Der perfekte Mix aus Action, Erkundung und Geschichte mit riesigen Endgegnern, einzigartigen Elementen und innovativen Rätseln.
Nutzerreviews: Äußerst positiv (1,204 Reviews) - 95% der 1,204 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 31. Mai 2012

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Über dieses Spiel

700 Jahre vor den Ereignissen aus Ys I & II standen das Reich von Ys kurz vor der Vernichtung. Dämonen kamen in Scharen und zwangen die Göttinnen, welche das Land bis dahin regiert hatten, ihr Antlitz von der Welt abzuwenden und in die Wolken zu fliehen. Die Dämonen jedoch waren unnachgiebig und erschufen einen gewaltigen Turm, um sie zu verfolgen. Der Kampf, welcher am Boden gewütet hatte, ging in eine zweite Runde in der Höhe.

Eines Tages stohlen sich die Göttinnen aus dem Durcheinander in die Nacht hinaus und verschwanden für immer von Ys. Es gibt nur einen Ort, an den sie gegangen sein können: Den Turm des Teufels.

Schnell wurde eine Gruppe von Rittern und Magiern zusammengestellt und an die Oberfläche entsandt, in der Hoffnung die flüchtigen Gottheiten wieder zur Rückkehr bewegen zu können. Unter ihnen war der angehende Ritter Yunica Tovah und der geplagte Magier Hugo Fact.

Dies ist ihre Geschichte. Oder zumindest das, was ihnen in Erinnerung geblieben ist.

Ys Origin erweitert die Gameplay-Elemente, welche mit Ys: The Ark of Napishtim eingeführt und in Ys: The Oath in Felghana weiterentwickelt wurden, indem es die Formel durch das Hinzufügen verschiedener Spielstile und neuer Funktionen, die es noch nie im Ys-Universum gegeben hat, perfektioniert. Am besten lässt sich Ys Origin als Arcade-lastiges Platformer-Rollenspiel bezeichnen, das mit Elementen aus Metroidvania und einer komplexen, facettenreichen Erzählung ausgeschmückt ist. Auf diese Weise gelingt der perfekte Mix aus Action, Erforschung und Geschichte. Bildschirmfüllende Endgegner mit ausgeklügelter KI, einzigartige Elemente des Platformer-Genres, innovative Rätsel und ein tiefgehendes Mysterium erwarten Sie in den mannigfaltigen Ausprägungen dieses klassischen Ys-Dungeons.

Trauen Sie sich und zeigen Sie, wie lange Sie gegen den Turm des Teufels bestehen können ...

Hauptmerkmale:

  • Zum ersten Mal offiziell in englischer Sprache erhältlich.
  • Drei einzigartige Charaktere im Story-Modus mit zusätzlichen Variationen (und Charakteren?), die sich in anderen Modi freischalten lassen.
  • Fünf Schwierigkeitsgrade von "sehr leicht" für den Gelegenheitsspieler bis hin zu "Albtraum" für echte Ys-Meister.
  • Freischaltbare Modi "Time Attack" und "Boss Rush" für jeden, der sich Bosszähmer nennen möchte.
  • Freischaltbarer Arena-Modus, der die Spieler in eine Grube mit gewaltigen Gegnerhorden wirft, für besondere Belohnungen.
  • Über 40 einzigartige Steam-Errungenschaften, Steam Cloud-Unterstützung und hunderte Ranglisten.
  • Minutiös konfigurierbare, hochauflösende Grafik mit echter Breitbildunterstützung.
  • Voll einstellbare Steuerung und Unterstützung von praktisch allen USB-Gamepads sowie Standardtastaturen und Mauseinstellungen.

Systemanforderungen

    Minimum:
    • Betriebssystem:XP
    • Prozessor:Pentium III / 1 GHz
    • Speicher:1 GB RAM
    • Grafik:64 MB VRAM, 3D kompatibel mit DirectX 9.0c
    • DirectX®:9.0c
    • Festplatte:2 GB HD frei
    • Sound:DirectX 9.0c
    Empfohlen:
    • Betriebssystem:XP, Vista, 7, 64-bit kompatibel
    • Prozessor:Pentium4 / 1,3 GHz oder höher
    • Speicher:1 GB RAM
    • Grafik:64 MB VRAM, 3D kompatibel mit DirectX 9.0c
    • DirectX®:9.0c
    • Festplatte:2 GB HD frei
    • Sound:DirectX 9.0c
Hilfreiche Kundenreviews
5 von 5 Personen (100%) fanden dieses Review hilfreich
14.3 Std. insgesamt
Verfasst: 26. November 2015
Just like all games in the Ys series, what you're getting with this title is a fast-paced action RPG. The regular enemies are mostly an easy grind, but the boss battles are a different story. If there is another thing the Ys series has a reputation for, it's grueling boss battles that often require multiple attempts and still manage to decimate your HP even if you emerge the victor.

The one major downside to Ys Origin is that----unlike previous Ys games that involved exploring an overworld, traveling to different towns, and exploring different dungeons---Ys Origin is just one non-stop slash-fest through a single extremely long dungeon. While the dungeon wallpaper does change somewhat as you make progress, the entire dungeon pretty much feels exactly the same, which can leave you feeling bored of the scenery hours before reaching the final boss.

The game also has multiple characters with which to complete the campaign as well as an unlockable arena mode. If you are the kind of person who likes that kind of extra content and you like the action of the game enough that you feel like making one more go through the dungeon all over again with a second character, then you will be pleased to have the option. As for me, I personally got too bored of being trapped inside the one neverending dungeon for 14 hours, so the idea of doing it all over again just to play with a different skill set for fourteen MORE hours does not sufficiently entice me. Since the game is somewhat of a grindfest (especially near the end), I just don't find the replay value to be nearly that high. Still, it is a great bonus for those who want an extra challenge or just haven't eaten their fill of the hacking and slashing yet.

I feel like I only have one major gripe with the game, which is that the designer chose to arbitrarily disable your ability to pause the game or access the main menu during boss fights or cut scenes (which--to make matters worse--are unskippable). When I raised this concern to other players, some came to its defense explaining that it is an intentional design decision to keep you from swapping equipment in battles. However, I don't think that is a very good excuse. One very well could have disabled access to the inventory/equipment screen only. But making it impossible to pause the game or open the main menu means that, for example, if you decide that you want to QUIT the game during a boss battle, then your only option is to Alt+F4 or kill it via task manager. Both of those are easy enough to do, sure, and yet I can't help but feel like this is an obtuse and unwieldy measure taken for a small design nitpick. The fact that you can't skip cut scenes or even open the main menu during cut scenes seems even less excusable, since there can be no game design argument for it.

Small gripes aside, if you are at all a JRPG fan/enthusiast and want to slash up some monsters in an action RPG, I'd recommend giving it a whirl.

As for the other question: is it worth twenty whole dollars? I personally feel like $20 is slightly steep for this one. $15 feels like a good maximum price to me. $10 or below is a bargain. Therefore, using the rating scale below, I rate the game at around a 4.

7) A classic, essential, and/or must-buy game that is worth full price.
6) A good game that is worth the full price.
5) A pretty good game worth checking out--especially if discounted.
4) A pretty good game, but I would recommend buying it discounted.
3) Worth checking out, but I would recommend buying it heavily discounted.
2) Only worth checking out if you are dangerously curious.
1) Avoid at all costs.
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4 von 4 Personen (100%) fanden dieses Review hilfreich
51.2 Std. insgesamt
Verfasst: 8. Dezember 2015
EPIC
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2 von 2 Personen (100%) fanden dieses Review hilfreich
13.7 Std. insgesamt
Verfasst: 13. Januar
Recomended for peoples that wants an old school fast paced action game.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
7.5 Std. insgesamt
Verfasst: 7. Januar
It's a satisfying hack and slash game, but keep in mind, this is not a title for the intellectual gamer. I'll start by explaining what I don't like before what I do like.

(IMPORTANT - This game is not worth $19.99. Get it when it goes on sale.)


The writing is horrible and the game treats you like a baby that can't figure anything out on your own. For example, I entered a zone on the 12th floor that would quickly drain my HP simply by being there, forcing me to leave the area. When the character said that it felt like an evil sound boring into her head, I checked my inventory and saw the silver harmonica given to me by one of the goddesses. I figured "No brainer right? I just got this thing, so obviously this is the solution."

I go back into the zone and try using the harmonica, but it doesn't work. And not in the context that the character tried using it, but failed. I mean I went to use the item and got the equivalent of Prof. Oak saying "Now is not the time to use that."

No, you have to call somebody outside of the room, listen to a conversation, and have the character say bluntly that "Hey, look at this here harmonica. I'll betcha that will solve the problem." So now, I don't feel like somebody who used reasoning to deduce the solution to a problem. I feel like my hand is being held. (And yes, I know that the harmonica still doesn't technically work even after the conversation, but it still serves the purpose of progressing the game.)

And again, the writing is fanfiction levels of god awful. Maybe if the writing were better and didn't look like it was tailored to pre-teens, the story could possibly be decent. But with writing like this, there's no way any adult could enjoy it.

---

As for the good things about the game, despite not being the deepest combat system, it's very fast paced and feels extremely satisfying. I've played the game for about 6 hours now and I'm still not tired of the button mashy combat. Enemies spit out tons of resources after being defeated, giving that packrat portion of our minds a constant tickle.

My favorite part of the game would have to be the boss fights. Unlike other aspects that treat you like a child, these boss fights are pretty brutal. I'm playing the game on hard mode, and I've had to go through these fights at least 10 or so times before coming away victorious. I love that there's actually room to strategize in these fights. Like a giant centipede that drops poison time bombs from its destroyed body parts. Do you try your best to methodically clear out the bombs, or do you continue assaulting the boss and hope to outlast them? And while you do have the opportunity to go back and grind out some levels to make it easier, these bosses will still command all of your attention.

Overall, I don't believe the game is worth the asking price of $19.99. If the writing were better and if the zones actually had secrets and left more room for exploration, then it would be a no brainer. As it stands, Ys Origin is a fairly straightforward hack and slash that is very good when you're actually playing the game, but suffers when anybody opens their mouth. Again, get it on sale for sure. Around $4.99 is more than acceptable.

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3 von 4 Personen (75%) fanden dieses Review hilfreich
40.7 Std. insgesamt
Verfasst: 26. September 2015
Should i play the other Ys game series and franchises? I feel like i just played the prologue of the whole package... Cliffhanger
War dieses Review hilfreich? Ja Nein Lustig