"En gang for lenge siden skapte en forsker ved navn Dr Sepulveda en vakker digital verden som befant seg i sin helhet inne i et datanettverk som han selv hadde laget. Verdenen het Darwinia, og i den bodde fredlige, lovlydige digital livsformer som ble kalt Darwinere.
Brukeranmeldelser: Veldig positive (178 anmeldelser)
Utgivelsesdato: 19. sep, 2008

Sign in to add this game to your wishlist or mark as not interested

Kjøp Multiwinia

Pakker som inkluderer dette spillet

Kjøp Multiwinia + Darwinia

Inkluderer 2 objekter: Darwinia, Multiwinia

Kjøp Introversion Complete Pack

Inkluderer 6 objekter: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack

 

About This Game

"En gang for lenge siden skapte en forsker ved navn Dr Sepulveda en vakker digital verden som befant seg i sin helhet inne i et datanettverk som han selv hadde laget. Verdenen het Darwinia, og i den bodde fredlige, lovlydige digital livsformer som ble kalt Darwinere.

Men etter hvert som årene gikk, ble Darwinerne mer og mer aggressive og egenrådige. De delte seg inn i fraksjoner og kranglet om Darwinias begrensede naturressurser. Stammer begynte å streife omkring på de fraktale viddene, fast bestemt på å ødelegge hverandre, maktsyke og urokkelige i sin kamp om verdensherredømme.

I fjern og nær ble de kjent som Multiwinerne..."

Velkommen til Multiwinia: Survival of the Flattest – den ultimate flerspilleropplevelsen i retroarkadestil! Velg blant et utvalg av seks spektakulære, actionfylte spillmodi som finner sted i ett av de vakreste spillmiljøene du noensinne kommer til å oppleve.

Utfordre motstanderne dine til en omgang strekmannkamp og se digitale kriger utspille seg når Multiwiner-hæren din kjemper for å fullføre en bestemt oppgave raskere og bedre enn hæren til rivalen din. De er raske, de er rasende og bare de flateste vil overleve!

Systemkrav

PC
Mac
Linux
    • Operativsystem som støttes: Windows XP eller Vista
    • Prosessor: 2,0 GHz prosessor
    • Minne: 512 MB RAM
    • Grafikk: GeForce 6200 eller RADEON 9600-serien
    • Harddisk: 64 MB ledig plass
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive: 64 MB
    • Processor: 2 Ghz
    • Memory: 1Gb
    • Graphics: 64Mb of memory
    • Hard Drive: 70Mb
Hjelpsomme kundeanmeldelser
8 av 8 personer (100%) syntes denne anmeldelsen var hjelpsom
11.8 timer registrert
An incredible RTS. The idea's simple. It's raw, basic RTS action. Multiwinians spawn from a spawn point, you direct them, they attack and capture the enemy's people and spawn points. BUT IT'S SO FUN! This is one of my first RTS games, I mainly play turned based, but wow. What an introduction into the genre. Though there are not many players online, it's best with a friend, and when you are winning, it feels amazing.

There are other gamemodes, nearly all of which are simple ideas. There is:
Caputre all spawn points
King of the hill
Capture the statue (CTF but the flag is a huge, slow moving statue)
Blitzkreig (a bit like TF2 control points, but in RTS form)
Some rocket thing I forgot the name of (One of the more tense games, you capture solar panels for energy, then fuel, board and launch a rocket befor ethe enemy, and attack the enemies before they can board and launch theirs)
Another one I forgot that's basically attack/defend

I LOVE THIS GAME!!!!!!
Publisert: 3. mai
Var denne anmeldelsen til hjelp? Ja Nei
7 av 7 personer (100%) syntes denne anmeldelsen var hjelpsom
63.5 timer registrert
For what it is, I got a fair amount of play out of Multiwinia but it certainly isn't anything spectacular. Actually, it's about as simplified as an RTS game can possibly get. There is only one type of unit, and the only real control you have is to give a vague direction to them. Occassionally you'll use an item or pull off a clever pincer attack, but Multiwinia is very simplistic.

Despite being simplistic, or perhaps because of it, a large chunk of the gameplay is a grind. Send your 100 units to kill the enemy's 100 units and try to stop them from spawning more, so you can send in more and take a base that they can no longer defend. Of course, you'll be sending these units in waves, usually immediately after they spawn. As far as gameplay goes, there really isn't a lot there: you'll end up automating most of your units' movements.

There are a few different game modes but only a few of them really work well. King of the hill and generic base capturing are fine. There's a mode that involves capturing bases to fuel a rocket as well, but it's similar to the general base capturing mode. Another mode features capturing statues and returning them to your base (permanently) and while different enough, doesn't really get away from the base/king of the hill modes much. The last type I wouldn't recommend to anyone. It involves capturing a heavily fortified position. One army gets very frequent respawns while the other doesnt, but as there is little to no strategy in this game, it's very painful to play. The attacking team either sits and hordes units, or sends them in as he gets them. Either way, they almost all die for little to no progress against the defender.

There's online vs and it works well enough, but like I've said, the lack of any unique units or strategy really bogs this game down to a grind and you probably won't have a lot of fun with your friends. It's good for a game or two but after that you'll probably want to move on.

On the plus side, the AI is competent enough that playing against it isn't boring, especially if there are several enemy teams. Watching enemy teams duke it out is quite entertaining.

Oh, some really cool/scary things can happen if the aliens or darkwinians get out of control. ♥♥♥♥ those aliens man, they are god damned ridiculous.

Final note? The way items are distributed is pretty biased. I do like the idea that if you want the items then you have to send units to go collect them because you have to decide whether or not the reward is worth the risk of leaving an area unguarded or unharassed (pro tip: it usually is).

I liked it but I think I'm also in a very small minority of people that would. It's just so basic.
Publisert: 11. juli
Var denne anmeldelsen til hjelp? Ja Nei
13 av 21 personer (62%) syntes denne anmeldelsen var hjelpsom
67.4 timer registrert
This is such a great game. I am so happy this game exists.
Publisert: 24. april
Var denne anmeldelsen til hjelp? Ja Nei
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
5.7 timer registrert
This was an okay game for a few hours. The image of your multwinians carrying a huge statue will stay with you for a long time but I got bored with the whole scene after a few short hours and was glad that I had purchased the game heavily discounted.

A good purchase if you can get it cheap but don't expect the charm to last long.
Publisert: 16. juli
Var denne anmeldelsen til hjelp? Ja Nei
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
5.8 timer registrert
The best strategy game I played so far, It weighs very little and has a very good playability. Recommended for players who have open mind and intelligence
Publisert: 7. august
Var denne anmeldelsen til hjelp? Ja Nei
20 av 22 personer (91%) syntes denne anmeldelsen var hjelpsom
14.6 timer registrert
Peaceful yet chaotic, adorable yet horrifying. There's not a lot to do in Multiwinia, but it's incredibly satisfying and fun to watch anyway. I've seen many a fight morph the from the standard (typical distrubutions of forces advancing and retreating) to the bat♥♥♥♥ insane (alien invaders and giant monsters eat everything while dark forests grow claiming the souls of many; blood rains in the sky as nukes and airstrikes are called in all over the war-torn map).

You'll see what I mean. Make sure to play on mulitiplayer (preferably with skype), the experience is wonderful.

Is it worth ten dollars? Probably not, so wait for a sale. That said, if all of your friends already have it and you've got money buring a hole in your pocket, Multiwinia isn't a bad choice at all.
Publisert: 2. januar
Var denne anmeldelsen til hjelp? Ja Nei