Perimeter 2: New Earth is the long-awaited sequel of the critically acclaimed RTS Perimeter. Ideas of territorial gameplay and landscape modification, introduced in the original game, are now realized on a new concept & technology level.
Κριτικές: Κυρίως αρνητικές (28 κριτικές)
Ημερομηνία κυκλοφορίας: 10 Φεβ, 2009
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Αγορά Perimeter 2: New Earth

 

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Perimeter 2: New Earth is the long-awaited sequel of the critically acclaimed RTS Perimeter. Ideas of territorial gameplay and landscape modification, introduced in the original game, are now realized on a new concept & technology level. The Vista Game Engine enhances the dynamics and depth of gameplay, turning the battlefield into an arena for the confrontation of two elements - ground and water.

Story of Perimeter 2 continues the events from the original game. The Exodus, lead by the wise Spirits has been searching for the New Earth. The Harkback have lost faith in Spirits, overthrew their rule and decided to head back for the Old Earth, not believing its death. They refused to believe in the death of their planet. Both sides took the final step on their way, and mortal enemies entered the same planet face to face.

Perimeter 2 is a project for fans of the RTS genre. The revolutionary concept of terraforming along with new elements and fresh ideas is sure to provide a unique gaming experience.

  • The concept of territorial warfare, based on the conflict of water and ground and bringing gameplay to a new dimension.
  • Transforming units, assuring quick and effective reaction to the events on the battlefield and tactical diversity.
  • Newly introduced Action-elements: players can enter the battle using the Providence - a Tactical Manipulator of Direct Action - and its super attacks, such as huge explosions, meteor showers, and more.
  • Newly introduced RPG-elements: players can dig the gaming maps in search of psy-crystals that are used to unlock and upgrade Providence's super attacks. Apart from that psy-crystals hide important secrets about the past of New Earth.

Απαιτήσεις συστήματος

    • Supported OS: Microsoft Windows® XP/Vista
    • Processor: Pentium 4 3.0 GHz or Athlon XP 2500+(minimum), Intel Core 2 Duo or Athlon X2(recommended)
    • System Memory: 512 MB RAM(minimum), 1 GB RAM(recommended)
    • Video Card: GeForce 6600 128MB Graphics card(minimum), GeForce 7800 or Radeon X1800(recommended)
    • Sound Card: DirectX 9 Compatible Sound Card
    • DirectX Version: DirectX 9.0c
    • Hard Disk: 8 GB available hard disk space
Χρήσιμες κριτικές χρηστών
1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
5.9 ώρες στο μητρώο
Αναρτήθηκε: 13 Μαΐου
A game that LOST its roots.

The game passed to another developper and another publisher. Things got worst.

I explain. The designers tried to differenciate things more by building the races in a different way.
In this game we have ONLY two races comparing to the 3 plus the scourge we had in the first Perimeter, the Exodus and the HeartBack.
So, the story says that the new world those races were searching finally found. But the Exodus still can colonize the surface while the HeartBack can build in Water.

If you are a Perimeter Veteran please read the differences below, after the many dashes.

For the Newcomers to this game.

Here we have a simple strategy game. You first build the energy cores and terraform the ground so you can move easily or build upon it. To do that on the easy way build every NEXT energy core to the change of the levels of the ground and press the terraform button of the NEW energy core. In other ways you'll get yourself saying some bad words if NOT smushing the PC or leaving the game completely. The manual terraforming controls are buggy so don't be frustrated. The only thing you'll need the manual terraforming is when you want to get some blue crystals and you'll need to dig the ground.

Every technology as the game says must be researched first. So if you want to build unit factories you need to research them first. So level 2 and 3 factories. The factories create the pop cap. But you can't have as many factories as you want as the preserve energy. The units from the factories have ground and air mode. You change them dependant on what you want to attack or defend because ground units don't fight air.

Generally is a very simple game that tricks your imagination. Nothing more.

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If you have played the first Perimeter....

The game differences are Massive.

--There is no Frame here. No main building. No King of Chess. You start building like any other strategy game.
--The energy cores can be built anywhere at start. The terraform process is included in them and can be set at automatic mode or manual. Manual terraforming is crap. You use it only to level the ground where you want and then auto. The controls for the manual are buggy. A very easy way to keep the level of the ground the same(but you lose space) is to build the energy cores to the gaps that the ground changes levels. When you press the terraform button the ground will be in the same level as the OLD energy core. But as you can see in this game you have to be occupied even to that.
--Population cap is related to the factories and is NOT standard as in the first game. Every factory places about 2 more squads and the squad units number is about 1-4 dependant on the unit. Factories preserve energy like in Command and Conquer and NOT like in the first Perimeter when ONLY working. In this way the squad number is limited.
--You have a Research Center to advance your technology. To build the 3-set level of factories you have to research them as much other techs like PLUS in Weapons or Shields for your units. The first level builds light units, the second level medium units and the third heavy units that are effective in buildings most.
--So we have ONLY 3 units per race that can be changed from ground to air and vice versa depedant of the opponents offensive and defensive. For example fighters confront fighters and the vehicles other vehicles. There is NO unit from the ground to hit the air.
--The chess game that we were playing in the first Perimeter with the capturing of the energy cores or buildings of the opponent is VERY limited here, because the Exodus structures are damaged from water and the HeartBack structures from the normal ground.
--There are NO subterrastrial units on this game.
--Ahh yes, I almost forgot. New power-ups like Nukes,mass terra destruction and such are coming from the blue ingame crystals like OLD techs that you find on the planet's surface. To get those crystals you'll need to build an energy core on them and MANUALLY terraform the ground in DIGGING mode.

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Whoever wants to read my review about the first Perimeter, he/she can find it here.

The AI is very easy even in skirmishes. Don't get amazed by the new graphics of the game. I was and there were NOT many youtube videos to see what is happening In Game.

As a result his game has NO FUTURE! If you want to relax by playing something ok. But NO MORE than that...
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58 από 79 άτομα (73%) βρήκαν αυτή την κριτική χρήσιμη
3.5 ώρες στο μητρώο
Αναρτήθηκε: 23 Φεβρουαρίου, 2014
How about a worthwhile review?

Two sides, two advantages, capture mechanics (it's been a very long time, i remember capturing something), generate your power levels unlock new buildings, build units to defend or attack, turn towers into defences, use ground or water as weapons. Create a long gameplay by flooding back the enemy using water, or build the tallest plateu with ground. Artillery is an option.

The game had much promise, very similar to maelstrom, but of course without the masses of armies and first person view of a hero.

That all being said, the problem is how the game is not going to work for everyone, it ran out of compatibility for some systems, while it had compatibility for others with the same hardware, go figure.

I enjoyed it while it lasted when i first had it, but eventually after changing systems i couldn't play it without a crash. Also the variety and diversity in the end just run out, nothing new to do, nothing new to find, just kill that in your own way capture that somehow, etcetcetc. A one way ticket to a game that has no real end, until you decide when you had enough.
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34 από 48 άτομα (71%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
0.5 ώρες στο μητρώο
Αναρτήθηκε: 5 Μαΐου, 2014
Buy perimeter 1, its much better
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24 από 32 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
0.4 ώρες στο μητρώο
Αναρτήθηκε: 28 Απριλίου, 2013
No. Don't do it. Not even for cheap.

This game could have neat terraforming mechanics, but the UI, dialogue, tutorial and basically the whole presentation is painful. I literally got a headache trying to get into the first level. During which the gameplay was sub-par and unintuitive.
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23 από 36 άτομα (64%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
0.3 ώρες στο μητρώο
Αναρτήθηκε: 13 Μαΐου, 2014
Compared to the first, it's terrible.

On it's own, it's terrible.

The UI is ♥♥♥♥ ugly unlike the first and just looks and plays bad, I really cannot reccomend this.
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13 από 19 άτομα (68%) βρήκαν αυτή την κριτική χρήσιμη
12.1 ώρες στο μητρώο
Αναρτήθηκε: 25 Αυγούστου, 2014
Κριτική προ-κυκλοφορίας
It's been a long time since I played this one, but my recollection is that it has some good ideas, but they're let down by flaws in the execution - terraforming on land, you end up with different levels of terrain competing for space, and it's hard to tell which level you'll be terraforming to.

The water faction was much less fiddly to play, but not sufficiently for me to want to go back to the game.
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15 από 27 άτομα (56%) βρήκαν αυτή την κριτική χρήσιμη
2.2 ώρες στο μητρώο
Αναρτήθηκε: 12 Απριλίου, 2014
the idea behind this RTS game is not bad: build and mantain a perimeter of "energy" while expanding and crush enemies.
but it's technically horrible, boring to play, with a poor storyline
it's a shame, because the gameplay is not bad at all, but you will soon be bored by the overall lack of other point of interest
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4 από 6 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
1.7 ώρες στο μητρώο
Αναρτήθηκε: 24 Νοεμβρίου, 2012
A huge disappointement. From the 15+ units from the first game, we're down at 3 units per race, with only one ability once. From the 3 races from the first game, we're down to 2 races. From the huge ♥♥♥♥♥♥♥♥ of defensive turrets from the first game, we're down to 3 turrets.
This game is the perfect example of what happens if you're oversimplifying a sequel. Sure, it's easier, but it's also BOOORING, as all you have to do is spamming the unique Tier 1 unit and spam Tier 2 turret.
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5 από 8 άτομα (63%) βρήκαν αυτή την κριτική χρήσιμη
0.2 ώρες στο μητρώο
Αναρτήθηκε: 25 Αυγούστου, 2014
Crap squeal, Original was & still is amazing
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7 από 12 άτομα (58%) βρήκαν αυτή την κριτική χρήσιμη
8.1 ώρες στο μητρώο
Αναρτήθηκε: 26 Αυγούστου, 2014
Κριτική προ-κυκλοφορίας
Quite possibly one of the worst games I've played.

Nothing like its under-rated predecessor, this game has boring mechanics and a lack of polish. At one point, the cutscenes switch to Russian for no good reason.

It's not even worth playing as a so-bad-it's-funny game.
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8 από 15 άτομα (53%) βρήκαν αυτή την κριτική χρήσιμη
0.5 ώρες στο μητρώο
Αναρτήθηκε: 25 Αυγούστου, 2014
Too much dialogue that adds nothing. Game hasn't aged well. Very slow pace.
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1 από 3 άτομα (33%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
4.5 ώρες στο μητρώο
Αναρτήθηκε: 22 Δεκεμβρίου, 2014
Game is absolute garbage compared to the one it's based off of.

Don't be fooled: this is a sequel to Perimeter in name only. The game appears to be a cheap knockoff of the original.
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1 από 3 άτομα (33%) βρήκαν αυτή την κριτική χρήσιμη
1.3 ώρες στο μητρώο
Αναρτήθηκε: 15 Φεβρουαρίου
Perimeter 2 is too under-rated on steam. That's absurd, LOL.
I haven't played Perimeter one. I just started Perimeter 2 about a month ago. Perimeter 2 is definitely a good RTS. It has nice Sci-Fi elements. If you are looking for a game that can actually make you immersed in the Sci-Fi atmosphere, you can try it.
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16 από 34 άτομα (47%) βρήκαν αυτή την κριτική χρήσιμη
1.4 ώρες στο μητρώο
Αναρτήθηκε: 6 Δεκεμβρίου, 2012
Κριτική προ-κυκλοφορίας
I love RTS games, and this is the worst RTS game I've ever played. Wasn't worth the $2.49 I paid for it.
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6 από 21 άτομα (29%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
0.4 ώρες στο μητρώο
Αναρτήθηκε: 15 Νοεμβρίου, 2014
i spent about 20 minutes playing this game and as a result i broke down crying attempthing to do the first... thing it told me to
this game ruined my life
that same day i was so upset that when i went shopping later that day i flipped ♥♥♥♥ on the check-out lady for giving me paper bags when i asked for plastic that got me banned from the store
i also had a date scheduled that night so when i went out i was still upset longstory short my girlfriend left me
i sank into a deep depression after this and started failing in school and had to quit my part time job to catch up on school work
it didn't help...
i have no job
no girlfriend
no money
and am failing school all because of this game
10/10 best game
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6 από 22 άτομα (27%) βρήκαν αυτή την κριτική χρήσιμη
2 άτομα βρήκαν αυτή την κριτική αστεία
0.8 ώρες στο μητρώο
Αναρτήθηκε: 15 Νοεμβρίου, 2014
100/100 ive never seen any game like this before in my life, i spent almost an hour trying to figure out whatever the hell it was trying to tell me to do right in the beginning and i can tell you full-heartedly that i love this game to death and would fight for its honour. If you insult this game then you have offended my people.
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1.2 ώρες στο μητρώο
Αναρτήθηκε: 18 Απριλίου
I got this on sale since I liked the first one, and thought, it can't be that bad, right? Just.... don't.
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1.1 ώρες στο μητρώο
Αναρτήθηκε: 12 Μαΐου
The controls are obtuse, and nothing particularly makes sense or justifies itself.
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