King’s Bounty: Warriors of the North is the next chapter in the cult RPG/adventure saga.
ユーザーレビュー:
Recent:
賛否両論 (23 件のレビュー) - 69% of the 23 user reviews in the last 30 days are positive.
Overall:
非常に好評 (543 件のレビュー) - このゲームのユーザーレビュー 543 件中 82% が好評です
リリース日: 2012年10月25日

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King's Bounty: Warriors of the North を購入する

King's Bounty: Warriors of the North - Valhalla Edition を購入する

Includes:
Valhalla Armor Set: These unique in-game items are an armor set the hero can collect in the course of their journeys. Combined together these artifacts give additional a strong boost to the character’s attributes.
Digital artwork and wallpapers. Digital bonuses: Ultra-high resolution artwork depicting an epic battle of Olaf and the Valkyries against undead hordes, and wallpapers available in all popular desktop resolutions.

King’s Bounty: Warriors of the North - The Complete Edition を購入する

Includes :
King’s Bounty: Warriors of the North , King’s Bounty: Valhalla Upgrade and King’s Bounty: Warriors of the North - Ice and Fire DLC

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King's Bounty: Collector's Pack を購入する

5 アイテムを同梱: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

King's Bounty: Ultimate Edition を購入する

7 アイテムを同梱: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Dark Side, King's Bounty: Dark Side Premium Edition Upgrade, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

King's Bounty Warriors of the North: Valhalla Upgrade を購入する

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このゲームについて

King’s Bounty: Warriors of the North is the next chapter in the cult RPG/adventure saga. The new tale takes place in the familiar world of Endoria featured in the previous games, but begins in the Viking lands, which the celebrated hero Bill Gilbert never visited during his famous quest in King’s Bounty: The Legend.

The Mighty Olaf, son of the Konung of Northlings, has dedicated his life to battling the undead who have infested the northern lands of Endoria. He seeks to liberate the snowy wastes, dwarven dungeons, and the very heart of Endoria, the kingdom of Darion itself, from the dark grip of necromancy. On his quest towards immortal glory he will encounter cunning foes and new friends, hard battles and amazing adventures.

Key Features

  • The unique race of furious Vikings, as well as new neutral creatures;
  • New main hero - Olaf the Viking;
  • Valkyries! Five magnificent warrior maidens accompany Olaf, which he can call up during battle by expending his Rage points;
  • Improved skill tree and new unique talents;
  • New awards that grant special benefits;
  • Additional battle spells and a completely new magic school - Runic Magic;
  • Modified battle system based on the use of Runes;
  • Chant - a unique ability of the Skald class which can turn a likely defeat into an overwhelming victory;
  • The ability to forge new items;
  • Full Steam services integration, including Steam Cloud, Achievements and Leaderboard.

システム要件

Windows
Mac OS X
    Minimum:
    • OS:Windows XP/Vista/7
    • Processor:2.6 GHz and better
    • Memory:1 GB RAM
    • Graphics:nVidia GeForce 6600 with 128 Mb VRAM or similar AMD card
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9.0c compliant
    Recommended:
    • OS:Windows 7
    • Processor:3 GHz and better
    • Memory:2 GB RAM
    • Graphics:nVidia or AMD card with 512 Mb VRAM or more
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9.0c compliant
    • OS:OSX 10.7 (Lion) and above
    • Processor:2 GHz Intel CPU
    • Memory:1 GB RAM
    • Graphics:nVidia or AMD card with 256 Mb VRAM or more
    • Hard Drive:8 GB HD space
    • Additional:15" or larger screen is recommended.
Customer reviews
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Recent:
賛否両論 (23 件のレビュー)
Overall:
非常に好評 (543 件のレビュー)
Recently Posted
Shadowgl00m
( 記録時間: 18.6 時間 )
投稿日: 5月23日
If you like King's Bounty then you will love WotN. It's what you have come to expect from the series.
ewe74
( 記録時間: 1.0 時間 )
投稿日: 5月20日
Product received for free
If you're not a fan of RPG games i don't recommend this to ya

I started the game and the music felt really awesome! I checked the options to see if the resolution is right and graphics aren't too low. I saw the 3D option! It's amazing if you don't have eye problems. I started the game. I chose a viking to play. Talked with the brother and my first fight. For the first time it felt awesome, but then it got boring. Reading, reading, reading and reading AGAIN. C'mon, Civilization even has that lots of text, but it's more interesting! I really didn't like the game. It felt too much as Heroes V.

Boring....
2/10
Jambatti
( 記録時間: 31.6 時間 )
投稿日: 4月29日
This is great game if you know Russian or played and liked the previous games in this series.
English version is ok, but there are so many things in this game which you simply cannot properly translate into english, no way. Or just Russian memes which would sound like gibberish to people who cannot read in Russian language.

But for its price it's still worth buying, even in English - RPG part is as awesome as always.
Skoruy
( 記録時間: 86.5 時間 )
投稿日: 4月22日
Mac OS version is so ♥♥♥♥ing bad!! it's keep crashing every 1-4 min - unplayable!
Philipgreek
( 記録時間: 18.0 時間 )
投稿日: 4月20日
Another epic KB, if you are fan of series then you wont be dissapointed if you are new to KB then welcome to awsomeland.

Pros
-countless quest's
-countless items for your hero
-many diffrent units to choose
-many and huge maps
-AI is challenging
-Valkyrie's are helping you
-Many diffrent questgivers with intresting plot
-classic (epic) music,graphics and gameplay
and many more :)

Cons
-IT GLITCH REALLY EASY AND FORCED APPLICATION TO CLOSE !!!!!!!!!!!!!!!!
so this con got me really fraustrated, espacialy when it happened so many times and 3-4 times i didnt have saved the game for more than 30mins..... sooooooo i havnt found the source yet but i recomend you to SAVE REGULARLY


So i totaly recomend it beacause its another epic KB but if you buy it DONT FORGET---->SAVE REGULARLY
L G Connor
( 記録時間: 1.4 時間 )
投稿日: 4月19日
There are no way to change language, but game is OK.
SerenityNow
( 記録時間: 123.6 時間 )
投稿日: 4月16日
Expansion (Ice & Fire) is unplayable due to crash to desktop bugs; I got about 40 hours into the game and could not continue because the game would literally crash every time I had to fight ANY orc. I found no solution online. I heard others had unplayable crash to desktop issues later in the game as well so I just uninstalled the expansion and played the vanilla.

The vanilla game is better but it's clear the company is milking this game dry without improving anything. The developers are getting really lazy. It still crashes a lot. Some new spells are unplayable. They reuse the same EXACT maps from the previous games (yet again). The story is boring. Most of the quests, as usual, are also boring and require you to go back and forth endlessly. I'm pretty sure this is how they boast of a 'long play time', half your time is going back and forth for stupid quests or fighting just tons and tons of mobs for pitiful xp instead of giving you fewer battles with more exp, for example.

I'm slugglishly trying to finish this game. There is no way I'm buying another expansion based on this same game engine. They need to invest in this franchise with all the money they made and build a new game engine; make this game quality again like it was with the 'Legend'. This franchise is going down the tubes just like Heroes of Might and Magic, ironically, since they are similar genres.
Wedge
( 記録時間: 5.8 時間 )
投稿日: 4月1日
If you like turn-based tactic games, get this.
[S]almon
( 記録時間: 80.2 時間 )
投稿日: 3月27日
Doesn’t stray far from the tried-and-true recipe of its predecessors, but the length of the campaign, the new setting and characters and the fresh game mechanics make this a game worth playing for fans of the KB series. New players should try the original KB or Armored Princess first.
Quethrok
( 記録時間: 72.1 時間 )
投稿日: 2月28日
I love this game!
The music, the feeling, the humor, everything :D
Indrick Swagreale
( 記録時間: 65.1 時間 )
投稿日: 2月23日
I really like random crashes and bugs in this game. Especially random deaths of my units from 0 dmg.
Reap
( 記録時間: 66.3 時間 )
投稿日: 2月17日
This is the last Kings bounty game I finished. I had a hard time clicking yes to recommend it because honestly, I love the KB games but this one went on for 50 hours too long. This is the game that put me off the last game they released and possibly future editions. I really want to support this franchise but it needs to look back at its roots about why its a good game. One of the reasons was never because you play it for 120 hours going back and forth delivering messages to people you dont care about.

Honestly, drop the story lines and just have me look for the treasure like in KB the original. That was all I wanted to do. treat it as a 4X game without the Roleplay.
Sixa
( 記録時間: 29.6 時間 )
投稿日: 2月3日
For me its a very good strategy game. And Viking story its a interesting.
Morrigan
( 記録時間: 101.1 時間 )
投稿日: 1月25日
Havent seen any bug playing this game. Recommended if you like the franchise.
◢Süchärek◤ July/Lipiec
( 記録時間: 5.3 時間 )
投稿日: 1月23日
Great alternative for Heroes of Might & Magic.
For me 8/10
turkthesnake
( 記録時間: 17.1 時間 )
投稿日: 1月16日
I don't want to be a bratty arrogant young viking. It's just not on my list of roles to play. Also, how is it that this newer game has graphics that are worse than the last games? Did Katauri take the good graphics with them? Seriously, I have such a headache from trying to figure out who does what and what is going on.
wrhunter
( 記録時間: 4.4 時間 )
投稿日: 1月14日
Do I need more and more dlcs? No.
Monika "I.Q." Weiss
( 記録時間: 5.6 時間 )
投稿日: 1月3日
The fourth game in Katauri Interactive’s reboot of olden strategy/RPG hybrid King’s Bounty is out now. Warriors Of The North requires no knowledge of the earlier games, involving a new storyline and a new hero, and a whole lot of Norse mythology-inspired beasts and magic. More of the cheerful same or a new take on what’s become somewhat routine? Here’s what I think.
I should probably be angry. If I’m moved to shake my fist at the uncaring heavens about identikit military shooters year after year, I should certainly be similarly resentful that the initially super-fresh King’s Bounty series is now on its fourth near-indistinguishable game.
And yet. And yet. Like Armoured Princess and Crossworlds before it, Warriors of the North seems somehow so happy to exist. I’m not in the business of kicking puppies even if one did wee all over my carpet. There are any number of longboats Warriors of the North should and could have pushed out, but instead it settles for adding Nordic units and fine-tuning existing mechanics and not a whole lot more.
It looks the same, it feels the same, it plays the same, and as such I pretty can only say the same things about it as before. Although it does have a HEROIC FANTASY soundtrack so subtletly-free and overblown that I came to love it even though it’s indefensible. But somehow, its robust turn-based-strategy/real-time roleplaying/overland exploring systems, comparable to an infinitely cheerier and more streamlined Heroes of Might & Magic, and its semi-incoherent, consistently enthusiastic absurdist babble makes me warm to it despite myself. D’aww, how could I ever be angry at that face?
A future in which I played a new and not particularly changed King’s Bounty game ever year is not a bad future. Then again I do quite enjoy the Great British Bake-Off and entirely expect to watch it again next year, which probably says a frightening amount about just how easily I take to cosy, unambitious, inoffensive things. I’m a creature who craves calm and comfort, and by God King’s Bounty games give me that. They’re my annual pair of new slippers for Christmas.
But I would love to see them strive as well as maintain that cuddly, compulsive formula.
I’d like, for instance, the new half dozen-odd Viking units to be real game-changers rather than slightly more melodramatic variants of existing units.
I’d like the hero powers, now primarily based around Valykries rather than spectral summons or Armoured Princess’ cutesy dragon, to become agonising and deadly tactical choices rather than so-so spells, and I’d like to have them used against me rather than purely by me.
I’d like the island-hopping that the series now prefers to slowly trudging from zone to zone to offer a true choice of route rather than a fixed order.
I’d like the game’s world to be alive, rather than having fixed enemies in fixed places and becoming empty wastelands once you’ve cleared them out.
I’d love multiplayer.
I’d love a fleshed-out economy which entailed generating specific reinforcements from specific captured/defended territories, rather than just buying from fixed unit stocks as you encounter them.
I’d also like a bigger telly and a second cat, but actually my existing telly’s fine and my cat’s adorable, so maybe I should just stop moaning. I’ve had a happy 20 hours with Warriors of the North and if I really was so damned upset that it was just the same as always, that figure wouldn’t have had a zero at the end of it.
Tellingly though, that figure starts with a 2 rather than a 4, and that’s because, as with its three predecessors, WOTN is over-long and can’t maintain its early energy. An initially playful start, with quests including getting vikings drunk then curing their hangovers, gradually gives way to relentless fetch quests across multiple large zones, with a poor mapping/questlog system making it a headache to work out exactly who was were once you’ve obtained/killed the relevant item/enemies.
I’d be far happier with 20 hours of steadily escalating battles than with 40 of bimbling around fighting the same old zombies and skellingtons again and again. The dialogue remains peppy throughout, in its somewhat translation-mangled way, but the game has only so many tricks up its sleeves – we’ve married zombies, we’ve pulled dragons’ teeth, we’ve fought inside our own belts, and because of half of that stuff happens only in text it now feels like an old man telling increasingly tired jokes at the dinner table, not a series of beautifully absurd events.
And yet. Twenty hours of my time isn’t easily given away these days, so I must have done it for a reason. That reason is a finely-crafted upgrade system, the slow and frequently-rewarded pursuit of new skills, better skills and larger armies. Same as it ever was, but there’s a sense of real effect as you construct your own skill tree or add a new type of unit to your army (for instance the beefy viking Jarls or the huge, ugly Jotun ice-giants) – not the piddly, fractional boosts of a Diablolike.
It’s fine! It should be a £10 expansion pack rather than a £25 expandalone, and as such I can’t in good conscience recommend Warriors of the North over picking up King’s Bounty: The Legend or Crossworlds for far less. It is more finely-balanced, it is free of the slightly grating cutsiness of Armoured Princess and being a big, tough, hairy viking on a flying pony (a quickly-obtained alternate means of navigating around the large overland maps) is a constant delight.
paul.ochmanski
( 記録時間: 228.5 時間 )
投稿日: 2015年12月28日
Let's make it short:
good fun for the fans of the series
tons of different units to mix
with the DLC it is very long
BUT
too long and dull when you have a big army as you find no competition in the enemy forces (even on hard)
if you don't weaken yourself on purpose or mix the armies you defeat all without any problems (which gets boring)
I advise developers to make differences in units affinities so that the player is forced to change his army, otherwise the game becomes tedious and no fun at all.
Most Helpful Reviews  In the past 30 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 18.6 時間
投稿日: 5月23日
If you like King's Bounty then you will love WotN. It's what you have come to expect from the series.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 90 days
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 18.0 時間
投稿日: 4月20日
Another epic KB, if you are fan of series then you wont be dissapointed if you are new to KB then welcome to awsomeland.

Pros
-countless quest's
-countless items for your hero
-many diffrent units to choose
-many and huge maps
-AI is challenging
-Valkyrie's are helping you
-Many diffrent questgivers with intresting plot
-classic (epic) music,graphics and gameplay
and many more :)

Cons
-IT GLITCH REALLY EASY AND FORCED APPLICATION TO CLOSE !!!!!!!!!!!!!!!!
so this con got me really fraustrated, espacialy when it happened so many times and 3-4 times i didnt have saved the game for more than 30mins..... sooooooo i havnt found the source yet but i recomend you to SAVE REGULARLY


So i totaly recomend it beacause its another epic KB but if you buy it DONT FORGET---->SAVE REGULARLY
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 180 days
10 人中 7 人 (70%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 5.6 時間
投稿日: 1月3日
The fourth game in Katauri Interactive’s reboot of olden strategy/RPG hybrid King’s Bounty is out now. Warriors Of The North requires no knowledge of the earlier games, involving a new storyline and a new hero, and a whole lot of Norse mythology-inspired beasts and magic. More of the cheerful same or a new take on what’s become somewhat routine? Here’s what I think.
I should probably be angry. If I’m moved to shake my fist at the uncaring heavens about identikit military shooters year after year, I should certainly be similarly resentful that the initially super-fresh King’s Bounty series is now on its fourth near-indistinguishable game.
And yet. And yet. Like Armoured Princess and Crossworlds before it, Warriors of the North seems somehow so happy to exist. I’m not in the business of kicking puppies even if one did wee all over my carpet. There are any number of longboats Warriors of the North should and could have pushed out, but instead it settles for adding Nordic units and fine-tuning existing mechanics and not a whole lot more.
It looks the same, it feels the same, it plays the same, and as such I pretty can only say the same things about it as before. Although it does have a HEROIC FANTASY soundtrack so subtletly-free and overblown that I came to love it even though it’s indefensible. But somehow, its robust turn-based-strategy/real-time roleplaying/overland exploring systems, comparable to an infinitely cheerier and more streamlined Heroes of Might & Magic, and its semi-incoherent, consistently enthusiastic absurdist babble makes me warm to it despite myself. D’aww, how could I ever be angry at that face?
A future in which I played a new and not particularly changed King’s Bounty game ever year is not a bad future. Then again I do quite enjoy the Great British Bake-Off and entirely expect to watch it again next year, which probably says a frightening amount about just how easily I take to cosy, unambitious, inoffensive things. I’m a creature who craves calm and comfort, and by God King’s Bounty games give me that. They’re my annual pair of new slippers for Christmas.
But I would love to see them strive as well as maintain that cuddly, compulsive formula.
I’d like, for instance, the new half dozen-odd Viking units to be real game-changers rather than slightly more melodramatic variants of existing units.
I’d like the hero powers, now primarily based around Valykries rather than spectral summons or Armoured Princess’ cutesy dragon, to become agonising and deadly tactical choices rather than so-so spells, and I’d like to have them used against me rather than purely by me.
I’d like the island-hopping that the series now prefers to slowly trudging from zone to zone to offer a true choice of route rather than a fixed order.
I’d like the game’s world to be alive, rather than having fixed enemies in fixed places and becoming empty wastelands once you’ve cleared them out.
I’d love multiplayer.
I’d love a fleshed-out economy which entailed generating specific reinforcements from specific captured/defended territories, rather than just buying from fixed unit stocks as you encounter them.
I’d also like a bigger telly and a second cat, but actually my existing telly’s fine and my cat’s adorable, so maybe I should just stop moaning. I’ve had a happy 20 hours with Warriors of the North and if I really was so damned upset that it was just the same as always, that figure wouldn’t have had a zero at the end of it.
Tellingly though, that figure starts with a 2 rather than a 4, and that’s because, as with its three predecessors, WOTN is over-long and can’t maintain its early energy. An initially playful start, with quests including getting vikings drunk then curing their hangovers, gradually gives way to relentless fetch quests across multiple large zones, with a poor mapping/questlog system making it a headache to work out exactly who was were once you’ve obtained/killed the relevant item/enemies.
I’d be far happier with 20 hours of steadily escalating battles than with 40 of bimbling around fighting the same old zombies and skellingtons again and again. The dialogue remains peppy throughout, in its somewhat translation-mangled way, but the game has only so many tricks up its sleeves – we’ve married zombies, we’ve pulled dragons’ teeth, we’ve fought inside our own belts, and because of half of that stuff happens only in text it now feels like an old man telling increasingly tired jokes at the dinner table, not a series of beautifully absurd events.
And yet. Twenty hours of my time isn’t easily given away these days, so I must have done it for a reason. That reason is a finely-crafted upgrade system, the slow and frequently-rewarded pursuit of new skills, better skills and larger armies. Same as it ever was, but there’s a sense of real effect as you construct your own skill tree or add a new type of unit to your army (for instance the beefy viking Jarls or the huge, ugly Jotun ice-giants) – not the piddly, fractional boosts of a Diablolike.
It’s fine! It should be a £10 expansion pack rather than a £25 expandalone, and as such I can’t in good conscience recommend Warriors of the North over picking up King’s Bounty: The Legend or Crossworlds for far less. It is more finely-balanced, it is free of the slightly grating cutsiness of Armoured Princess and being a big, tough, hairy viking on a flying pony (a quickly-obtained alternate means of navigating around the large overland maps) is a constant delight.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
31 人中 30 人 (97%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 253.9 時間
投稿日: 2015年1月2日
・はじめに
 本作は King's Bounty シリーズの 4 作目であり,主人公 Olaf が住む Nordlig において,アンデッドが侵攻してきたところから物語は始まります。かろうじて Olaf はそれを撃退することができたものの,誤解によって国を追われ,結果として諸国を放浪することに。そして,行く先々でアンデッドを撃退していく内に,Olaf はアンデッドを取り巻く大きな流れに巻き込まれることになる,といったストーリーです。
 本作は King's Bounty の基本的なシステムは変わっていませんが,前作からの変更点はそれなりに多く存在します。そこで,本レビューでは同シリーズの概要と本作の変更点を中心に紹介します。

・King's Bounty 概要
 King's Bounty では,プレイヤーは軍勢の指揮官となり,兵団を雇用して軍勢を編成し,敵軍を撃破することが最終目標です。プレイヤーがゲーム内で行うことは 探索 と 戦闘 に大別されます。
 探索パートの目的は,フィールドの探索によって軍勢の編成の幅を広げ,Olaf 自身の基本性能を強化することにあります。具体的には,各地に存在する店を発見することで新たなユニット及びアイテムの購入が可能になり,フィールド上に点在しているオブジェクトを回収することで Olaf のステータス (攻撃,防御,知性,統率,憤怒,マナ) を底上げすることが可能になります。
 フィールド上を徘徊しているシンボルに接触すると戦闘に突入します。戦闘パートは HEX 状のマップにおいて,ターン制で行われるスタンダードなものとなっています。戦闘時,Olaf は直接戦闘に参加するわけではありませんが,指揮官としてユニットを操作することに加え,憤怒スキルを使用 (ヴァルキリーアミュレットの力を解放) したり,呪文を詠唱することによって間接的に戦闘に参加することになります。
 ここで,King's Bounty シリーズで特徴的なシステムといえば 憤怒 (Rage) と マナ (Mana) でしょう。憤怒はダメージを与える (受ける) ことによって蓄積していき,一定量が溜まると憤怒を消費して憤怒スキルの使用が可能になります。他方,マナは呪文詠唱時に必要となるもので,こちらは戦闘中に (基本的には) 溜まることはないため,残量を意識した運用が必要となります。どちらも同一ターン内であれば任意に発動タイミングを決めることができるため,プレイヤーの判断によって戦況が激変するといっても過言ではありません。
 各ユニットに兵士数の概念がある点も特徴です。最大兵士数は Olaf の統率によって変動するため,ゲーム後半では大軍勢を率いることが可能になります。兵力はユニットの耐久力を示すと同時に火力も示しています。そのため,如何に損害を出さずに高火力を維持するかがポイントとなってきます。

・戦闘中に使用可能な 3 種のルーン
 本作では新たに 攻撃のルーン (Rune of Attack),防御のルーン (Rune of Protection),幸運のルーン (Rune of Luck) の 3 種のルーンが追加されました。戦闘中に使用することで,攻撃のルーンは攻撃とクリティカル率増加,防御のルーンは防御と HP 増加,幸運のルーンは再行動のチャンス の効果が付与されます。各種ルーンはヴァイキング勢を雇用するか,Olaf がルーン魔法を習得することで使用することができます。使用回数が制限されていますが,その効果はかなり強力なものとなっているため,ここぞというところで使用すべきでしょう。

・新勢力: ヴァイキング
 主人公である Olaf が軍勢を編成する上で最初に選ぶことになるであろう勢力がヴァイキングです。勇猛果敢なヴァイキングという名に相応しく,非常に強力な近接ユニットが数多く存在しています。とはいえ,遠隔攻撃可能なユニットや支援が得意なユニットも揃っているので,ヴァイキング勢のみで軍勢を構成しても戦闘に勝利することができるバランスとなっています。

・ルーン魔法
 前作までは秩序魔法,歪曲魔法,混沌魔法の 3 種類でしたが,本作では新たにルーン魔法が追加されました。新しく追加された呪文の数々の他,アイススネークといった冷気系の呪文もこちらに移動しています。ルーン魔法は前述した 3 種のルーンを消費することが条件の呪文も存在しているのが特徴です。ルーンを消費する分,効果は強力なものとなっており,これらの呪文のためにルーンを温存する戦術も有効です。

・ヴァルキリー
 本作の特徴的なシステムであるヴァルキリー。彼女達は旅の途中で Olaf と行動を共にすることになりますが,戦闘を行う上で Olaf の大きな助けになるでしょう。まず,ヴァルキリー達は憤怒スキルの召喚対象でもあるため,前述した憤怒スキルの選択肢が広がります。次に,戦闘外でヴァルキリーと会話することで,それぞれ固有のアビリティを発動させることができます。このアビリティは一旦発動すると再使用可能になるまで一定の戦闘回数が必要になりますが,ユニットを強化する効果があるため,強敵と戦闘する場合は事前に発動しておくと優位に戦闘を進めることができるでしょう。
 ヴァルキリー達は共に行動するだけで Olaf や各ユニットの性能を強化するというパッシブスキルを有していますが,その中の 1 人をチーフヴァルキリーに任命することができます。チーフヴァルキリーにするとパッシブスキルの効果が段違いになりますので,状況に応じて誰をチーフにするかを変えていきましょう。
 各ヴァルキリーにアイテムを捧げるとヴァルキリーがレベルアップします。レベルアップするとアビリティとパッシブスキルの効果がより強力になりますので,余っているアイテムがある場合,彼女達に積極的に捧げていくと戦闘が楽になるでしょう。


前作までと比較して,個人的に感じた長所と短所は以下のとおり

・長所
スキルツリーがより洗練されており,習得に必要なコストと効果がバランスよくまとまっている

・短所
前作までと異なり,コンパニオン的存在であるヴァルキリー達にアイテムを装備させることができないため,コンパニオンの装備枠を含めた柔軟な装備構成ができない


 ユニット相互間の相性や装備品を含め,強力な組み合わせを考えるのが好きな方やコツコツ育成するのが好きな方はお勧めです。本レビューが購入を検討している皆様の一助となれば幸いです。
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おすすめ
記録時間: 67.2 時間
投稿日: 2015年11月3日
「King's Bounty」シリーズの4作目。傭兵を雇ってヘックス状のマップで戦闘、というスタイル。ゲームシステムの詳細は以前の作品に譲るとして、今作としての特徴を書いていきます。なお、へっぽこイージーモードプレイでの感想です。

まず1作目から見ていくと、鎧のおっさん>お姫様>お姫様(拡張版)>北のおっさん、ということで、無事に(?)主人公が再びおっさんに戻った。

舞台はタイトル通り、北のヴァイキングの王国から。アンデッドに国が脅かされ、国王の2番めの息子である主人公がアンデッド退治をはじめる。ヴァイキングの国なので、ユニットもヴァイキング系からはじまる。キャラクターのスキルもヴァイキングを強化するものが多い。ヴァイキング系は攻撃力も強く、防御もそこそもなので使い勝手は悪くないが、高レベルユニットが少ないのがちょっと辛い。あとおっさん臭い。唯一ヴァルキリーが紅一点だけど、なぜかクマに乗っている。

以前の作品に比べ、兵士を補充できる店が少ないような気がする。欲しいユニットを補充するのに、わざわざあちこちの島を回らなければならなかったり、補充が尽きて困ったり、というケースが何度かあった。以前によく使っていたロイヤルスネークやらの強いユニットがあまりいない。意図的に以前のものを使いにくいようにしてあるのだろうか。しかし序盤は、メインであるヴァイキング系でさえ不足する職業が出てきた。死亡ユニットを復活するスキルや魔法を使ってなんとかこなす感じ。イージーでこれだから、難易度上げたらもっと大変だろう。

ゲームプレイ時間は長い。普通にプレイしていたら、戦闘を高速モードにしていても40~50時間かかるのではなかろうか。自分はへっぽこだから60時間以上かかりましたけど。戦闘時間も長いけど、お遣いクエストや兵士を補充のために飛び回った時間も長かったような気がする。「Warriors of the North」に限ったことではないけど、どこの家に何がいるか、どこの店に何を売っているか、ちゃんとメモっておいた方がよいかも。

辛口っぽくなったけど、(イージーモードとはいえ)ちゃんとクリアするまでがっつり遊べた。ただしちょっと難易度高めだと思うので、「King's Bounty」シリーズをプレイするのは初めて、って人にはあまりオススメしない。初めてなら「King's Bounty: Crossworlds」あたりがよいのではないかな。

最後に一言。前作のアメリ姫様は洋物ゲーにしては可愛かったけど、今作のヴァルキリーさんたちは洋物っぽさが強くてちょっと残念。ヴァルキリーよりも悪魔の女王様の方が・・・いえなんでもないです。

もひとつ一言。有志による日本語化があります。翻訳が途中までだったけど。だいたいわかります。
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記録時間: 154.1 時間
投稿日: 2013年11月16日
King's Bounty The Legendシリーズの最新作。単体でも遊べる。
システムはほぼ一緒なので、過去に発売されたKing's Bounty The Legendの拡張シナリオみたいな感じですね( ´・ω・)
ちなみにクリアまで140時間ほどかかりました。
(主人公のタイプはスースセイヤー型)

ゲーム内容は大きく分けると探索と戦闘の2つからなり

フィールドを探索しクエストを受け宝箱からゴールドやアイテムを手に入れる。

城や雇用施設から自分好みのユニットを雇用⇒軍団を編成しフィールド内の敵を相手に戦闘する。
戦闘はスピードの高いユニットから順番に行動するターン制(HEX方式)。

戦闘やクエスト報酬で経験値を稼ぎ、レベルアップで得た魔法石を使って
主人公のスキルツリーを埋めていく。これの繰り返しかな。

多種多様なユニットを自分好みに編成できる楽しさとこれまた沢山ある
アーティファクトをユニット構成毎に付け替えたりするのが楽しい。
ターン制ストラテジーやHeroes of Might and Magicシリーズが好きな人にオススメ。



@オススメユニット
・パラディン
 HP、防御力が高く、アンデットに特攻有。
 周囲の味方ユニットを蘇生させるのと行動済みのユニットを再行動させるスキルが強い。
 スピードが無いのでヘイストをかけてあげよう。
 ついでにストーンスキンで防御力をあげると手に負えない。
 また、ファントム(幻影も蘇生スキルが使えるので)のスペルととても相性が良い。
 中盤~最終戦まで主力で使える。

・ナイト
 パラディンほどではないが、ドラゴン系に特攻ありの為ドラゴン戦で役に立つ。
 それ以外でも自分の周囲全てに攻撃するスキルが役に立つのでダリオン王国軍で軍勢を固めるなら
 スタメンに入れても良い。 中盤~最終戦まで使える。

・バーバリアン
 攻撃力が高く2回連続攻撃が強い。HPはそこまで高くないのでストーンスキンで防御力をあげてやると良い。序盤~中盤にかけてのオススメユニット。

・ヴァルキリー
 ヴァイキング勢の中で一番役に立つユニット。
 イニシアチブ・スピードが速く、遠距離攻撃スキルや死んだ仲間を蘇らせるスキルは強い。
 HP、防御力、攻撃力も高くて序盤から最終戦まで使える。
 ファントムのスペルと相性が良い(幻影も蘇生スキルが使えるので)

・ハイエナ
 序盤で良いユニットが無い時期に使える。
 必ずクリティカルになるスキルがあるので、攻撃力は高い。
 中盤あたりになると他に良いユニットが雇用できるの使わなくなる・・・

・ヤール
 高いHP,攻撃、防御力を持ち仲間を再行動できるスキルや周囲3マス同時に攻撃できるスキルが強い。ヴァイキング勢で軍団を構成するなら必ず入れたい。


@戦闘について
ちなみに戦闘の基本方針は自軍の損害を最小限に抑える事を前提に相手を引き付けて
射撃でダメージ&おとり(幻影)で敵の反撃能力を削ぎ主力で攻撃するのが有効です。
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記録時間: 53.9 時間
投稿日: 2014年11月1日
スルメゲー
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86 人中 71 人 (83%) がこのレビューが参考になったと投票しました
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おすすめしません
記録時間: 147.4 時間
投稿日: 2014年4月9日
I really love King's Bounty games from Katauri; they are quite good and very funny.

Sadly, I must say that "Warriors of the North" is heavily bugged, and this is unacceptable, considering that the game has been released in 2012. This means that in more then 1 year Katauri hasn't fixed all the bugs that afflict this (otherwise) very good game.

To help them, I want to report the main issues:
1) in Merlassar, when you enter the Pirate cave and win 1 fight, the "Victory music" goes crazy and goes on continuesly;
2) the Spell "Avenger Angel" doesn't work: a lot of times, it makes only 1 POINT damage!
3) everytime I cast "Justice" spell, the game crashes before performing it;
4) there are random crashes to desktop;
5) everytime you use the "Catapult Goblin", and in particular when you activate its ability with the static bomb, making it explodes, the game crashes to desktop.

So, I really ask to Katauri to correct the game.

Once they will do that, it will be a very good game.
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63 人中 51 人 (81%) がこのレビューが参考になったと投票しました
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記録時間: 547.4 時間
投稿日: 2013年12月29日
I sometimes feel like the King's Bounty games were made with me in mind. I will be the first to admit that I am NOT "the brightest bulb on the tree." But even I can easily win these games (on easy.) And what fun is it to play a game that you can't win? (Okay. Some people, like "my brother the genius" play on impossible just to see what it is like. And seem to enjoy it. But for the rest of us...?)
I have read some reviews of WOTN that complain about the reuse of certain maps from TL. (King's Bounty - The Legend. Two games back.) That seems spurious to me. It takes place in the same world, just a few years later in time. And the very few maps that are the same have all been altered by time and the ravages of war.
The only complaints I have are: 1- Many of the troops look the same and have the same names that they did in previous games but their powers and abilities are changed. And 2- there are a LOT of side and main-line quests that require sailing or running back and forth between world-map areas. (Most with very minor rewards for completion.)
Still, it is an enjoyable game and one that I will replay at least a few times so it is well worth the price - now that most of the glitches have been ironed out. (When buying a game from 1C it is a good idea to wait a year after the initial release.)

Update: (Jan 24, 2014) During my second play-through, about 2/3 of the way through the game and one of the manditory fights keeps crashing on me. This MAY get fixed when the new expansion comes out... BUT... I now say -- Only purchase this if you feel lucky. 1c's support isn't especially good either.

Fire and Ice Expansion: F&I adds some new areas and some new enemies, but it is basically more of the same... except more frustrating.
The frustration comes in three forms. First, it crashes without warning more often. So..., it's a pain, but it's also a good idea to save after (or before) each battle. Or at least every other one so you don't have so many re-do fights.
The second source of frustration is that now you don't get your flying horse until much later in the game. Why is that frustrating? Not because you can't avoid unwanted battles, they are mostly all winable anyway. It is because of ALL those "traveling quests." The ones where you have to go back and forth from one side of an island to the other several times for very little reward. (A few bucks and even fewer experience points.) Before you could fly up and go straight... now you either have to wind back and forth through the maze of trails, OR as i did, put them off until after you get the horse. (You pretty much have to revisit most of the islands several times anyway.)
The third is the difficulity in finding enough of any one (well 5 actually) troop. This is even worse in F&I than WOTN, because they have added a leveling up system for troops which gives a BIG incentive to keeping the same ones throughout. But is a half full troop at it's maximum level better than a full compliment at lower?
.
Bottom line: F&I adds a few more hours of play time, and if you liked the game before you will probably like the expansion. (But I have become bored with all the meaningless back and forth between Islands quests. It feels like most were added just to make the game longer, not better.)

So... while I DO like and recommend this game F&I is my least favorite of the King's Bounty games.

If you care, they run from favorite to least favorite: 1- Armoured Princess 2- The Legend 3- Crossworlds (the expansion of AP suffers from the same problems as F&I) 4 - WOTN and 5- F&I
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103 人中 71 人 (69%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 135.8 時間
投稿日: 2014年7月11日
As of July 2014, the DLC areas have quest bugs which prevent you from continuing the main DLC questline. So you're paying for something where you get blocked from accessing half the content.

Game also has fairly frequent desktop crashes.

Buy if you enjoy throwing money into a fire.
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36 人中 30 人 (83%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 73.5 時間
投稿日: 2012年11月10日
Any fan of the modern "King's Bounty" series would probably be highly interested in new iterations of the popular franchise. And what's there not to be excited with? Tactical battles of great depth, a vast variety of class skills and spells, cute and comprehensive visual style... But several hours in, you'll inevitably discover that "Warriors of the North" made next to none progress since its grand predecessor, "Crossworlds".

Sure, no one was expecting an overhauled engine, revamped graphics or a lot of completely new assets. But the rest of the series' games already set up a quality plank high enough to raise our expectations to the appropriate level. What did we get in the end? A fairly bland story about vikings fighting undead (tons of undead... gargantuan armies of undead) throughout several isles and continents without any particular variance. Don't hold your breath for amazing plot twists or engaging discoveries, there simply aren't any. You can expect to meet some familiar faces from the previous chapters, but then again, takes time to even get to that point.

But the plot never was the reason we love "King's Bounty", right? The REAL reason was always the tactical battles - oh, that hex-based warfare, with every unit having his/her own unique capabilities, stats, affinities... And those things are still there - in fact, you can expect a whole new race of vikings with their own synergy and special perks. But this brings us to another problem - there's a certain lack of sources of creatures that belong to any other faction. Good luck finding enough spawn points to raise your own army of vampires or dragons or whatnot. Most likely you'll have to stick with one and the same setup throughout the major portion of "WotN".

What's even worse, the game is long... in the worst sense of the word. There are games that constantly challenge you, give you new tasks and make you think out of the box. "WotN" is not of these games. It's pretty much a grindfest, for the lack of better word. When embarking on the glorious journey to cleanse your land of evil, be prepared to hack and slash your way through 700+ generic enemy armies that only differ in size. Yes, sometimes you'll meet hostile heroes, but don't hope to have a nice chat with them - most of the time it's going to be yet another bleak fight that'll take 10-15 minutes if your life before you can continue to the next pointless skirmish... Of approximately 80 hours of gameplay, 90% is extremely mind-numbing experience. Power your way through if you want, but keep in mind that in the end, it's not your wits that will bring you victory, but only your sheer stubborness to finish the damn thing.

Good features include a new utilitarian school of magic with some fairly curious ways of use (refer to guides, there are pretty good ones in the corresponding section at the moment), new artifacts (can never have enough artifacts... right?), new units (the aforementioned viking race, which you'll have to stick with for as long as the game lasts) and a new companions system (different from the previous chapters, which is good in itself, but not very interesting for my personal taste, since it limits your abilities to combine items equipped by your main character and by his current companion).

All in all, "WotN" is a typical case of "more of the same", with a huge accent on "same". Only buy if you are sick to death from replaying "The Legend" and "Crossworlds". Although in that case, I'd rather recommend you to explore a fan mod "Red Sands" for "Crossworlds", which improves on the original in several ways and provides enough content to warrant a full re-play.
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44 人中 31 人 (70%) がこのレビューが参考になったと投票しました
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記録時間: 43.5 時間
投稿日: 2013年8月2日
For me, this is not a sequel sadly, but a really good expansion for one of the greatest franchise in the gaming history
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43 人中 30 人 (70%) がこのレビューが参考になったと投票しました
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記録時間: 96.7 時間
投稿日: 2014年7月31日
The best entry in legendary 'King's Bounty' series - and probably even the best turn-based strategy in Steam!

Pros:
- Humor! Read all the dialogues, and you will be rewarded.
- Length! Expect to spend 50 hours to finish the campaign. Not many games could deliver that.
- Balance! Each race features its set of units with both variety to enjoy and optimal tactics to determine. Besides, the game is easy at 'Easy' level and hard at 'hard'. It may sound too obvious, but again, such a level of gameplay comfort could not be seen too often today.

Cons:
- Bugs! Well, there was an awful lot of them when I played the game for the first time after it was released in 2012. Most bugs are corrected now, of course. Still, some minor issues remain, one achievement is not obtainable without cheating, and - the worst of all - a lot of crashes happens. Save your game often!
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23 人中 18 人 (78%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 63.8 時間
投稿日: 2013年11月30日
Highly entertaining SLG, personal feeling better qualities than Heroes series.
Part of the story if you look carefully, there are many bright spots, some of the quests are also very funny.
Display gives a very comfortable feeling, five Valkyries are awesome beauties of Russian girl style.
High musical quality, it will not be bored listening to for a long time.
Game difficulty is not high, so everyone like SLG should have a try!
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28 人中 20 人 (71%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 71.0 時間
投稿日: 2014年8月29日
What a nice surprise. A delightful mix of turn based strategic combat, magic, adventure, questing, and rpg elements reminiscent of the HOMM series. Cast spells and/or crush your opponents with brute force or overwhelming numbers. There are tons of options available to aspiring Viking warriors. The game world is very colorful, scenic and alive with monsters, npcs, temples, shrines, caves and resources that you can interact with. All of which make it very easy to immerse yourself into this fantasy world.

I'm really looking forward to finishing this one and playing the others in the series as well. Solid title!!!
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21 人中 16 人 (76%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 51.0 時間
投稿日: 2014年7月22日
I absolutely love the King's Bounty series. This game is no exception. However, this is the first game in the series that I have played that has been riddled with bugs. The game crashes frequently so remember to save often! I actually had the game freeze up in the final battle and had to start over. Very aggravating! However, these bugs did not stop me from spending 50 plus hours with the game. Overall - a very enjoyable experience despite the annoying bugs!
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10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
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記録時間: 200.9 時間
投稿日: 2015年11月20日
I have finished three of the kings bounty games. This is the 3rd in the series. I bought the newest one (Darkside) and have not started it yet. Armored princess is my favorite but warriors of the north is a close 2nd. Just like the previous games I have played through them several times.

The kings bounty series are turn-based strategy games with combat very similar to hereos of might and magic. It is also a rpg with leveling up system where you put points into a tech tree.

You will find that when you when the game there is a giant island that you cannot get to. You need the fire and ice expo to that (I would not recomend the expo) which starts you through the same story as warriors of the north with some minor tweeks and some annoying ones including taking away your pegasus, slowing moving around to a crawl.

I paid $20.00 for warriors of the north and have over 200 hours of gameplay with it. If you like armored princess I believe this game is a must.


+ Replayability - I find myself coming back to one of the kings bounty frequently
+ Graphics
+ RPG leveling up system
+ interface easy to work with
+Love my pegasus
+Combat
+Great music

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93 人中 55 人 (59%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 28.3 時間
投稿日: 2013年11月25日
In it's current form, I just can't recommend this latest iteration of King's Bounty. There are too many issues that take away from the enjoyment of the game, and that doesn't include some of the gamebreaking bugs.

- Missing sounds during battles
- Poor grammar and font spacing
- Same music as Crossworlds
- Most units are the same as Crossworlds/Armored Princess
- Acheivements that don't work
- Spells that don't work right
- Boring back-and-forth fetching missions that don't really add anything to the game
- Very, very little new added to the game

Some of these items seem trivial, I understand that, but they start adding up over time making the game trudgery more than anything. 1C markets this as the next chapter of the series, and I guess that would be accurate as like any book, a chapter is more of the same story adding only a little bit of anything new. However, I wouldn't pay 2nd edition price for another chapter of a book and shouldn't have had to pay full-price for Crossworlds wrapped up in a different marketing package with bad editing.

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11 人中 10 人 (91%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 88.7 時間
投稿日: 2015年1月3日
Excellent game. The entire series is one of my all time favorites.

Essense of the game play is to Gather creatures as an army and fight an opponent with their army in a turn based hex grid. Has some extra gaming features by the addition of the Valkyries and Runes compared to prior King's bounty games. Has three skill trees to build your character thereby offering replayability, similar to prior King's bounty games. Some skills remain, some have changed.

Has numerous achievements to drive towards if you're that way inclined.

Takes about 80-100 hours to play it through to completion doing most quests.

Gold is easy to come by, so buy all equipment/artifacts. destroy for crystals or feed to the valkyries to raise their level.
Make sure you have the Valkyries all at level 3 before entering Demonis otherwise you have to play again to get that achievement. Also to get to level 70 you can't allow the Elf troups to become Neutral in the second act (so avoid going to Rezo in Arcania until you've cleaned them out) otherwise even with the skill that gives 15% extra experience you still won't get to it. (I finished the game at level 66 and quite simply there was nothing left to fight).



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15 人中 12 人 (80%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 246.5 時間
投稿日: 2013年8月13日
Fabulous Turnbased mix between Strategy and RPG :))))))
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