In einer alternativen Zeitlinie, in der der Erste Weltkrieg niemals endet, sind Sie der Kommandeur alliierter Kräfte und kämpfen bis ins Jahr 2114.
Nutzerreviews: Ausgeglichen (68 Reviews)
Veröffentlichung: 17. Mai 2012
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Enthält 2 Artikel: Gratuitous Space Battles, Gratuitous Tank Battles


Von Kuratoren empfohlen

"Yeah I know it's a tower defense... But it's the best. Change your units & your towers. Play mind games with the opponents. DAMMIT AI, YOU'LL SUFFER!!"


"Ich verbrachte die ersten paar Stunden als Verteidiger spielend - bis die unglaubliche adaptive KI nervte. Ich entschied, zum Angreifer zu wechseln und fühlte mich sofort, als ob ich etwas komplett Neues erlebe." - IndieGameMagaziine

"Es ist eine wagemutige und zwanghafte Interpretation des Tower Defense Genre, jedoch mit einer verblüffenden Palette an Optionen zum spielen und einigen der meist gebündelten Verbesserungen, die ich je gesehen habe." - Honest Gamers

"Mit schnellen, rasenden Schlachten und einem Haufen von Anpassungsoptionen für Angreifer und Verteidiger, sehe ich, dass das Spiel viele unterhaltsame Stunden liefern wird." - Gaming Nexus

Über dieses Spiel

Gratuitous Tank Battles (GTB) ist ein einzigartiger Hybrid aus Tower-Defense, Strategie, Simulation und Echtzeitstrategie. Es findet in einer alternativen geschichtlichen Zeitlinie statt, in der der erste Weltkrieg nie endet. Sie sind Befehlshaber der Allierten Streitkräfte und kämpfen bis zum Jahre 2114, wo Mechs und Laser gleichzeitig neben Panzern und Gewehren eingesetzt werden. Der Krieg setzt sich durch ganz Europa fort, wobei die Allierten Befehlshaber noch immer in ihrem optimistischen 1900er Patriotismus gefangen sind.

Es gibt schon ein Tower-Defense Spiel, bei dem Sie als Angreifer spielen, aber GTB lässt Sie dieselben Karte als Angreifer ODER Verteidiger spielen - und lässt Sie sogar ihre Angriffe speichern, um sich gegen Sie selbst zu verteidigen. Mit dem Online-Challenge-System können Sie Ihre selbstgemachten Karten und Einheiten hochladen, damit andere Spieler sich damit messen können. Apropos selbstgemachte Einheiten, GTB hat keine einfachen vorgefertigten Einheiten, sonder erlaubt Ihnen diese aus individuellen komponenten zusammenzustellen, Sie können sogar das Aussehen und die Farben jeder einzelnen Einheit designen. Ein Freischaltungssystem enthüllt allmählich mehr Module, Fähigkeiten und "Einheitenhüllen" zum Herumexperimentieren.

GTB enthällt ebenfalls einen integrierten Karteneditor, der es Ihnen sehr einfach erlaubt, Änderungen und Verbesserungen an bestehenden Karten vorzunehmen, oder völlig neue zu gestalten und der Vorgang, diese selbst gefertigten Karten mit Freunden zu teilen, ist direkt in das Spiel mit eingebaut. Kombinieren Sie dieses mit Errungenschaften, der Community, Cloudunterstützung und mehr bei Steam, und Sie sollten die nächste zweihundert Jahre damit beschäftigt sein, um über Europa zu kämpfen./>


  • Tower-Defense in einer alternativen Zeitlinie: Führen Sie einen 200 Jahre währenden Krieg um Europa
  • Spielen Sie auf jeder Karte als Angreifer und Verteidiger, auch auf selbst erstellten
  • Führen Sie Infanterie, Panzer, Türme und Mechs in die Schlacht
  • Die optionale, adaptive KI passt sich Ihrem Spielstil und Ihren Taktiken an und sorgt so für unendliche Vielfalt
  • Anpassbare Einheiten erlauben Ihnen, Ihre eigene, persönliche Armee zu kreieren
  • Der mitgelieferte Karteneditor macht aus dem Kartenbau ein Kinderspiel
  • Speichern Sie Ihre Angriffstaktiken und treten Sie auf Seiten der Verteidiger dagegen an
  • Online-Systeme zum Austausch von Karten und Herausforderungen erlauben Ihnen den Kampf gegen Ihre Freunde


Mac OS X
    • Betriebssystem: Windows XP
    • Prozessor: 1.5 GHz Prozessor
    • Speicher: 2 GB RAM
    • Grafik: 3D Karte mit 128 MB Grafikspeicher
    • DirectX®: 9.0c
    • Festplatte: 500 MB HD frei
    • OS: OS X 10.6 or later
    • Memory: 2 GB RAM
    • Hard Drive: 125 MB HD space
Hilfreiche Kundenreviews
7 von 9 Personen (78%) fanden dieses Review hilfreich
6.0 Std. insgesamt
Verfasst: 14. Dezember 2014
This game is good. It's really good. If you love making customized units that you can later on watch in combat, then this is a game for you. As for gameplay, I can describe this one as a combination of Close Combat series (the top down camera style reminded me of those games) and Anomaly Warzone series.

The thing that I loved the most is that you can create your own units based on a variety of hulls, and once your'e done with the campaign maps, you can go and play any map that other players have created. You can even create your own maps and upload them so that everyone can give them a try.

I am not saying this game is a triple A quality title, but it's a really neat and well presented indie product that can give you many hours of fun, and it definitely earned a rating of at least 75%. When you look at some mindless and pointless games that have been awarded with 90+ by the Steam community (Goat Simulator being one of those) you can only begin to question how ignorant the community is nowadays, but trust the gaming veterans like me and get this game, you won't regret it. IF you're still indecisive, wait for a discount.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
4.5 Std. insgesamt
Verfasst: 10. Januar
Ok, maybe i need to have more time to discover how to use my units correctly (4.4hrs when i wrote this) and maybe i suck ♥♥♥, but i can't help feel that there is just way too much going on to take in. GSB did feel like that at first but i think what kept me playing that is because i was able to distinguish better what worked and what didnt. With GTB however, it feels more like, "spam more than the enemy can handle" kind of game.

When i tested out my own custom units as an attacker, i did win, but i couldn't quite make out how i did with what designs were effective and it felt like it was just all about spamming faster than the enemy can place its units down. I did see a couple of units really stand out but that was all i was able to take in and didn't feel as if they made a real impact to the game and was more about having more guns than my enemy to break through their defences.

As the defender, different story, after a solid 40mins of deciding what to put in my turrets and so forth i used them in battle, but it seems as though my theory of "the spammier the better" really came to fruitition as my enemy was constiantly fielding units that eventually meant i couldnt keep up with stopping the flow with the supplies i needed. I admit, i may have made classical n00b errors, such as not using the speed settings to help me better make sense of the battle (D'oh), and i noticed how most of my turrets were fitted into Anti-Armor roles. Maybe i just need to go back to the drawing board like i did with GSB, but honestly, after playing a few games of what felt like "the spammier the better", i saw no point and scrapped all of my turret designs.

You see with Space Battles i was able to figure out roughly where i went wrong if i lost a battle. Sometimes it was a design that ended up being obsolete with enemy designs or not being able to fill the role i intend it to. But with Tank Battles it didn't feel like that at all. It felt more like all of my units were at fault and the unit stats at the end did nothing to help me at all. I just couldn't make sense of all the information being given to me.

Though as i said at the beginning, i probably suck and need to put more time into this game for its goodness to really shine, but it felt like a real dissapointment from its Space counterpart, and besides, i have never been one for Tower Defence style games anyway as i always find the genre having little strategy and mainly focusing on who spams best. Tank Battles seems to be the same story then as always for me, just with customisation of units being a nice feature to it all.

5/10. A game that looked promising along with the customisation features but maybe that is due to my love of its space daddy counterpart. Overall, i am dissapointed, hope i can come back to this and it convinces me to change my mind.

If you love TD games, this may be for you but may not be exactly your cup of tea, and all the customisation and info that this game bombards you with may put you off in the end, aside from that, i advise you save your £6.99 (£11.98 with the DLC included) for a rainy day and look elswere.

And as for me, i am off to play GSB in order to cheer myself up by blowing alien ships up for no apparent reason, at least i can make sense out of all the chaos...oh well...

*readies plasma cannons* toodles.
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29 von 31 Personen (94%) fanden dieses Review hilfreich
40.4 Std. insgesamt
Verfasst: 1. März 2014
Gratuitous Tank Battles can be an incredibly fun and rewarding game. Remember the fun it was to build your own custom ships on games like Master of Orion? GTB is a tower defense game that's like that for every single unit or turret. From the smallest cheap gun to the big strongholds, from inexpensive recruit infantry to heavily shielded mechs.

Designing the units is simple, but the management of new and older designs can be a little busywork. But this kind of complexity that usually lacks on modern games is very welcomed.

The very fact that this games plays as both a traditional tower defense game and an inverted tower defense game is a testimony to its flexibility. It's a robust selection of units with great variation of strategies you can use to beat the enemy.

At least for me, the fact that you can design, customize and name every unit in the field adds to the enjoyment and creates a very fun experience when your guys are winning a battle. It's just most interesting when that tank unit you built to be fast and strong barely makes it to the finish line.

Building units is not everything, and the battles are intense and complex.

Apart from the built-in campaign, you can edit your own scenarios, and upload and download challenges from other users.

If you like Tower Defense games or games with customization, this is a very good choice.
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8 von 9 Personen (89%) fanden dieses Review hilfreich
35.0 Std. insgesamt
Verfasst: 24. Oktober 2014
I personally enjoyed this. While the game can be a bit slow at times, it's rarely tedious or boring. The fact that you can change each unit's module allows you to specialize units, such as an expensive death machine or cheap units focusing on speed, damage, or a middling blend. Furthermore, while the shield-armor system (and those being better dealt with by ballistic and energy weapons respectively) isn't anything new, it just adds to the amount of thought that has to go into what units you make and in what order you deploy them.

The game may get a bit formulaic (I've found an effective strategy to consistenyl be a "conga line of victory", wherin it's just a constant stream of tanks/mechs and supply trucks with repair truck escorts, and burning any extra supply on random units like medium tanks or soldiers for other paths), but it's still fun.
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6 von 6 Personen (100%) fanden dieses Review hilfreich
35.7 Std. insgesamt
Verfasst: 10. Juli 2012
GTB is a forward thinking tower defence/RTS hybrid for all you serial tinkerers out there. It comes with a 12 mission campaign right off the bat and coupled with the ability to attack or defend (two modes of play which feel like entirely different experiences in themselves) you’ve got essentially 24 missions before you go anywhere near the game's extensive customisation options. Between the unit and level editor, the built-in online challenge sharing and the adaptive AI that's capable of wielding your own designs against you, there’s a potentially limitless amount of content on offer here. Highly recommended.

For more detailed impressions visit:
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7 von 10 Personen (70%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.3 Std. insgesamt
Verfasst: 23. Juni 2013

One of the best, if not the best tank strategy game on Steam, a simple and addictive game. Referral! :3


Yksi parhaita, ellei paras tankki strategia peli Steamissa, yksinkertainen ja koukuttava peli. Suositteluni! :3
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5 von 7 Personen (71%) fanden dieses Review hilfreich
2.8 Std. insgesamt
Verfasst: 5. November 2014
I love it. And for everyone who hates it just because it's different from Gratuitous Space Battles, and base your argument on hating it on that, go away. It's simply part of the same series of games, but that doesn't mean it can't be different. Just because it's different from the last game doesn't mean it's horrible. In fact, I love it. The customization aspect of both games is great, the mechanics from both games are solid, the graphics aren't the best, but I like the art style. It seems that many people hate that it's a Tower Defense, or maybe hate the asymmetric gameplay. Personally, I like both games and have both installed.
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7 von 12 Personen (58%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 20. Juni 2014
a solid game, maybe not the best i ever played but if you can pick it up during a sale it's totaly worth it.

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12 von 22 Personen (55%) fanden dieses Review hilfreich
5.9 Std. insgesamt
Verfasst: 8. August 2013
Though I really enjoyed Gratuitous Space Battles, I found this one thoroughly inferior. The customization found in GSB simply doesn't exist in GTB. There's no actual modification available, really. You simply unlock new items and those new items are, basically, always better. Whereas in GSB, you had to balance crew-size, energy, weight, cost; in GTB it's basically cost and that's it. NOT recommended.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 23. Mai 2012
Awesome spin on tower defense where you can also play as the attacker, design your own maps and mechs. That's right, DESIGN YOUR OWN MECHS.
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8 von 15 Personen (53%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 8. März 2014
While somewhat different from most Tower Defense games, I rather enjoyed this one. I mean, come on, who doesn't like wrecking Gerry mechs with laser cannons?
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11 von 21 Personen (52%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.9 Std. insgesamt
Verfasst: 18. März 2014
I bought this game because I enjoyed Gratuitous Space Battles enormously. What a disappointment! This game appears to be a quick and dirty attempt to profit from GSB. You get a few maps to learn from and then nothing but the same map over and over and over, with suggestions that you should play on-line to get a better experience. Maybe I am missing something, but I can find none of the maps shown in the Steam advertisement available as single player mode in the game.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
5.0 Std. insgesamt
Verfasst: 2. Juli 2012
good game
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2 von 4 Personen (50%) fanden dieses Review hilfreich
8.1 Std. insgesamt
Verfasst: 23. Mai 2012
Tower defense, giant tanks and turrets oh and you can customize them! What are you waiting for!?!?
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1 von 2 Personen (50%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Verfasst: 22. Mai 2012
It's got mechs, tanks, infantry all blowing up or bleeding. Tower defence at its most glorious or depressing depending. Also the developer spent 1.5 days working on infantry footprints. That's love baby.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Verfasst: 21. August 2013
Yeah I dunno, I liked space battles, but this one is whack. There was a certain mission I just couldn't get past no matter what outfit I tried. Maybe I'm just ♥♥♥♥♥♥♥♥.

In any case, it's a bit more involving than space battles, in the sense that you need to build turrets or send out waves of guys in real time.

But somehow it's just not as satisfying. Maybe the ship porn of space battles really knocked it up to the 'playable' category.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 19. Juli 2012
Gratuitous Tank Battles is a polished tower defense game that offers a staggering level of unit customizability, a painless registration process, good video settings detection as well as a thorough tutorial. Both widescreen and the Steam Overlay are supported, but there is no controller support. The terrain graphics are subpar both flat and bland, but the units are 3D and the full zoom helps compensate somewhat. The music is quite well done and compliments the gameplay well. For strategists that like a deep level of customization and a large variety of scenarios with which to test them, this is an excellent purchase.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Verfasst: 18. Mai 2012
Currently plagued with odd steam problems now, but otherwise, still playable when you create a desktop shortcut instead. The unit customization is fun, the unlocks system still rewards you when you lose, and the combat is very frantic and fun when you have the right setup. Tis' a shame that I'm not a tower defense junkie, and I personally found it somewhat boring after a while. Not a bad game, but I hope they provide good support, additional game modes, and some DLC in the future.

6/10 because I'm a tsundere sex symbol.
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3 von 7 Personen (43%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 29. Dezember 2012
Holy crap this game sucks. Massive amounts of eye strain and the mechanics are overly complicated. The game needs a massive overhaul on usability and the interface. It's nowhere near as good as GSB was.
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2 von 5 Personen (40%) fanden dieses Review hilfreich
18.9 Std. insgesamt
Verfasst: 27. September 2014
So many of the reviews that I've read about this game are so bias it's pathetic, it's the same bias that they expect from watching a trilogy backwards... allow me to explain, this game is in fact, not the same as Gratuitous Space Battles, but was it meant to be like it's SUCCESSOR?, No?, Why expect the same then... honestly... Back to the point, the game is mainly an attack and or defence TD game, it has plenty of customization in it, and it's honestly a little slow, but that can be looked over by the fact that it has some very entertaining moments, it's an amazing way to kill a few hours, and it's also an interesting take on World War I, I honestly, would've liked to see them make another Tank Battles game, but I can see why they wouldn't with the top Three comments always being these long elegant complaints essentially of how it's not up to par on those who've played Space Battle's expectations. I overall recommend this game thanks to the fact that it has a few clever lines, fairly different from most TD game's gameplay (what with the fact that it allows you to play as the attackers and defenders) alongside all of the customization, it's an entertaining game of course, this is my opinion (I wish some of these people would say that more often instead of just writing the review like this is just another piece of work) Put some passion into it why don't you?
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