Yesterday is a thrilling and dark mystery from the masters of adventure, Pendulo Studios.
User reviews: Very Positive (339 reviews) - 84% of the 339 user reviews for this game are positive.
Release Date: Mar 22, 2012

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$9.99
$2.49

Packages that include this game

Buy Pendulo Adventure Pack

Includes 5 items: Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, The Next BIG Thing, Yesterday

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Buy Focus Selection Pack (December 2015)

Includes 23 items: Another World – 20th Anniversary Edition, Blood Bowl: Chaos Edition, Bound By Flame, Cities XXL, Contrast, Etherium, Faery - Legends of Avalon, Farming Simulator 2013 - Classics, Farming Simulator 2013 - Official Expansion (Titanium), Farming Simulator 2013 Titanium Edition, Final Exam, Game of Thrones, Mars: War Logs, Of Orcs And Men, Pix the Cat, Pro Cycling Manager 2015, R.A.W. Realms of Ancient War, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Space Run, Styx: Master of Shadows, Yesterday

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About This Game

Who is John Yesterday?

After captivating players from all around the world with the mythic Runaway trilogy, Pendulo Studios presents a new adventure gaming masterpiece! This thrilling mystery, presenting a unique, dark and somber style, will not leave you indifferent! With an incredible story, superb environments, perplexing and shady characters, Yesterday throws you into an unforgettable adventure from which you will not emerge unscathed.

New York in 2011… Homeless people are disappearing one after another, their bodies found lifeless. Meanwhile, a Y-shaped scar appears on the hands of seemingly unrelated people. Henry White, a young and rich heir dedicated to a charitable organization, and his friend Cooper, are the first to investigate. They will soon cross paths with the enigmatic John Yesterday, whose memory seems to have been wiped clear, and who will find himself dragged into this incredible story!

How far will you go to discover who John really is, and what he did… Yesterday?
  • An original mystery, a terrifying secret
  • A great adventure around the world
  • Ominous, shady characters
  • Animated film quality production

System Requirements

    Minimum:
    • OS: WINDOWS XP SP2/VISTA SP1/WINDOWS 7
    • Processor: INTEL/AMD 2.0GHZ
    • Memory: 1024 MB (XP)/2048 MB (VISTA/7)
    • Graphics: 256 MB 100% DIRECTX 9 COMPATIBLE. ATI RADEON X800/INTEL GMA 3000/NVIDIA GEFORCE 6800 OR HIGHER*
    • DirectX®: 9
    • Hard Drive: 8 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Other: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
      *SIS AND VIA/S3G GRAPHICS CONTROLLERS NON SUPPORTED
Helpful customer reviews
23 of 25 people (92%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: September 10, 2015
“Yesterday”, by Pendulo Studios, is an unusually good game. It offers an interesting story, logical, though sometimes complex (even when easy) puzzles, and generally simplified gameplay.

There really isn’t a lot this player can say about "Yesterday" without saying too much. The story involves numerous genuinely interesting characters over many years and locations. It involves Satanism, amnesia and rebirth (of several varieties), torture, romance and a considerable amount of violence (very little of it graphic.) One of what this reviewer considers the strongest features of “Yesterday” is a well-designed hint system, used in conjunction with logical and intelligent puzzles. In far too many game players struggle to solve totally illogical puzzles using every single silly article in inventory (“ADventure Lib” and “City of Fools” satirize this wonderfully.) “Yesterday” may add literally dozens of items to inventory, and use only a few, or parts of a few without removing the remaining components. And the puzzles are intelligence based, though there is still a fair amount of trying to combine every new item with all existing items. The hint system is available once several attempts have been made, and it may offer a vague hint, or the answer outright. As long as the player makes every effort on their own, the hints won’t necessarily feel like cheating, though they often make you feel silly for missing something obvious in retrospect. Still, it's far more workable than, and just as thorough as, a reliance on walkthroughs.

John Yesterday is a man without memory of his past, and along with his mother Elaine, an investigator into satanic matters. Along with his mother, he is aided in recovering his memories by his friend and mentor, Henry White, who has a history of helping the homeless, and is now one of the richest men in the world. But that’s not where the story begins, and certainly not where it ends. The story continues in Paris, rural Scotland, and the Himalayas, with numerous other stops in space and time. The story never gets boring, or slows more than for the occasional necessary change of pace, though this player would have prefered a bit less "deus ex machina". There is some very welcome humor in this story, especially the American tourists in Paris. An unusual feature at the end allows the player to decide which remaining character is the “game changer” in the final scene (though I suspect nearly everyone makes the same choice.) When “Yesterday” ends, one reviewer can almost guarantee the average player will want more. (BTW, if you complete the game, finish the credits for a hint as to a sequel.)

“Yesterday”'s graphics are not its strongest feature, but very adequate, quite pleasant, and never vague or confusing. Susanne is made beautiful enough (at least for me) to allow a great deal of lenience. The voice acting is above average…usually. (Henry White is a bit overdone.) Gameplay is very good, though grabbing items from inventory never felt natural. Using the same cute text in trying inventory objects against background points grew monotonous, but maybe it really wasn’t necessary for it to be attempted so often. They were almost always appropriate and clever…the first time or two. I really appreciated the method of moving the game along by fading out, then in, instead of walking full distances.

All in all, “Yesterday” was an unusually good game, at an exceptional package price, which is best for a short game such as this. (I purchased "Yesterday" cheaply, but the regular price of $10US seems a bit high) The good far overwhelms what little weakness there is in this game.

(As with many Steam games, offline game time is not tracked.)
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10 of 10 people (100%) found this review helpful
4.7 hrs on record
Posted: November 18, 2015
Much darker and shorter (about 4 hours) than the previous games by Pendulo studios, but it's worth it. A good story, memorable characters, logical puzzles, nice music and pretty visuals. What else to want from an adventure game?

And not to spoil anything, but I belive fans of Broken Sword will like Yesterday.
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8 of 9 people (89%) found this review helpful
4.3 hrs on record
Posted: August 16, 2015
Great adventure (point and click) game with a great story.
I really like the fact it has logical puzzles and no pixel click.
It's quite a short game, I want more ;) Waiting for Yesterday Origins.
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2 of 2 people (100%) found this review helpful
3.6 hrs on record
Posted: November 15, 2015
An excellent little piece of mystery and intrigue. I really liked the graphic style of the game, crisp cartoon mixed with some highly detailed background landscapes. Cutscene dialogues had an excellent style to them as well. Never too frustrated with being stuck at a puzzle, but then never the huge satifaction when you solve them. Plot didn't completely tie up all the way through, and good moments of humour throughout.
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1 of 1 people (100%) found this review helpful
9.7 hrs on record
Posted: February 6
Point'n'click adventure game with dense atmosphere, urging you to find some answers. Really fun to play. Guys from Pendulo Studios know, how to make a proper game.
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