Although the main world selection it would be nice to see which worlds you have already completed or not. But other than that and the rather odd title (English Country Tune? Any ideas for why it's called that?) definitely a must buy.
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
Recommandé
0.4 heures en tout
Posté le : 15 octobre 2014
English Country Tune, an inexplicably-named geometrical, abstract puzzle game. First of all, the soundtrack isn't English or Country... though it is a tune (albeit not an amazing one). And while this review may have started negatively, my opinion of English Country Tune is anything but. Simply because it is a very good puzzle game and that it's everything it's aspiring to be. The puzzles are based on those movement or arranging puzzles where you have to move certain objects to certain locations (some further research lead me to a style of puzzle called Sokoban).

Overall, the game has the feel of an end of degree, final project except for one difference. The gameplay and level design is actually well-refined with a lot of thought and time going into each level. The harder puzzles have only one solution with only an undo button and reset button to help you through (or help you backtrack). The graphics are rudimentary and there is no initial instruction in the menu screen. It took me a while to work out how to access the puzzles. And while the graphics are basic, they are perfect for this game.

For full review, visit:
http://icarusreviews.net/2014/10/15/brief-write-of-a-brief-flight-english-country-tune/
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
Recommandé
10.6 heures en tout
Posté le : 11 mai 2014
This is a good puzzle game. But my biggest gripes are the frustrating camera angles, and the unintuitive level select menu. Better complete each world in one go, because if you skip some puzzles you're gonna have a frustrating time finding them later on with this awful menu.
Some of the hardest puzzles of the game also happen to be in some of the earliest worlds in the game, while a lot of the later worlds are a breeze. I also don't like the levels that make you build the puzzle yourself. Overall though, this is a good game and I enjoyed it. Give it a go if you like these sorts of games.
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
Recommandé
2.5 heures en tout
Posté le : 25 novembre 2013
Great variety of interesting puzzles and very fun, has fair progressive difficulty!
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10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
Recommandé
3.3 heures en tout
Posté le : 11 décembre 2014
This game is insane. Super hard, Get this, if puzzle games are your thing or you haven't found a hard one. Trust me this is freaking hard. Very cool and insanely tough 3-D puzzles. I would put it up there with my Greats.(Portal, Anitchamber)

My Score:
A

Paid: Included in Humble Indie Bundle 8 ($6)
Completed in: Too difficult for me :(

Games similar:
  • Anitchamber
  • EDGE
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Recommandé
7.5 heures en tout
Posté le : 22 juin 2014
The puzzles in this game are incredibly well-crafted and difficult. It's like sokoban but in 3D space where gravity is relative per object and can change and also there are blocks that you can push from across the level and also sometimes you can put holes in yourself and aaaaaaaaaaaaaa

If you like hurting your brain this game is for you.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
Recommandé
6.7 heures en tout
Posté le : 25 novembre 2013
The puzzles are so hard but that just makes it so satisfying to solve them. I love it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante