Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
ユーザーレビュー: 主に好評 (5,671 件のレビュー)
リリース日: 2013年6月3日

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Gunpoint を購入する

Gunpoint Special Edition を購入する

Includes the game, soundtrack, and special in-game developer commentary for every mission (optional)

Gunpoint Exclusive Edition を購入する

Includes the game, the soundtrack, in-game developer commentary, Making Of Gunpoint video feature, exclusive tracks by Gunpoint's composers, and the Prototype Pack (Windows only): 9 playable versions of the game from each stage of its development

 

キュレーターによりおすすめされています

"A side-scrolling stealth game with fluid movement, dry sense of humor, and unique mechanics that produce utterly hilarious results. Very short, though."

レビュー

"Every aspect of its clever design, laugh-out-loud noir story, tiny but expressive art, and moody music work harmoniously with one another."
9.0 - IGN

"The joy of Gunpoint comes from the clever ways you can make all the obstacles work to your advantage."
9.5 - Destructoid

"Gunpoint is a bracing reminder of how lovely simplicity, when exquisitely executed, can be."
9.0 - Polygon

"Good ideas, brilliantly executed, this is one of the year's best games."
9.0 - VideoGamer

"Simple but challenging, easily learned but deep and rewarding."
90% - GameFront

"An outstanding puzzle game with sharp writing, beautiful music and clever mechanics."
Joystiq

"Gunpoint is smart, creative, responsive, surprising, and possessed of an uncommon respect for the player."
Kotaku

Steam 限定提供

Purchase Gunpoint from Steam and receive an exclusive Team Fortress 2 item:
The Crosslinker's Coil
Did you know: before the mercenary fashion world discovered the obvious style and mental health benefits of wearing 22 feet of powered electrical cable around your head, people once wore hatbands made from 'silk' or other barely-lethal textiles! Strange but true.

スペシャルエディション

The Special Edition of Gunpoint includes:

  • The Soundtrack: Includes all of the game's noir-inspired spy music in high quality MP3 format.
  • Developer Commentary: When enabled, you'll find little sprites of Gunpoint's developers on every mission. Talk to us to hear a little about our thinking behind the design (Tom), the art (John), and the music (Ryan).
Caution: shooting a developer while he's talking ends his current commentary track. This kills the developer.

Exclusive Edition

The Exclusive Edition includes all of the items in the Special Edition plus:

  • The Making Of Gunpoint: a 40-minute video feature taking you through how Gunpoint developed from a one-room test game to what you play today. Featuring Gunpoint's designer playing his earliest prototypes for the first time since they were made, to great personal embarrassment and shame.
  • The Prototype Pack (Windows only): Play snapshots of Gunpoint's development at 9 different stages, including cartoony programmer art, the first conception of the hacking system, many scrapped levels, and overpowered gadgets we later cut. For hopefully obvious reasons, we can't give technical support for these.
  • Exclusive Tracks: Bonus pieces produced specially by Gunpoint's composers for this edition, mixing the game's noir style with electronic influences. Since they're not used as background music in the game, our composers took the chance to be more adventurous with these tracks.
  • The Secret Beta Access List (betas may be Windows only): adds an option in the game menu to sign up to our Secret Beta Access List. If and when future Suspicious Developments games are developed, we'll sometimes give secret beta versions only to the members of this list.

このゲームについて

Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.

To get past security, you'll need to make creative use of your main gadget: the Crosslink. It lets you see how all the security devices in a level are wired up, and then you can just click and drag with the mouse to wire them differently. So you can connect a lightswitch to a trapdoor, then flick it when a guard walks across to make him fall through.

Key Features

  • Rewire levels to work however you want
  • Trick guards into trapping themselves or shooting each other
  • Throw yourself - and others - through plate glass windows
  • Investigate a noir-inspired story of murder and espionage over 20 missions
  • Choose what to tell your clients, including lying to trick them
  • Choose your own playstyle: quick, quiet, non-violent, no living witnesses, or any combination
  • Discover new solutions to levels that no-one else has thought of
  • Buy specialist gadgets to suit how you want to play
  • All story stuff is skippable
  • Hardest puzzles are optional
  • No bosses - everyone dies in one shot, including you

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Visa, 7 or 8
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • DirectX®: 9.0
    • Hard Drive: 700MB HD space
    Minimum:
    • OS: OS X 10.7 or later
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • Hard Drive: 700MB HD space
    Minimum:
    • Processor: 2GHz
    • Memory: 1GB RAM
    • Video card: 512MB
    • Hard Drive: 700MB HD space
参考になったカスタマーレビュー
20 人中 19 人 (95%) がこのレビューが参考になったと投票しました
記録時間: 31.8 時間
投稿日: 2014年9月28日
ノワールな雰囲気のステルスパズルアクションゲーム
目的は警備を掻い潜りマップ上のPCからデータを盗んで脱出すること、
主人公は媒体を使い電子機器やスイッチを接続の自由に変えることができるのがこのゲームの特徴。

まず不満だったのはミッション数がそれほど多くなかったことです。
3時間もあれば簡単にクリアできます。
しかしマップ(ミッション)を自分で作成して公開することもでき
ワークショップでサブスクライブすると公開されているマップをプレイすることもできます。

操作性も悪くなくBGMもとても良いですし
接続しだいで様々な方法で攻略することができるので、
何度もリトライして自分なりの攻略方法を模索できます。
アップグレードを制限して挑戦するもよし
可能な限りタイムを縮めるもよし
全ての実績を解除するのもそれほど難しくないので挑戦するのもいいでしょう。
http://steamcommunity.com/sharedfiles/filedetails/?id=150411310

DLC二つはサントラと開発者の解説です。
少々割高なのでゲーム会社に対する応援(寄付)の意味合いが強いです。
このレビューは参考になりましたか? はい いいえ Funny
11 人中 11 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.7 時間
投稿日: 2014年10月2日
多少アクション要素のあるもののギミックを駆使したスパイパズルゲーム
プレイスタイルによって難易度は相当変わる。伝説の傭兵のようにスニークしたり、敵をちぎっては投げちぎっては投げるトムクルーズばりのゴリ押しも出来る良ゲー 英語読めなくてもなんとかなるなる
このレビューは参考になりましたか? はい いいえ Funny
11 人中 11 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.1 時間
投稿日: 2014年10月26日
フリーの(強盗に近い)スパイがビルに侵入して情報や道具を盗み出すパズルアクションゲームです。
電気設備の配線をつなげて電灯のスイッチで扉を開けたり、監視カメラとダクトをつなげて自分が映った瞬間にダクトを開けて侵入なんて事も出来ます。
警備員を全員倒す、誰にも気づかれずに盗み出す、必要最低限しか倒さないなど、色々遊びの幅が広くてとても面白いです。
ゲームBGMも秀逸で、ハードボイルドな空気感を醸し出しながらビルに侵入していく様は中々雰囲気が出ていいです。
ステージは多くはありませんが、一度クリアしたステージはいつでもやり直す事が出来るので、色々な遊びを考えながらリプレイが出来るので特別少なすぎるというわけではないでしょう。
ただ一点難点を言えば、この配線のリンクシステムが常に小規模なのがもったいないです。
もっと大規模に色んな設備を連動させたり、ブレーカーを落としてビル設備を全て使用不能にしてしまう等の無茶が利くステージがあれば良かったかなと思います。
セールで見かけたら買っておいて損はない一品です。
このレビューは参考になりましたか? はい いいえ Funny
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.8 時間
投稿日: 2014年10月15日
気軽にできるアクションステルスハッキングパズル
天井に張り付いて警備員を強襲しても良し、ドアやコンセントをハッキングして遠隔攻撃しても良し、
ノーキル、ノーアラートに挑戦するも良し。リトライにストレスも無いのでサクサク遊べます。
このレビューは参考になりましたか? はい いいえ Funny
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 29.3 時間
投稿日: 1月21日
「エレベーターアクション」と「スパイvsスパイ」の現代的ピタゴラ的邂逅
キミ ハ フリーランス ノ スパイ リチャード・コンウェイ ダ
ハイテクソウビ ノ 「クロスリンク」 デ デンシキバン ヲ ハイセンシナオシ
カツロ ヲ ミイダセ
潜入型2Dパズルアクション。マウスとキーボード操作
(と言っても使うのは殆どWASDのみの操作で左右移動、スイッチ操作、エレベーター昇降が可能)
極めて直感的な操作なのでキーボードの押し間違えは無いレベルにシンプル。
全編英語だがミッションは単純明快に「潜入・回収・撤退」のみなのでゲームプレイに支障はない。
ゲームの規模としてもそれほど大掛かりなものでは無く面クリアタイプで全20面。
クリア済みのステージなら再プレイが可能。
ステージ内で死亡したとしてもすぐにリトライが可能。
更にありがたいことに死亡からのやり直しは
1:5秒前から 2:10秒前から 3:15秒前から こんな具合に細かくやり直しが出来る。
プレイヤーは、類まれな跳躍能力を持つスパイになり、企業ビルに潜入。
ガードマンの「眼」を掻い潜り重要書類や回収して欲しいデータを盗み出す。
いざとなったら「美学には反するが」後ろや天井に張り付き、飛びかかっておもいっきりパンチぐらいはお見舞いしてやれ。(死なない程度に)
潜入任務の強い味方が謎のハイテク装置「Crosslinkデバイス」だ。
マウスのホイールを回すとビルの配線画面に切り替わる。
(切り替わっても時間が停まるってことは無いので安全な場所で)そうすると、
ビルの電気配線の青写真になり赤い線が「スイッチ」から「照明」へと延びているのが分かるだろう。
その「スイッチ」から「閉じた電子ドア」へ赤い線を繋ぎ直してやるとドアが開く「仕組み」になる。
なにも2点しか繋げられないってことはない。「スイッチ」から「照明」そして「閉じた電子ドア」へ
リレーさせると「照明」が消えて更に「閉じた電子ドア」が開く寸法になる。
吹き抜けのフロアなら遠くからでもガードマンは否応無しに「撃ってくる」が、
明かりが消えればこちらに利がある。
電気配線へのアクセスは赤の配線だけではない。
ステージを進める毎に手の込んだものになり、小部屋の奥にある青や緑の配線への
「アクセススイッチ」を開放させて、他の色の配線もアクティブにさせる必要がある。
時にはこんな組み合わせもある。目の前には「赤い配線の感知ライト」と「青い扉」があるが
「青い扉スイッチ」がない。先ず「赤い配線の感知ライト」と上階にあるエレベーターの
「呼ぶボタン」とを繋げる。
これで上の階へ無人のエレベーターが到着。幸いにして上の階は無人。
上の階には「エレベーターの到着音」や「発砲音」に反応する「青い配線のノイズセンサー」が有る。
しめた!「青のノイズセンサー」と目の前の「青い扉」を配線すると…
プレイヤーを助けるガジェットはステージのクリア報酬で更に増える。
ガラスにぶち当たっても無音にしてくれる装置。敵の「銃」と「銃」をリンクさせる上位Crosslink。
(これで敵が共倒れしてくれるならシメたものだ)
「スイッチ」→「電源コンセント」→「敵の銃」で暴発させてやる事もできる。
複合的なピタゴラ要素をリアルタイムで考えつつ、敵の目を掻い潜る爽快感。
あと、最終面のボス戦の実績が倒し方により妙に充実していて、
幾つかパターンを変えることで実績を取得できる。
小粒だが、良質なインディーズゲームで、典型的なトレンチコートのスパイが
深夜のビルを飛び回るのは操作していて楽しい。
音楽も、とにかく素晴らしい。JAZZ!JAZZ!JAZZ!
シカゴ暗黒時代を彷彿とさせる夜の霧が濃厚にまとわりつくようなトランペットとピアノ、
ビブラフォンの古典JAZZから、軽快な電子オルガンと弾むドラムの近代的スパイ映画を思わせる曲まで、
全編が素晴らしいスコアになっている。サントラ付きのDLCもあるが、
5ドル程度で別途サントラも購入できる。

残念な部分も無いではない。細かなバグ、例えばA→Bの配線はOKでもB→Aは反応しなかったり、
ABCの配線のうちB→Cを先に繋げてからAに繋げてもアクティブにならなかったり…
本来は手順を踏まなければ開けないドアも飛び込みジャンプをすると
稀に壁抜けしてしまうバグもある。
まぁしかし、一つのステージクリアも慣れてしまえば一分以下でクリア出来て、
すぐやり直しが出来る規模のゲームなので重箱の隅である。
嬉しい事に、SteamWorkshopにも対応しているので、クリアしたらカスタムマップを製作したり
ユーザーマップをフォローして気軽に楽しめるのもPCゲーム文化の醍醐味の気がする。
本編よりタイルやオブジェが少し減っている感じはするが、
10分程度いじってみればオブジェやパネルの動く仕組みが理解できてだんだんステージの作り方がわかり楽しくなる。
このレビューは参考になりましたか? はい いいえ Funny
198 人中 188 人 (95%) がこのレビューが参考になったと投票しました
6 people found this review funny
記録時間: 17.4 時間
投稿日: 2014年9月26日
+ Can be as merciful or as deadly as you want. Sneak past the guard or knock him out a 3rd story window.
+ The Gatecrashers are helluva fun.
+ Interesting dialog

- Didn't want it to end.
- Better half didn't like me knocking guards out of windows in front of the baby.
このレビューは参考になりましたか? はい いいえ Funny
123 人中 112 人 (91%) がこのレビューが参考になったと投票しました
2 people found this review funny
記録時間: 9.8 時間
投稿日: 2014年10月23日
If you like platform, you'll love Gunpoint.
If you like humor, you'll love Gunpoint.
If you like puzzles, you'll love Gunpoint.
If you like Noir movies and atmospheres, you'll love Gunpoint.
If you like pixelated vintage games, you'll love Gunpoint.
If you like Jazz, you'll love Gunpoint and its wonderful soundtrack (do spend a little more and get the edition with the soundtrack included, it's definitely worth it).

You'll love Gunpoint and you'll wish there was more to play.
このレビューは参考になりましたか? はい いいえ Funny
40 人中 39 人 (98%) がこのレビューが参考になったと投票しました
記録時間: 10.4 時間
投稿日: 2014年10月31日
Very different game but really fun. It took me a while to buy this game. It had been on sale before, but I looked at it and thought 'Nope, won't like it... probably waste of money'. Damn, I was so wrong. I wish I had bought it sooner. Gunpoint really surprised me. Never played a game like this one before. Very simple and easy to play but very difficult sometimes. You really have to think and pay attention in order to solve each stage. Really entertaining. You just can't stop playing it until the end. Found the game a little bit short. Finished it twice and got all achievements in about 10 hours. Wanted more. Hope they do Gunpoint 2. Bought it on sale but I believe it's worth the full price. I recommend! And I still want more...
このレビューは参考になりましたか? はい いいえ Funny
80 人中 64 人 (80%) がこのレビューが参考になったと投票しました
1 person found this review funny
記録時間: 9.3 時間
投稿日: 2014年10月3日
Fun, funny, great soundtrack, and fantastic plot.
Overall, an amazing gem of a game.



I tackled a guard out of a three story building and punched him until I got an achievment.
11/10 Would break windows again
このレビューは参考になりましたか? はい いいえ Funny
38 人中 37 人 (97%) がこのレビューが参考になったと投票しました
記録時間: 3.5 時間
投稿日: 2014年10月24日
+ Unique gameplay
+ Nice Soundtrack
+ Fun to play
+ Challenging yet easy. i.e the perfect difficulty a game should have to be both fun and non-grinding.
+ Can play it in different ways
+ Multiple choices

- Quite short (but that's okay because I got it for cheap too)

Rating: 8/10
このレビューは参考になりましたか? はい いいえ Funny
20 人中 20 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 10.4 時間
投稿日: 2014年10月31日
Clever game that combines a cheesy detective story (think D!ck Tracy), with puzzles. The game isn’t difficult at face value, but each building gives you choices on how to complete your mission that can include violence, stealth, and “hacks”. I found myself making up my own challenges to make it through each building. In the end a very satisfying experience.

Cannot wait for Heat Signature!
このレビューは参考になりましたか? はい いいえ Funny
103 人中 66 人 (64%) がこのレビューが参考になったと投票しました
1 person found this review funny
記録時間: 13.9 時間
投稿日: 2014年10月24日
Better than Watch_Dogs.
11/10
このレビューは参考になりましたか? はい いいえ Funny
18 人中 17 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 3.7 時間
投稿日: 2014年10月9日
It took me a while to get around to this game, and by the time I did I'd heard many good things but not a lot of specifics. I wasn't disappointed.

Brief but often dense building-infiltration missions are punctuated by well-written and often funny dialogue sequences, and upgrades increase the number of ways you can approach situations. It feels like a more stealth-based, zoomed-out, 2D version of infiltrating an open-ended area in the original Deus Ex, in that the level has a goal, but it's set up as a playground to allow you to explore your abilities and exploit opportunistic, er, opportunities.

It doesn't take long to get through this, but I enjoyed every moment of it, and some significant branching decision points in the game and in the dialogue make me wonder how things would change around in a second play.
このレビューは参考になりましたか? はい いいえ Funny
18 人中 17 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 6.5 時間
投稿日: 2014年9月25日
Well-written and clever story. Creative gameplay with a retro art style that fits rights in. And, as is always a big plus to me, it doesn't go on longer than it needs to.
このレビューは参考になりましたか? はい いいえ Funny
14 人中 14 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.4 時間
投稿日: 1月7日
Background

I’ve owned this game for ages. I’d heard such great things about it, but due to an increasingly-large backlog of games that I haven’t touched, this one got shelved and I honestly forgot about it for a long time.
Big mistake. Gunpoint is one of the most unique and enjoyable indie games I’ve played this year. The innovative gameplay style, the storyline, the dialogue, music and aesthetic all came together to create a very nifty little package.

Setting

You play as Richard Conway, a trenchcoat-wearing freelance spy. Immediately after donning your newly-received Bullfrog Hypertrousers (high-tech pants that allows you to make massive leaps), you’ll be summoned by Selena Delgado, an employee for gun manufacturer Rooke. Unfortunately, by the time you ascend the elevators to see her, you find that Selena has been shot. Even worse is the fact that security cameras in the building indicate that you were in the building at the time of the murder, thereby making you the prime suspect. You're then tasked with clearing your name and finding the true murderer. Throughout the game, you quickly discover that there’s a huge rivalry in the city between two weapons manufacturers, Rooke and Intex, and the murder of Selena Delgado fits somewhere in between this. There are several twists and turns in the story as the mystery surrounding the murder is slowly brought to light.

It’s not the most original or innovative story ever told, but the game breathes extra life into the story to life by giving the main character so much personality. Much of the narrative is told in the form of text messages between you and the people giving you missions to fulfil. During these text-based conversations, you’ll often be given a conversation tree, allowing you to pick your response. Whilst the majority of choices don’t affect the direction of the storyline, many of the lines are incredibly humorous and witty. If you want your version of Richard Conway to be a complete smartass, you’re in luck. It’s been a while since a game has made me laugh out loud like this one.

Gameplay

Despite looking somewhat like a 2D-platformer, Gunpoint is a puzzle game at heart. It plays like a 2D version of Portal in many ways. Rather than using the portal gun, you're instead given two other major abilities that you'll use to complete objectives.

The first of these is your epic super jump, which allows you to jump massive distances and with force great enough to break glass windows. You aim your jump with your left mouse button (which will draw an arc) and release it to make the jump. For whatever reason, you’re also able to climb walls like Spiderman, but we’ll leave that alone for now. The other major ability comes from your "Crosslink", a device that allows you to rewire circuits. It sounds complicated, so perhaps it’s best illustrated with examples. Whilst anyone can flick a light switch, only the roaming security guards have the ability to activate the switch to open the security doors. To work around this, you can use your crosslink to hack the light switch so that the switch that usually turns on the light instead activates the door-switch, which opens the security door for you. A more complicated scenario would involve you hacking a motion detector, which upon activation will cause an elevator to move down to a certain level, which subsequently activates the sound detector (which hears the “ding” of the elevator), which then opens the vault door containing the computer that you have to hack to complete the objective.

The game becomes far more complicated in later levels due to the addition of extra circuits, represented by a separate colours. Only objects of the same colour can be connected, and activating these additional circuits in the first place requires you to access a point to “wirejack”. It adds an extra layer of challenge and forces you to be more creative in your approach.

Aside from the main objective, each level also includes several optional objectives, which usually boils down to either minimising violence, ensuring no witnesses are alive, or hacking a laptop that’s placed in the level. Performing these optional objectives rewards you with a higher grade that’s given to you at the end of the level, although getting higher grades doesn’t appear to reward you in any way (other than, well, bragging rights I guess).

Upon completing each level, you’re rewarded with a certain amount of cash, which can be used in between levels to purchase several tools that’ll make your life a bit easier. The Hushcracker, for example, allows you to go flying through windows without making a sound. Whilst I would question the realism of such a device in the real world, the point is that it works, and it helps you navigate around the security guards like a ninja.

Whilst there’s probably an ideal way to complete each level, the game gives you a butt-tonne of freedom in order to find your own way through. The game encourages trial-and-error, and is very forgiving when you make a mistake due to the fact that it kindly autosaves every few seconds. Upon dying, the game gives you a choice as to where you’d like to restart. Since there’s nothing in the world that frustrates me more than re-doing simple segments of a game over and over again, this is stupendously appreciated. Tom Francis, you’re doing God’s work here.

If there’s any gripe with the game that I have, it would have to be the short length. Sadly, you’ll reach the end of Gunpoint before the 3-hour mark. Clever and humorous achievements (probably the best I've seen in a long time) might extend the time a little, but overall you’ll likely be so enamoured with the game that you can’t help but wish there was just a little more of it to go around. Luckily, the game features a level editor and Steam Workshop integration, which allows you to both create, share and download levels from other people.

Presentation

The game takes place in a very simple pixelated 2-D art style found so commonly in the indie industry. It looks absolutely fine in its own right, but playing at the higher resolutions make certain objects or switches just a tad too small to see. Furthermore, the game looks a bit dark, which can make certain security personnel (notably the all-in-black Professionals) a bit difficult to discern at first. Other than that, you’ll hear no more complaints from me about the aesthetics.

Also included is a very jazzy soundtrack that appropriately accompanies and builds on the dark, crime-filled motif that makes up the games setting.

Overall impression

Despite all the hype surrounding the game on release and all the wonderful reviews that the game had, I really wasn’t expecting much from it. Needless to say, this short journey that ended way too soon completely blew my expectations and more. The beauty of the game is embedded in the simplicity and addictiveness of the game mechanics and the humorous, tongue-in-cheek writing that complements the dark tale.

Do yourself a favour and buy this game.
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13 人中 13 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.2 時間
投稿日: 2014年10月31日
Wow.

I got this game as part of a humble bundle a while ago and I had no idea what it was so naturally I went in fairly opinionless. As soon as I started the game there is a small cutscene that welcomes you to the game and I loved it imediatley from then. This game is one of the few games i can say that is nearly totally original being a weird platformer hack-them-up stealth game.

Gunpoint is a game about breaking into buildings with the aim of stealing data from computers, simple enough. But the way you must make your way through these levels is by rewireing circuits to activate doors, alarms and even enemy guns. The whole game can be made slghtly easier and arguably more fun by buying addons like the ability to use your own pistol or smash glass silently. Also... its 2D so like, platformerstalgia.

As you can probably tell I don't have many hours on gunpoint and thats probably because it isnt a very big game. The actual game took me about 2 hours to complete and I just needed to play more, thank god there is the workshop. I appologise that i can't comment on the storyline as I gave up following it after about mission 2, however from what I did read, the game gives you a lot of opportunities to choose your own path and it has a great sense of humour.

All in all the only downside I have about this game is the length of it, I do feel however that this can be overlooked with the addition of the workshop. The gameplay is original, the graphics are awesome, the soundtrack is seriously amazing and it has one of the best checkpoint systems in a game ever. Is it worth the £6 ($9.60ish)? Totally, I couldn't recommend this game more to any kind of gamer... seriously, get it now!

I would have to give this game a strong 9/10
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10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.9 時間
投稿日: 2014年8月17日
To begin with, this game's story is actually pretty short. Even if you are going to spend quite a time analyzing each level you will probably spend 3-4 hours max. However, it got big replayability potential, because not only each level supports different solutions, but also ways of playing it. It allows you either rely on your planning and tactics or also just pure luck. One of the things that I really liked is that you can choose whatever equipment you want at any point of the game (If you have enough money) so If you buy pistol you can refund it anytime and grab something else instead. Few things that I think would be a nice addition are ability to create a noise or sound that would attract nearby guard and being able to remove Gatecrasher ability from custom levels would make them more harder.
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9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.8 時間
投稿日: 2014年10月28日
9/10 and that's amazing for an indie game.
- Amazing gameplay
- Cool but short story
- Comic relief
- Funny dialogue
- Awesome upgrades
Overall, you'll have an amazing experience with the game. Must have, trust me.
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13 人中 11 人 (85%) がこのレビューが参考になったと投票しました
1 person found this review funny
記録時間: 1.7 時間
投稿日: 1月19日
I bought this game for the TF2 hat.
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8 人中 8 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.6 時間
投稿日: 2014年9月17日
Basically, you play a bad ♥♥♥ secret agent spy man.

I honestly did not pay attention to the story because I was having too much fun playing it. I did eventually read some of the dialogue that takes place before each mission and it put a smile on my face as it is humorously written and its nice to see that even in game. Smashing guards through windows, remodeling their faces through means of punching and causing general prankster shenanigans feels rewarding in a strange way.

Most missions will task you with stealing some data from a computer in a secure (or so they thought) building with guards, locked doors, security cameras and such devices. But once you've reached specific points in the building, you can hack it all. Hack the guards gun to fire when you flick a light switch, make a wall socket buzz out electricity killing a guard when another guard walks through a motion sensor one floor above... its all possible.

The fun part is, you can ignore it all and do it your way. All levels can be beat without any guards noticing you were even there - the true spy way. You can go in, kill everyone and make Rambo proud or just have fun hacking everything you can. It is a puzzle game as its core, it can be as tough is you want it to be - killing everyone will generally be easier than going in sneaky peaky like.

Its worthy to mention the soundtrack is fantastic and blends with the game nicely. I wouldn't penny pinch if I was on the fence about getting the special edition. The main story will take about 1-4 hours to complete, depending on how you play and how bad you are at puzzle games. It does come with an easy to use level editor and steam workshop support where other people's levels are shared. This potentially gives countless hours of replay-ability.
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