Combining fast-paced action with strategic battle planning, Darwinia features a novel and intuitive control mechanism, a graphical style ripped from 80's retro classics like Tron and Defender, and a story concerning a tribe of nomadic sprites trapped in a modern 3D world.
User reviews: Very Positive (259 reviews)
Release Date: Jul 14, 2005

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Packages that include this game

Buy Darwinia + Soundtrack DLC

Includes 2 items: Darwinia, Darwinia Soundtrack

Buy Multiwinia + Darwinia

Includes 2 items: Darwinia, Multiwinia

Buy Introversion Complete Pack

Includes 6 items: Darwinia, Uplink, DEFCON, Multiwinia, Darwinia Soundtrack, DEFCON Soundtrack


Recommended By Curators

"Its hapless pixel people seem that much more alive than any hyper-detailed space marine, as they totter and wobble and scatter and die."
Read the full review here.

About This Game

Combining fast-paced action with strategic battle planning, Darwinia features a novel and intuitive control mechanism, a graphical style ripped from 80's retro classics like Tron and Defender, and a story concerning a tribe of nomadic sprites trapped in a modern 3D world.

System Requirements


    Recommended: Windows XP, 600MHz CPU, 128MB RAM, DX7 based video card

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive:
    • Processor: 1.66Ghz
    • Memory: 1Gb
    • Graphics: 64Mb of memory
    • Hard Drive: 60Mb
Helpful customer reviews
0 of 2 people (0%) found this review helpful
0.6 hrs on record
This very confusing to say the least. The reason im not recommending it is well...what little tutorial there is....isnt really enough. i got stuck in the first level...cause i couldnt figure out how to finish it. or control anything to do anything. Spent 20 minutes trying to accomplish what i guess i was supposed to do and none of the little men or whatever they are would respond or do what was needed
Posted: September 28
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2 of 7 people (29%) found this review helpful
2.3 hrs on record
I don't get it.
Posted: September 27
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0 of 3 people (0%) found this review helpful
3.6 hrs on record
Nice gameplay; nice story; good imagination; nice graphics; 3 stars.
Posted: October 2
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1.5 hrs on record
This game was a gem. Surprisingly fun and good story to it. Could of used better music and backgrounds seemed kinda bare. The graphics served their purpose beautifully, but if you go for graphics over gameplay this game isn't for you. If you enjoy great gameplay, and a story to make you think this game deserves a spot in your library.

Multiplayers was quite fun too. Gets overly easy quickly once you get the lead, but the struggle to get the lead is quite enjoyable.
Posted: September 26
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2.0 hrs on record
Great game that can bring you hours of enjoyment. The controls are a little wonky and there is a slight learning curve but once you get past that, you realize how amazing the game really is. The story is great and the worlds are beautiful and the retro style graphics paired with the old school techno, make it that much better. I do believe for a 9 year old game though, the price is a little steep at $10. If you can find it on sale, I say go for it!

Posted: October 10
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12.5 hrs on record
This game is amazing on all accounts.
Posted: September 30
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11.9 hrs on record
Very nice, I thoroughly enjoy this.
Posted: October 5
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10 of 10 people (100%) found this review helpful
12.1 hrs on record
An absolutely wonderful casual game. You dont need the latest and greatest hardware to play this one on the road. It doesn't eat your laptop's battery for breakfast. The 8-bit sound track is awesome, gives it that retro feel, it only enhances the game play. As for the graphics, love the volumetric effects and the old looking shadow effects. Very engaging, on the edge of your seat as you get attacted from all sides just trying to keep ahead of the battle.

Bought this originally on CD-ROM when it came out. I'm glad Steam released it on OS X. Brings back the early 2000's.

Posted: June 19
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3 of 3 people (100%) found this review helpful
6.8 hrs on record
Slightly clunky RTS, but a nice presentation and quite satisfying.
Posted: May 16
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2 of 2 people (100%) found this review helpful
20.3 hrs on record
Darwinia is a classic indie game, an RTS on a large yet microscopic level. Very tron-like in it's intention and it pulls the theme off well. I highly recommend it, and it's "sequel", Multiwinia. The basic story revolves around you, a hacker, that finds a scientist's private server, that contains his experiment on creating a digital species (Darwinians). But viruses have corrupted the majority of his life's work, and you need to command his creations to free themselves from the malware and virueses that are destroying the world that the scientist has created for them. It makes you feel good when you have a victory, and mourn the loss when innocent souls are slaughtered on a mass scale in these epic battles.

Gameplay-wise, it has essentially no resource management whatsoever. But that is a good thing, especially for those that are just dipping their toes in the RTS genre, and just want action. You instead control the battlefield by initiating various programs and deploying them to fight the infection. as well as appointing captains of the local population of darwinians that rally those nearby to attack, move to a position, and such. The programs you can initiate to help fight your battles include engineers that collect dead 'souls' to be revived, and capture important buildings such as spawn points and traffic lanes. Then there are you direct combat commandoes, the squad. The squad is a group of 3-5 heavily armored humanoid soldiers that you can command to directly move anywhere, and you can direct their fire yourself, like in a top-down shooter. Upgrades can also allow them to lob grenades at your will, among other things. As I mentioned before, you can appoint a Darwinian to be a captain of sorts via another command. The final program is initiating an airstrike over a designated location, devastatingly ripping anything below (including your own troops) to pieces.

As you progress through the campaign, you can find boxes of previous research from the scientist, and tell him to research (essentially, upgrade) one of your commands, which takes some time but is useful. Upgrades include adding more members to a squad, allowing regular darwinians to throw grenades, adding another bomber to your airstrike runs, etc.

No buildings that you can control ccan ever be destroyed, and there is no resource whatsoever that you have. Darwinians spawn in waves, coming out of large buildings that you can take control of with your engineers. Your engineers can also pick up the souls of dead enemies and allies that linger after they die, to deposit them into these buildings that resurrect them.

As you can see from the trailer, the battles are massive cluster#$!@s of friendly and not so friendly darwinians, other enemies lke snaking viruses and spiders, etc.

The story is inspiring, the gameplay is unique, simple, and fun - I would recommend it to anyone, even those that don't do the RTS genre. To be honest, this a a gateway drug to the RTS genre. What I have to say to the customer who wants to buy this, is that they should buy this in the pack you can see below that has all the classic games from Introversion (The development studio behind this) and two of their soundtracks. Multiwinia is essentially the same as darwinia just without as much direct unit creation, but focuses on the aspects of using the darwinians in legions and using such strategies. You can get power ups too, that allow you to do various things like in Darwinia, plus some more. DEFCON is a good RTS that takes heavy inspiration from movies like 'Wargames' and the general Cold War scenarios that were hypothesized in the mid 20th century. You control a world power with nukes. You are just the general in the bunker, not any politician. As the situation escalates, you mobilize more and more forces that you place strategically early in the game. Then everything goes to ♥♥♥♥ as thermonuclear war breaks out. It really is more complex than what I'm saying here, and you might as well get it with getting the other games. Uplink is a neat, almost too-plausible hacker simulator inspired by the things you see in your average action movie.

So I would get all of their games for the value price when they are bundled, and it includes the soundtracks to two of them.
Posted: May 27
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3 of 4 people (75%) found this review helpful
1.0 hrs on record
This is a great game. I would recommend it to anyone.
Posted: June 12
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1 of 1 people (100%) found this review helpful
7.4 hrs on record
This game is great, and I remember seeing it on the store back in 2005. Back in those days, my computer couldn't even RUN the ♥♥♥♥ing thing. Seriously, I got engine errors.

What I'm trying to say by saying that it came out in 2005 is that this game has NOT aged well. Graphically, it's fine. Infact, the graphics are still very appealing and I like them. Technically, it isn't good. The game forces Vsync on, and not only does it cause input delay, it also causes serious mouse issues. The mouse is really glitchy and jumps around a lot. Force disabling Vsync in your graphics card's control panel helps alleviate this issue. It does not FIX it, it just makes it bearable.

On the gameplay side, you control little dudes called "Darwinians" and you're fighting back a virus. There is no resource aside from "souls," which drop from your Darwinians and the virus monster that you kill. There's also a "task manager," which means you can only have 3 to 5 (depending on your upgrade progress) 'programs' running at once. Programs include things like armored units, 'engineers' (workers who collect and process souls), and armored tanks. Oh, contrary to what I said: you cannot directly control a Darwinian, instead you control them through Officers, who give basic orders like "go over here," or "follow me." The game's AI does the rest.

There are a few SERIOUS gameplay elements that annoy me a lot. The upgrade system is time-based, but once you get an upgrade, you keep it forever. However, the upgrades take FOREVER to finish. No joke, I think upgrading a system to level 3 takes something likes two full HOURS of real time. Despite this, you can still play the game normally and the upgrades work in the background. Each mission can take about an hour, so you don't really notice the time, especially if you're going for 100% objective completion.

The second serious complaint I have is a monster called a "Soul Eater," or something along those lines. I just called it a "dragon" because it looks like a dragon. This monster is pure luck to kill. You have to kill it with explosives, but rockets don't hit it, only grenades and air strikes do, and only when the monster is near the ground. It's pure luck if the monster is actually near the ground when you launch your explosive. These monsters can also one-shot every unit you can create, which means they slow the game right the ♥♥♥♥ down. I hated fighting these guys. The only tactic I found to be effective is to switch to rockets, and have my squad suicide by shooting rockets at themselves, hoping it does some damage to the dragon.

Besides these two complaints, I love playing this game. It's slow-paced and casual, but still very enjoyable, especially if you like RTS. It also has its own hectic moments, as well.
Posted: April 30
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Even though it is an RTS game, it reminds me of god-games.
It might be the setting or the 'story', I'm not sure.
It doesn't have a multiplayer mode (however, a separate multiplayer game called "Multiwinia" exists).

What it does do, however, is mixing genres into something both unique and enjoyable.
It doesn't fail to create an interesting atmosphere, mainly due to the soundtrack, which reminds me of Introversion's later title "DEFCON".
Not having humans but rather "abstract virtual digital lifeforms" who can't speak and who don't have any emotions (or do they?) probably adds to that fact, along with the "cyber-word" that you play on/in, which does have water, hills et al, but, after all, also has a digitalized and abstract look-and-feel.

The featured game mechanics were not surprising, but overall very enjoyable.
Along with an intuitive control mechanism the game was easy to handle.

The included "loaders" (intro animations) are a nice gimmick.
One of them parodies a typical 80s crack intro that looked so authentic, a steam employee believed there had been a compromise and thus delayed the game's Steam release.

In the end, I hope you have realized how this isn't your normal off-the-shelf strategy game.
You might want to go watch some gameplay videos on your favourite video platform to check if you can cope with the game's style.
Posted: September 22
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0 of 1 people (0%) found this review helpful
0.2 hrs on record
Only buy if your getting it for free ( Like me )


Its under a pound.
Posted: May 10
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0 of 2 people (0%) found this review helpful
9.6 hrs on record
shoot at guys with other guys
Posted: May 21
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0 of 2 people (0%) found this review helpful
0.2 hrs on record
good game
Posted: September 8
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1 of 5 people (20%) found this review helpful
0.3 hrs on record
Posted: June 29
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0 of 3 people (0%) found this review helpful
9.9 hrs on record
Posted: May 6
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0 of 5 people (0%) found this review helpful
1.1 hrs on record
This game is way to slow to be any fun i like its music and sound but thats it.
Posted: July 4
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0 of 5 people (0%) found this review helpful
2.0 hrs on record
horrible game I ecpected and rts and all I got was a bad top TDS you cant actually control darwnians becuase when he says promote one to an officer you cant this game is horrible and nothing as it seems dont buy it
Posted: September 6
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