Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.
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Data di rilascio:
9 giu 2009

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Installa Darkest Hour: Europe '44-'45

Mod Red Orchestra


Aggiornamenti recenti Mostra tutto (141)

31 marzo

[RELEASE] v8.0.9 - Shoot The Engine!

Darkest Hour: Europe ‘44-’45 update 8.0.9 is here!

The highlights this update are some design changes to vehicles such as the Opel Blitz, GMC, Jeep, Kubelwagen, and APCs such as M3A1 and Sd.Kfz 251 Halftracks. In addition, level optimization and polishing.


All vehicles:
  • Adjusted “spike timer” to 15 seconds (if engine is set on fire, spike timer determines how long until it explodes)
  • Fixed an issue where a vehicle could be set on fire, but burn forever if friendlies were in the area
Soft Vehicles and APCs (cars, trucks, halftracks):
  • Adjusted these vehicles to have a standard body health of 2000, making them harder to explode from small arms (Armoured APCs are still impervious to small arms)
  • Adjusted engine health to be very low, making them the critical weak spot to aim for
  • Added wheel hitpoints and a system which will make vehicles slower for having wheel damage (making wheels the secondary weak spot to aim for)
  • Adjusted engine hitpoint sizes to be larger, to make them easier to hit
  • Set these vehicles to only be spawnable by players that are in a squad
  • Increased required speed to run over players from 30 kph to 35 kph
  • Reduced explosion damage and radius
  • Greyhound & Stuart have slightly reduced penetration ability at a distance
  • Increased Panther’s side armor as it was weaker than intended
  • Lowered view position of the Sherman hull machine gun to make it easier to tell where it is aiming


Minor changes for performance (decreased view distances):
  • Barashka (also adjusted balance)
  • Putot en Bessin
  • Makhnovo
  • Baranovka Armoured (also adjusted balance)

Stoumont Advance:
  • Removed Kubelwagens and Jeeps
  • Axis are now able to field 2 tanks instead of 1

Bridgehead Advance:
  • Removed an undesired minefield in the northwest part of the level
    Increased reinforcements
    Removed several no arty volumes (relics from the Push version)

Hattert Advance:
  • Decreased Allied crewman roles to 3
    Replaced the unfinished M22 Locust with a M5 Stuart

Black Day July:
  • Some balance changes to hopefully make the map worthy of keeping around
    Reduce placement radius of barbed wire obstacle, so they can be closer together and closer to other objects


  • MG42 and MG34 deployed recoil has been reduced


  • Changes to protocol for connecting to servers that are passworded:
  • Players will now be required to enter the password each time (even on level change)
  • Players will no longer get a black screen when connecting to a passworded server
  • Players should no longer be required to change their name to join a passworded server
  • New admin menu for the AdminMutator:
  • New setting to change the server’s password in real time (WebAdmin requires a level change, this setting will be instantaneous)
  • New toggleable setting to lock weapons so players cannot fire
    If you have use for any commands not yet implemented, please let us know!


This update we continue to decrease view distances of Advance levels for performance sake.

In addition, this update has several more maps using the dynamic view distance setting we added last update. So far we’ve had no complaints about it and no one really even noticing it, so we figured it was time to implement it on more levels. Again, the setting is not enabled by default and can be enabled in the display settings. It works by automatically adjusting your view distance for you based on your desired FPS.


We have created a new survey, surveys have been very successful for us to understand what the community wants and what path Darkest Hour needs to take. If you haven't already please complete the survey and help us keep Darkest Hour on the right path!

See you on the battlefield,
Darklight Games
15 commenti Altre informazioni

17 marzo

[RELEASE] v8.0.7 - Grenade Crates & More!

Darkest Hour: Europe ‘44-’45 update 8.0.7 has arrived!

This update is a blend of new content, updated maps, balance tweaks, optimization, and design changes.

  • Decreased the amount of grenades players spawn with to one (1), while increasing the maximum grenades players can carry to three (3). This is also paired with the addition of a placeable grenade crate (see below). These change were made to reduce the ubiquitous grenade spam, while at the same time allowing well organized teams to have a matériel advantage.


Stoumont (Advance)
  • Significantly expanded the boundaries of the level.
  • Objectives and spawn areas changed to better suit the new game mode.

Black Day July (Advance)
  • Added loading screen and overview.
  • Added trenches to various locations
  • Added vegetation around towns and added more houses
  • Gave Allies an additional T34 and set Allies to Axis ratio to 60%

Dead Man's Corner
  • Changed the final objective to be easier for Allies by moving Axis spawn and by increasing reinforcement interval


Grenade Boxes (NEW):
  • Costs 350 supply
  • Provides 15 grenades to teammates

Platoon HQ
  • Can now be built closer to other friendly HQs (limit was 250 meters, now 200)
  • Fixed an issue where the Allied HQ could be placed in a position that would block the exit

Supply Cache
  • Now contains the amount of supplies used to place it after being constructed.
  • Now deposits generated supplies more often (was every 20 seconds, now every 5 seconds)
  • Now generates more supplies (was 100/minute, now 120/minute)

  • Players can now shovel 33% faster
  • Players in the prone position now have less recoil (was 50% reduction, changed to 60%)
  • Slightly reduced recoil of Sturmgewehr 44

  • Tweaked truck (GMC, Opel, ZiS-5V) tire friction to increase traction
  • Tweaked truck hand-brake performance so they will not “spin out” as easily
  • Decreased vehicle impact damage threshold
  • Adjusted truck health to be significantly higher (from 150 to 1000)
  • Soft vehicles (cars, trucks, etc) will now blow up after 10 seconds if their engine is on fire

AT Guns
  • Soviet AT guns can now aim slightly lower

Aside from the normal optimization treatment we have been giving to individual levels, we have also added an experimental optimization technique that will dynamically adjust your fog distance (view distance) based on your frame rate performance. This technique is disabled by default. When enabled, it will only have an affect on Black Day July and Stoumont Advance. If this technique proves to be useful, we will propagate the functionality to all other maps.

See you on the battlefield,
Darklight Games
18 commenti Altre informazioni

D-Day Anniversary 2016 Update

To commemorate the 72nd anniversary of the D-Day landings in Normandy, we have added a total of five new official maps for Darkest Hour!

  • La Cambe (50+ players)
  • St-Clement (32+ players)
  • Dead Man’s Corner (8-16 players)
  • Vierville (16-32 players)
  • Foucarville (8-16 players)

For more details, head for the official website:

Informazioni sul gioco

Basato sul pluripremiato Red Orchestra, disponibile su Steam, Darkest Hour trasporta la classica esperienza multiplayer di RO sulle spiagge della Normandia, nell'Operazione Market Garden, nella Offensiva delle Ardenne e via fin dentro il Reich. Adesso puoi giocare con le truppe Americane, Britanniche o Canadesi, insieme a molte altre caratteristiche aggiuntive:
  • Più di 20 nuove armi di fanteria, come la caratteristica carabina Garand M1 calibro .30, la mitragliatrice Bren, il fucile FG42, il fucile mitragliatore Thomson ed il fucile Enfield
  • Vai a caccia di carri armati con il Bazooka americano, il PIAT britannico ed il Panzerschreck tedesco
  • Nuove caratteristiche per la fanteria, incluse truppe paracadutate direttamente sul campo di battaglia e armi silenziate, più una nuova classe da radio operatore per richiamare l'attacco di artiglieria
  • Dozzine di nuove uniformi per tutte le nazioni
  • Più di una dozzina di nuovi mezzi utilizzabili, inclusi il Tiger II e il JagdPanther per i Tedeschi, fronteggiati da una varietà di Sherman con cannoni da 75mm, 76mm e 17 libbre, oltre al Cromwell, all'M10 Wolverine e all'Achilles
  • Nuove caratteristiche per le armature dei mezzi, inclusi danni al motore e incendi, danni ai passeggeri e visibilità del tracciato ridotta dopo gli attacchi
  • Più mezzi di trasporto — Kubelwagen, Jeep e furgone Opel
11 nuove mappe, tra cui:
  • Juno Beach — i Canadesi assaltano le spiagge in una classica azione del D-Day
  • Carentan — la 101ª Divisione aerotrasportata Americana assalta la città poco dopo il D-Day
  • Brecourt — il tentativo della 101ª Divisione aerotrasportata di mettere fuori uso una importante batteria di artiglieria tedesca al di là delle spiagge
  • Vieux — vasto scenario di combattimento corazzato mentre i Britannici cercano di far breccia durante l'Operazione Goodwood in Normandia
  • Ginkel Heath — i parà Britannici scaricati in un punto di atterraggio aspramente conteso all'inizio dell'operazione Market-Garden
  • Wacht-am-Rhein — vasto combattimento tra carri armati durante l'Offensiva delle Ardenne, incluso il terrificante Tiger II
  • Stoumont — fanteria e mezzi armati americani cercano di respingere i PanzerGrenadier delle SS tra le strade delle città delle Ardenne
  • Bois Jacques — tenace difesa degli Americani contro l'attacco combinato delle truppe di fanteria e dei carri dei Tedeschi
  • Foy — tocca ai Tedeschi difendersi contro l'offensiva delle truppe Americane aereotrasportate
Che sia la campagna di Normandia, il paracadutarsi vicino alla città di Arnhem o combattere aspramente nell'Offensiva delle Ardenne, vecchi e nuovi giocatori avranno l'opportunità di appurare perché RO sia rimasto un classico. Adesso con la possibilità di rivivere quelle battaglie in stile RO, grazie a Darkest Hour: Europe 1944-45!

Requisiti di sistema

Mac OS X
SteamOS + Linux
    Requisiti minimi: processore da 1,2 GHz o equivalente, 512 MB di RAM, scheda video da 64 MB compatibile con DX9, 2 GB di spazio libero sul disco fisso, scheda audio compatibile con DX 8.1, Windows XP

    Requisiti consigliati: processore da 2,4 GHz, scheda video da 128 MB compatibile con DX9 e con supporto PS 2.0, scheda audio compatibile con Eax


    OS: Windows XP/Vista
    Processor: 3.0 GHZ or Equivalent
    Memory: 4 GB RAM
    Graphics: 1024 MB DX9 Compliant
    Hard Drive: 5 GB free hard drive space
    Sound: Eax Compatible


    OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    Processor: Intel Mac
    Graphics: Nvidia or ATI GPU (Intel GPUs unsupported)


    OS: Ubuntu 12.04 LTS, fully updated
    Processor: 1.2 GHZ or Equivalent
    Memory: 2 GB RAM
    Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    Hard Drive: 3 GB free hard drive space


    OS: Ubuntu 12.04 LTS, fully updated
    Processor: 2.4 GHZ or Equivalent
    Memory: 4 GB RAM
    Graphics: Nvidia, ATI, or Intel GPU with hardware-accelerated drivers
    Hard Drive: 5 GB free hard drive space
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