Perimeter 2: New Earth è il sequel tanto atteso del gioco acclamato dalla critica Perimeter. Le nuove concezioni di spazio, introdotte nel gioco originale, sono ora sviluppate su un nuovo livello tecnologico.
Valutazione degli utenti: Negativa (35 recensioni) - 35 recensioni degli utenti (17%) per questo gioco sono positive.
Data di rilascio: 10 feb 2009

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Informazioni sul gioco

Perimeter 2: New Earth è il sequel tanto atteso del gioco acclamato dalla critica Perimeter. Le nuove concezioni di spazio, introdotte nel gioco originale, sono ora sviluppate su un nuovo livello tecnologico. Il Motore Vista aumenta la profondità e la dinamicità del gioco, rendendo il campo di battaglia un'arena per lo scontro di due elementi: terra e acqua.

Perimeter 2 continua gli eventi del primo gioco. L'Exodus, guidato dai Saggi Spiriti, è in cerca della Nuova Terra. L'Harkback ha perso fiducia negli Spiriti, ha sovvertito il loro potere ed ha deciso di tornare alla Vecchia Terra non credendo alla sua morte. Essi rifiutano di credere alla morte del loro pianeta. Entrambi i contendenti si incontrano e nemici mortali approdano sullo stesso pianeta.

Perimeter 2 è un progetto per i fan del genere Real Time Strategy. Le idee rivoluzionarie sulla formazione della terra, i nuovi elementi e i concetti innovativi rendono questo gioco unico.

  • Il concetto di guerra territoriale, basato sul conflitto tra terra e acqua, trasporta il gioco in una nuova dimensione.
  • Unità mutanti che assicurano rapide ed efficaci reazioni agli eventi che si svolgono sul campo di battaglia e una diversità di strategie.
  • Nuovi elementi che contribuiscono all'azione: i giocatori possono entrare in battaglia usando Providence - un manipolatore strategico ad azione diretta - ed i suoi super attacchi come esplosioni enormi, pioggia meteoritica ed altro.
  • Nuovi elementi RPG: i giocatori possono esaminare le piante del gioco alla ricerca dei psy-crystals che hanno la funzione di sbloccare e migliorare gli attacchi di Providence e di occultare importanti segreti sul passato della Nuova Terra.

Requisiti di sistema

    • Sistema Operativo: Microsoft Windows® XP/Vista
    • Processore: Pentium 4 3.0 GHz o Athlon XP 2500+(minimo), Intel Core 2 Duo o Athlon X2(consigliato)
    • Sistema Memoria: 512 MB RAM(minimo), 1 GB RAM(consigliato)
    • Scheda Video: Scheda video (minima) GeForce 6600 128MB, GeForce 7800 o Radeon X1800(consigliata)
    • Scheda Audio: Scheda Audio compatibile con DirectX 9
    • Versione DirectX: DirectX 9.0c
    • Hard Disk: 8 GB di spazio disponibile sull'hard disk
Recensioni utili
22 persone su 23 (96%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
5.9 ore in totale
Pubblicata: 13 maggio 2015
A game that LOST its roots.

The game passed to another developper and another publisher. Things got worst.

I explain. The designers tried to differenciate things more by building the races in a different way.
In this game we have ONLY two races comparing to the 3 plus the scourge we had in the first Perimeter, the Exodus and the HeartBack.
So, the story says that the new world those races were searching finally found. But the Exodus still can colonize the surface while the HeartBack can build in Water.

If you are a Perimeter Veteran please read the differences below, after the many dashes.

For the Newcomers to this game.

Here we have a simple strategy game. You first build the energy cores and terraform the ground so you can move easily or build upon it. To do that on the easy way build every NEXT energy core to the change of the levels of the ground and press the terraform button of the NEW energy core. In other ways you'll get yourself saying some bad words if NOT smushing the PC or leaving the game completely. The manual terraforming controls are buggy so don't be frustrated. The only thing you'll need the manual terraforming is when you want to get some blue crystals and you'll need to dig the ground.

Every technology as the game says must be researched first. So if you want to build unit factories you need to research them first. So level 2 and 3 factories. The factories create the pop cap. But you can't have as many factories as you want as the preserve energy. The units from the factories have ground and air mode. You change them dependant on what you want to attack or defend because ground units don't fight air.

Generally is a very simple game that tricks your imagination. Nothing more.

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If you have played the first Perimeter....

The game differences are Massive.

--There is no Frame here. No main building. No King of Chess. You start building like any other strategy game.
--The energy cores can be built anywhere at start. The terraform process is included in them and can be set at automatic mode or manual. Manual terraforming is crap. You use it only to level the ground where you want and then auto. The controls for the manual are buggy. A very easy way to keep the level of the ground the same(but you lose space) is to build the energy cores to the gaps that the ground changes levels. When you press the terraform button the ground will be in the same level as the OLD energy core. But as you can see in this game you have to be occupied even to that.
--Population cap is related to the factories and is NOT standard as in the first game. Every factory places about 2 more squads and the squad units number is about 1-4 dependant on the unit. Factories preserve energy like in Command and Conquer and NOT like in the first Perimeter when ONLY working. In this way the squad number is limited.
--You have a Research Center to advance your technology. To build the 3-set level of factories you have to research them as much other techs like PLUS in Weapons or Shields for your units. The first level builds light units, the second level medium units and the third heavy units that are effective in buildings most.
--So we have ONLY 3 units per race that can be changed from ground to air and vice versa depedant of the opponents offensive and defensive. For example fighters confront fighters and the vehicles other vehicles. There is NO unit from the ground to hit the air.
--The chess game that we were playing in the first Perimeter with the capturing of the energy cores or buildings of the opponent is VERY limited here, because the Exodus structures are damaged from water and the HeartBack structures from the normal ground.
--There are NO subterrastrial units on this game.
--Ahh yes, I almost forgot. New power-ups like Nukes,mass terra destruction and such are coming from the blue ingame crystals like OLD techs that you find on the planet's surface. To get those crystals you'll need to build an energy core on them and MANUALLY terraform the ground in DIGGING mode.

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Whoever wants to read my review about the first Perimeter, he/she can find it here.

The AI is very easy even in skirmishes. Don't get amazed by the new graphics of the game. I was and there were NOT many youtube videos to see what is happening In Game.

As a result his game has NO FUTURE! If you want to relax by playing something ok. But NO MORE than that...
Questa recensione ti è stata utile? No Divertente
61 persone su 90 (68%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
3.5 ore in totale
Pubblicata: 23 febbraio 2014
How about a worthwhile review?

Two sides, two advantages, capture mechanics (it's been a very long time, i remember capturing something), generate your power levels unlock new buildings, build units to defend or attack, turn towers into defences, use ground or water as weapons. Create a long gameplay by flooding back the enemy using water, or build the tallest plateu with ground. Artillery is an option.

The game had much promise, very similar to maelstrom, but of course without the masses of armies and first person view of a hero.

That all being said, the problem is how the game is not going to work for everyone, it ran out of compatibility for some systems, while it had compatibility for others with the same hardware, go figure.

I enjoyed it while it lasted when i first had it, but eventually after changing systems i couldn't play it without a crash. Also the variety and diversity in the end just run out, nothing new to do, nothing new to find, just kill that in your own way capture that somehow, etcetcetc. A one way ticket to a game that has no real end, until you decide when you had enough.
Questa recensione ti è stata utile? No Divertente
31 persone su 41 (76%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
0.4 ore in totale
Pubblicata: 28 aprile 2013
No. Don't do it. Not even for cheap.

This game could have neat terraforming mechanics, but the UI, dialogue, tutorial and basically the whole presentation is painful. I literally got a headache trying to get into the first level. During which the gameplay was sub-par and unintuitive.
Questa recensione ti è stata utile? No Divertente
43 persone su 62 (69%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
0.5 ore in totale
Pubblicata: 5 maggio 2014
Buy perimeter 1, its much better
Questa recensione ti è stata utile? No Divertente
30 persone su 46 (65%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
0.3 ore in totale
Pubblicata: 13 maggio 2014
Compared to the first, it's terrible.

On it's own, it's terrible.

The UI is ♥♥♥♥ ugly unlike the first and just looks and plays bad, I really cannot recommend this.
Questa recensione ti è stata utile? No Divertente