RIDGE RACER Unbounded voegt een nieuwe verrassende dimensie toe aan de serie en geeft je een stoot woeste race-adrenaline op een originele manier. Sluit je aan bij de straatracebende Unbounded, geleid door Kara Shindo, en meet je stuurkunsten met die van je rivalen in elke straat en steeg van Shatter Bay.
Gebruikersrecensies: Verdeeld (424 recensies)
Releasedatum: 29 mrt 2012
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Ridge Racer™ Unbounded kopen

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Ridge Racer Unbounded Bundle kopen

Bevat 5 items: Ridge Racer™ Unbounded - Ridge Racer™ Type 4 Machine and El Mariachi Pack, Ridge Racer™ Unbounded, Ridge Racer™ Unbounded - Extended Pack: 3 Vehicles + 5 Paint Jobs, Ridge Racer™ Unbounded - Ridge Racer™ 1 Machine and the Hearse Pack, Ridge Racer™ Unbounded - Ridge Racer™ 7 Machine Pack

 

Recensies

"This is Ridge Racer unbounded from the shackles of its heritage, rebuilt from the ground up into one of the most subversive, sublime street-racing games ever made."
9/10 – Edge

“A brighter, sleeker and more explosion filled Ridge Racer”
8/10 – http://www.gamespot.com/ridge-racer-unbounded/reviews/ridge-racer-unbounded-review-6368781/

“An extremely solid racer”
8/10 – Godisageek.com

Over dit spel

RIDGE RACER Unbounded, de nieuwste titel uit de RIDGE RACER-serie, is warm aan het draaien om straks zijn eigen spoor van vernieling achter te laten in een nieuw soort arcaderacer.

RIDGE RACER Unbounded voegt een nieuwe verrassende dimensie toe aan de serie en geeft je een stoot woeste race-adrenaline op een originele manier. Sluit je aan bij de straatracebende Unbounded, geleid door Kara Shindo, en meet je stuurkunsten met die van je rivalen in elke straat en steeg van Shatter Bay. Laat zien wat je waard bent, verdien respect en breid je territorium uit.

Belangrijkste kenmerken

  • Scheur overal doorheen: dankzij de hypermoderne fysica en effecten kun je vernielingen aanrichten zoals je nog nooit hebt gezien. Ontketen je razernij, vernietig alles op je weg en stippel je eigen pad uit.
  • Race door stedelijke omgevingen: in Shatter Bay gelden andere regels. De stad is klaar om verwoest te worden door de buitensporig krachtige voertuigen die huishouden in de vele stadsdelen, zoals de commerciële zone, de raffinaderij, de haven en de bouwlocatie waar torenflats verrijzen.
  • Een nieuw soort racemonsters: traditionele racewagens zijn vervangen door tientallen monsterlijke straatracers, waaronder de legendarische RIDGE RACER Angels en Devils.

Systeemeisen

    Minimum:
    • OS:Windows XP, Vista SP2 32-bit, 7. [Windows up to date and latest service pack installed]
    • Processor:Dual Core Athlon x2 2.6 GHz or Intel Equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB RAM, ATI Radeon 4850 or higher, NVIDIA GeForce 8800 GT or higher
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
Nuttige klantrecensies
7 van de 8 mensen (88%) vonden deze recensie nuttig
2.7 uur in totaal
Geplaatst: 23 mei
Ridge Racer Unbounded is completely unrelated to the original Ridge Racer arcade games. It managed to introduce a lot of new concepts, such as course construction set (with progressive unlock of building blocks), group racing, lots of cars, multiple modes, destructible scenes, and so on. However, with the shut down of the matchmaking servers in early 2015, buggy game (crash to desktop after several races), and odd handling (there is no tutorial on how drift works in this game) means the game, even at bargain basement prices, is not exactly a good investment.

As a new racer joining the scene in Shatter Bay, your task is to "take over" multiple neighborhoods by doing well or very well in the various races. Each neighborhood has about 7 races. Winning the races (or at least, get into top 3) will unlock higher races, while accumulating score will increase your rank and gain you access to better cars.

There are multiple race modes, but most races will be "domination race", where you race up to 11 other cars. Do the special moves like getting air, hit top speed, or drifting, will gain you boost. Once you fill the boost gauge, you can engage boost which allows you to smash through certain "targets", yielding shortcuts that gain you more boost (usually involve getting some big air) but since boost has limited duration, you have to time its use carefully. Smashing other cars will cause them to respawn, albeit several seconds behind.

So what's the problem? Very weird drifting mechanism. Some guides advocate holding down the handbrake button during the turn, others insist on releasing the handbrake as soon as drift had started. The problem is there is no "test track" for you to practice. It's always race, race, race.

The graphics are quite good, and as this is a Bugbear product (makers of Flatout series) the game has decent handling... except for the weird drifting. Sound is... okay, with a lot of decent soundtracks, again, just like Bugbear games like Flatout.

You were able to build your own race courses and as you conquer neighborhoods and raise your driver level you will unlock additional blocks to build the courses. However, with death of the matchmaking servers the courses are of little use now, as much of the fun is race others in MP games. In fact, the game is stuck for about a minute checking for nonexisting server when it starts up.

All in all, Ridge Racer Unbounded tried to do too much and lack of tutorial / test track made the game unenjoyable, and the shutdown of matchmaking server is the nail in the coffin. It's fast, it's furious, but it left an empty feeling.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
9.3 uur in totaal
Geplaatst: 11 mei
I have never played Burnout, a lot of others seem to say this is similar....

Honestly I do enjoy this game, the music is pacey, the gameplay is easy to grasp. It is slightly repetitive but worth a few pounds. It is a bit like Paradise City in a way due to its destruction stages, but without an open world (boo...).

I have stopped playing because the drifting stages are god-awful or I am just very bad at them.

I did buy the dlc at them time as it was mega a cheap, cars arnt great, but the RR Type 4 pack brings back some great times with the RT Solvalu. But, it no doubt comes as no surprise to hear that it sucks in game.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 11 mensen (73%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
29.1 uur in totaal
Geplaatst: 9 maart
A tough and challenging game but a good one that i really liked id only recommend this to anyone who really loves car games and looking for a real challenge, cause this one will really test your skills and consistency but if your only looking for a fun racing game i wouldnt recommend this because this one is more for hardcore racers 9/10
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
14.8 uur in totaal
Geplaatst: 10 januari
Ridge Racer: Unbounded was, to me, a very fun, yet repetitive racing experience.

(Be prepared to read a VERY descriptive review. TL;DR is at the bottom.)

The game's introduction is very simple, and explains to the player how Shatter Bay came to be, only to turn into a urban playground for the Unbounded. As a beginner, the player is convinced by the hashiriya master to join the Unbounded, and seeks higher recognition by moving up the ranks.

Now, if you've played any of the Ridge Racer titles preceding this one, you'll find that this particular title mostly leaves any traditional aspect of the older games in the dust. However, do note that Unbounded was produced alongside major game developer Bugbear Entertainment, the same folks behind the Flatout series and, most recently, Next Car Game: Wreckfest. Bugbear's role in developing Unbounded was one of the major factors in producing this game.

The single-player mode is very simple. The player has to race through the districts within Shatter Bay and dominate every one of them. These districts very in location and theme, from the lower parts to the docks to even the city center. Now, each district has a set of challenges that get tougher and tougher as the player moves from district to district. These events are filtered out into specific types, from the standard Domination Race to my personal favorite, Drift Attack. Unbounded also adds a ranking system to game, where you unlock more & more features by gaining EXP and moving yourself up higher on the list. Now, from my playthrough of Unbounded, I found that these challenges often felt a little repetitive, considering that they all take place within their respective districts and can only offer so much in terms of visuals.

Gameplay is where Bugbear's changes come into light. The physics system is completely different compared to traditional Ridge Racer titles, with drifting through corners feeling more realistic instead of the old-fashioned "go through a turn drifting at 300 km/h" approach. However, from my playthough experience, the physics of Unbounded are easy to adjust to, with a slight learning curve. There's new gameplay mechanics implemented into Unbounded, the most notable being Frags and Targets. Frags are the Unbounded equivalent of Burnout's Takedowns, where you can smash into another opponent in order to temporarily render them out of play. An awards system is also present, which gives awards to objectives you achieve as you're racing, such as hitting a particular Target or getting multiple Frags. Targets, however, pretty much lead me to my next point.

The game now introduces a destructive environment, where almost everything can be smashed into. DICE ain't got anything on the amount of buildings and coffee shops you'll be smashing through, as the amount of destruction the player will be causing to the city can put a smile on his/her face. And yes, there's explosions too.
Small explosions.
Big explosions.
Michael Bay-approved explosions.

Aside from the carnage, there's a game mode that I'd like to recall: Shindo racing. This is pretty much the standard racing game mode, where there's no frags and no driving into buildings. Instead, you race against other Shindo class opponents around the city, with the winner being the first across the line. The game also features Time Attack, where you race against the clock in order to beat the timer.

One of the game's bigger selling points is the track editor. This allows users to build up their own personal cities for other players to violently smash through. Track pieces are unlocked as the player progresses through the single-player and multi-player. However, I found that making a city isn't exactly the best time-investing thing to do, but the option will be there should I choose to do so.

This game often goes on sale, and when it does, it's very cheap. I picked up Unbounded with all the DLCs for less than $4 during the Steam Winter Sale of 2014. The game made up the $3.74 I paid for it quite well, providing a solid single-player experience with the added addition of multiplayer (which, admittedly, I haven't gotten to yet).

TL;DR: Ridge Racer Unbounded is a game that I'd recommend as a means of trying new things. The revamped gameplay plus the added ability to create your own personal city to tear through offers a very entertaining experience for the racer fanatic. The single-player is a pretty decent experience, but it allows you to understand how the game works, so that you can begin dominating other players online.


Was deze recensie nuttig? Ja Nee Grappig
19 van de 34 mensen (56%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.3 uur in totaal
Geplaatst: 12 januari
Imagine if Burnout had terrible drifting, awful music, no Takedowns, and a bad 'boost' system. You'd have Ridge Racer Unbounded. You're better than this, Bugbear.
Was deze recensie nuttig? Ja Nee Grappig