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Tales from Space: Mutant Blobs Attack es un juego de puzles y plataformas de proporciones CATASTRÓFICAS. Eres un Blob con poderes mutantes y un apetito insaciable. Para gran horror de tus antiguos captores (y de toda la humanidad) has huido al mundo. Consúmelo todo. No te arrepientas de nada.
Fecha de lanzamiento: 15 Ago 2012
Etiquetas populares para este producto:
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Análisis

  • "Tales from Space: Mutant Blobs Attack stole my heart." -- IGN: 9 / 10
  • "A delightful comic revenge fantasy of epic proportions." -- The A.V. Club: 'A'
  • "It'll creep up on you like a slinking clump of flesh-eating goo." -- Kotaku: 'Yes'
  • “The secret ingredient that transforms this terrific little romp into
    a true delight is its offbeat wit” -- The Globe & Mail: 8.5/10
  • "Mutant Blobs Attack has the right amount of charm and variety
    of gameplay elements especially considering its price." -- Thunderbolt: 9 / 10

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Acerca del juego

Tales from Space: Mutant Blobs Attack es un juego de puzles y plataformas de proporciones CATASTRÓFICAS. Eres un Blob con poderes mutantes y un apetito insaciable. Para gran horror de tus antiguos captores (y de toda la humanidad) has huido al mundo. Consúmelo todo. No te arrepientas de nada.

Características Principales:

  • 24 niveles de juego divididos en 6 áreas principales. Además de fases adicionales con vista cenital.
  • Crecimiento demencial: Empieza con el tamaño de una pelota de tenis. Crece hasta alcanzar proporciones desorbitadas.
  • Poderes mutantes: Vuela como un cohete, adhiérete a las cosas como un imán de nevera o usa tus poderes de telequinesis para mover plataformas.
  • Funciones de red: Sé el número uno del mundo en las tablas de clasificación, obtén logros de Steam y utiliza el almacenamiento en Steam Cloud para guardar tu partida estés donde estés.
  • Estilo retro: Gráficos y música inspirados en los años 50 junto con un sentido del humor tipo película de serie B.

Requisitos del sistema

    • SO: Windows XP / Vista / Windows 7
    • Procesador: 2 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: 256 MB de VRAM y soporte para Shader Model 3.0 o superior
    • Versión de DirectX®: 9.0c
    • Disco Duro: 300 MB de espacio libre
    • Adicional: Soporta controladores compatibles con XInput
Análisis útiles de usuarios
A 5 de 5 personas (100%) les ha sido útil este análisis
811 productos en la cuenta
34 análisis
6.7 h registradas
Genial versión en 2D de un katamari damacy, donde llevas a un mutante que absorbe todo lo que pilla a su paso para crecer...y absorber cosas más grandes. En corto y sencillote, pero sacar los logros puede doblar la duración del juego (repetir pantallas hasta conseguir encontrar a sus amigos o medallas de oro por llegar a una determinada puntuación. Recomendado! 8.5/10
Publicado: 16 febrero 2014
¿Te ha sido útil este análisis? No
A 2 de 3 personas (67%) les ha sido útil este análisis
2,517 productos en la cuenta
37 análisis
7.8 h registradas
Plataformas 2D donde manejamos una especie de bola mutante que va absorbiendo los objetos pequeños para crecer.

El juego consiste en ir absorbiendo objetos (o cualquier cosa como personas cuando crezcamos más) para ir avanzando. Es un plataformas 2D donde más que por habilidad, la dificultad sería el resolver puzles aunque son sencillos.

El juego es muy corto, tres horas he tardado en completarlo. Conseguir todos los logros puede alargar algo más el juego aunque no mucho, en algo menos de 8h se pueden sacar todos. Es un juego fácil, con poca dificultad.

Mi Puntuación del juego seria de 7 sobre 10.
Publicado: 25 noviembre 2013
¿Te ha sido útil este análisis? No
A 8 de 8 personas (100%) les ha sido útil este análisis
183 productos en la cuenta
11 análisis
6.5 h registradas
Tales From Space: Mutant Blobs Attack (or TFS: MBA, as all the cool kids call it) is a pretty straightforward game. You control a blob, I don't think he, she or it is given a name at any point, but for the purposes of this review I shall call him Steve... Steve DeBlob. Though as far as I know he isn't any relation to the blob from De Blob, that platforming, paint-'em-up classic, though I could be wrong. Instead, Steve DeBlob is a translucent, green blob with one eye who rolls through various 2D environments overcoming obstacles and gathering up ever bigger items to increase his size as he exacts his revenge against his human captors, and ultimately humanity as a whole. Sort of like a cross between Katamari Damacy, the underrated Puddle and that movie where the guy goes mental and kills everybody... you know the one I mean, right?

Both the platforming and puzzles are fairly easy affairs to begin with, maybe even a little tedious in their initial simplicity, but the difficulty level is judged almost perfectly as it ramps up at a steady and satisfying pace over the twenty-four levels. New elements of gameplay are gradually added to the mix, like the ability to move select platforms around with the cursor or being able to attract and repel Mr. DeBlob from certain structures, which nicely expands the range and complexity of puzzles that are thrown at you. But still, with little punishment for failure and a very forgiving checkpoint system, the majority of players won't be massively challenged for the most part, except maybe if you're a completionist intent on collecting everything, unlocking achievements or troubling the leaderboards, and depending on which of these players you are you'll likely make your way to the end in about four to six hours.

Bonus kudos has to go to the end game, though. Most of the time your reward for completing a game will be a fancy cutscene wrapping up the story, but here it's done a little differently. There are six chapters to tackle, with the first five incrementally increasing in difficulty, but by the sixth it shifts gears and becomes much easier while focusing everything on a different aspect rather than challenge... FUN. By the beginning of chapter six you've more or less beaten the game since you've made your way through the hardest parts and have essentially become a badass that can just stomp and roll your way through the stages with relatively little effort. So instead of having to endure one final, ultimate obstacle to prove your mastery of the game, your reward in place of a cutscene is to enjoy your power as you decimate everything in your path. It's a great way to end your time with any title and I really wish more games would follow this design, especially with the very last stage being a particularly great pay-off for all your work, and with the cherry on top being the sweet asking price, there's little excuse to not go and make friends with Steve DeBlob right now.
Publicado: 14 diciembre 2013
¿Te ha sido útil este análisis? No
A 5 de 6 personas (83%) les ha sido útil este análisis
658 productos en la cuenta
53 análisis
3.1 h registradas
I wasn't entirely sure what to expect from 'Tales From Space: Mutant Blobs Attack' when it was first recommended to me. All I was told was 'it's a short 3-4 hour game, just sit back, play it and tell me what you think'. So here is what I think!

It IS a short 3-4 hour game, and I'm fine with that as it's the perfect length and really helps keep the game's charm alive. What this game is is a fun platform/puzzle game that has more internet references and meta-memes than ♥♥♥♥♥ and Reddit. It's pleasing art style and audio presentation only help maintain the charm that this game has. I realise I've mentioned the word 'Charm' twice within the same paragraph, and I guess that's the overal feeling towards this game. It's charming.

It manages to hook it's way into you and before you know you've finished the game, laughed at the various Pop/Cult References you've seen and come away feeling like you need to tell other people to 'just sit back, play it and tell me what you think'.
Publicado: 4 febrero 2014
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
712 productos en la cuenta
9 análisis
4.3 h registradas
Mutant Blobs Attack is a super addictive collect-a-thon. The art and music is nice, the gameplay changes up mechanics to keep things interesting and the controlls feel really smooth and precise. Overall it's a highly recommended game that hooks you in straight away.
Publicado: 17 marzo 2014
¿Te ha sido útil este análisis? No

Premios



Special recognition highlights:
* IGN – Editor’s Choice
* Venture Beat – Best Indie Games of 2012
* Just Push Start – Editor’s Choice
* Thunderbolt – 2012 Game of the Year Nominee
* Kotaku – Best Surprises of 2012
* IndieGames.com – Top 10 PSN Games of 2012
* Game Informer - Top 50 Games of 2012