Pirates, Vikings, and Knights II pits three teams against each other in a struggle for wealth, power and total domination. Whether using the Gunpowder Keg to clear out a territory full of enemies, or the Javelin to pin your dead foes to a wall, you'll find this game both hilarious and exhilarating.
最近のレビュー:
非常に好評 (97) - 直近 30 日間のユーザーレビュー 97 件中 83% が好評です。
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非常に好評 (3,810) - このゲームのユーザーレビュー 3,810 件中 87% が好評です
リリース日:
2010年2月12日
開発元:
パブリッシャー:

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Pirates, Vikings, and Knights II をプレイ

 

最新の更新 全て表示(141)

12月1日

Temple Map & Workshop Update



Hi everyone,

An update for PVKII has been released. Server owners please update your servers!

The PVKII classic tw_temple has been upgraded by Schatzmeister, with visually enhanced cave sections, more traps, and a new jump-pad mechanic. Check it out! Major credit goes out to Yanzl for contributing assets for improving tw_temple. Also included are updates to the Add-on Manager/Workshop and misc. performance and code changes.

https://www.youtube.com/watch?v=qEWvE8Xi-sY

Screenshots:


Play with Devs & Testers Day!

Come play with PVKII Devs, testers, and creators on Saturday Dec, 2nd 2017 at 1:30 PM EST/ GMT -5. We'll be playing on the following servers:

MrAgent's 3.5.5 Official Temple/ Cara Server
[NYC] Spirrwell's Vanilla Manual Parry
Testudo Cohort Vanilla Server

We'd ask that you please adhere to all server rules for the game and on discord, and follow any rules enforced by server admins, developers, or testers throughout the event. Sounds easy, and we'll have fun!

Please see below for a Changelog that details many of the changes in this release. Head over to our Bugs/Support Forums to report any issues.

CHANGELOG:

Maps

tw_temple (Map by Crazytalk, Upgrades by Schatzmeister)
  • Layout additions and brand new traps!
  • Gameplay changes to center atlar room to decrease camping advantage - added four jump pads
  • Cave sections enhanced with updated displacements as well as assets contributed by Yanzl
  • Updated lighting and particles

te_cara (Map by: Jahhur and Jimonions, Updates by: Lhorkan and Gaz)
  • Outstanding issues fixed (missing models, water texture errors, etc)

Code

Add-on Manager/Workshop Updates:

Add-on Manager has been improved with new features, several bugfixes, better UI and more.

General:
  • Added enable/disable checkboxes to the add-on list
  • Added multi select to add-on list, hold CTRL to select multiple items
  • Added “Open in Workshop...” and “View change notes...” into drop menu
  • Added support for VGUI modifications
  • Added VPK validation on mount
  • Added BSP validation for maps
  • Added ability to import/export add-on config
  • Added option to reset all add-on settings

  • Heavily optimized the Manager GUI, everything is much faster now
  • Improved Workshop Publisher design
  • Manager GUI is now resizeable
  • Improved preview image caching
  • Improved config saving
  • Description markup tags are now stripped properly
  • VPK errors are now localizable
  • Add-ons that fail VPK validation are now marked as “invalid”

  • Removed redundant "Followed" category
Fixes:
  • Fixed an issue that prevented misc. Workshop add-ons from being listed after certain amount of subscribed add-ons was hit
  • Fixed removed Workshop add-ons being mounted
  • Fixed an issue with Workshop maps that bloated the addons config
  • Fixed add-ons config being reset in rare cases when add-ons were disabled
  • Fixed potential crashes with GUI search & add-on list
  • Fixed an issue that prevented custom particles from working
  • Fixed misc. issues in Workshop Publisher

Misc. Changes:
  • Updated sequence and activity lookup for animations, this cuts the client side animation performance budget by 2/3 (noticeably higher FPS especially with several players)
  • Updated version labels in main menu & server browser to follow the new versioning model (0.x.x.x instead of Beta x.x-rx)
  • Fixed round start timer not working
  • Fixed missing localization string being used for round end screen in Team Deathmatch
  • Added $rtnlframe as a VMT param

Textures
  • Archer: Better leather shading (slightly darker), better metal shading (on his arms, should look more shiny and reflective) as well as fixed the diffuse shading
  • Improved normal map texture for Gestir's Spear

Version 0.3.5.5


https://discord.gg/pvkii
Join the conversation with the community. Interact with devs and testers and other creators. Hang out with us and hop into a game sometime. We may show the odd bit of progress in the chat too!


Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates.

PVKII Team
Octoshark Studios
15 件のコメント 詳細を見る

11月22日

Nominate PVKII For The Steam Awards!




Ahoy ther' everyone,

It's that time of year again! The Steam Awards have returned!

A year ago, the Steam Award Selection Committee stepped out of the shadows and put a challenge out into the world… “Who amongst you has the will to stare into your very soul, and in doing so determine what was the best use of a farm animal in 2016”. The stakes were high, fortunately 6,700,000 brave men and women stepped forward who were up to the challenge. But that was then. Today, the SASC has been called to gather once more… are you ready to celebrate the best?

So what are ye' waitin' for!? Vote by going to our page store in steam or PLAY.PVKII.COM to nominate the greatest game ever!

View all of the award titles and descriptions here: http://store.steampowered.com/SteamAwardNominations/

You'll also earn a badge through Steam by completing the following tasks:

COMPLETE THESE TASKS
Nominate at least 1 game
Nominate a game in each category
Play a game you've nominated
Review (or update your review) for a game you've nominated

And on top of that, if we all vote for PVKII, we could be featured in a historical showcase.

So get in there and nominate PVKII, share the above link(s), with your gaming buddies, or even share it with future PVKII lubbers!

Vote for PVKII & may the best fans win!

PVKII Team
Octoshark Studios
14 件のコメント 詳細を見る

レビュー

"The rampant silliness and absurd title hide a remarkable robust and satisfying melee game..."
- PC GAMER

"The graphics still look amazing. The maps are the best I have seen on the Source engine..."
- IGN

"One of the greatest Half-Life 2 mods to date."
- Mod DB

"I did have sexual relations with that game."
- Bill Clinton

このゲームについて

Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features several game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!

Features & Accolades


  • Three teams with 9 unique player classes
  • Fun, skill-based combat
  • Swords, axes, guns, and explosives
  • Unique voice acting for every character
  • A variety of gorgeous levels
  • Whimsical and challenging achievements
  • Command-able attack parrots
  • 100% FREE!

Pirates

  • Skirmisher: A light-footed scallywag who can blow enemies away with his gunpowder-packed keg.
  • Captain: Brandishes a peg-leg, hook, and an attack parrot, which will seek out enemies and peck them to death!
  • Sharpshooter: A Spanish sweet-talker who snipes his enemies from a safe distance, or cuts them to pieces with his butter knife.

Vikings

  • Berserker: A shirtless and battle-crazed warrior capable of mowing enemies down with his dual-wielded weapons and giant axe.
  • Huscarl: Throwing axes, a two-handed battle axe, and sword/shield combo allow this warrior to take on the toughest enemies.
  • Gestir: A well-seasoned master of the spear and javelins who has no problem skewering his enemies either up close or from a distance.

Knights

  • Heavy Knights: Wearing a full suit of armor, this battle tank can cut his foes in half with his great sword.
  • Archer: There is no match for a skilled archer with a quiver full of arrows. He sometimes reigns fire down upon his enemies.
  • Man-at-Arms: A Frenchman with a sense of humor. He brandishes a halberd, mace & buckler, and his fart special will leave enemies dazed and confused.

Game Modes

Booty

Booty is a unique version of Capture the Flag. Players fight each other for treasure chests filled with gold and jewels. Bring chests back to your base and hold onto them to win the game.

Territory

Territory is a king of the hill style game mode, where teams fight for territories throughout the map. Hold onto the territories for as long as you can to win the game.

Trinket Wars

Trinket Wars is the caffeinated version of Team Deathmatch. Teams must gain control of their trinkets, and then use the power of their trinket to destroy their enemies.

Last Team Standing

Last Team Standing is exactly what the name suggests - all three teams square off, fighting to the death. The last team alive wins the round.

Objective Push

This game mode can range from a simple break-in and destroy your opponents' bases, to a more advanced sequence of map-specific objectives. The only limit is the mapper's imagination!

Team Deathmatch

Team Deathmatch is a fight for dominance. Teams square off against one another to see who can rack up the most kills. Like the other game modes, you should stick together to achieve victory!

システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • プロセッサー: 1.7 GHz Processor or better
    • メモリー: 512 MB RAM
    • DirectX: Version 8.1
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 10 GB 利用可能
    • 追記事項: Mouse, Keyboard
    推奨:
    • OS: Windows® 7 (32/64-bit)
    • プロセッサー: Pentium 4 processor (3.0GHz, or better)
    • メモリー: 1 GB RAM
    • DirectX: Version 9.0c
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 10 GB 利用可能
    • 追記事項: Mouse, Keyboard
    最低:
    • OS: OS X version Leopard 10.5.8 and above
    • プロセッサー: 1.7 GHz Processor or better
    • メモリー: 1 GB RAM
    • グラフィック: NVIDIA GeForce 8 or higher, ATI X1600 or higher, Intel HD 3000 or higher
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 10 GB 利用可能
    • 追記事項: Mouse, Keyboard
    最低:
    • OS: Ubuntu 12.04
    • プロセッサー: Dual core from Intel or AMD at 2.8 GHz
    • メモリー: 1 GB RAM
    • グラフィック: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 10 GB 利用可能
    • サウンドカード: OpenAL Compatible Sound Card
    • 追記事項: Mouse, Keyboard
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