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"Vor langer Zeit erschuf ein Computerwissenschaftler namens Dr. Sepulveda eine wunderschöne digitale Welt, die ausschließlich im Netzwerk seiner eigenen Erfindung existierte. Diese Welt wurde Darwinia genannt und war von einer friedliebenden und gesetzestreuen, digitalen Lebensform bevölkert - den Darwinianern.
Veröffentlichung: 19 Sep. 2008
Beliebte benutzerdefinierte Tags für dieses Produkt:
Alle 7 Trailer ansehen

Multiwinia kaufen

Pakete, die dieses Spiel enthalten

Multiwinia + Darwinia kaufen

Enthält 2 Artikel: Darwinia, Multiwinia

Introversion Complete Pack kaufen

Enthält 6 Artikel: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack

Über das Spiel

"Vor langer Zeit erschuf ein Computerwissenschaftler namens Dr. Sepulveda eine wunderschöne digitale Welt, die ausschließlich im Netzwerk seiner eigenen Erfindung existierte. Diese Welt wurde Darwinia genannt und war von einer friedliebenden und gesetzestreuen, digitalen Lebensform bevölkert - den Darwinianern.

Mit der Zeit wurden jedoch die Darwinianer aggressiver und eigenwilliger. Sie zerstritten sich in Splittergruppen und kämpften fortan um die spärlichen Rohstoffe von Darwinia. Die Stämme begannen die fraktalen Weiten auszuplündern und suchten einander zu vernichten und, trunken vor Macht, die Weltherrschaft anzustreben.

Weit und breit nannte man sie die Multiwinianer..."

Willkommen bei Multiwinia: Survival of the Flattest — dem ultimativen retro-Arkade-Mehrspieler Erlebnis! Wählen Sie aus sechs spektakulären und action-geladenen Spielmodi in einer der wunderschönsten digitalen Welt, die Sie je gesehen haben.

Fordern Sie Ihre Gegner zu Strichmännchen-Schlachten heraus und erleben Sie einen digitalen Krieg, in dem Ihre Multiwinianerarmee zielstrebig die Missonsobjektive schneller und besser als Ihre Feinde erfüllt. Es ist ein schneller und grimmiger Krieg und nur der Flachste wird überleben!

Systemvoraussetzungen (PC)

    • Betriebssystem: Windows XP oder Vista
    • Prozessor: 2,0 GHz CPU
    • Speicher: 512 MB RAM
    • Grafik: GeForce 6200 oder RADEON 9600 Serien
    • Festplatte: 64 MB freier Festplattenspeicher

Systemvoraussetzungen (Mac)

    • Betriebssystem: OS X Version Leopard 10.5.8, Snow Leopard 10.6.3 oder neuer
    • Prozessor: Intel Core Duo 1.66 GHz+
    • Speicher: 1 GB RAM
    • Grafik: 64 MB Grafikspeicher
    • Festplatte: 64 MB

Systemvoraussetzungen (Linux)

    • Processor: 2 Ghz
    • Memory: 1Gb
    • Graphics: 64Mb of memory
    • Hard Drive: 70Mb
Hilfreiche Kundenreviews
12 von 17 Personen (71%) fanden dieses Review hilfreich
55 Produkte im Account
1 Review
67.4 Std. insgesamt
This is such a great game. I am so happy this game exists.
Verfasst: 24 April 2014
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
107 Produkte im Account
1 Review
11.4 Std. insgesamt
An incredible RTS. The idea's simple. It's raw, basic RTS action. Multiwinians spawn from a spawn point, you direct them, they attack and capture the enemy's people and spawn points. BUT IT'S SO FUN! This is one of my first RTS games, I mainly play turned based, but wow. What an introduction into the genre. Though there are not many players online, it's best with a friend, and when you are winning, it feels amazing.

There are other gamemodes, nearly all of which are simple ideas. There is:
Caputre all spawn points
King of the hill
Capture the statue (CTF but the flag is a huge, slow moving statue)
Blitzkreig (a bit like TF2 control points, but in RTS form)
Some rocket thing I forgot the name of (One of the more tense games, you capture solar panels for energy, then fuel, board and launch a rocket befor ethe enemy, and attack the enemies before they can board and launch theirs)
Another one I forgot that's basically attack/defend

I LOVE THIS GAME!!!!!!
Verfasst: 3 Mai 2014
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
321 Produkte im Account
61 Reviews
63.5 Std. insgesamt
For what it is, I got a fair amount of play out of Multiwinia but it certainly isn't anything spectacular. Actually, it's about as simplified as an RTS game can possibly get. There is only one type of unit, and the only real control you have is to give a vague direction to them. Occassionally you'll use an item or pull off a clever pincer attack, but Multiwinia is very simplistic.

Despite being simplistic, or perhaps because of it, a large chunk of the gameplay is a grind. Send your 100 units to kill the enemy's 100 units and try to stop them from spawning more, so you can send in more and take a base that they can no longer defend. Of course, you'll be sending these units in waves, usually immediately after they spawn. As far as gameplay goes, there really isn't a lot there: you'll end up automating most of your units' movements.

There are a few different game modes but only a few of them really work well. King of the hill and generic base capturing are fine. There's a mode that involves capturing bases to fuel a rocket as well, but it's similar to the general base capturing mode. Another mode features capturing statues and returning them to your base (permanently) and while different enough, doesn't really get away from the base/king of the hill modes much. The last type I wouldn't recommend to anyone. It involves capturing a heavily fortified position. One army gets very frequent respawns while the other doesnt, but as there is little to no strategy in this game, it's very painful to play. The attacking team either sits and hordes units, or sends them in as he gets them. Either way, they almost all die for little to no progress against the defender.

There's online vs and it works well enough, but like I've said, the lack of any unique units or strategy really bogs this game down to a grind and you probably won't have a lot of fun with your friends. It's good for a game or two but after that you'll probably want to move on.

On the plus side, the AI is competent enough that playing against it isn't boring, especially if there are several enemy teams. Watching enemy teams duke it out is quite entertaining.

Oh, some really cool/scary things can happen if the aliens or darkwinians get out of control. ♥♥♥♥ those aliens man, they are god damned ridiculous.

Final note? The way items are distributed is pretty biased. I do like the idea that if you want the items then you have to send units to go collect them because you have to decide whether or not the reward is worth the risk of leaving an area unguarded or unharassed (pro tip: it usually is).

I liked it but I think I'm also in a very small minority of people that would. It's just so basic.
Verfasst: 11 Juli 2014
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
248 Produkte im Account
19 Reviews
5.7 Std. insgesamt
This was an okay game for a few hours. The image of your multwinians carrying a huge statue will stay with you for a long time but I got bored with the whole scene after a few short hours and was glad that I had purchased the game heavily discounted.

A good purchase if you can get it cheap but don't expect the charm to last long.
Verfasst: 16 Juli 2014
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
20 Produkte im Account
4 Reviews
5.8 Std. insgesamt
The best strategy game I played so far, It weighs very little and has a very good playability. Recommended for players who have open mind and intelligence
Verfasst: 7 August 2014
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
404 Produkte im Account
2 Reviews
5.5 Std. insgesamt
Great fun, especially over LAN
Verfasst: 25 Dezember 2013
War dieses Review hilfreich? Ja Nein