S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game. A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe.
User reviews:
Very Positive (47 reviews) - 80% of the 47 user reviews in the last 30 days are positive.
Very Positive (2,569 reviews) - 84% of the 2,569 user reviews for this game are positive.
Release Date: Sep 15, 2008

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Buy S.T.A.L.K.E.R.: Bundle

Includes 3 items: S.T.A.L.K.E.R.: Call of Pripyat, S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Shadow of Chernobyl


About This Game

S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game.

A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.

With the anomalous activity at its maximum, the unstable Zone continues to tremor with outbursts. The transformation of the Zone map destabilizes the fragile balance of forces in the Zone. Hostilities for the new territories, artifact fields and spheres of influence flare up among groups. There are no more old enemies or friends - now, everyone watches out only for themselves. The Factions War has begun.

The protagonist is a mercenary who appeared at the edge of the opposition between stalker factions, Strelok and even the Zone itself. The main character experiences the key role in the events that led to the creation of the Zone right up to the point from which the original S.T.A.L.K.E.R. game begins.

What new challenges await stalkers within the depths of the new zone? Why do anomalous outbursts continue to rattle the Zone, and what can be done to stop them? Which faction will take the upper hand in the Factions War? These and many other questions will be answered in the official prequel - S.T.A.L.K.E.R.: Clear Sky.

System Requirements

    • Supported OS: Microsoft® Windows® XP(Service Pack 2)/Microsoft® Windows® 2000 SP4
    • Processor: Intel Pentium 4 2.0 Ghz / AMD XP 2200+
    • Graphics: 128 MB DirectX® 8.0 compatible card / nVIDIA® GeForce™ 5700 / ATI Radeon® 9600
    • Memory: 512 MB RAM
    • Sound: DirectX® 9.0 compatible sound card
    • Hard Drive: 10 GB free hard disc space
    • Supported OS: Microsoft® Windows® XP/Vista (SP1)
    • Processor: Intel Core 2 Duo E6400 / AMD 64 X2 4200+
    • Graphics: 256 MB DirectX® 9.0c compatible card* / nVIDIA® GeForce™ 8800 GT / ATI Radeon® HD 2900 XT
    • Memory: 2 GB RAM
    • Sound: DirectX® 9.0 compatible sound card
    • Hard Drive: 10 GB free hard disc space
Customer reviews
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Very Positive (47 reviews)
Very Positive (2,569 reviews)
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1,105 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
34 people found this review funny
9.2 hrs on record
Posted: September 27
Before Playing Clear Sky.

"Okey , so this is stalker...okey graphics ...fps with nuclear elements.....so fallout but in ukraine?"

after playing Clear Sky

*Squats on chair wearing a track suit and a gasmask , listening to hardbass
"Помріть ♥♥♥♥♥♥♥♥! Ах, да їдять мої кулі .... о .... Ось лайно ..... лайно лайно лайно лайно! Чортів снорк !!!"

Cheeki/Breeki : Would Drink Vodka to heal radiation again.
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1 of 2 people (50%) found this review helpful
7 people found this review funny
Not Recommended
0.1 hrs on record
Posted: October 3
First time playing ! Goes to options to adjust the sound *game crashes* ok... goes to start new game *game crashes* ... 10/10
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Most Helpful Reviews  Overall
282 of 299 people (94%) found this review helpful
6 people found this review funny
20.2 hrs on record
Posted: October 13, 2014
First off, do not go into Clear Sky if you haven't at least played Shadow of Chernobyl first.

I'll begin with my overall opinion of CS. It's inferior compared to SoC, and especially inferior compared to CoP. The Faction Wars system, one of the main selling points to CS, is confusing at best. You can side with three different factions in each area of the game (though you automatically side with one by default at the beginning), and then certain factions become hostile towards you. In return, you get the chance to earn extra jobs and top-tier equipment earlier than normal. The only problem is when you have to actually fight the opposing factions. You need to travel to certain areas of the map, take out any resistance you encounter there, and wait for backup to arrive. In addition, if any of those areas come under attack, you're expected to show up and help out. Thus, you sometimes wind up with scenarios where you're halfway across the map, and get a call from a lone survivor armed with a shotgun to high-tail it over to their position and kindly take out the group of seven guys all armed with military-grade automatic rifles, please. The worst part is that your opposing factions don't stay dead. I've captured every single point including the main base, and killed everyone I possibly could, and they just respawn the second you leave. The good news is, while you will still have to help your allies out, you still get paid a substantial amount of cash for taking out the main base, so it's not all bad, I suppose.

Without a doubt, the worst part of CS is the enemy AI. For the most part, it's the same as SoC, except for the fact that these enemies can use grenades. Even on lower difficulties, you'll be tapping the quicksave button every few kills just in case they decide to spontaneously send an entire squads' worth of grenades next to your feet. Even worse is the fact that the AI is ungodly accurate with those grenades. Wherever they throw them, they end up directly at your feet with a one-second fuse. It's not at all uncommon to watch an enemy throw a grenade in the wrong direction (as in, they're facing away from you), only to see it reverse directions in mid-air and teleport right next to you. This is especially bad on the final mission, where enemies literally spawn from nowhere armed with automatics loaded with armor-piercing rounds and grenades primed and ready. The most common thing I found myself looking for in CS was not ammo, or artifacts, or even money, as opposed to SoC. No, it was bandages and medkits to replenish any health I was losing from unfair grenades. If you're playing through on higher difficulties, your first priority is to find some armor that isn't completely terrible, and then stock up on as many healing items as you can. Otherwise, you most likely won't stand a chance.

If you're coming from SoC, you should know that the system for picking up artifacts is radically different than how it used to be. Where they used to be waiting on the ground in plain sight for you to just grab, they're now hidden in the centers of anomalies. You won't be able to grab an artifact unless you have your detector out (press the O button to pull the detector out, and press 2 to dual-weild it with your pistol), and unless the anomaly you're looking at happens to contain one. Most anomalies don't. Personally, I held off on artifact hunting until I got a better detector, but if you can deal with lots of trial-and-error and quicksaving, you're welcome to try.

Speaking of artifacts, not every piece of armor you find can actually equip them. For some, you need to take it to a person who can upgrade weapons and armor, and pray that they're capable of adding an artifact container or two. Thankfully, most armors can, although it will cost you a good amount of money, even more than upgrading a top-tier assault rifle. Speaking of upgrades, if you couldn't already tell, you can do that now. The same people who offer upgrades also repair your damaged weapons and armor (for a nominal fee, of course), sell you locations of stashes (which can also be found on dead bodies, although sometimes the person selling you a location will tell you what you can find before you open it), and offer you jobs which usually consist of "find information on a particular upgrade in a stash somewhere and bring it back to me". Keep in mind that you still need to find the stash first, as it's not marked on your map.

CS has a much different atmosphere compared to SoC and even CoP. While the other two are generally dark and dreary, Clear Sky is actually rather nice. By comparison, I mean. It's still the Zone, after all. It feels a bit out-of-place compared to the other two, but given that this is a prequel and things aren't as bad yet, it's to be expected. The mutants are still there, so it's not too different, but it is certainly noticeable.

All that being said, I still think Clear Sky is a fun game. If you can deal with the grenades, the different atmosphere, and the gameplay changes from SoC, you shouldn't have any problems at all with it. Be warned that it is a STALKER game, and is prone to bugs and crashes. I got lucky and only had two with this one, as opposed to CoP which wouldn't launch for the longest time, and SoC which crashed several times and wouldn't let me begin a new game without freezing until I messed with the options. If these happen to you, the very first things you should try are running Steam as administrator, disabling the Steam overlay while in-game, and switching the lighting options to Static. Those will solve a large amount of the issues you'll encounter.
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213 of 230 people (93%) found this review helpful
23 people found this review funny
59.4 hrs on record
Posted: May 20, 2015
I heard this is the worst STALKER game, this is my first STALKER game and I thought it was amazing.
I can't wait to play the others now.
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245 of 271 people (90%) found this review helpful
204 people found this review funny
19.5 hrs on record
Posted: June 18
When you buy this game, make sure to...

* Slav squat on your chair
*Get some vodka, sausage and bread
*Make sure to have your trusty AK nearby
*Put on your gasmask
*Stay cheeki breeki
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178 of 197 people (90%) found this review helpful
211 people found this review funny
2.1 hrs on record
Posted: February 13
I was 15 kilograms over my weight limit when I was looting, so I had to drop 3 of my guns and most of my ammo. Only then did I realize I was carrying 30 kilograms of vodka
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439 of 539 people (81%) found this review helpful
193 people found this review funny
22.0 hrs on record
Posted: October 24, 2014
After 6 years people still think Chernobyl is in Russia 10/10


Since people actually voted this review to go to the top I will write a normal review to it below !

This game is set in chernobyl few years after the incident. Because of the radiation a lot of weird things happen , anomalies , mutated animals and other monsters and the most important thing , the artefacts which are small valuable objects made from the anomalies. You are a STALKER , a person who came to the "Zone" (area around chernobyll) to risk your life and get those valuable artefacts. In this game you will do a lot of things , make missions , fight people , fight animals etc

This game doesn't have any PRG mechanics but It doesn't need them , you have a whole map to exlpore , do mission and collect artefacts which you can then sell and upgrade your gear of buy new things.

A new thing that was added was fraction system where you can choose a fraction and you can fight other factions , although that sounds really good I don't like the way it was made because even if you clear out a map of enemy troops and you leave the area 10 min later you will get a notification that an outpost is under attack even doe you cleared out the whole area which I personally hate!

They also added a new feature which I really like which is upgrading your gear so now money is actually really useful not like in SOC where after some time money was basiclly useless but now you need a lot of money and I found that it's way harder to get the money as well

To people who are returning form SOC there are few diffrences in this game like for example collecting artefacts which you can't see them no more , now you have to take out your artefact detector and come close to an anomaly and pray that there is one in there which personaly I don't like that system because artefacts are now super rare and It's rare that you actually get one that you can use for yourself.

I reccomend this game to everyone! 10/10
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127 of 132 people (96%) found this review helpful
14 people found this review funny
10.1 hrs on record
Posted: March 28, 2015
Head back into The Zone, taking on bandits and the military as you explore the environments from the first game. Sounds fun enough?

Well, the enjoyment you get from STALKER games is dependent on whether or not you're able to overlook and put up with all manner of errors, bugs and little idiosyncracies. I'm talking enemies with pistols turned into sniper rifles, a lack of healing items and grenades that land right at your feet from hundreds of feet away. These are amazingly atmospheric games and the worlds they have are so believable and well crafted it's just a shame that they quite often don't function the way they're supposed to.

Clear Sky is the black sheep of the series and by that I mean it's the game that most people agree is the weakest of the three. I still give this one a thumbs up because there really is nothing else like it and it is worth playing the entire trilogy if you're into them at all.

But this is still a deeply flawed game and you might want to check out some mods to get it running smoothly and make it a bit more forgiving.

Full video review:
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156 of 174 people (90%) found this review helpful
19.0 hrs on record
Posted: September 25, 2013
All three of the STALKER games are some of the best games of all time. Highly immersive and open ended gameplay that lasts forever.
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137 of 150 people (91%) found this review helpful
10.0 hrs on record
Posted: May 13, 2014
Catching up on my PC video gaming has been something of a spiritual journey for me. I have found my highs, my lows and then there has been a special place that doesn’t quite measure on the spectrum. S.T.A.L.K.E.R: Clear Sky seems to take that measurement system and throw it out the 10th storey window. I want to put it somewhere on the bar with the likes of Half-Life 2, but then no, it doesn’t quite add up. Whilst the game mechanics are very similar at times, I find myself comparing it more to Metro:2033… then again it often feels more like Fallout 3. There’s no denying it has similarities but doesn’t quite match any of them individually. The game has found a very small pocket within the genre to carve out its own place in game history as a deftly challenging, gritty & unique game. It combines elements of successful titles and throws them all together creating something new, inspiring, very challenging & brutal.

It is proof of truly evolved gaming that was made by gamers who have a great understanding of games & have refined it in a very Russian way. Cold, calculative & ultimately, brilliant.
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Recently Posted
16.1 hrs
Pre-Release Review
Posted: October 20
Too buggy to play. I had quest scripts just completely break on me, making progression impossible.

Pity, because the art is nice. Play "Shadows of Chernobyl" and "Call of Pripyat" instead.
Helpful? Yes No Funny
12.0 hrs
Posted: October 20
Too Cheeki For This Breeki
Better game with stalker clear sky reborn the mod inculdes starter pack as 8 vodka in inventory
Helpful? Yes No Funny
1.0 hrs
Posted: October 14
The shooting mechanics are way too bizarre to play this game seriously. Since it's essentially the same world as the first game, and the first game is also way better to play, just stick with that.
Helpful? Yes No Funny
Dr. Love
16.0 hrs
Posted: October 14
10 cheeki of 10 breeki
Helpful? Yes No Funny
0.2 hrs
Posted: October 13
So.... STALKER 2?????
Helpful? Yes No Funny
46.4 hrs
Posted: October 10
Had a blast playing this game! If you've played the first game of the series, Shadows of Chernobyl (SoC)—this second installation is a prequal—you'll find lots of similarities, but a few distinct differences. Gone are the moments of terror and tension of "stalking" through radiation- and anomaly-infested facilities wondering in fear of what may be around the corner. You still do a lot of it—the game world is near identical to the original SoC; however, this time the pace is much more action-oriented.

A new "faction" mode compels you to spend a lot of your time fending off other humans (bandtis, renegades, military, etc...) in a "capture-the-flag" type game mode, so a lot of time is spent fending off enemies in weapon-to-weapon situations. If you're a fan of the horror motif of SoC, it's been toned down quite a bit, but if you enjoy working with very intelligent AI to take control of key positions, then you'll find that aspect of the game very engaging.

The upgrade mechanic is also a welcomed mechanic; however, it was frustrating at first using low-end base weapons and watching them miss their mark more often than not. Cost of upgrades were also a little pricey, forcing you to choose very carefully or run the risk of spending additional hours grinding to make enough money to craft a new weapon to your liking.

Overall, definitely worthy of the series, albeit a slightly differenty type of game than the original, but the differences were definitely more of a positive than a negative. Would definitely recommend this game, even if you've never played SoC (but I would recommend playing SoC first, as their are some major spoilers right away that reference aspects of that first game).

Now I'm looking forward to finishing off the trilogy with Call of Pripyat!
Helpful? Yes No Funny
47.9 hrs
Posted: October 6
https://www.youtube.com/watch?v=N3yzVdCC5PA funny things in freedom base in the darkvalley:"D
Helpful? Yes No Funny
Butter Chicken™
20.6 hrs
Posted: October 5
This is fallout for real men enough said and your best companions are F5 and F7.
Helpful? Yes No Funny
0.5 hrs
Posted: October 1
Old but good
Helpful? Yes No Funny